• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:59
CEST 22:59
KST 05:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: JaeDong vs Queen BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1842 users

LotV: Dragoon - a good idea for Protoss? - Page 7

Forum Index > Legacy of the Void
Post a Reply
Prev 1 5 6 7 All
TedCruz2016
Profile Joined November 2014
Hong Kong271 Posts
July 30 2015 08:48 GMT
#121
On July 30 2015 17:30 deacon.frost wrote:
Show nested quote +
On July 30 2015 17:16 TedCruz2016 wrote:
On July 30 2015 17:03 deacon.frost wrote:
On July 30 2015 16:54 Garmer wrote:
give it time they said, it will be good they said, now we have the same shitty game, that is still not comparable to BW ever

those that are saying the opposite never played BW properly


the problem with BW was its perfection, there were only few little problems in BW related to some non-usage of 2 units only

ghost, come too late in game: could have been fixed by allowing his availability with the accademy and adding the attachment of the cover ops to the accademy

scout, needed some upgrade, like some super shield that redirect part of the ground damage for a certain amount of time

the rest was simply perfect expecially the trio at the factory for terran

Then go play BW and left the rest of us happy with SC2 enjoy this game.

Stalker is fine(when we ignore the problem of the low ground-to-air dmg(yes, mutalisk and phoenix, I am looking at you)). There's no need for another stalker with different model.


Yeah, it's fine, but zealot and stalker combined as a whole in the early game is not. P is the only race that is given various supporting units at early game - sentries in WoL, MSC in HotS and now the new addition of adept, while T and Z are really fine at both offense and defense with their T1 units. Some have pointed out that the root of the problem is the low cost-efficiency of P's units. As a result, the whole race is bad at unit trade, as the death of any unit is a huge loss.

And yes, I wrote almost everywhere that they need to redesign Protoss, remove FF and MSC/MS. But we do not need another pointless unit which will solve nothing - and even with my love towards Protoss from BW I do not want dragoons. Let them be where they are and focus on the important thing - why the hell is Protoss so full of band aids?


If both FF and MSC were removed, maybe charge or blink or both should be moved to the cybernetic core, but that could encourage early all-in and make it too imba to deal with. I think it would be a good idea to give the shield-healing ability - which appeared in the campaign - to sentry in multiplayer game.
Make DC listen!
Alcathous
Profile Joined December 2014
Netherlands219 Posts
Last Edited: 2015-07-30 10:38:38
July 30 2015 10:35 GMT
#122
The dragoon is a bland unit and there's already the stalker, which is basically the same.

But I do want to make the point that bland units are essential. Every race should have some simple straightforward bland units and some that are not.
The statement that adding a bland unit necessarily make the gameplay more bland, I contest. The game is more than just the sum of it's part. You don't compute the blandness scale of the game by just linearly adding the blandness values of all units.

I think removing forcefields is a change that instantly changes the dynamics of protoss battles. The fact that Blizzard isn't doing this just shows this is not their goal.

In a way I agree that forcefields were a new idea that actually worked out and made for some interesting gameplay and a bit of creativity. But it is also true that because forcefields are binary, you can either walk through them or not, they are hard to balance. If they are part of the game, they immediately also have a big impact.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
July 30 2015 12:27 GMT
#123
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
winsonsonho
Profile Joined October 2012
Korea (South)143 Posts
July 30 2015 14:07 GMT
#124
On July 30 2015 21:27 Crownlol wrote:
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.


How is a Stalker boring and a Marine and Marauder not boring? I agree that the Stalker is more interesting with blink but it also makes the game more complicated to balance. That's the problem with SC2, lots of interestingness in each unit but often combinations or a lack of combinations of units make the game one-dimensional and/or difficult to balance.

For instance; the Viking might seem like an interesting unit with it's ability to transform into a mech unit. But it is in practice so much more boring than the Goliath which it obviously replaced. Assault mode is useless and make's a potentially more dynamic unit more one-dimensional than it's ancestor to keep it balanced..
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2015-07-31 21:09:30
July 31 2015 21:09 GMT
#125
On July 30 2015 21:27 Crownlol wrote:
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.


actually it's the opposite, is the stalker that it's boring and not the dragoon, there is no BW boring units, if you actually played it extensively, i was B on iccup in the good old BW prime years(Flash years) i was playing only against korean , so i know what i'm talking about

they tried to fix something that needed no fixes, this is the first issue
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
July 31 2015 21:58 GMT
#126
Whatever the case, the goon that's gonna be in the campaign looks very pretty so far

[image loading]
ㅇㅅㅌㅅ
RoomOfMush
Profile Joined March 2015
1296 Posts
Last Edited: 2015-07-31 22:20:35
July 31 2015 22:19 GMT
#127
Wow, they made it even fatter then in BW. Did they at least replicate the retarded AI?
It just wont feel like a true goon if it can move from one side of the map to another.
hitpoint
Profile Joined October 2010
United States1511 Posts
August 03 2015 14:57 GMT
#128
On August 01 2015 06:58 eviltomahawk wrote:
Whatever the case, the goon that's gonna be in the campaign looks very pretty so far

[image loading]


That looks amazing. Replace stalkers with that please bliz.
It's spelled LOSE not LOOSE.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
August 03 2015 15:41 GMT
#129
On August 01 2015 06:09 Garmer wrote:
Show nested quote +
On July 30 2015 21:27 Crownlol wrote:
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.


actually it's the opposite, is the stalker that it's boring and not the dragoon, there is no BW boring units, if you actually played it extensively, i was B on iccup in the good old BW prime years(Flash years) i was playing only against korean , so i know what i'm talking about

they tried to fix something that needed no fixes, this is the first issue

Then go play BW with no boring units, why are you here trying to change SC2 into BW when BW is out there playable? I don't get it.

I love blink Stalkers. A unit which is fun and if controlled properly... oh boy, oh Big Boy!!!
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
JCoto
Profile Joined October 2014
Spain574 Posts
August 03 2015 15:54 GMT
#130
On August 01 2015 06:58 eviltomahawk wrote:
Whatever the case, the goon that's gonna be in the campaign looks very pretty so far

[image loading]


Where did you take that picture from?
hitpoint
Profile Joined October 2010
United States1511 Posts
August 03 2015 16:18 GMT
#131
On August 04 2015 00:41 deacon.frost wrote:
Show nested quote +
On August 01 2015 06:09 Garmer wrote:
On July 30 2015 21:27 Crownlol wrote:
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.


actually it's the opposite, is the stalker that it's boring and not the dragoon, there is no BW boring units, if you actually played it extensively, i was B on iccup in the good old BW prime years(Flash years) i was playing only against korean , so i know what i'm talking about

they tried to fix something that needed no fixes, this is the first issue

Then go play BW with no boring units, why are you here trying to change SC2 into BW when BW is out there playable? I don't get it.


Well just for the sake of argument. Because BW is old and thus nobody plays it outside of korea, despite it being objectively the best RTS ever created by far (still). Just because BW exists and is playable doesn't mean it's feasible to play it and get the same satisfaction as that of a new game.

I never understand these defensive comments about keeping BW principals out of SC2. They are all over the place whenever you mention the Reaver, or the Lurker a few years ago. If SC2 was more like BW, you'd like the game more too, AND it would be more popular. What's there to be defensive about?
It's spelled LOSE not LOOSE.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 03 2015 16:24 GMT
#132
On August 04 2015 01:18 hitpoint wrote:
Show nested quote +
On August 04 2015 00:41 deacon.frost wrote:
On August 01 2015 06:09 Garmer wrote:
On July 30 2015 21:27 Crownlol wrote:
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.


actually it's the opposite, is the stalker that it's boring and not the dragoon, there is no BW boring units, if you actually played it extensively, i was B on iccup in the good old BW prime years(Flash years) i was playing only against korean , so i know what i'm talking about

they tried to fix something that needed no fixes, this is the first issue

Then go play BW with no boring units, why are you here trying to change SC2 into BW when BW is out there playable? I don't get it.

If SC2 was more like BW, you'd like the game more too, AND it would be more popular. What's there to be defensive about?

I can assume things too. If sc2 would be a copy of BW (well except graphics), almost nobody would play it and thus the popularity would be even worse.
We have to face the truth: It is completely irrelevant if a game is "better designed" or whatever you would say about BW in comparison to sc2. The average player these days wants to have fun immediately. He won't give the game any time, either it's enjoyable from the get go or he will never play it again.
So no, a 1:1 BW copy would totally flop these days.

We who are already pretty 'hardcore' maybe would like more BW elements in sc2, but for the average Joe it doesn't matter one bit.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
hitpoint
Profile Joined October 2010
United States1511 Posts
August 03 2015 16:27 GMT
#133
On August 04 2015 01:24 The_Red_Viper wrote:
Show nested quote +
On August 04 2015 01:18 hitpoint wrote:
On August 04 2015 00:41 deacon.frost wrote:
On August 01 2015 06:09 Garmer wrote:
On July 30 2015 21:27 Crownlol wrote:
No. It's not a good idea. It's a boring unit that's the same as the Stalker.


Stop bringing up Broodwar units, it's been lame since WoL was released.


actually it's the opposite, is the stalker that it's boring and not the dragoon, there is no BW boring units, if you actually played it extensively, i was B on iccup in the good old BW prime years(Flash years) i was playing only against korean , so i know what i'm talking about

they tried to fix something that needed no fixes, this is the first issue

Then go play BW with no boring units, why are you here trying to change SC2 into BW when BW is out there playable? I don't get it.

If SC2 was more like BW, you'd like the game more too, AND it would be more popular. What's there to be defensive about?

I can assume things too. If sc2 would be a copy of BW (well except graphics), almost nobody would play it and thus the popularity would be even worse.
We have to face the truth: It is completely irrelevant if a game is "better designed" or whatever you would say about BW in comparison to sc2. The average player these days wants to have fun immediately. He won't give the game any time, either it's enjoyable from the get go or he will never play it again.
So no, a 1:1 BW copy would totally flop these days.

We who are already pretty 'hardcore' maybe would like more BW elements in sc2, but for the average Joe it doesn't matter one bit.


So it would be no different than now popularity-wise, except the game would be much better? I'll still take that.
It's spelled LOSE not LOOSE.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 03 2015 16:29 GMT
#134
No i am saying it would be even worse cause it is mechanically harder.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
August 03 2015 17:01 GMT
#135
The argument "should SC2 be a copy of BW?" is pointless and useless, because it's never had a chance of happening in reality. However the thing at hand is : "Should SC2 use BW as basis to make a game even better than BW, keeping its strengths and replacing its flaws?". The answer is whole, big, YES.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 03 2015 17:08 GMT
#136
Sure, but some people think X is a flaw, others think X is a strength, it's pretty hard to get it right for (almost) everybody
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
hitpoint
Profile Joined October 2010
United States1511 Posts
Last Edited: 2015-08-03 17:20:49
August 03 2015 17:20 GMT
#137
On August 04 2015 02:08 The_Red_Viper wrote:
Sure, but some people think X is a flaw, others think X is a strength, it's pretty hard to get it right for (almost) everybody


Pleasing everyone is probably impossible, but they should still try to get as close as they can. I think there are some universal principals that the majority can agree on.
It's spelled LOSE not LOOSE.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 03 2015 17:24 GMT
#138
On August 04 2015 02:20 hitpoint wrote:
Show nested quote +
On August 04 2015 02:08 The_Red_Viper wrote:
Sure, but some people think X is a flaw, others think X is a strength, it's pretty hard to get it right for (almost) everybody


Pleasing everyone is probably impossible, but they should still try to get as close as they can. I think there are some universal principals that the majority can agree on.

Maybe, but that's a pretty big question imo. Even here on TL we have a lot of different opinions regarding protoss design, defenders advantage and similar stuff.
Now think about all the more casual people out there who outnumber us greatly (i mean i said they don't care either way, but that's probably not true 100% either :D), it's a pretty hard job at the end of the day ^^
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
August 03 2015 17:26 GMT
#139
On August 04 2015 02:08 The_Red_Viper wrote:
Sure, but some people think X is a flaw, others think X is a strength, it's pretty hard to get it right for (almost) everybody

Yeah maybe it's wrong to talk about flaws and strength, I meant that more in a "game design philosophy" sense. Examples : not having a lot of active abilities, not having OP casters compared to non-caster units, multiple armies instead of one big deathball, etc. These kind of things are at the foundation of BW's game design philosophy, and should have been, logically, at the foundation of SC2's too.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
arb
Profile Blog Joined April 2008
Noobville17922 Posts
August 03 2015 17:31 GMT
#140
feel like that wont do much because dragoons werent used to fight bio outside of the first like 5-6 minutes of the game, because bio wasnt used against protoss in bw
dragoons dont really do good vs marines in large numbers even with the range, and storm and reavers exist if terran tries to do something like deep 6 or anything bio related
Artillery spawned from the forges of Hell
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #5
ZZZero.O105
LiquipediaDiscussion
Ladder Legends
18:00
Amateur Showdown #3
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 281
EmSc Tv 22
StarCraft: Brood War
Britney 16468
Mini 208
Soulkey 156
Dewaltoss 132
ZZZero.O 105
firebathero 105
Dota 2
420jenkins502
League of Legends
JimRising 318
Counter-Strike
tarik_tv391
Heroes of the Storm
Khaldor330
Other Games
summit1g3664
Grubby2751
FrodaN1861
Hui .130
ArmadaUGS69
ViBE14
Organizations
Other Games
gamesdonequick1459
StarCraft 2
angryscii 100
EmSc Tv 22
EmSc2Tv 22
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 66
• Hupsaiya 57
• davetesta23
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 34
• Azhi_Dahaki29
• RayReign 18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV681
• lizZardDota288
League of Legends
• Doublelift3035
Other Games
• imaqtpie893
• Scarra396
• Shiphtur173
Upcoming Events
RSL Revival
10h 1m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
17h 1m
BSL
22h 1m
Afreeca Starleague
1d 13h
Wardi Open
1d 13h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
[ Show More ]
Replay Cast
6 days
CranKy Ducklings
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.