• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:32
CEST 11:32
KST 18:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting3[ASL20] Ro4 Preview: Descent6Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)68Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting Weekly Cups (Oct 6-12): Four star herO PartinG joins SteamerZone, returns to SC2 competition IP For new Brazil servers for NA Players
Tourneys
Tenacious Turtle Tussle WardiTV Mondays SC2's Safe House 2 - October 18 & 19 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Brood War web app to calculate unit interactions BSL Season 21 Whose hotkey signature is this? Any rep analyzer that shows resources situation?
Tourneys
[ASL20] Semifinal B [ASL20] Semifinal A [Megathread] Daily Proleagues [ASL20] Ro8 Day 4
Strategy
Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective TvZ Theorycraft - Improving on State of the Art
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Men's Fashion Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Sex and weight loss US Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1270 users

[Champion] Gangplank - Page 23

Forum Index > LoL Strategy
Post a Reply
Prev 1 21 22 23 24 25 44 Next All
Mr.Bimbles
Profile Blog Joined February 2012
Iceland457 Posts
May 11 2012 17:07 GMT
#441
On November 05 2010 07:39 barbsq wrote:
add warmogs to tankplank items ^.^

warmogs+atmas best build

Not anymore
"If I was your wife I would poison your coffee" "Well If I was your husband I'd drink it"
NpG)Explosive
Profile Joined January 2003
France994 Posts
Last Edited: 2012-05-11 17:47:58
May 11 2012 17:47 GMT
#442
On May 12 2012 01:58 Slayer91 wrote:
Chogath lategame doesn't scale because he has short range. Damn the ap ratios what close range champ is any good lategame. Only long range aps and ad carries are effective.
Chogath has short range and no form of mobiliy enhancement and is an unmissable target and poke damage is very non trivial even to a chogath if you don't have at least a fon.

Not to say chogath is bad but definitely very situational.


This is the kind of post that makes me clueless about how high elo players think. I'm not saying you're wrong about Cho or I don't value your opinion.
Besides the unmissable target point, all the other points also apply to Vladimir (Cho's Q and W have equal or higher range than all of Vlad's spells). Vlad is also often played top, so in both cases it's most likely a double AP comp. Yet, Vlad is a very popular pick lately in competitive play, and I'm sure I've seen him picked early which would be weird for a situationnal pick.
So, why is Vlad scaling so well when Cho isn't?

Edit: Moving it to GD.
storkfan
Profile Joined March 2012
493 Posts
May 11 2012 20:55 GMT
#443
On May 12 2012 01:07 zer0das wrote:
Are you serious? Cho'gaths ratios are among the highest in the game, 1.0, 0.7, 0.3, 0.7. One of those ratios is on a true damage nuke. You can get 38% CDR, on him pretty easily, 8% from defensive masteries, 20% from frozen heart, 10% from blue elixir, almost capped and he doesn't even have to go out of his way to get that size Frozen Heart is a core item for him. His cooldowns are slightly higher than say, Annie's, but not enough to make a substantial difference. And every single one of his abilities except his ultimate has an AOE.

I honestly don't think you have any idea how Cho'gath fits into the game. If you gave an argument like "rupture is hard to hit" I'd be like "okay, that's definitely the case." But complaining about his AP ratios? For real? The only real issue with Cho is late game AD carries start doing so much damage, but he's more immune to that than most- hit a single rupture, feral scream, feast combo and their AD carry is dead (don't even have to waste feast if they're out of positon or your team follows up properly).

The perception thank Cho scales poorly into the late game probably has to do with people building him janky or pure tank- if they do either, then yes, there is a huge need to win the game before it gets too late.

long cooldowns, so highratios mean nothing when he can use them much less often than say ahri, ryze or cass
storkfan
Profile Joined March 2012
493 Posts
May 11 2012 20:58 GMT
#444
On May 12 2012 02:47 NpG)Explosive wrote:
Show nested quote +
On May 12 2012 01:58 Slayer91 wrote:
Chogath lategame doesn't scale because he has short range. Damn the ap ratios what close range champ is any good lategame. Only long range aps and ad carries are effective.
Chogath has short range and no form of mobiliy enhancement and is an unmissable target and poke damage is very non trivial even to a chogath if you don't have at least a fon.

Not to say chogath is bad but definitely very situational.


This is the kind of post that makes me clueless about how high elo players think. I'm not saying you're wrong about Cho or I don't value your opinion.
Besides the unmissable target point, all the other points also apply to Vladimir (Cho's Q and W have equal or higher range than all of Vlad's spells). Vlad is also often played top, so in both cases it's most likely a double AP comp. Yet, Vlad is a very popular pick lately in competitive play, and I'm sure I've seen him picked early which would be weird for a situationnal pick.
So, why is Vlad scaling so well when Cho isn't?

Edit: Moving it to GD.

same thing.. ratios and cooldowns are both proportionally important. vlad has far shorter cooldowns, so he deals much more sustained dmg
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
May 12 2012 00:34 GMT
#445
why do people discuss cho'gath so heavily in a thread made for Gangplank? =S
Lorken
Profile Joined November 2010
New Zealand804 Posts
May 13 2012 01:12 GMT
#446
Has anyone else noticed GP has really high movespeeds? I jungled him last game and I had movespeed quints. Late game, my movespeed was 490 or something like that
LOUD NOISES!!!
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
May 13 2012 03:39 GMT
#447
You get base movement when you level E as well as free AD, if you built a Triforce then that also gives you movespeed
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
101toss
Profile Blog Joined April 2010
3232 Posts
July 14 2012 05:03 GMT
#448
Oh boy, get a load of this:

+ Show Spoiler +
Parrrley
Half the mana cost is refunded when Parrrley deals the killing blow


from http://summonermatch.com/patchnotes.php
Math doesn't kill champions and neither do wards
BlackMagister
Profile Joined October 2008
United States5834 Posts
July 15 2012 07:39 GMT
#449
Yeah it's a buff that GP probably needs after all the nerfs done to him. It always seemed weird to have the extra gold mechanic when GPs needed to use all their mana on parrrley shots that harass the enemy champ or else they lose the lane. This way they can farm and harass reasonably with parrrley. Might be better in 1v2 lanes too.
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 15 2012 08:30 GMT
#450
On July 15 2012 16:39 BlackMagister wrote:
Yeah it's a buff that GP probably needs after all the nerfs done to him. It always seemed weird to have the extra gold mechanic when GPs needed to use all their mana on parrrley shots that harass the enemy champ or else they lose the lane. This way they can farm and harass reasonably with parrrley. Might be better in 1v2 lanes too.


agreed, i never lane GP for that reason, parley is almost never used on minions so its pointless. lookin forward to this!
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 17 2012 14:23 GMT
#451
you guys play GP wrong. stop shooting the opponent and start spamming oranges.

still a big buff if it's real, but it baffles me that people still consider GP an aggressive laner.
mogwaismusings.wordpress.com
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
July 17 2012 17:36 GMT
#452
gp with gp10 quints and okayish last hitting gets philo hog tabi aegis zekes around 20 min mark. might be nice for timing push or baron fight
cool beans
zer0das
Profile Blog Joined May 2007
United States8519 Posts
July 17 2012 18:05 GMT
#453
On July 17 2012 23:23 Mogwai wrote:
you guys play GP wrong. stop shooting the opponent and start spamming oranges.

still a big buff if it's real, but it baffles me that people still consider GP an aggressive laner.


I think it's because no one has played him much since the major nerfs. Except for like... three people. And we're two of them.

It hasn't been worthwhile to parrley your opponent blindly since the loss of the crit mastery, and then the mana increase just meant you ran out of mana ridiculously fast if you stubbornly insisted on doing it anyways. That's still going to happen, but now you can farm in peace much more easily.
101toss
Profile Blog Joined April 2010
3232 Posts
July 17 2012 19:42 GMT
#454
^also the new dodge boots make gp do so much less damage

also atmogs feels weak, you guys have a replacement build?
Math doesn't kill champions and neither do wards
koreasilver
Profile Blog Joined June 2008
9109 Posts
July 17 2012 19:58 GMT
#455
About a week or two ago I saw wingsofdeath do this build where to compensate for the Q mana costs while harassing, he kept Q at lvl 1 and leveled E instead for damage and bought sheen as one of his first items. He lost the lane horrifically because of of ganks and botched ganks, but the idea behind his build was interesting enough. I'm not sure the benefits of leveling E is better than W though even in this context. But I really liked the idea of keeping Q at lvl 1 to keep mana costs low and getting Sheen.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 17 2012 21:48 GMT
#456
On July 18 2012 04:42 101toss wrote:
^also the new dodge boots make gp do so much less damage

also atmogs feels weak, you guys have a replacement build?

QWWEW or QEWWW -> W > E > Q

0/21/9

open boots, philo, hog -> triforce + FH + CDR boots as necessary has been my standard build with a philo -> SV + Chalice variation vs. bullshit lanes like vlade and rumble that can actually knock you around.
mogwaismusings.wordpress.com
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
July 18 2012 11:00 GMT
#457
Yeah, you basically want to farm until you get too tanky to kill and then go around applying buffs and slows to everyone with your massive gold advantage. GP isn't exactly going to win many lanes anymore, but he's not going to lose a whole lot either.
I'm on GOLD CHAIN
RouaF
Profile Joined October 2010
France4120 Posts
July 18 2012 12:15 GMT
#458
well thats his problem atm, he gets pressured top and can't win trades, even if you farm decently you scale less than riven jax olaf & co. I don't think gp has a place top atm but he's still has a decent champ overall, can be extremely annoying mid and not a bad support. Really looking forward to this buff as he's always been one of my favourite champ but it's hard to play him nowadays
RuskiPanda
Profile Joined December 2011
United States2906 Posts
July 18 2012 14:45 GMT
#459
What I've seen some gangplanks in mid tier elo (1700-1800) do is run teleport flash and ult/tp bot in conjunction with a jungler gank to usually pick up a double kill/dragon. Seems to work pretty will when I've seen it.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2012-07-18 15:21:24
July 18 2012 15:20 GMT
#460
On July 18 2012 21:15 RouaF wrote:
well thats his problem atm, he gets pressured top and can't win trades, even if you farm decently you scale less than riven jax olaf & co. I don't think gp has a place top atm but he's still has a decent champ overall, can be extremely annoying mid and not a bad support. Really looking forward to this buff as he's always been one of my favourite champ but it's hard to play him nowadays

remove scurvy is pretty broken for trading. He attritions down a lot of champions because they can't deal with him healing for so much off such little mana and outscales most of them. He definitely outscales olaf btw, olaf is such shit late game and GP gives your team a free short CD reverie and a total beating of an ult. He definitely brings more utility than a Riven or a Jax, but they're certainly better at ramboing around teamfights, it depends on what your team needs. The thing is that in solo queue, having a champion that you will literally always be able to get farmed on, even through lane camping, is really really potent (this is really important and the crux of why I'm playing solo top nunu every game these days). Having a floor to how badly you can get destroyed in lane and having unconditional utility for your team means a lot in the current top lane meta.

On July 18 2012 23:45 RuskiPanda wrote:
What I've seen some gangplanks in mid tier elo (1700-1800) do is run teleport flash and ult/tp bot in conjunction with a jungler gank to usually pick up a double kill/dragon. Seems to work pretty will when I've seen it.

yea, those are the summoners I run too. No point in ignite or exhaust if you're never even trying to engage your opponent and TP is super duper strong as the game goes on.
mogwaismusings.wordpress.com
Prev 1 21 22 23 24 25 44 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 142
StarCraft: Brood War
Sea 4087
Barracks 655
actioN 367
Flash 345
Larva 314
Stork 264
BeSt 252
EffOrt 222
Hyun 211
PianO 161
[ Show more ]
Pusan 73
ToSsGirL 72
Light 71
yabsab 32
Bale 31
Sharp 22
Rush 20
Sacsri 18
NotJumperer 13
Hm[arnc] 12
HiyA 4
Dota 2
XaKoH 186
XcaliburYe169
League of Legends
JimRising 753
Counter-Strike
olofmeister1881
shoxiejesuss712
Stewie2K216
Other Games
summit1g6595
ceh9534
Pyrionflax238
Happy211
crisheroes97
NeuroSwarm31
Organizations
Counter-Strike
PGL4245
Other Games
gamesdonequick1026
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift2268
• Jankos1832
• Lourlo819
Upcoming Events
Afreeca Starleague
28m
Soma vs Bisu
OSC
4h 28m
OSC
8h 28m
MaxPax vs Gerald
Solar vs Krystianer
PAPI vs Lemon
Ryung vs Moja
Nice vs NightPhoenix
Cham vs TBD
MaNa vs TriGGeR
PiGosaur Monday
14h 28m
OSC
1d 13h
The PondCast
2 days
OSC
2 days
Wardi Open
3 days
CranKy Ducklings
4 days
Safe House 2
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Safe House 2
5 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.