Units Leveling Up?! - Page 3
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Detri
United Kingdom683 Posts
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shid0x
Korea (South)5014 Posts
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phodacbiet
United States1740 Posts
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TheDwf
France19747 Posts
On May 03 2015 20:51 phodacbiet wrote: How about it just look cooler? This way when an army attacks some unit will look badass while some unit looks ghetto The screen is already over-saturated, particularly with the special appearances which cannot even be turned off | ||
iKill
Denmark861 Posts
OP, this is atrociously terrible. SC2 needs less focus on micromanagement, not more. Having to single out upgraded units in a fight would be a complete nightmare for both players. | ||
Frankenberry
Denmark302 Posts
On May 03 2015 14:39 TheDwf wrote: This is exactly the kind of thing SC2 does not need. truthbomb | ||
Black[CAT]
Malaysia2589 Posts
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flipstar
226 Posts
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KeksX
Germany3634 Posts
Sounds like a job for the Galaxy Editor though! | ||
y0su
Finland7871 Posts
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Anacreor
Netherlands291 Posts
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Ramiz1989
12124 Posts
On May 03 2015 23:00 y0su wrote: how would banelings level up?? If you make Banelings out of Zerglings that are leveled up already. | ||
404AlphaSquad
839 Posts
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Koshi
Belgium38799 Posts
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Grumbels
Netherlands7031 Posts
On May 04 2015 00:16 Ramiz1989 wrote: If you make Banelings out of Zerglings that are leveled up already. What if a drone levels up and becomes a Baneling Nest, will all the banelings start with a higher level? | ||
Ramiz1989
12124 Posts
On May 04 2015 00:27 Grumbels wrote: What if a drone levels up and becomes a Baneling Nest, will all the banelings start with a higher level? Probably, on gold rank(highest level) Baneling Nest can move slowly on creep. | ||
[PkF] Wire
France24202 Posts
On May 03 2015 20:59 TheDwf wrote: The screen is already over-saturated, particularly with the special appearances which cannot even be turned off I wish they would address this actually. Skins, range indicators, health/energy/cooldown bars that are mandatory for a good level experience of the game, decals, rotating team icons... Even on low settings, the screen is a mess and lacks clarity. More on/off options would be welcome so that those who wish to relieve the screen of such overload can do so. | ||
NexUmbra
Scotland3776 Posts
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SwiftRH
United States105 Posts
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_indigo_
Slovenia171 Posts
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