Early on Malefic Visions = can't CS creeps :[
[Champion] Cho'Gath - Page 14
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Zess
Adun Toridas!9144 Posts
Early on Malefic Visions = can't CS creeps :[ | ||
ZERG_RUSSIAN
10417 Posts
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Chill
Calgary25963 Posts
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aRyuujin
United States5049 Posts
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Tula
Austria1544 Posts
![]() depending on how annoying you were in the lane phase you might even get focused which is a win all around. So far i've had a few teams ignore me, which usually leads to at least one dead carry on their side but possibly a won teamfight for them. Far more often I get focused, esp. if I have shown I can land my spells well before. That almost always means my team wins the fight (obviously ignoring things like 4v2 fights etc.). Yes cho stops being quite so strong sometime around level 15 (usually when the AD carries start to become the most important chars) but you can still crowdcontrol with rupture and shut down their AP/support players with silence. | ||
ZERG_RUSSIAN
10417 Posts
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Truez
Australia147 Posts
Scintered | ||
Sufficiency
Canada23833 Posts
On October 09 2012 11:06 aRyuujin wrote: I don't know about you guys, but I feel when I go Cho that I can always survive lane, but don't really have a job in teamfights. I can disrupt, sure, but nobody shoots the giant dinosaur :\ The easiest thing to do is to Q the ADC (can be dodged, but wastes his time to move instead of attacking) or a bruiser diving at your own ADC. | ||
ZERG_RUSSIAN
10417 Posts
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Trainninja
Australia105 Posts
Still learning the match ups but what I find is that once the other top (usually Irelia, Riven, XinZhao, Jax, auto attack champions with gap closers) hits a certain level and have enough attack damage (phage, 1-2 doran sword etc) they can just dominate me even when i'm stacking armour (tabi -> glacial). What really kills me though is that they freeze lane in middle of their tower and zone me. Previously I would just last hit at tower, but if they freeze lane I'm totally fucked. What ends up happening is I lose the CS and play safe so at least I won't feed and hopefully outscale them and be more useful in teamfights. Is that usually the thought process for cho? Also, I've been leveling E a lot more in top match ups to win trades or at least not get bullied after landing Q and E. I'm more of a mid cho player but would like to learn top ~ | ||
ZERG_RUSSIAN
10417 Posts
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Keniji
Netherlands2569 Posts
On October 09 2012 19:10 Trainninja wrote: More questions about Cho top - Still learning the match ups but what I find is that once the other top (usually Irelia, Riven, XinZhao, Jax, auto attack champions with gap closers) hits a certain level and have enough attack damage (phage, 1-2 doran sword etc) they can just dominate me even when i'm stacking armour (tabi -> glacial). What really kills me though is that they freeze lane in middle of their tower and zone me. Previously I would just last hit at tower, but if they freeze lane I'm totally fucked. What ends up happening is I lose the CS and play safe so at least I won't feed and hopefully outscale them and be more useful in teamfights. Is that usually the thought process for cho? Also, I've been leveling E a lot more in top match ups to win trades or at least not get bullied after landing Q and E. I'm more of a mid cho player but would like to learn top ~ how can they freeze in tower range? Anyway don't forget you can turn off E so you don't auto push when you are not trading. Also I with maxing E first you can trade extremly well against alot of melee champs. | ||
Parametric
Canada1261 Posts
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obesechicken13
United States10467 Posts
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ZERG_RUSSIAN
10417 Posts
On October 10 2012 13:28 obesechicken13 wrote: Max E? Really? Even teemo's E is +15 damage per level from range. There's something about AoE that makes Cho's slightly stronger imo. AoE rylais proc pretty stronk. Early game if you fight in creeps you'll kill them and it'll proc your passive which wins trades if you're good at it ![]() Also, doesn't teemo's apply a dot that doesn't stack? | ||
GhostOwl
766 Posts
On October 09 2012 11:06 aRyuujin wrote: I don't know about you guys, but I feel when I go Cho that I can always survive lane, but don't really have a job in teamfights. I can disrupt, sure, but nobody shoots the giant dinosaur :\ What? Being a tank is enough of a role in teamfights. But this is a tank who has a AoE silence, AoE knockup + slow, and a huge true damage nuke. | ||
ZERG_RUSSIAN
10417 Posts
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Complete
United States1864 Posts
On October 09 2012 10:36 Chill wrote: Update: Still loving Cho top. There seem to be two results. We either both build armour and MR and just sit in lane until 200 cs, or I get an early lead with W harassment until I can WQR. Rinse, repeat. He's so annoying. W's range feels too big to me. What ELO are you? I've been playing Chogy a lot too recently and he is quite good top! I'm pretty low skill though (can't get the hang of LoL like I could for SC2 ![]() Does anybody have some advice during the laning phase on how/when to use his ult? I'm never really sure if I should keep it handy or just build stacks. Occasionally I end up in a position where if I hadn't used it on a minion I could have gotten a kill and feel really stupid! | ||
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Chill
Calgary25963 Posts
On October 10 2012 21:28 Complete wrote: What ELO are you? I've been playing Chogy a lot too recently and he is quite good top! I'm pretty low skill though (can't get the hang of LoL like I could for SC2 ![]() Does anybody have some advice during the laning phase on how/when to use his ult? I'm never really sure if I should keep it handy or just build stacks. Occasionally I end up in a position where if I hadn't used it on a minion I could have gotten a kill and feel really stupid! I don't play ranked. I'm not very good. The cooldown isn't that big (I think ~1min at level 6) but the stack isn't that big either (90hp). If there's any chance of a teamfight or 1v1 duel in the next 45 seconds, I typically hold onto it. If he's at ~75% and my big wave is pushing, I'll WQR jsut to scare him from tower farming. It's easy to continue to harass him at tower with WQ, and after three waves R will be back and he might be surprised to get WQR'd and die. If he went b without me ulting, I'll use it right away. You have to play wayyyy differently without ult as Cho. Ult + ignite does serious damage, not to mention how hard W is to dodge. I try to keep it up as much as possible. You can quite often get a 1 for 1 when getting ganked if you have it up. You can also dive so easily with WQRignite. | ||
Tula
Austria1544 Posts
On October 11 2012 01:49 Chill wrote: I don't play ranked. I'm not very good. The cooldown isn't that big (I think ~1min at level 6) but the stack isn't that big either (90hp). If there's any chance of a teamfight or 1v1 duel in the next 45 seconds, I typically hold onto it. If he's at ~75% and my big wave is pushing, I'll WQR jsut to scare him from tower farming. It's easy to continue to harass him at tower with WQ, and after three waves R will be back and he might be surprised to get WQR'd and die. If he went b without me ulting, I'll use it right away. You have to play wayyyy differently without ult as Cho. Ult + ignite does serious damage, not to mention how hard W is to dodge. I try to keep it up as much as possible. You can quite often get a 1 for 1 when getting ganked if you have it up. You can also dive so easily with WQRignite. To some extent I disagree :p Personally I feel building the first 3 stacks ASAP is more important than one more kill or not. Sometimes I save up (depending on my opponent) but usually I use the first 3-4 on creeps. Only if my lane opponent has a history of being willing to trade harass down to 25% health or so, will I save it for a fight. If they recall home as soon as they hit 50% and make sure to always stay close to their tower, I don't bother (far more common personally). I agree that it is important for teamfights from the midgame on, but if you are in a solo lane you should be level 8-10 with at least 3 stacks done before the towers disappear (at least your own should be fairly safe, and Chos tower killing speed is bad to say the least ![]() If there is one thing I dislike about this char, it's that he is a meele character with a bad autoattack, meaning killing towers or inhibitors later on is a chore. | ||
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