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Units Leveling Up?! - Page 3

Forum Index > Legacy of the Void
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Detri
Profile Blog Joined February 2011
United Kingdom683 Posts
May 03 2015 11:44 GMT
#41
In a game with small amounts of units like Company of heroes (to name one as an example) this makes perfect sense. But in a game based around economics and trading army units this could just ramp out of control so quickly. Imagine a +3(+3)/+3(+3)/+3(+3) attack/armour/shield colossus - as a terran player this is terrifying.
The poor are thieves, beggars and whores, the rich are politicians, solicitors and courtesans...
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
May 03 2015 11:45 GMT
#42
how about you jump from a cliff OP ?
RIP MKP
phodacbiet
Profile Joined August 2010
United States1740 Posts
May 03 2015 11:51 GMT
#43
How about it just look cooler? This way when an army attacks some unit will look badass while some unit looks ghetto
TheDwf
Profile Joined November 2011
France19747 Posts
May 03 2015 11:59 GMT
#44
On May 03 2015 20:51 phodacbiet wrote:
How about it just look cooler? This way when an army attacks some unit will look badass while some unit looks ghetto

The screen is already over-saturated, particularly with the special appearances which cannot even be turned off
iKill
Profile Blog Joined May 2011
Denmark861 Posts
May 03 2015 12:12 GMT
#45
I'm trying so hard to not flame this guy.

OP, this is atrociously terrible. SC2 needs less focus on micromanagement, not more. Having to single out upgraded units in a fight would be a complete nightmare for both players.
thepuppyassassin: "My god... the deathball's grown wings!"
Frankenberry
Profile Joined February 2012
Denmark302 Posts
May 03 2015 12:13 GMT
#46
On May 03 2015 14:39 TheDwf wrote:
This is exactly the kind of thing SC2 does not need.


truthbomb
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
May 03 2015 12:49 GMT
#47
This will make comebacks impossible.
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
flipstar
Profile Joined January 2011
226 Posts
May 03 2015 13:27 GMT
#48
Bad idea in SC2. Personally, I pray for Wc4, I'm pretty sure it would see alot more success than SC2. That's a game where this sort of thing makes sense.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
May 03 2015 13:50 GMT
#49
An RTS utilizing DotA mechanics is certainly interesting. But SC2 is not the place to experiment with that.

Sounds like a job for the Galaxy Editor though!
y0su
Profile Blog Joined September 2011
Finland7871 Posts
May 03 2015 14:00 GMT
#50
how would banelings level up??
Anacreor
Profile Joined February 2013
Netherlands291 Posts
May 03 2015 14:36 GMT
#51
No, I don't think SCII needs anything like this.
"Peter the Acretree chops some wood"
Ramiz1989
Profile Joined July 2012
12124 Posts
May 03 2015 15:16 GMT
#52
On May 03 2015 23:00 y0su wrote:
how would banelings level up??

If you make Banelings out of Zerglings that are leveled up already.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2015-05-03 15:22:48
May 03 2015 15:21 GMT
#53
Terrible Idea, terrible OP. Do not approve. But to all those who compare this to warcraft 3 levelling mechanics, you are just ignorant, because you dont know what you are talking about. /thread closed.
aka Kalevi
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2015-05-03 15:23:44
May 03 2015 15:23 GMT
#54
This might make things snowball too hard.
I had a good night of sleep.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 03 2015 15:27 GMT
#55
On May 04 2015 00:16 Ramiz1989 wrote:
Show nested quote +
On May 03 2015 23:00 y0su wrote:
how would banelings level up??

If you make Banelings out of Zerglings that are leveled up already.

What if a drone levels up and becomes a Baneling Nest, will all the banelings start with a higher level?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Ramiz1989
Profile Joined July 2012
12124 Posts
May 03 2015 15:28 GMT
#56
On May 04 2015 00:27 Grumbels wrote:
Show nested quote +
On May 04 2015 00:16 Ramiz1989 wrote:
On May 03 2015 23:00 y0su wrote:
how would banelings level up??

If you make Banelings out of Zerglings that are leveled up already.

What if a drone levels up and becomes a Baneling Nest, will all the banelings start with a higher level?

Probably, on gold rank(highest level) Baneling Nest can move slowly on creep.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
[PkF] Wire
Profile Joined March 2013
France24202 Posts
May 03 2015 15:33 GMT
#57
On May 03 2015 20:59 TheDwf wrote:
Show nested quote +
On May 03 2015 20:51 phodacbiet wrote:
How about it just look cooler? This way when an army attacks some unit will look badass while some unit looks ghetto

The screen is already over-saturated, particularly with the special appearances which cannot even be turned off

I wish they would address this actually.

Skins, range indicators, health/energy/cooldown bars that are mandatory for a good level experience of the game, decals, rotating team icons... Even on low settings, the screen is a mess and lacks clarity. More on/off options would be welcome so that those who wish to relieve the screen of such overload can do so.
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
May 03 2015 15:43 GMT
#58
Some of the stuff that is suggested in this forum, is pretty weird.... Units levelling up is just not something that should be in starcraft
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
SwiftRH
Profile Joined August 2013
United States105 Posts
May 03 2015 15:44 GMT
#59
honestly making a unit change skins once it achieves enough kills (no added stat bonuses) that blizzard could sell at a bonus cost for each wcs event that would be contributed to the prize pool would be a great idea to get the fans in on supporting the sc2 esports scene. Honestly making a different texture model for each event shouldn't be that hard and bundled along with some other perks and sell for like 5 bux i think alot of people would go for that.
Man MODE!
_indigo_
Profile Joined August 2010
Slovenia171 Posts
May 03 2015 15:52 GMT
#60
No.
I have seen it all, and everything is just as senseless as chasing the wind.
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