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[Champion] Gangplank - Page 43
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Harem
United States11390 Posts
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Caiada
United States3052 Posts
On July 29 2015 09:09 obesechicken13 wrote: It'd be nice if it were easier to aim for a barrel in the middle of a bunch of units. I'm not sure if Parrley targets barrels at the moment if the cursor is near it. Reddit seems to think Parrrley priotizes barrels. It would make sense, but I can't honestly tell for sure. Also that Overpow build is hilarious. Add in a BT over one of the IEs and it's probably actually effective :l | ||
Frudgey
Canada3367 Posts
Of course, the problem is actually using the barrels effectively. But if you can do it, then I suspect you'll do well in lane. The one guy I was fighting was hiding his barrels in the bush, which I thought was clever. | ||
obesechicken13
United States10467 Posts
Here's the post about low hp barrels getting prioritized over minions and champions. I think people need to do more tests though. Sometimes you want to shoot a barrel while it still has 2 ticks because you know by the time the shot gets there the barrel will only have 1 tick. Alternatively what happens if the champion/minion is also low health? | ||
obesechicken13
United States10467 Posts
https://www.reddit.com/r/leagueoflegends/comments/3fjo5n/since_gangplank_is_alive_again_check_out_this/ If you play a gangplank matchmaking game by the 10th you get a free Captain GP skin or something. | ||
MidnightGladius
China1214 Posts
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obesechicken13
United States10467 Posts
I don't think Shiv is good anymore since you want to trigger harass using barrels more than Q. Often the shiv proc won't be in range of your target because they're going to be on a distant barrel. I don't think LW is very good. He gets 60% shred anyways and the way armor pen multiplicatively stacks is kind of bad. | ||
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Harem
United States11390 Posts
Sneaky is playing GP ADC atm with Lemon as support olaf. For context on why, he played a game last night as GP top and was laughing hard at how broken he is. | ||
obesechicken13
United States10467 Posts
Parrley 120+1.0AD Triforce gives 30 AD GP's base AD at 18 is 107 And if you're using AD marks and quints (some crit runes will give you higher expected damage but will lower the consistency and your early game last hitting). And Runes and masteries give him say another 30 So his total AD is 167 His barrels will deal 701 damage. Which for a 2 ability AoE damage effect (that eats a triforce) isn't too bad. Even assuming the 60% armor ignore basically makes the ability deal magic damage to squishier targets that have more armor than mr naturally(eg. 90 armor to 30mr), it's more damage than an Orianna has on 1 AP item with just a QW. I remember trading a barrel combo with an Orianna QW and we basically got chunked just as hard. | ||
ZERG_RUSSIAN
10417 Posts
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obesechicken13
United States10467 Posts
On August 11 2015 07:14 ZERG_RUSSIAN wrote: It can also crit, which is pretty crazy. But only the Q or auto can crit right, not the bonus damage from E? IE could be core on GP too if he becomes a 1 trick squishy AD Caster. | ||
ZERG_RUSSIAN
10417 Posts
So let's say he would have crit for 500 dmg on a parrrley or basic attack. If he hits a barrel with it, he does 500 dmg physical AoE that ignores 60% armor, then an additional 200 magic on top of that. Sheen/Triforce also get applied as the physical AoE ignored armor part. The skill is quite ridiculous right now and IE is super core IMO. | ||
Osmoses
Sweden5302 Posts
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Alaric
France45622 Posts
From what little I've played him, kegs are definitely easier to use if you can entice the enemy team into initiating on you/chasing you than while chasing them (the limit is the Parrrley range so you drop a keg and keep running, then drop others and shoot the first one to trigger them, versus distance covered by the targets during the drops and Parrrley animation). | ||
obesechicken13
United States10467 Posts
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obesechicken13
United States10467 Posts
On August 12 2015 00:18 Alaric wrote: When you build IE and play around E you're already a caster more than anything, you should determine your position and stuff around your cooldowns and not try to sneak melee hits on non-frontliners other than to apply your passive between 2 Parrrleys on a keg. From what little I've played him, kegs are definitely easier to use if you can entice the enemy team into initiating on you/chasing you than while chasing them (the limit is the Parrrley range so you drop a keg and keep running, then drop others and shoot the first one to trigger them, versus distance covered by the targets during the drops and Parrrley animation). Theoretically barrel range is 1200 so if you're chasing you should be able to get someone 1200 units away from you when you start setting up barrels as long as you set up 2-3 barrels (each barrel has 400 range). But in my hands, I do find it easier to hit enemies with barrels when they're chasing me than when I'm chasing them. Also the in game tooltip says a barrel decay happens every 2 seconds on your first 6 levels. That early delay sucks. I think the scaling should have been 1.5 -> 1 -> .5 but someone at Riot can't really math. | ||
Caiada
United States3052 Posts
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obesechicken13
United States10467 Posts
I'm not sure, but maybe raise morale or fire at will are better. Also the new GP's early game is bad right, I'm not just sucky at trading vs Riven all ins? It's really hard for me to give up cs that I can't get because Q is on CD so I keep walking up to auto them and get all-ined. | ||
Osmoses
Sweden5302 Posts
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obesechicken13
United States10467 Posts
On August 27 2015 15:15 Osmoses wrote: I'd say his laning against melees in general is damn strong. Stand on a barrel in the middle of your creeps and they cant engage on you. If they do, explode barrel, autothem, runaway, repeat. Always good to have another barrel behind you that you can run to afterwards. I find most melees can get your barrels before you do at least half the time. Like Shen can literally taunt you and then auto the barrel. The barrel range is 200 radius and many melees have 175 attack range now. Usually I need to use a second barrel to harass melees. | ||
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