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[Champion] Kog'Maw - Page 4

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 6 15 16 17 Next All
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
August 24 2011 11:31 GMT
#61
Like all ranged dps, people who peel and initiate. But team comps are not just based on that.

Malady sucks.
Stuck.
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
August 24 2011 13:11 GMT
#62
i disagree with bloodrazor or any other kind of on-hit build
1~3 doran sword->serker->ie->zeal->trinity
imo
i wish riot would give me better ping
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
August 24 2011 14:50 GMT
#63
lee sin/kog/anivia would be my ideal carries/jungler for kog. blue buff anivia and red buff kog all day every day

the soraka nerf is also a nerf to kog though as that was really his only good laning partner for bot. I guess janna can work but the no recoverable mana real bad for kog
Brees on in
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 24 2011 15:06 GMT
#64
I'd rather have a caster that doesn't need blue because blue on Kog is awesome. I'd trade red buff for blue buff any day.

Kog can do fairly well with lots of supports actually. His earlygame burst is quite strong and if you max W and Q, you shouldn't have too much of a mana issue during laning (and lategame Infuse on Kog is just laughable).

(it's not even decided yet whether that was a Soraka nerf or buff btw)
If you have a good reason to disagree with the above, please tell me. Thank you.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
August 24 2011 18:09 GMT
#65
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor
Brees on in
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
August 25 2011 04:15 GMT
#66
On August 24 2011 23:50 Brees wrote:
lee sin/kog/anivia would be my ideal carries/jungler for kog. blue buff anivia and red buff kog all day every day

the soraka nerf is also a nerf to kog though as that was really his only good laning partner for bot. I guess janna can work but the no recoverable mana real bad for kog


Alistar is an amazing partner with kog. Support tank initiate peeler. Please and thank you. Janna and taric are great as well. Soraka nerf doesn't hurt cog more then every other ranged AD.
Together but separate, like oatmeal
daemir
Profile Joined September 2010
Finland8662 Posts
August 25 2011 06:32 GMT
#67
On August 25 2011 03:09 Brees wrote:
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor


blue brings nearly endless ulti harass.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
August 25 2011 06:48 GMT
#68
On August 25 2011 15:32 daemir wrote:
Show nested quote +
On August 25 2011 03:09 Brees wrote:
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor


blue brings nearly endless ulti harass.



or endless harass on your actual AP carry that will actually do damage with spells 0o
Brees on in
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 25 2011 09:02 GMT
#69
On August 25 2011 03:09 Brees wrote:
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor

Here's how you fight as Kog Maw: You turn on W and hit anything that comes into range. Your enemies are forced to engage on you or run for their lives (the latter means you just won the fight). If they engage on you, Q+Exhaust, possibly E. No need for red buff.
So where do I need the bluebuff? 400 base damage, 1 second cooldown. While you DPS the melees, you nuke the casters/ranged ADs in the back rows. If your casters were to engage on the enemy casters/ranged ADs, they would inevitably put themselves in retaliation range (caster vs caster zzz).

And you seriously think I shouldn't be casting that 400 AoE DPS 2200 range ultimate once I got my BR? 400 DPS. Not to mention that BR isn't mandatory on Kog.
If you have a good reason to disagree with the above, please tell me. Thank you.
daemir
Profile Joined September 2010
Finland8662 Posts
August 25 2011 11:29 GMT
#70
On August 25 2011 15:48 Brees wrote:
Show nested quote +
On August 25 2011 15:32 daemir wrote:
On August 25 2011 03:09 Brees wrote:
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor


blue brings nearly endless ulti harass.



or endless harass on your actual AP carry that will actually do damage with spells 0o


Depends what AP the team has, not all APs have long range harass. Kogmaw poke is pretty badass lategame when you are sieging a tower or something
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
August 25 2011 13:28 GMT
#71
On August 25 2011 18:02 spinesheath wrote:
Show nested quote +
On August 25 2011 03:09 Brees wrote:
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor

Here's how you fight as Kog Maw: You turn on W and hit anything that comes into range. Your enemies are forced to engage on you or run for their lives (the latter means you just won the fight). If they engage on you, Q+Exhaust, possibly E. No need for red buff.
So where do I need the bluebuff? 400 base damage, 1 second cooldown. While you DPS the melees, you nuke the casters/ranged ADs in the back rows. If your casters were to engage on the enemy casters/ranged ADs, they would inevitably put themselves in retaliation range (caster vs caster zzz).

And you seriously think I shouldn't be casting that 400 AoE DPS 2200 range ultimate once I got my BR? 400 DPS. Not to mention that BR isn't mandatory on Kog.

I think once you reach a certain threadshold in AS casting your ult lower your overall damage even if you time it properly since it has somewhat long cast time. But im a terrible Kog so I might be totally wrong.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 25 2011 13:38 GMT
#72
On August 25 2011 22:28 GranDim wrote:
Show nested quote +
On August 25 2011 18:02 spinesheath wrote:
On August 25 2011 03:09 Brees wrote:
without red you need to cast E to line up your ults and W in lane, so it gets maxed first for me personally. Its the only thing that keeps him relevant until he gets bloodrazor

and without red hes pretty much useless, people just run when you turn on W. not sure what blue brings to the table since you shouldnt be casting spells past bloodrazor

Here's how you fight as Kog Maw: You turn on W and hit anything that comes into range. Your enemies are forced to engage on you or run for their lives (the latter means you just won the fight). If they engage on you, Q+Exhaust, possibly E. No need for red buff.
So where do I need the bluebuff? 400 base damage, 1 second cooldown. While you DPS the melees, you nuke the casters/ranged ADs in the back rows. If your casters were to engage on the enemy casters/ranged ADs, they would inevitably put themselves in retaliation range (caster vs caster zzz).

And you seriously think I shouldn't be casting that 400 AoE DPS 2200 range ultimate once I got my BR? 400 DPS. Not to mention that BR isn't mandatory on Kog.

I think once you reach a certain threadshold in AS casting your ult lower your overall damage even if you time it properly since it has somewhat long cast time. But im a terrible Kog so I might be totally wrong.

You should not be in a position to autoattack enemy squshies (unless you are cleaning up after the fight). Even though you have to deal with the enemy melees, you should still spam your ult on the enemy squishies as those typically are the highest priority targets.
If you have a good reason to disagree with the above, please tell me. Thank you.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
Last Edited: 2011-08-25 16:51:42
August 25 2011 16:48 GMT
#73
18-8 to 16-14, so I think ill go with my kog ^^

i have no idea what other way to respond because I feel you are trolling me. no need for red buff on kog? it is the only thing that makes him good.
Brees on in
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
August 25 2011 19:23 GMT
#74
AP kog is ridiculous, best assasin in game.
overt
Profile Blog Joined June 2010
United States9006 Posts
August 25 2011 23:15 GMT
#75
I think I'm gonna try some games out as Kog with a more traditional AD build. Like IE, Phantom, maybe Last Whisper or some AS (possibly even another Phantom).

I know a lot of top players rush BR but some of them rush IE and I'm wondering if you really need the BR when W does the same thing (but better). Dunno, if I build BR I feel like I'm mostly doing magic damage but if I go with IE I'm hybrid and my opponents have to build both MR and Armor. Wanna play around with it for a few days before I decide which build I like better as I usually do the BR rush.
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 26 2011 03:30 GMT
#76
On August 24 2011 22:11 locodoco wrote:
i disagree with bloodrazor or any other kind of on-hit build
1~3 doran sword->serker->ie->zeal->trinity
imo


Care to share WHY you think the IE builds > the on hit builds? :>
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
gtrsrs
Profile Joined June 2010
United States9109 Posts
August 26 2011 03:43 GMT
#77
On August 26 2011 12:30 r.Evo wrote:
Show nested quote +
On August 24 2011 22:11 locodoco wrote:
i disagree with bloodrazor or any other kind of on-hit build
1~3 doran sword->serker->ie->zeal->trinity
imo


Care to share WHY you think the IE builds > the on hit builds? :>


Pretty much what the post above yours says
Chauster touched on it yesterday on stream too
It's like why rush your bloodrazor when you have a free one on w? Same reason pirate doesn't rush mallet and cho doesn't build warmogs
i play ... hearthstone =\^.^/= Winterfox
Mobius
Profile Blog Joined March 2009
Canada1268 Posts
August 26 2011 03:57 GMT
#78
On August 26 2011 12:43 gtrsrs wrote:
Show nested quote +
On August 26 2011 12:30 r.Evo wrote:
On August 24 2011 22:11 locodoco wrote:
i disagree with bloodrazor or any other kind of on-hit build
1~3 doran sword->serker->ie->zeal->trinity
imo


Care to share WHY you think the IE builds > the on hit builds? :>


Pretty much what the post above yours says
Chauster touched on it yesterday on stream too
It's like why rush your bloodrazor when you have a free one on w? Same reason pirate doesn't rush mallet and cho doesn't build warmogs

why would chauster say that when jiji rushed madreds every game as kog in IEM???
Entusman #51
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2011-08-26 04:06:40
August 26 2011 04:03 GMT
#79
On August 26 2011 12:43 gtrsrs wrote:
Show nested quote +
On August 26 2011 12:30 r.Evo wrote:
On August 24 2011 22:11 locodoco wrote:
i disagree with bloodrazor or any other kind of on-hit build
1~3 doran sword->serker->ie->zeal->trinity
imo


Care to share WHY you think the IE builds > the on hit builds? :>


Pretty much what the post above yours says
Chauster touched on it yesterday on stream too
It's like why rush your bloodrazor when you have a free one on w? Same reason pirate doesn't rush mallet and cho doesn't build warmogs


What about...

"I have a great on-hit ability." -> "I prefer AS over AD cause that synergizes with that ability." -> "Oh, AS synergizes with more on-hit items, let's get em!"

Pretty much the same reasoning that's behind Teemo-builds.

I'm not sure what's the standard on vayne at high elo right now, but I remember some double zeal -> IE/BT builds that were floating around. Similar reasoning there.


EXCEPT: Kog doesnt scale at ALL with AD. (Yeah his ult, but that's no major factor when you don't have a blue buff). That's the main reason that pushes him more towards Teemo (on-hit builds) than "standard AD carry builds".
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
overt
Profile Blog Joined June 2010
United States9006 Posts
August 26 2011 17:22 GMT
#80
I think BR rush and Wit's End/Malady can work fine. Against some teams it's probably better than building standard AD such as super tanky teams. But with just IE and a Phantom Dancer plus his W you kill squishy champs really fast like, faster than BR build. With W you can stand way back in team fights and basically work as an assassin against the enemy's carries. It's pretty fun.

If your team gives you blue buff your R hurts when you go AD as opposed to the BR/AS build. I think they can both work but I'm starting to feel like traditional AD is just straight up better. At least in unorganized solo queue games. I may go Trinity Force after IE/Phantom as loco suggested up a few posts, seems good if the game drags on that long.
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