• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:06
CEST 04:06
KST 11:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris11Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : I made a 5.0.12/5.0.13 replay fix
Tourneys
Monday Nights Weeklies Maestros of The Game—$20k event w/ live finals in Paris Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL Maps with Neutral Command Centers Victoria gamers [ASL20] Ro24 Preview Pt1: Runway How do the new Battle.net ranks translate?
Tourneys
[ASL20] Ro24 Group A [ASL20] Ro24 Group B Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Dawn of War IV General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1883 users

[Champion] Cho'Gath - Page 14

Forum Index > LoL Strategy
Post a Reply
Prev 1 12 13 14 15 16 22 Next All
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
October 04 2012 20:16 GMT
#261
Cho mid vs Malzahar?

Early on Malefic Visions = can't CS creeps :[
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 06 2012 15:08 GMT
#262
Malzahar isn't a fun matchup by any means, but he shouldn't be able to kill you 1v1 without jungle assistance before 6, and if you rush merc treads -> negatron against him you can 6 stack yourself pretty fast. You're just timing your power curve to peak a little later than it usually would because he's so strong midgame. Stack feast, don't die, rush abyssal or negatron -> rylais -> abyssal and you should do okay against him. Keys to the matchup are avoiding silence, playing around visions spread, and disrupting his combos with rupture or scream.
I'm on GOLD CHAIN
Chill
Profile Blog Joined January 2005
Calgary25981 Posts
October 09 2012 01:36 GMT
#263
Update: Still loving Cho top. There seem to be two results. We either both build armour and MR and just sit in lane until 200 cs, or I get an early lead with W harassment until I can WQR. Rinse, repeat. He's so annoying. W's range feels too big to me.
Moderator
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
October 09 2012 02:06 GMT
#264
I don't know about you guys, but I feel when I go Cho that I can always survive lane, but don't really have a job in teamfights. I can disrupt, sure, but nobody shoots the giant dinosaur :\
can i get my estro logo back pls
Tula
Profile Joined December 2010
Austria1544 Posts
October 09 2012 02:21 GMT
#265
Well a proper rupture (hitting 2+ important opponents) followed by a silence across the previously ruptured people, followed by a feast on whoever is low certainly does make an impact

depending on how annoying you were in the lane phase you might even get focused which is a win all around.

So far i've had a few teams ignore me, which usually leads to at least one dead carry on their side but possibly a won teamfight for them. Far more often I get focused, esp. if I have shown I can land my spells well before. That almost always means my team wins the fight (obviously ignoring things like 4v2 fights etc.).

Yes cho stops being quite so strong sometime around level 15 (usually when the AD carries start to become the most important chars) but you can still crowdcontrol with rupture and shut down their AP/support players with silence.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 09 2012 04:05 GMT
#266
Well-placed cc and blocking skillshots are some of the keys to playing Cho well in teamfights. If you feel like you're not contributing enough, check your build for things you want to incorporate that will fix that!
I'm on GOLD CHAIN
Truez
Profile Joined July 2009
Australia147 Posts
October 09 2012 04:27 GMT
#267
Them screenies, brings back memories - miss the old skool TLer's too.

Scintered
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 09 2012 06:51 GMT
#268
On October 09 2012 11:06 aRyuujin wrote:
I don't know about you guys, but I feel when I go Cho that I can always survive lane, but don't really have a job in teamfights. I can disrupt, sure, but nobody shoots the giant dinosaur :\


The easiest thing to do is to Q the ADC (can be dodged, but wastes his time to move instead of attacking) or a bruiser diving at your own ADC.
https://twitter.com/SufficientStats
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 09 2012 08:50 GMT
#269
It also depends what you feel like you'll be more important doing, sometimes you want to be peeling for your adc and sometimes you wanna be forcing their team out of the fight. It comes down to experience, you have to learn which comps you have to do what vs. Sometimes you want to be way in the back, too, especially if you're the caster and not the main tank.
I'm on GOLD CHAIN
Trainninja
Profile Blog Joined June 2007
Australia105 Posts
October 09 2012 10:10 GMT
#270
More questions about Cho top -

Still learning the match ups but what I find is that once the other top (usually Irelia, Riven, XinZhao, Jax, auto attack champions with gap closers) hits a certain level and have enough attack damage (phage, 1-2 doran sword etc) they can just dominate me even when i'm stacking armour (tabi -> glacial). What really kills me though is that they freeze lane in middle of their tower and zone me. Previously I would just last hit at tower, but if they freeze lane I'm totally fucked. What ends up happening is I lose the CS and play safe so at least I won't feed and hopefully outscale them and be more useful in teamfights. Is that usually the thought process for cho?

Also, I've been leveling E a lot more in top match ups to win trades or at least not get bullied after landing Q and E.

I'm more of a mid cho player but would like to learn top ~
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 09 2012 10:24 GMT
#271
Max E on top lane is severely underrated, I do it now against melee champs in particular and get something like hog -> def boots -> chain -> wits depending on matchup, just play with the order based on what you feel like you need.
I'm on GOLD CHAIN
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
October 09 2012 10:37 GMT
#272
On October 09 2012 19:10 Trainninja wrote:
More questions about Cho top -

Still learning the match ups but what I find is that once the other top (usually Irelia, Riven, XinZhao, Jax, auto attack champions with gap closers) hits a certain level and have enough attack damage (phage, 1-2 doran sword etc) they can just dominate me even when i'm stacking armour (tabi -> glacial). What really kills me though is that they freeze lane in middle of their tower and zone me. Previously I would just last hit at tower, but if they freeze lane I'm totally fucked. What ends up happening is I lose the CS and play safe so at least I won't feed and hopefully outscale them and be more useful in teamfights. Is that usually the thought process for cho?

Also, I've been leveling E a lot more in top match ups to win trades or at least not get bullied after landing Q and E.

I'm more of a mid cho player but would like to learn top ~


how can they freeze in tower range? Anyway don't forget you can turn off E so you don't auto push when you are not trading.

Also I with maxing E first you can trade extremly well against alot of melee champs.
Parametric
Profile Blog Joined February 2010
Canada1261 Posts
October 10 2012 04:18 GMT
#273
mobo boots on jungle cho is the best thing ever NO ONE CAN RUN FROM THE Q'S
Crispy Bacon craving overload.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
October 10 2012 04:28 GMT
#274
Max E? Really? Even teemo's E is +15 damage per level from range.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2012-10-10 06:16:56
October 10 2012 05:50 GMT
#275
On October 10 2012 13:28 obesechicken13 wrote:
Max E? Really? Even teemo's E is +15 damage per level from range.

There's something about AoE that makes Cho's slightly stronger imo. AoE rylais proc pretty stronk. Early game if you fight in creeps you'll kill them and it'll proc your passive which wins trades if you're good at it .

Also, doesn't teemo's apply a dot that doesn't stack?
I'm on GOLD CHAIN
GhostOwl
Profile Blog Joined July 2011
766 Posts
October 10 2012 05:56 GMT
#276
On October 09 2012 11:06 aRyuujin wrote:
I don't know about you guys, but I feel when I go Cho that I can always survive lane, but don't really have a job in teamfights. I can disrupt, sure, but nobody shoots the giant dinosaur :\


What? Being a tank is enough of a role in teamfights. But this is a tank who has a AoE silence, AoE knockup + slow, and a huge true damage nuke.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
October 10 2012 08:26 GMT
#277
Carry more aegis and aura items too~
I'm on GOLD CHAIN
Complete
Profile Joined October 2009
United States1864 Posts
October 10 2012 12:28 GMT
#278
On October 09 2012 10:36 Chill wrote:
Update: Still loving Cho top. There seem to be two results. We either both build armour and MR and just sit in lane until 200 cs, or I get an early lead with W harassment until I can WQR. Rinse, repeat. He's so annoying. W's range feels too big to me.


What ELO are you?

I've been playing Chogy a lot too recently and he is quite good top! I'm pretty low skill though (can't get the hang of LoL like I could for SC2 .)

Does anybody have some advice during the laning phase on how/when to use his ult? I'm never really sure if I should keep it handy or just build stacks. Occasionally I end up in a position where if I hadn't used it on a minion I could have gotten a kill and feel really stupid!
Chill
Profile Blog Joined January 2005
Calgary25981 Posts
Last Edited: 2012-10-10 16:52:05
October 10 2012 16:49 GMT
#279
On October 10 2012 21:28 Complete wrote:
Show nested quote +
On October 09 2012 10:36 Chill wrote:
Update: Still loving Cho top. There seem to be two results. We either both build armour and MR and just sit in lane until 200 cs, or I get an early lead with W harassment until I can WQR. Rinse, repeat. He's so annoying. W's range feels too big to me.


What ELO are you?

I've been playing Chogy a lot too recently and he is quite good top! I'm pretty low skill though (can't get the hang of LoL like I could for SC2 .)

Does anybody have some advice during the laning phase on how/when to use his ult? I'm never really sure if I should keep it handy or just build stacks. Occasionally I end up in a position where if I hadn't used it on a minion I could have gotten a kill and feel really stupid!

I don't play ranked. I'm not very good.

The cooldown isn't that big (I think ~1min at level 6) but the stack isn't that big either (90hp). If there's any chance of a teamfight or 1v1 duel in the next 45 seconds, I typically hold onto it. If he's at ~75% and my big wave is pushing, I'll WQR jsut to scare him from tower farming. It's easy to continue to harass him at tower with WQ, and after three waves R will be back and he might be surprised to get WQR'd and die.

If he went b without me ulting, I'll use it right away.

You have to play wayyyy differently without ult as Cho. Ult + ignite does serious damage, not to mention how hard W is to dodge. I try to keep it up as much as possible. You can quite often get a 1 for 1 when getting ganked if you have it up. You can also dive so easily with WQRignite.
Moderator
Tula
Profile Joined December 2010
Austria1544 Posts
October 10 2012 20:26 GMT
#280
On October 11 2012 01:49 Chill wrote:
Show nested quote +
On October 10 2012 21:28 Complete wrote:
On October 09 2012 10:36 Chill wrote:
Update: Still loving Cho top. There seem to be two results. We either both build armour and MR and just sit in lane until 200 cs, or I get an early lead with W harassment until I can WQR. Rinse, repeat. He's so annoying. W's range feels too big to me.


What ELO are you?

I've been playing Chogy a lot too recently and he is quite good top! I'm pretty low skill though (can't get the hang of LoL like I could for SC2 .)

Does anybody have some advice during the laning phase on how/when to use his ult? I'm never really sure if I should keep it handy or just build stacks. Occasionally I end up in a position where if I hadn't used it on a minion I could have gotten a kill and feel really stupid!

I don't play ranked. I'm not very good.

The cooldown isn't that big (I think ~1min at level 6) but the stack isn't that big either (90hp). If there's any chance of a teamfight or 1v1 duel in the next 45 seconds, I typically hold onto it. If he's at ~75% and my big wave is pushing, I'll WQR jsut to scare him from tower farming. It's easy to continue to harass him at tower with WQ, and after three waves R will be back and he might be surprised to get WQR'd and die.

If he went b without me ulting, I'll use it right away.

You have to play wayyyy differently without ult as Cho. Ult + ignite does serious damage, not to mention how hard W is to dodge. I try to keep it up as much as possible. You can quite often get a 1 for 1 when getting ganked if you have it up. You can also dive so easily with WQRignite.


To some extent I disagree :p

Personally I feel building the first 3 stacks ASAP is more important than one more kill or not. Sometimes I save up (depending on my opponent) but usually I use the first 3-4 on creeps. Only if my lane opponent has a history of being willing to trade harass down to 25% health or so, will I save it for a fight. If they recall home as soon as they hit 50% and make sure to always stay close to their tower, I don't bother (far more common personally).

I agree that it is important for teamfights from the midgame on, but if you are in a solo lane you should be level 8-10 with at least 3 stacks done before the towers disappear (at least your own should be fairly safe, and Chos tower killing speed is bad to say the least )

If there is one thing I dislike about this char, it's that he is a meele character with a bad autoattack, meaning killing towers or inhibitors later on is a chore.
Prev 1 12 13 14 15 16 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 508
PiGStarcraft406
Nina 149
RuFF_SC2 104
CosmosSc2 53
PattyMac 21
StarCraft: Brood War
Artosis 838
ggaemo 90
NaDa 72
Sharp 65
Icarus 4
Dota 2
NeuroSwarm104
LuMiX1
League of Legends
C9.Mang0392
Counter-Strike
Coldzera 47
Super Smash Bros
hungrybox290
Mew2King45
Other Games
tarik_tv20623
gofns11261
summit1g9416
shahzam444
ViBE182
Trikslyr60
Organizations
Other Games
BasetradeTV33
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• davetesta42
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4725
Upcoming Events
LiuLi Cup
8h 54m
BSL Team Wars
16h 54m
Team Hawk vs Team Dewalt
Korean StarCraft League
1d
CranKy Ducklings
1d 7h
SC Evo League
1d 9h
WardiTV Summer Champion…
1d 10h
Classic vs Percival
Spirit vs NightMare
CSO Cup
1d 13h
[BSL 2025] Weekly
1d 15h
Sparkling Tuna Cup
2 days
SC Evo League
2 days
[ Show More ]
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
Replay Cast
2 days
Afreeca Starleague
3 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
3 days
RotterdaM Event
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
5 days
herO vs TBD
Royal vs Barracks
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
ESL Impact League S8: EU
ESL Impact League S8: SA
ESL Impact League S8: NA
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.