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[Champion] Irelia - Page 28

Forum Index > LoL Strategy
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zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
September 10 2012 08:50 GMT
#541
i wish this was liquidpoker so we can just place an "x" next to sufficiency's user name
rethos
Profile Joined April 2010
Romania103 Posts
December 04 2012 11:03 GMT
#542
Now that the new season is coming, I think we could start a discussion about new items that affect Irelia.

For starters here are my thoughts:

Zephyr - I am torn about this item. All it's stats are useful. Tenacity will allow you to buy other boots (ninja, beserker's(?)). But the problem is that it is an almost purely offensive item. It does not have any survivability built in except for the tenacity. Tenacity is a stat that you can easily obtain from mercs and i'm not sure that allowing you to buy other boots is really worth it. CDR is also not the first stat I would want on Irelia but it won't hurt. I think this item could maybe replace TF as a big core item to rush but I don't think it can play the role of wit's end (secondary item, cheaper and has dmg + survivability)

Iceborn Gauntlet - Looks nice but I am worried that there are just too many stats that are wasted. Mana and AP are kinda useless. CDR is not the best either but it's not as useless. Armor is good, the active is awesome. Maybe instead of randuins?

Ravenous Hydra (Melee Only) - Maybe get for lols if you are winning. It doesn't seem that good on Irelia.

Wit's End - Got a tiny bit more expensive. Should still be good.

Guinsoo's Rageblade - Ah, the memories... Maybe with the new passive this item could be ok-ish. It gives some extra surviability and AS. I will buy it for shits and giggles.

Randuin's Omen - Worse slow but procs on every attack. Passive still the same. Looks good.

Trinity Force - Only changed a bit because of zeal nerfs. Still good.
Flash is a beast... And we love it this way
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 04 2012 11:22 GMT
#543
On December 04 2012 20:03 rethos wrote:
Now that the new season is coming, I think we could start a discussion about new items that affect Irelia.

For starters here are my thoughts:

Zephyr - I am torn about this item. All it's stats are useful. Tenacity will allow you to buy other boots (ninja, beserker's(?)). But the problem is that it is an almost purely offensive item. It does not have any survivability built in except for the tenacity. Tenacity is a stat that you can easily obtain from mercs and i'm not sure that allowing you to buy other boots is really worth it. CDR is also not the first stat I would want on Irelia but it won't hurt. I think this item could maybe replace TF as a big core item to rush but I don't think it can play the role of wit's end (secondary item, cheaper and has dmg + survivability)

Iceborn Gauntlet - Looks nice but I am worried that there are just too many stats that are wasted. Mana and AP are kinda useless. CDR is not the best either but it's not as useless. Armor is good, the active is awesome. Maybe instead of randuins?

Ravenous Hydra (Melee Only) - Maybe get for lols if you are winning. It doesn't seem that good on Irelia.

Wit's End - Got a tiny bit more expensive. Should still be good.

Guinsoo's Rageblade - Ah, the memories... Maybe with the new passive this item could be ok-ish. It gives some extra surviability and AS. I will buy it for shits and giggles.

Randuin's Omen - Worse slow but procs on every attack. Passive still the same. Looks good.

Trinity Force - Only changed a bit because of zeal nerfs. Still good.


Zephyr - I could see this as a 3rd item instead of wits, after GA against heavy AD comps where you'd want to keep tabi's. I don't think it will replace TF, the phage proc+burst from sheen is too good to not get.

iceborn - No. She already has E slow/stun, a gap closer that applies onhits, and probably getting AS for more chances of phage procs. FH is better in almost every way if you get glacial.

Hydra - If you get fed I could see you getting this. Allows you to waveclear without blowing ulti or tons of mana, and lifesteal is nice. She does have the AA reset to take advantage of proccing it if you can initiate without using Q.

wits - still best vs lots of magic

Rageblade - Maw+hydra+this+trinity+GA+boots. Become a god the moment you drop below 50%, as your sustain massively increases.

Randuin's - Still a core item on most bruisers IMO.
Porouscloud - NA LoL
rethos
Profile Joined April 2010
Romania103 Posts
December 04 2012 13:00 GMT
#544
On December 04 2012 20:22 Amui wrote:

Zephyr - I could see this as a 3rd item instead of wits, after GA against heavy AD comps where you'd want to keep tabi's. I don't think it will replace TF, the phage proc+burst from sheen is too good to not get.

iceborn - No. She already has E slow/stun, a gap closer that applies onhits, and probably getting AS for more chances of phage procs. FH is better in almost every way if you get glacial.

Hydra - If you get fed I could see you getting this. Allows you to waveclear without blowing ulti or tons of mana, and lifesteal is nice. She does have the AA reset to take advantage of proccing it if you can initiate without using Q.

wits - still best vs lots of magic

Rageblade - Maw+hydra+this+trinity+GA+boots. Become a god the moment you drop below 50%, as your sustain massively increases.

Randuin's - Still a core item on most bruisers IMO.


Iceborn has an aoe slow and therefore I think it's more alike randuins only it procs once every 2 seconds. I think if this item did not have mana / ap as a big portion of it's price it would be very very very good on Irelia.

I don't really see myself buying Zephyr third. I don't know if you can afford buying that late an item that does not have some defensive stats. Maybe it is worth mentioning that Zephir + Phage ~ TF from a cost perspective. So instead of the sheen (that only really gives you some burst, and maybe the mana is a bit relevant) you can get a lot of other stats. Phage can then turn into frozen mallet (or maybe triforce but you become to squishy).
Flash is a beast... And we love it this way
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 04 2012 17:30 GMT
#545
The thing about Iceborn is that your sheen is better used on Trinity.
heroyi
Profile Blog Joined March 2009
United States1064 Posts
Last Edited: 2012-12-04 18:50:31
December 04 2012 18:46 GMT
#546
this is hard...

The thing is the old build seems still nice to use with the TF and GA but i cant help but wonder maybe, with conjunction with the new masteries, maybe Zephir/FM would do nicely (assuming you went ?/21/?). Trade off 25% lost of the sheen proc with Zephir (remember TF does 150 while zephir does 125) for a crap ton of health.So maybe the trick of building Irelia is to utilize the new masteries (Legendary armour - 6% bonus MR and armour / juggernaut - bonus 4% hp)

or just follow the whole "GA tanky" idea and go:
GA, TF, Hydra, Rageblade
^^seems pretty nice especially with these items it will make you a god after the GA proc.
Go in, hydra active, pwn with lifesteal, GA proc, pwn some more and maybe hydra active if up
wat wat in my pants
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
December 04 2012 20:31 GMT
#547
Keep in mind Irelia still itemizes resists + attack speed most. Irelia wins by doing sustained true damage. She does her sustained true damage by building resists and attack speed.

I don't really like hydra on irelia; If you want a damage + lifesteal item, get BotRK instead since it has an on-hit, and still gives ridiculous sustain. It's also a lot cheaper. It's especially useful early on against a health-tank in top lane (volibear/olaf/shen).

Now, I do think the new rageblade has potential. The new passive increases her sustain by quite a bit. Keep in mind that spell vamp works with true damage, so 10% spell vamp + lifesteal is pretty big. I don't think it's as good as tri-force/GA though, so it's a late-game offense item.

I like zephyr too. The big reason zephyr is good though is because it builds out of stinger, which is amazing on irelia. Build stinger early, wait until late-game to upgrade to zephyr.

I'm thinking something like phage -> stinger -> tri-force -> GA.

Question about GA/rageblade: do you count as being "in combat" while GA is reviving you?
next week on Everybody Loves HypnoToad:
rethos
Profile Joined April 2010
Romania103 Posts
December 04 2012 20:43 GMT
#548
Also keep in mind that irelia has a very easy time with getting stacks on rageblade. Q gives 2 stacks (counts as auto and spell cast) and can refresh. She also has 4 stack from her ulti. I thinkg rageblade will definetly deserve a try.
Flash is a beast... And we love it this way
smOOthMayDie
Profile Blog Joined June 2012
United States997 Posts
December 04 2012 23:14 GMT
#549
I'll try out some builds later tonight when I get off work and report back on what has worked/hasn't worked regarding irelia.

I've already tried a phage -> Zephyr -> wits end -> FM -> GA build and it wasn't bad, but it definitly didn't feel as strong as TF/GA
twitch.tv/TKSaga twitter.com/TKSagaTV YT: Tinyurl.com/TKSaga
triangle
Profile Blog Joined October 2007
United States3803 Posts
December 04 2012 23:44 GMT
#550
What do people think of Statikk Shiv on Irelia? Get avarice blade for the gold and then get it after phage or something.
Also known as waterfall / w4terfall
rethos
Profile Joined April 2010
Romania103 Posts
December 04 2012 23:55 GMT
#551
On December 05 2012 08:44 triangle wrote:
What do people think of Statikk Shiv on Irelia? Get avarice blade for the gold and then get it after phage or something.

I tried it once on PBE. It really feels underwhelming. You don't get charges fast enough and I really don't see why you would buy it over Zephyr.
Flash is a beast... And we love it this way
Ghost-z
Profile Joined September 2010
United States1291 Posts
December 05 2012 20:47 GMT
#552
I think Zephyr is going to be my new core item on Irelia. I'm also strongly considering Beserkers Greaves now that I don't need the tenacity.

Looking for an Irelia build that doesnt include a sheen. So Berserkers>Zephyr>Randuins>Wits End>and finally a Statikk Shiv for the lolz looks promising at least!
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Ghost-z
Profile Joined September 2010
United States1291 Posts
December 05 2012 20:53 GMT
#553
And if I'm really concerned with getting bursted by castors then replace wits end with spirit visage (extra tankyness and still keeps up Irelia's high sustain).
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
kkkthnksbye
Profile Joined April 2012
2 Posts
Last Edited: 2012-12-11 03:14:28
December 11 2012 03:13 GMT
#554
+ Show Spoiler +
http://www.lolking.net/guides/28976


Updating my own guide about Irelia if anybody wants to take a look, I feel Zephyr is only an option if you don't get mercury treads. I prefer Wits over shiv, it's like a nerfed Ionic Spark to me.
"When behind, Dark Shrine" - Day[J]
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
December 11 2012 03:28 GMT
#555
It looks like they have finally nerfed irelia out of the top 3 top laners.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
Last Edited: 2012-12-11 04:07:55
December 11 2012 04:03 GMT
#556
I've tried zephyr+trinity a few times now and I love it. It makes you less of a 'dive into middle of enemy team and tank allllll the damage' threat and more of a cleanup/mobility threat, so it's not a great build if you're the only tanky champ on the team. The big thing it does is open up your boots so you can take boots of celerity which are *amazing* on her now. The slow resist and tenacity masteries in defence, combined with the extra movespeed on boots of celerity, *their* slow resist AND the 10% move speed you get from zephyr make you absurdly resistant to CC and incredibly hard to pin or chase down. You sit at around 475 movement speed without a boot enchant. It gives you incredible map presence to run around in jungles and between lanes during the late midgame since you can outduel pretty much anything and nothing short of three people including a blitzcrank is going to be able to catch you unless you're really, really stupid

I can see it working really, really well if you have a tanky/zone control teammate like a jungle mumu or hecarim or a taric or leona support. On the other hand, if you have no such assistance, it's infeasible. With all the other changes, I really feel that makes irelia infeasible herself. She just can't get in and fuck people over as easily now, since supports are tankier and carries are harder to lock onto now with crucible, shard and scimitar plus more midgame damage. You're going to either have to stack damage and assassinate, or duel bruisers.
Poisonous Sheep counter Hydras
Alaric
Profile Joined November 2009
France45622 Posts
December 11 2012 04:34 GMT
#557
Or it's just that as a resistances-oriented bruiser she's been screwed over by the s3 changes, a la Warwick.
Cant take LMS hipsters serious.
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
Last Edited: 2012-12-11 04:56:02
December 11 2012 04:54 GMT
#558
I'm not sure that's true. I mean, I don't think she can do what she used to do, which was imba bullshit anyway and only got fixed by spawning more imba bullshit that really messed with the game's overall balance. I think she is in a good place now, she's a genuine melee fighter, one who can get into a team fight, make plays, get kills and not be trivial to get rid of (but nor is she impossible to deal with like S2 triforce+GA irelia). She's on the squishier more damage dealing side of the bruiser equation now, and I think you definitely can't make her work the same as the old irelia style, but that doesn't mean she's bad. Just different. Some examples of shit I want to try are mixing up heal/spirit visage/Elisa's miracle as part of a build rather than ignite to compensate for her lower tankiness, to bait and provide more utility, possibly running some hybrid AP like rageblade or gunblade, though I'm honestly not sure about this. Running some scaling armor runes since you can run some very sustainy early game stuff on her without much issue, as long as you're not planning on playing agressively (I've started crystal+2pots+charm successfully a few times), which might help scale her resistances better.

So many new things to try, so don't be afraid to go nuts and experiment with wierd shit. I mean, I think trinity force rush is still pretty mandatory on her, but you can mix up how you get there and what you do after it.
Poisonous Sheep counter Hydras
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2012-12-17 18:59:43
December 17 2012 18:59 GMT
#559
I think she's about as strong before now that Black Cleaver is nerfed. Not quite, but close. You can't get a GA and be hyper aggressive because you're not as tanky anymore, but I always felt like that was kind of dumb anyways. I preferred to go frozen heart/randuins, and I still feel like that works fine.
Sandster
Profile Joined November 2006
United States4054 Posts
December 17 2012 20:42 GMT
#560
This lady is ridiculous. Huge sweeping changes to armor pen and masteries that should completely destroy Irelia? Tons of new items, none of which are good for Irelia?

Still one of the best top laners in the game.
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