Malady sucks.
[Champion] Kog'Maw - Page 4
Forum Index > LoL Strategy |
Wala.Revolution
7582 Posts
Malady sucks. | ||
locodoco
Korea (South)1615 Posts
1~3 doran sword->serker->ie->zeal->trinity imo | ||
Brees
Marshall Islands3404 Posts
the soraka nerf is also a nerf to kog though as that was really his only good laning partner for bot. I guess janna can work but the no recoverable mana real bad for kog | ||
spinesheath
Germany8679 Posts
Kog can do fairly well with lots of supports actually. His earlygame burst is quite strong and if you max W and Q, you shouldn't have too much of a mana issue during laning (and lategame Infuse on Kog is just laughable). (it's not even decided yet whether that was a Soraka nerf or buff btw) | ||
Brees
Marshall Islands3404 Posts
and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor | ||
bumatlarge
United States4567 Posts
On August 24 2011 23:50 Brees wrote: lee sin/kog/anivia would be my ideal carries/jungler for kog. blue buff anivia and red buff kog all day every day the soraka nerf is also a nerf to kog though as that was really his only good laning partner for bot. I guess janna can work but the no recoverable mana real bad for kog Alistar is an amazing partner with kog. Support tank initiate peeler. Please and thank you. Janna and taric are great as well. Soraka nerf doesn't hurt cog more then every other ranged AD. | ||
daemir
Finland8662 Posts
On August 25 2011 03:09 Brees wrote: without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor blue brings nearly endless ulti harass. | ||
Brees
Marshall Islands3404 Posts
or endless harass on your actual AP carry that will actually do damage with spells 0o | ||
spinesheath
Germany8679 Posts
On August 25 2011 03:09 Brees wrote: without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor Here's how you fight as Kog Maw: You turn on W and hit anything that comes into range. Your enemies are forced to engage on you or run for their lives (the latter means you just won the fight). If they engage on you, Q+Exhaust, possibly E. No need for red buff. So where do I need the bluebuff? 400 base damage, 1 second cooldown. While you DPS the melees, you nuke the casters/ranged ADs in the back rows. If your casters were to engage on the enemy casters/ranged ADs, they would inevitably put themselves in retaliation range (caster vs caster zzz). And you seriously think I shouldn't be casting that 400 AoE DPS 2200 range ultimate once I got my BR? 400 DPS. Not to mention that BR isn't mandatory on Kog. | ||
daemir
Finland8662 Posts
On August 25 2011 15:48 Brees wrote: or endless harass on your actual AP carry that will actually do damage with spells 0o Depends what AP the team has, not all APs have long range harass. Kogmaw poke is pretty badass lategame when you are sieging a tower or something | ||
GranDim
Canada1214 Posts
On August 25 2011 18:02 spinesheath wrote: Here's how you fight as Kog Maw: You turn on W and hit anything that comes into range. Your enemies are forced to engage on you or run for their lives (the latter means you just won the fight). If they engage on you, Q+Exhaust, possibly E. No need for red buff. So where do I need the bluebuff? 400 base damage, 1 second cooldown. While you DPS the melees, you nuke the casters/ranged ADs in the back rows. If your casters were to engage on the enemy casters/ranged ADs, they would inevitably put themselves in retaliation range (caster vs caster zzz). And you seriously think I shouldn't be casting that 400 AoE DPS 2200 range ultimate once I got my BR? 400 DPS. Not to mention that BR isn't mandatory on Kog. I think once you reach a certain threadshold in AS casting your ult lower your overall damage even if you time it properly since it has somewhat long cast time. But im a terrible Kog so I might be totally wrong. | ||
spinesheath
Germany8679 Posts
On August 25 2011 22:28 GranDim wrote: I think once you reach a certain threadshold in AS casting your ult lower your overall damage even if you time it properly since it has somewhat long cast time. But im a terrible Kog so I might be totally wrong. You should not be in a position to autoattack enemy squshies (unless you are cleaning up after the fight). Even though you have to deal with the enemy melees, you should still spam your ult on the enemy squishies as those typically are the highest priority targets. | ||
Brees
Marshall Islands3404 Posts
i have no idea what other way to respond because I feel you are trolling me. no need for red buff on kog? it is the only thing that makes him good. | ||
Hynda
Sweden2226 Posts
| ||
overt
United States9006 Posts
I know a lot of top players rush BR but some of them rush IE and I'm wondering if you really need the BR when W does the same thing (but better). Dunno, if I build BR I feel like I'm mostly doing magic damage but if I go with IE I'm hybrid and my opponents have to build both MR and Armor. Wanna play around with it for a few days before I decide which build I like better as I usually do the BR rush. | ||
r.Evo
Germany14080 Posts
On August 24 2011 22:11 locodoco wrote: i disagree with bloodrazor or any other kind of on-hit build 1~3 doran sword->serker->ie->zeal->trinity imo Care to share WHY you think the IE builds > the on hit builds? :> | ||
gtrsrs
United States9109 Posts
On August 26 2011 12:30 r.Evo wrote: Care to share WHY you think the IE builds > the on hit builds? :> Pretty much what the post above yours says Chauster touched on it yesterday on stream too It's like why rush your bloodrazor when you have a free one on w? Same reason pirate doesn't rush mallet and cho doesn't build warmogs | ||
Mobius
Canada1268 Posts
On August 26 2011 12:43 gtrsrs wrote: Pretty much what the post above yours says Chauster touched on it yesterday on stream too It's like why rush your bloodrazor when you have a free one on w? Same reason pirate doesn't rush mallet and cho doesn't build warmogs why would chauster say that when jiji rushed madreds every game as kog in IEM??? | ||
r.Evo
Germany14080 Posts
On August 26 2011 12:43 gtrsrs wrote: Pretty much what the post above yours says Chauster touched on it yesterday on stream too It's like why rush your bloodrazor when you have a free one on w? Same reason pirate doesn't rush mallet and cho doesn't build warmogs What about... "I have a great on-hit ability." -> "I prefer AS over AD cause that synergizes with that ability." -> "Oh, AS synergizes with more on-hit items, let's get em!" Pretty much the same reasoning that's behind Teemo-builds. I'm not sure what's the standard on vayne at high elo right now, but I remember some double zeal -> IE/BT builds that were floating around. Similar reasoning there. EXCEPT: Kog doesnt scale at ALL with AD. (Yeah his ult, but that's no major factor when you don't have a blue buff). That's the main reason that pushes him more towards Teemo (on-hit builds) than "standard AD carry builds". | ||
overt
United States9006 Posts
If your team gives you blue buff your R hurts when you go AD as opposed to the BR/AS build. I think they can both work but I'm starting to feel like traditional AD is just straight up better. At least in unorganized solo queue games. I may go Trinity Force after IE/Phantom as loco suggested up a few posts, seems good if the game drags on that long. | ||
| ||