On December 21 2012 19:12 koreasilver wrote: You never had to go 9 into offensive on Irelia at all, honestly. Even in S2, at least 21 into defense was always the most optimal on Irelia, and since the mana regen required at least 7 into utility, it was just better to put the remaining point into defense so it'll be 1/22/7. Wickd has used a lot of different masteries on Irelia with 1/22/7, 9/14/7, 9/21/0, etc., but 1/22/7 was always the strongest set up for laning phase by a pretty large margin, and even in S3 against auto attacking champions 1/25/4 is by far the best set up for laning. The extra mana mastery is garbage because it's going to give completely negligible amounts of mana during laning phase. 10 mana per level - seriously?
Lets say that you're laning against Jax, for example.
This will make it pretty much impossible for Jax to beat you out of lane unless you fuck up catastrophically, and past laning phase you will be someone that is very hard to kite. 8% arpen and 12 ad at lvl18 isn't going to do shit for you as Irelia compared to having maxed out relentless, tenacious, reinforced armor, and honor guard. The defensive tree isn't just better for Irelia during laning, but also past laning phase.
This is what I run, but you definitely want defender. Take a point out of armor or MR. 1.5 armor or 1.5 mr is worth trading for 1 armor + 1 MR during laning phase, and up to 5 armor + 5 MR during teamfights.
this really seems like a specific counter build, because I can't see how 3ad outweighs 10% tenacity or 2.75% more life without some context behind this decision
this really seems like a specific counter build, because I can't see how 3ad outweighs 10% tenacity or 2.75% more life without some context behind this decision
I run 1/21/8 myself pretty much all of the time.
Hes currently using the same 14/13/3 setup vs Singed.
On January 01 2013 07:35 MagicARide wrote: Does anyone know if statikk shiv on Irelia is legit? back in season 2 she could've gotten the spark, but is the shiv viable?
Shiv costs 400 more, doesn't give any HP, the proc does less damage (and triggers slightly slower for the most part), and you pay for more crit which you don't actually care about. The MS is decent but you're Irelia and you press Q (Zephyr is pretty sweet for MS, but also costs $$$$).
HP quints worth getting? I'm going to learn Irelia soon and they're a ton of IP. I have sets of MR and Armor quints, so I'm debating how worth it they are.
On March 18 2013 17:47 Gahlo wrote: HP quints worth getting? I'm going to learn Irelia soon and they're a ton of IP. I have sets of MR and Armor quints, so I'm debating how worth it they are.
I consistently use armor and MR quints for tough lanes. (AD / Armor / MR / MR and AD / Armor / ScalingMR / Armor)
I use AD over other things on these pages because the idea is that if its a disadvantaged lane, I could probably really benefit from wider last-hit windows - it's likely I'll be CSing under my tower or trying to snatch CS then back off before they can get aggressive on me.
I used to use HP5 quints instead of Armor/MR quints if the lane were mixed damage harass, but I think just going with my default MS quint page is fine really.
And yes, Warmogs is fine. Right now my builds tend to be BORK -> Randuins/Warmogs/Runic -> whatever (Triforce still good, more tank items are fine, etc)
Blade of the ruined king is just exactly what Irelia wants. Pretty good amount of attack speed, current HP damage mixes well with her true damage (Stack HP? BORK does well. Resists? Hiten Style does well) and the active is great for sticking to someone between your first usage of EqStrike and your second. But warden's mail is still extremely effective against her - beware!
this really seems like a specific counter build, because I can't see how 3ad outweighs 10% tenacity or 2.75% more life without some context behind this decision
I run 1/21/8 myself pretty much all of the time.
both of which are nigh on useless in the lane phase, while 3 helps during all the game. He's going purely for the lane phase. At 2k hp 2.75% more life is a little more than 50 hp which is about only 140 gold so if you get more cs from the laning phase its already worth it. (since you already have ~100 gold of ad)
Can any high elo players comment on the state of Irelia right now? She's been my favorite champion since S2, but I've found it much harder to carry with her in S3. I've seen people in diamond going TF into GA or Zephyr, but it only seems to work when you're fed. Building resists isn't as good as it used to be, but at the same time HP items like Warmogs seem like a bad choice on Irelia. My question is, does her good kit make up for her bad itemization? Is it worth it to play Irelia as anything but a counterpick? Or should I just resort to playing other champions?
As someone above said, BotRK is pretty damn good on her, From there, you want pretty much equal parts health and armor/mr. Stuff like Randuins is always good, and if no one else is getting it (pretty rare), aegis is a good buy as well. I don't like Warmogs so much, as it only gives hp (and no other effects or anything). Locket might be good, as it's pretty much good on everyone, but again, it'll probably already be bought. Zephyr is good if you're doing really well. I have no idea about how good Trinity is on her.
Trinity is awesome on Irelia, procs with Q and gives her pretty much all the stats she wants.
I would probably go Botrk, Randuins, Trinity, Spirit visage and a random six item depending on the situation. (Zephyr if I didn't get merc treads, Guardian Angel, Black Clever, etc)
Yeah, I really think Botrk as 1st item is insane on Irelia. She already has a ton of sustain from her W and her Ult, then add on Botrk and you can't ever budge her. Plus the active just makes her able to stick to the enemy longer thus giving her more attacks with her W up. I mean, it's dmg, life steal, atk speed & an amazing proc.
I'd pretty much agree with Ravenloud. Although I think you can even delay Trinity farther along, going Botrk > Randuins/Visage/Aegis/Locket depending on enemy team comp and who is building what. Usually junglers/supports get aegis & locket so usually it's better to grab Randuins or Visage. I think with Botrk you can usually go Randuins + Visage before building towards Trinity.
Maybe grab a phage in between randuins & visage if you want some more sticking power, but honestly with your cooldowns and botrk you should be okay. Plus I run Irelia with Ghost, which means most team fights you have ghost up so you don't need the extra sticking power from phage so I'd rather get more tanky.
On April 15 2013 14:02 SidianTheBard wrote: Yeah, I really think Botrk as 1st item is insane on Irelia. She already has a ton of sustain from her W and her Ult, then add on Botrk and you can't ever budge her. Plus the active just makes her able to stick to the enemy longer thus giving her more attacks with her W up. I mean, it's dmg, life steal, atk speed & an amazing proc.
I'd pretty much agree with Ravenloud. Although I think you can even delay Trinity farther along, going Botrk > Randuins/Visage/Aegis/Locket depending on enemy team comp and who is building what. Usually junglers/supports get aegis & locket so usually it's better to grab Randuins or Visage. I think with Botrk you can usually go Randuins + Visage before building towards Trinity.
Maybe grab a phage in between randuins & visage if you want some more sticking power, but honestly with your cooldowns and botrk you should be okay. Plus I run Irelia with Ghost, which means most team fights you have ghost up so you don't need the extra sticking power from phage so I'd rather get more tanky.
From what I've gathered from Wikd's lolkings, he goes BotRK>Randuins all the time.
On April 15 2013 14:02 SidianTheBard wrote: Yeah, I really think Botrk as 1st item is insane on Irelia. She already has a ton of sustain from her W and her Ult, then add on Botrk and you can't ever budge her. Plus the active just makes her able to stick to the enemy longer thus giving her more attacks with her W up. I mean, it's dmg, life steal, atk speed & an amazing proc.
I'd pretty much agree with Ravenloud. Although I think you can even delay Trinity farther along, going Botrk > Randuins/Visage/Aegis/Locket depending on enemy team comp and who is building what. Usually junglers/supports get aegis & locket so usually it's better to grab Randuins or Visage. I think with Botrk you can usually go Randuins + Visage before building towards Trinity.
Maybe grab a phage in between randuins & visage if you want some more sticking power, but honestly with your cooldowns and botrk you should be okay. Plus I run Irelia with Ghost, which means most team fights you have ghost up so you don't need the extra sticking power from phage so I'd rather get more tanky.
From what I've gathered from Wikd's lolkings, he goes BotRK>Randuins all the time.
Hmm, well WikD knows what he's doing. Looks like that's my build, thanks for the info.
On April 15 2013 14:02 SidianTheBard wrote: Yeah, I really think Botrk as 1st item is insane on Irelia. She already has a ton of sustain from her W and her Ult, then add on Botrk and you can't ever budge her. Plus the active just makes her able to stick to the enemy longer thus giving her more attacks with her W up. I mean, it's dmg, life steal, atk speed & an amazing proc.
I'd pretty much agree with Ravenloud. Although I think you can even delay Trinity farther along, going Botrk > Randuins/Visage/Aegis/Locket depending on enemy team comp and who is building what. Usually junglers/supports get aegis & locket so usually it's better to grab Randuins or Visage. I think with Botrk you can usually go Randuins + Visage before building towards Trinity.
Maybe grab a phage in between randuins & visage if you want some more sticking power, but honestly with your cooldowns and botrk you should be okay. Plus I run Irelia with Ghost, which means most team fights you have ghost up so you don't need the extra sticking power from phage so I'd rather get more tanky.
From what I've gathered from Wikd's lolkings, he goes BotRK>Randuins all the time.
Hmm, well WikD knows what he's doing. Looks like that's my build, thanks for the info.
Last I checked was a month or so ago, but lets face it, both those items are super strong anyway.
Watching WickD's stream right now, I see him rushing triforce. When snowballing, Zerkers seem like a good option. He then builds appropriate defensive items. I don't see BotRK anywhere, though. Maybe he was testing its viability.
I'm actually wondering whether Triforce->randuin is better than BotRK->Randuin. I find Tri to give more stats you like, but BotRK gives that awesome attack speed and active. I think it might actually come down to lane situation with no clear winner, as both are awesome.