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[Champion] Gangplank - Page 44

Forum Index > LoL Strategy
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Prev 1 42 43 44 All
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 27 2015 06:57 GMT
#861
Dance in font of the barrel so they can't click it. As for hitting it first, either you or your ping is too slow, you being in range the whole time gives you the obvious advantage. Sometimes a Riven for example can e and hit before I can react, but then he has wasted an ability and an auto on the barrel. If you're ahead, set another barrel and trade, otherwise hit him if you have passive or just run back, if he commits he will push the wave accidentally with q w. (this is where a second barrel behind you comes in handy).
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
gobbledydook
Profile Joined October 2012
Australia2603 Posts
August 30 2015 11:03 GMT
#862
I feel the hardest part about Gangplank is that you always need a barrel chain to actually hit anything with barrels, and the timing and mechanics are pretty complex. Might explain why even LCS pros are missing the barrels in playoffs.
I am a dirty Protoss bullshit abuser
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 30 2015 17:57 GMT
#863
Yeah before the final decayspeed you almost need to have at least one barrel setup beforetime, really awkward trying to auto q in teamfights before that.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 31 2015 01:36 GMT
#864
On August 31 2015 02:57 Osmoses wrote:
Yeah before the final decayspeed you almost need to have at least one barrel setup beforetime, really awkward trying to auto q in teamfights before that.

It's awkward but it tends to work out a lot anyways. Sometimes people preemptively back off. It's harder to know when to place barrels so your enemies aren't focused on killing them and can't just run away from them, to chain barrels such that you can do them quickly before enemies react, and accurately for maximum coverage and range.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
September 15 2015 01:17 GMT
#865
Does anyone have vods of pro level gp games?

I can't find any.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
September 15 2015 07:25 GMT
#866
--- Nuked ---
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-09-16 04:41:53
September 16 2015 04:41 GMT
#867
On September 15 2015 16:25 krndandaman wrote:
http://lol.esportspedia.com/wiki/Gangplank/Match_History

Thanks. That GMB game with the reddit post where he chained barrels was nice. It didn't look like he'd mastered it so it's scary to think of the level of GP play that might exist above GMB. He also got his first ult upgrade at 13 minutes. It takes me...? 25 minutes to get one?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
September 16 2015 06:58 GMT
#868
I used to get first ulti at 12 mins every game, but after the eq ss bugfix I'm seeing it more often at 15. Wasn't even aware I was doing it :p
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
September 16 2015 07:23 GMT
#869
--- Nuked ---
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
September 16 2015 08:51 GMT
#870
I honestly can't decide, they do differen't things which are good for different comps. I'd say the truedamage one is the least useful because it's just a little more damage in a particular, easily dodged spot. Biggest use is for sniping low health people who are recalling near a ward. The longer is better if you are spending whole teamfights inside it, the speedup is best for disengage comps.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
September 16 2015 09:10 GMT
#871
--- Nuked ---
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
September 16 2015 09:14 GMT
#872
I doubt he has some insightful pro-reason, he probably just does it because extra true damage sounds good.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
September 20 2015 11:17 GMT
#873
So with the e-delay nerf I feel like it's too risky to go full damage and hope you get a double barrel crit in an important teamfight. Instead I've started building hybrid tanky with titanic and steraks after ie. Means you can be a bruiser and land single barrels+passive multiple times in a teamfight. It's pretty fun, not unlike how I used to play him before the rework.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
October 22 2015 19:56 GMT
#874
Is it worth doubling up on a crit item to get max crit?

Tri-Force + ghostblade + IE + PD = 80% crit. A shiv or second IE gives 100% crit, but I feel my 6th item should be either BT for dueling, LW against armored champs, or Scimitar for cc.
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