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[Champion] Irelia - Page 29

Forum Index > LoL Strategy
Post a Reply
Prev 1 27 28 29 30 31 35 Next All
LeapofFaith
Profile Joined November 2011
United States446 Posts
December 19 2012 03:22 GMT
#561
What's the best choice for MR on Irelia now?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
December 19 2012 03:56 GMT
#562
On December 19 2012 12:22 LeapofFaith wrote:
What's the best choice for MR on Irelia now?

Still wit's end. spirit visage is also strong, as is bulwalk.
mogwaismusings.wordpress.com
TomatoShark
Profile Joined August 2011
United States288 Posts
Last Edited: 2012-12-20 07:15:22
December 20 2012 06:58 GMT
#563
I gave up on irelia new masteries made her suck in lane. I just moved on to renekton way more fun and can carry harder late game with BC BT sunfire mercs with furor SV and ga :D. I was like 21-4 on irelia at 1500-1600ish oh well ;_;
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
December 20 2012 07:52 GMT
#564
i think core items on irelia should still be same
TomatoShark
Profile Joined August 2011
United States288 Posts
December 20 2012 17:30 GMT
#565
well yeah TF to GA but phage price increase and minion gold nerf + mastery changes kinda fucked up irelia =/
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 20 2012 18:42 GMT
#566
I don't really think building GA after TF is that great anymore, but I think the new masteries aren't too bad for her. I've been going 1/25/4 with decent results. Instead of GA I've been building other defensive items like Warden's Mail or an earlier Wit's End. I find that the new defensive tree makes Irelia a lot stronger past the laning phase.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
December 20 2012 19:32 GMT
#567
On December 21 2012 03:42 koreasilver wrote:
I don't really think building GA after TF is that great anymore, but I think the new masteries aren't too bad for her. I've been going 1/25/4 with decent results. Instead of GA I've been building other defensive items like Warden's Mail or an earlier Wit's End. I find that the new defensive tree makes Irelia a lot stronger past the laning phase.


For shits the other day I built TF-> Wit's -> BotRK for some on-hit funtimes instead of GA. I was very pleased with the results, very bursty and still tanky, plus Q AA E AA is a lot of on-hit damage.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
TomatoShark
Profile Joined August 2011
United States288 Posts
December 21 2012 04:11 GMT
#568
imo you have to go 9/whatever /7 on irelia to matter but meh :/
Alaric
Profile Joined November 2009
France45622 Posts
December 21 2012 05:20 GMT
#569
Do you really need those 180 mana that hard?
Cant take LMS hipsters serious.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
December 21 2012 08:33 GMT
#570
On December 18 2012 05:42 Sandster wrote:
This lady is ridiculous. Huge sweeping changes to armor pen and masteries that should completely destroy Irelia? Tons of new items, none of which are good for Irelia?

Still one of the best top laners in the game.

I think it's just how she works in the game which makes her OP and really hard to nerf/balance. You can make her weaker, but she will still either be amazing or become useless. Passive which makes her extremely hard to peel while doing insane damage quickly to carries even if she has more or less only built defensive items, that's a combo you can't nerf away without changing her completely, and it's what makes her completely bonkers. As an ADC player myself, as long as Irelia can keep killing me every single teamfight without me (or my team) being able to do a single thing to stop it, she will be banned when I play draft.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 21 2012 09:00 GMT
#571
On December 21 2012 14:20 Alaric wrote:
Do you really need those 180 mana that hard?


I'd rather go 9/x/4(7) for mana regen and flash mastery. But having the extra mana just makes you so much stronger in lane because you can actually trade with people while CSing on occasion with Q. Simple things like W->Qing a low minion, stun opponent->auto->Q a last hit to get away, and then as the guy retreats Q him and auto him once before walking away. That's like 200 mana expended in a single trade, and the ability to not be OOM is really really strong because irelia doesn't benefit that much from late defense IMO.
Porouscloud - NA LoL
bobbob
Profile Joined December 2009
United States368 Posts
December 21 2012 10:10 GMT
#572
Zephyr seems like it could replace Wits in a lot of builds, if they involve Ninja Tabi. The 10% MS from Zephyr is really nice.
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 21 2012 10:12 GMT
#573
You never had to go 9 into offensive on Irelia at all, honestly. Even in S2, at least 21 into defense was always the most optimal on Irelia, and since the mana regen required at least 7 into utility, it was just better to put the remaining point into defense so it'll be 1/22/7. Wickd has used a lot of different masteries on Irelia with 1/22/7, 9/14/7, 9/21/0, etc., but 1/22/7 was always the strongest set up for laning phase by a pretty large margin, and even in S3 against auto attacking champions 1/25/4 is by far the best set up for laning. The extra mana mastery is garbage because it's going to give completely negligible amounts of mana during laning phase. 10 mana per level - seriously?

Lets say that you're laning against Jax, for example.

http://www.finalesfunkeln.com/s3/#7VMa8xATAPV

This will make it pretty much impossible for Jax to beat you out of lane unless you fuck up catastrophically, and past laning phase you will be someone that is very hard to kite. 8% arpen and 12 ad at lvl18 isn't going to do shit for you as Irelia compared to having maxed out relentless, tenacious, reinforced armor, and honor guard. The defensive tree isn't just better for Irelia during laning, but also past laning phase.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
December 21 2012 11:43 GMT
#574
On December 21 2012 17:33 Tobberoth wrote:
Show nested quote +
On December 18 2012 05:42 Sandster wrote:
This lady is ridiculous. Huge sweeping changes to armor pen and masteries that should completely destroy Irelia? Tons of new items, none of which are good for Irelia?

Still one of the best top laners in the game.

I think it's just how she works in the game which makes her OP and really hard to nerf/balance. You can make her weaker, but she will still either be amazing or become useless. Passive which makes her extremely hard to peel while doing insane damage quickly to carries even if she has more or less only built defensive items, that's a combo you can't nerf away without changing her completely, and it's what makes her completely bonkers. As an ADC player myself, as long as Irelia can keep killing me every single teamfight without me (or my team) being able to do a single thing to stop it, she will be banned when I play draft.


Can't confirm this. Ire does not have a amazing/useless relation to balance. Her lane-sustain was the frustrating and overpowered part of her and they fixed it. Ire is one of the best anti carries in the game but she is not a problematic champion just because of that. There will allways be matchups where certain roles of a team have a smaller impact compared to other matchups which is fine and gives the game an additional layer of depth. If you look at the game from a role perspective then you miss out on a lot of important and fun things in the game.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-12-21 11:58:52
December 21 2012 11:57 GMT
#575
On December 21 2012 20:43 clickrush wrote:
Show nested quote +
On December 21 2012 17:33 Tobberoth wrote:
On December 18 2012 05:42 Sandster wrote:
This lady is ridiculous. Huge sweeping changes to armor pen and masteries that should completely destroy Irelia? Tons of new items, none of which are good for Irelia?

Still one of the best top laners in the game.

I think it's just how she works in the game which makes her OP and really hard to nerf/balance. You can make her weaker, but she will still either be amazing or become useless. Passive which makes her extremely hard to peel while doing insane damage quickly to carries even if she has more or less only built defensive items, that's a combo you can't nerf away without changing her completely, and it's what makes her completely bonkers. As an ADC player myself, as long as Irelia can keep killing me every single teamfight without me (or my team) being able to do a single thing to stop it, she will be banned when I play draft.


Can't confirm this. Ire does not have a amazing/useless relation to balance. Her lane-sustain was the frustrating and overpowered part of her and they fixed it. Ire is one of the best anti carries in the game but she is not a problematic champion just because of that. There will allways be matchups where certain roles of a team have a smaller impact compared to other matchups which is fine and gives the game an additional layer of depth. If you look at the game from a role perspective then you miss out on a lot of important and fun things in the game.

I don't see how this is true in LoL where the meta is so extremely strict. In Dota 2, sure. You might not even have any hard carry in your composition. In LoL though? You will always have an ADC and an APC, and irelia counters them both. The opposing team really doesn't lose anything from having an Irelia. Sure, if the non-irelia team is losing and their ADC/APC are behind, Irelia brings less to the table for the teamfights since she isn't needed to instagib their carries... but who cares, they team are behind on their carries, they are losing anyway, unless their top/jungler somehow got all the kills and are actually carrying the game.
Alaric
Profile Joined November 2009
France45622 Posts
December 21 2012 17:14 GMT
#576
On December 21 2012 19:10 bobbob wrote:
Zephyr seems like it could replace Wits in a lot of builds, if they involve Ninja Tabi. The 10% MS from Zephyr is really nice.

So when you build non-MR boots you replace your MR item by another one. Where's your MR?
Cant take LMS hipsters serious.
TomatoShark
Profile Joined August 2011
United States288 Posts
Last Edited: 2012-12-23 06:38:42
December 23 2012 06:38 GMT
#577
welp wicked always did 9/x/7 pre s3 patch so yeah :| the koreans did 0/21/9 with ms quints. I dunno I just play renekton now way more fun
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 23 2012 16:50 GMT
#578
9/14/7 was what he last settled on for irelia but he experimented a shit ton on everything on her. He was still using 1/22/7 on some matchups in solo queue when he streamed.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
December 23 2012 19:44 GMT
#579
i like the 0/25/5, not sure what irelia mains are running.
onihunter
Profile Blog Joined September 2008
United States515 Posts
December 23 2012 23:33 GMT
#580
Wickd just ran 14/13/3 on stream

http://www.finalesfunkeln.com/s3/#3MUMGlrMatkUrgV
jaedong forever~
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