• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:30
CEST 01:30
KST 08:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy19ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding6Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
JD's Ro24 review Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1736 users

LotV: Dragoon - a good idea for Protoss? - Page 3

Forum Index > Legacy of the Void
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
May 23 2015 11:58 GMT
#41
Is anyone actually stupid enough to believe there is even a chance that they will put the Dragoon into LotV?
JCoto
Profile Joined October 2014
Spain574 Posts
Last Edited: 2015-05-23 12:17:13
May 23 2015 12:11 GMT
#42
On May 23 2015 20:58 ZAiNs wrote:
Is anyone actually stupid enough to believe there is even a chance that they will put the Dragoon into LotV?


What we are discussing is that Dragoons have no place, simply because Stalkers are 90% the same than them but with much more micro, mobility and utility, at the cost of being less A-move than Dragoons since they are a bit weaker.

I think the only pointless discussion here is thinking that a Dragoon at 150/75 would have any real use in SC2.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
May 23 2015 12:32 GMT
#43
It looks grand when a group of 12 goons move out, pressuring the opponent.

When WOL was released, I could not imagine protoss without dragoons. The unit was split into the vs-ground-only immortal and "dark dragoon", the stalker. How protoss has found its own SC2 balance, rendering the dragoon superfluous.

Instead of bringing the old units back, we rather should play some SC2BW if we want to have the old glory. Or SCBW. It still runs on modern computers, if configured properly even without false colors.
You don't choose to play zerg. The zerg choose you.
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
May 23 2015 23:39 GMT
#44
On May 23 2015 21:11 JCoto wrote:
Show nested quote +
On May 23 2015 20:58 ZAiNs wrote:
Is anyone actually stupid enough to believe there is even a chance that they will put the Dragoon into LotV?


What we are discussing is that Dragoons have no place, simply because Stalkers are 90% the same than them but with much more micro, mobility and utility, at the cost of being less A-move than Dragoons since they are a bit weaker.

I think the only pointless discussion here is thinking that a Dragoon at 150/75 would have any real use in SC2.

I mostly agree with you, and I don't think it's a good idea to bring the Dragoon back in the game. However, there are some alterations and adaptations you could do in order to get such a thing to fit. For example, what if it was redesigned as a purely AA unit? You could make it do 40 flat damage, with a cooldown somewhat higher than that of a Stalker. Maybe bump up their speed to 3.375 or 3.5 as well. You'd make them specifically to deal with air comps, including major Mutalisk pressure.

Buuuut... It would be way better to just make the Immortal that price that you listed and greatly lower its vs armor bonus damage to compensate. Then it would be even beefier on a HP per cost basis, and not much weaker attack-wise. And that still wouldn't fix the issue with weak Gateway units, so it would have to be as part of a larger set of changes to the game.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
andrewlt
Profile Joined August 2009
United States7702 Posts
May 24 2015 01:46 GMT
#45
Dragoons don't fit the design of SC2 protoss. They have no gimmicks.

Seriously, though, I think there might be something to be said about having a protoss unit that doesn't have reduced stats in exchange for a gimmick. Blizzard pretty much divided the dragoon into 3 units (stalker, immortal, adept), each with their own gimmick.
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
May 24 2015 03:40 GMT
#46
Bringing back a Brood War unit is a good idea in any aspect of this game.
AKA: TelecoM[WHITE] Protoss fighting
summerloud
Profile Joined March 2010
Austria1201 Posts
May 25 2015 08:14 GMT
#47
sc2 needs less dragoons, not more

whats ruining the game is that every race has at least one dragoon now
Juice!
Profile Joined January 2011
Belgium295 Posts
May 31 2015 15:17 GMT
#48
I saw a dragoon in the campaign preview!!
but i doubt it will see any light in the multiplayer
Second place is just a fancy term for loser
Piousflea84
Profile Joined April 2015
17 Posts
May 31 2015 17:11 GMT
#49
On May 23 2015 20:44 okto wrote:
Give the stalker an optional gold skin. Problem fixed. The units are essentially the same.


+1.
JCoto
Profile Joined October 2014
Spain574 Posts
May 31 2015 18:29 GMT
#50
A better, more flexible version of the Immortal is what we need, now that they have "reworked" it stupidly.
Dota_Lust
Profile Joined May 2015
14 Posts
May 31 2015 18:54 GMT
#51
Aren't Immortals the lore replacement for Dragoons now? Immortals do a lot more damage and have better shields, but are build on the same 4 legged chassis.
JCoto
Profile Joined October 2014
Spain574 Posts
May 31 2015 19:09 GMT
#52
On June 01 2015 03:54 Dota_Lust wrote:
Aren't Immortals the lore replacement for Dragoons now? Immortals do a lot more damage and have better shields, but are build on the same 4 legged chassis.


Lore-wise, they are, but game-play wise, Immortals are "rare" units meant to be built in relatively low numbers, and concieved to be the ultimate hardcounter to big armored units because of their traits (hardenedshields, insane DPS vs armor) and moving slow.

The problem is that the basic army of Protoss has lost some firepower compared to BW, since the damage system changed a bit and Stalkers are good but not as good as dragoons were vs medium units, while the Zerg basic army (Ling, Bane, Roach, Hydra) and the Terran most basic army (MarineMarauder) is stronger than they were in BW. Terran mech is also weaker, specially vs Protoss, because of the loss of Vulture/Spider mine tactics.

This situation leaves Protoss with the lack of a strong "core" unit, relatively masseable, and dependant on FF. A cheaper, readjusted Immortal could take the role of empowered dragoon and be a very interesting core unit.
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
June 12 2015 19:03 GMT
#53
I would rather have Stalkers with Blink than Dragoons with range. Blink is such a useful all-purpose ability (defend against muta agression/ suprise attacks into the main/ etc.)
Potassium Gang
Jerom
Profile Joined April 2011
Netherlands588 Posts
June 12 2015 20:27 GMT
#54
I honestly feel like these suggested are purely driven by people wanting starcraft to be more like broodwar.

Yes some units were better, but the dragoon just sounds like a more boring stalker to me. There's absolutely no need to bring it back.
JCoto
Profile Joined October 2014
Spain574 Posts
June 12 2015 20:32 GMT
#55
On June 13 2015 04:03 dr3am_b3ing wrote:
I would rather have Stalkers with Blink than Dragoons with range. Blink is such a useful all-purpose ability (defend against muta agression/ suprise attacks into the main/ etc.)


Obviously the person that started the thread didn't consider many of the implications of the SC2 changes on the damage system and attributes of units, and didn't do math behind it.

Dragoons in SC2 as they wre in BW would be quite pointless since we don't have medium units in SC2. Also Blink allows for very versatile and mobile tactics.... We have Immortals as powerhouses vs armored, problem is that their design is a bit off.
TMagpie
Profile Joined June 2015
265 Posts
June 12 2015 21:04 GMT
#56
On June 13 2015 05:27 Jerom wrote:
I honestly feel like these suggested are purely driven by people wanting starcraft to be more like broodwar.

Yes some units were better, but the dragoon just sounds like a more boring stalker to me. There's absolutely no need to bring it back.


I prefer the Stalker over the Dragoon in all aspects but one--the Stalker looks skinny which I cannot agree with.

Siege Tanks and Dragoons looked cool because they were massive tanks and were twice the size of a Hydra (twice the supply as well)

This created the illusion that Protoss and Terran had these MASSIVE HULKS on the battlefield that dwarfed all of terran bio, zealots, lings, and hydralisks. And then SC2 came out with Dragoons the size of Hydralisks and the aura has just never been the same.
alpenrahm
Profile Blog Joined December 2010
Germany629 Posts
June 12 2015 21:06 GMT
#57
On May 23 2015 04:42 okto wrote:
I miss the old pure gold Protoss army, but other than that I don't see what the issue is with the Bluegoon. The reason why Protoss is weak early game is because Terran has marauders w/ conc shells and Zerg has roaches.


This. If Blizzard wanted to do something about protoss then what they should try to do is; remove the marauder entirely or repurpose it, remove or rework the Roach, put warpgate higher up in the tech tree (starbow has it at the archives), remove combat shields and add in medics while stripping the heal from speedvacs.

Check out starbow if you want to know more.
alpenrahm
Profile Blog Joined December 2010
Germany629 Posts
June 12 2015 21:10 GMT
#58
On June 13 2015 05:27 Jerom wrote:
I honestly feel like these suggested are purely driven by people wanting starcraft to be more like broodwar.

Yes some units were better, but the dragoon just sounds like a more boring stalker to me. There's absolutely no need to bring it back.


What we want is a RTS game that has more emphasis on positional play rather then timing pushes.
TMagpie
Profile Joined June 2015
265 Posts
June 12 2015 22:09 GMT
#59
On June 13 2015 06:10 alpenrahm wrote:
Show nested quote +
On June 13 2015 05:27 Jerom wrote:
I honestly feel like these suggested are purely driven by people wanting starcraft to be more like broodwar.

Yes some units were better, but the dragoon just sounds like a more boring stalker to me. There's absolutely no need to bring it back.


What we want is a RTS game that has more emphasis on positional play rather then timing pushes.


How does this fit in with the topic?

B-royal
Profile Joined May 2015
Belgium1330 Posts
June 12 2015 22:57 GMT
#60
I don't think the stalker is bad at all. The sentry and force field just has to go. Then buff gateway units and delay warp gate tech or change its fundamentals.

Protoss in brood war was a fearsome thing. Playing versus brood war's Protoss made you scared. Playing versus Sc2's protoss makes you frustrated because they're a gimmick race.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
ZZZero.O230
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft339
Ketroc 81
ProTech4
StarCraft: Brood War
Shuttle 438
ZZZero.O 223
910 33
NaDa 8
Dota 2
canceldota331
Heroes of the Storm
Khaldor200
Other Games
gofns19198
summit1g15628
FrodaN2039
ROOTCatZ14
Organizations
Other Games
gamesdonequick863
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH105
• RyuSc2 66
• musti20045 39
• davetesta26
• Adnapsc2 23
• HeavenSC 23
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• 3DClanTV 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4460
Other Games
• Scarra584
• tFFMrPink 13
Upcoming Events
Sparkling Tuna Cup
10h 30m
WardiTV Team League
11h 30m
OSC
13h 30m
BSL
19h 30m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
19h 30m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 9h
Wardi Open
1d 10h
Afreeca Starleague
1d 10h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 16h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.