• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:43
CEST 05:43
KST 12:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun8[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists20[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2172 users

LotV closed beta announced to start on March 31 - Page 28

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 26 27 28 29 30 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
StreetWise
Profile Joined January 2010
United States594 Posts
March 19 2015 13:05 GMT
#541
On March 19 2015 20:37 aka_star wrote:
Meh a regular Dota 2 patch tripples the size of these patch notes. It's like 3 people are working on this and one of them is in charge of PR.


Even when WOL was in development it was mentioned that WoW took away some of the better developers. I am sure most of their best devs are working on Overwatch or even Heros, heck, maybe even on their cash cow WoW. The sad truth is RTS will always be the red headed stepchild. I am just glad Blizzard is even making an RTS. Right now the options in this genre are slim to none. Nothing like the turn of the millenium.
I will not be poisoned by your bitterness
w3c.TruE
Profile Joined November 2013
Czech Republic1055 Posts
March 19 2015 13:06 GMT
#542
On March 19 2015 21:52 shid0x wrote:
Show nested quote +
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.

It's copletely unnecessary change, anyway. I don't understand, why are they even doing it...
Dream, Dark, herO, PartinG, RorO, Bbyong, Rain, soO, PtitDrogo <3. Goodbye RorO, MC you were awesome! You will be remembered!
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 19 2015 13:09 GMT
#543
On March 19 2015 22:05 StreetWise wrote:
Show nested quote +
On March 19 2015 20:37 aka_star wrote:
Meh a regular Dota 2 patch tripples the size of these patch notes. It's like 3 people are working on this and one of them is in charge of PR.


Even when WOL was in development it was mentioned that WoW took away some of the better developers. I am sure most of their best devs are working on Overwatch or even Heros, heck, maybe even on their cash cow WoW. The sad truth is RTS will always be the red headed stepchild. I am just glad Blizzard is even making an RTS. Right now the options in this genre are slim to none. Nothing like the turn of the millenium.

lol yet they keep stressing that SC2 has its own dedicated team and that resources are not being siphoned to other projects.
Doesn't matter we should just be grateful
[PkF] Wire
Profile Joined March 2013
France24238 Posts
March 19 2015 13:13 GMT
#544
On March 19 2015 22:06 w3c.TruE wrote:
Show nested quote +
On March 19 2015 21:52 shid0x wrote:
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.

It's copletely unnecessary change, anyway. I don't understand, why are they even doing it...

Yeah, I don't either. I think this could be detrimental because numbers will have to be tweaked. The intention is good, as always.
Spiller
Profile Joined September 2014
United States106 Posts
Last Edited: 2015-03-19 13:18:22
March 19 2015 13:16 GMT
#545
On March 19 2015 22:05 StreetWise wrote:
Show nested quote +
On March 19 2015 20:37 aka_star wrote:
Meh a regular Dota 2 patch tripples the size of these patch notes. It's like 3 people are working on this and one of them is in charge of PR.


Even when WOL was in development it was mentioned that WoW took away some of the better developers. I am sure most of their best devs are working on Overwatch or even Heros, heck, maybe even on their cash cow WoW. The sad truth is RTS will always be the red headed stepchild. I am just glad Blizzard is even making an RTS. Right now the options in this genre are slim to none. Nothing like the turn of the millenium.


It's not really a fair comparison though. I don't play Dota 2, but SC2 has like what maybe 50 units, only some of which have significant abilities. Meanwhile Dota 2 apparently has over 100 heroes, and each of those heroes I assume has at least 4 or more Spells/abilities. Moba games with massive hero lists just have a ton more room to play around with stuff and those changes they do make probably have a little bit less effect on balance compared to changing SC2 units.

That's not to mention all the items and item combinations for purchase (I'm not sure if these get tweaked that often but still something to consider)
Ace Frehley
Profile Joined December 2012
2030 Posts
March 19 2015 13:19 GMT
#546
On March 19 2015 22:00 c0ldfusion wrote:
I was skeptical of the Adept but apparently the pros love it.

So fine by me...





This is probably a sign that a whole new world of protoss bullshit is coming
A brand new chapter to the book
...
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
March 19 2015 13:20 GMT
#547
On March 19 2015 22:13 [PkF] Wire wrote:
Show nested quote +
On March 19 2015 22:06 w3c.TruE wrote:
On March 19 2015 21:52 shid0x wrote:
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.

It's copletely unnecessary change, anyway. I don't understand, why are they even doing it...

Yeah, I don't either. I think this could be detrimental because numbers will have to be tweaked. The intention is good, as always.


The numbers themselves don't need to be tweaked, really. They'll just convert them to real time.

How is this not a good change? It creates clarity for viewers who might not necessarily play the game much. It's confusing, for newbies, to see that a barracks takes 65 seconds to build but in actuality takes 65 "blizzseconds" to build (blizzeconds?), not a minute and five seconds.

It changes nothing of timings, how fast the game is played, and whatnot. It doesn't negatively impact the game whatsoever. So what's the issue?
Noonius
Profile Joined April 2012
Estonia17413 Posts
March 19 2015 13:24 GMT
#548
I need to get in on that
Terran forever | Maru hater forever
[PkF] Wire
Profile Joined March 2013
France24238 Posts
March 19 2015 13:24 GMT
#549
On March 19 2015 22:20 goiflin wrote:
Show nested quote +
On March 19 2015 22:13 [PkF] Wire wrote:
On March 19 2015 22:06 w3c.TruE wrote:
On March 19 2015 21:52 shid0x wrote:
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.

It's copletely unnecessary change, anyway. I don't understand, why are they even doing it...

Yeah, I don't either. I think this could be detrimental because numbers will have to be tweaked. The intention is good, as always.


The numbers themselves don't need to be tweaked, really. They'll just convert them to real time.

The conversion won't be exact (15 Blizz seconds may become 10.333847 real time seconds for sake of example). That won't probably be too much of a problem, but I'd be worried about how the numbers will become exact values ; will 15 become 10 or 11 ?
sCnInfinity
Profile Joined March 2013
Germany82 Posts
March 19 2015 13:31 GMT
#550
Not gonna buy this in a million years.... Just my opinion: Looks shit.
Long live the King Of Wings
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
March 19 2015 13:37 GMT
#551
On March 19 2015 22:24 [PkF] Wire wrote:
Show nested quote +
On March 19 2015 22:20 goiflin wrote:
On March 19 2015 22:13 [PkF] Wire wrote:
On March 19 2015 22:06 w3c.TruE wrote:
On March 19 2015 21:52 shid0x wrote:
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.

It's copletely unnecessary change, anyway. I don't understand, why are they even doing it...

Yeah, I don't either. I think this could be detrimental because numbers will have to be tweaked. The intention is good, as always.


The numbers themselves don't need to be tweaked, really. They'll just convert them to real time.

The conversion won't be exact (15 Blizz seconds may become 10.333847 real time seconds for sake of example). That won't probably be too much of a problem, but I'd be worried about how the numbers will become exact values ; will 15 become 10 or 11 ?


This already happens, though. Tooltips are written on Normal time, not fastest. It doesn't take 65 seconds to build a barracks right now. It takes 47.125 seconds to build.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 19 2015 14:05 GMT
#552
On March 19 2015 20:37 aka_star wrote:
Meh a regular Dota 2 patch tripples the size of these patch notes. It's like 3 people are working on this and one of them is in charge of PR.

Dota 2 balances itself out because of banning hero's etc. There's only so much you can do to RTS without completely screwing the literal hell out of it. And then there will be people like OMG BLIZZ SUX NO BLAANEC SO BAD HATEHATE DAEDGAEM blalallalalala
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-03-19 14:06:12
March 19 2015 14:05 GMT
#553
On March 19 2015 22:19 Ace Frehley wrote:
Show nested quote +
On March 19 2015 22:00 c0ldfusion wrote:
I was skeptical of the Adept but apparently the pros love it.

So fine by me...

https://twitter.com/MCtoss2/status/578477729588248576

https://twitter.com/LorangerChris/status/578248037002309633


This is probably a sign that a whole new world of protoss bullshit is coming
A brand new chapter to the book


I already have ideas. Lots.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
March 19 2015 14:17 GMT
#554
On March 19 2015 22:00 c0ldfusion wrote:
I was skeptical of the Adept but apparently the pros love it.

So fine by me...

https://twitter.com/MCtoss2/status/578477729588248576

https://twitter.com/LorangerChris/status/578248037002309633


Well it feels like a really cool unit with outplay potential, so yeh it's understandable. Though ofc I would still prefer if toss got a really solid core midgame composition as well.
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
March 19 2015 14:20 GMT
#555
On March 19 2015 23:05 Teoita wrote:
Show nested quote +
On March 19 2015 22:19 Ace Frehley wrote:
On March 19 2015 22:00 c0ldfusion wrote:
I was skeptical of the Adept but apparently the pros love it.

So fine by me...

https://twitter.com/MCtoss2/status/578477729588248576

https://twitter.com/LorangerChris/status/578248037002309633


This is probably a sign that a whole new world of protoss bullshit is coming
A brand new chapter to the book


I already have ideas. Lots.


I'm already scared. Shitless.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-03-19 14:32:22
March 19 2015 14:30 GMT
#556
Cool that they announced the beta, but the biggest WTF is the distance pick up for the warprison, that is such retarded BS.
Would be nice if Terran gets some kind of extra scouting tool... but i have no hope for the terran race in this expansion.
http://www.twitch.tv/pinokotsbeer
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
March 19 2015 14:33 GMT
#557
On March 19 2015 23:30 PinoKotsBeer wrote:
Cool that they announced the beta, but the biggest WTF is the distance pick up for the warprison, that is such retarded BS.
Would be nice if Terran gets some kind of extra scouting tool... but i have no hope for the terran race in this expansion.

You already have the reaper in the early game and scans in the lategame. Terran is probably the race with the easiest scouting of all 3.
ejozl
Profile Joined October 2010
Denmark3490 Posts
Last Edited: 2015-03-19 14:42:01
March 19 2015 14:36 GMT
#558
This is what happens when you remove Browder. Browder single handedly ruined SC2. Now that we got a better guy on the job, he's cleaning house with Browder's bullshit and making the game great.

Lurker is back. You need to expand more. It is harder to defend those expansion. More units have targetable abilities and harassment has not only become more crucial, but easier to pull off. And the big fucking thing is that Blizzard has clearly aimed to simply remove turtling from the game. Everything that let you turtle got "reworked" to be a siege unit instead. What an amazing expansion.

Good riddance. Let's celebrate a new beginning to SC2.

But on the other hand, we got no new rock type introduced this time around

On March 19 2015 22:06 w3c.TruE wrote:
Show nested quote +
On March 19 2015 21:52 shid0x wrote:
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.

It's copletely unnecessary change, anyway. I don't understand, why are they even doing it...

They then mention that this change might be bad, since we're used to the other timings. If only they did it 6 years ago when we asked
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Elentos
Profile Blog Joined February 2015
55571 Posts
March 19 2015 14:43 GMT
#559
Mh honestly, seeing that the adept is most likely going to be a thing, I would consider actually giving Terrans the HERC. Yes, there's distinct overlap with the hellbat, but there are also severe differences between the units. I mean, think about it:

1. The HERC is produced in the barracks, the main production facility in bio play. That means it has better availability than the hellbat in bio play, even in longer games.

2. The HERC's unique grappling hook gives it so many cool opportunities. It even allows the HERC to have a place in lategame, as it can bust deathballs (which hellbats really can't), soak up AoE damage and things like that.

3. The HERC has far less range and the AoE is an upgrade, hellbats can transform to serve a different purpose.

I think with some changes, the HERC could really work out. They should have slightly less damage than the orginal version (which IIRC insta-killed banelings), or maybe a damage conditon like 25, +25 vs light (or biological or w/e) so they can't just 1v1 a stalker early on. Maybe make the AoE available from the start and make the hook an upgrade, although that might discourage play if the unit isn't good enough without the hook.

One of the main reasons why I'm thinking about this is actually TvP, where the late game is pretty favourable for Protoss, there is no Terran bio unit that wins a 1v1 with a 3/3/3 chargelot (except cloaked ghosts when there's no detection, I guess), and since the hook allows it to jump right on top of key units in a deathball, it would be great for reducing deathball centric play. And due to being a rax unit, it can still see play in TvZ where bio play is more marauder centered than hellbat centered anyway. The balancing might be tricky, I'll admit, but you can make it so it's only available in tech lab rax once you have a factory so you don't get HERC rushed all the time.

TL;DR: Give HERC. It's not a just a hellbat copy.
Every 60 seconds in Africa, a minute passes.
ejozl
Profile Joined October 2010
Denmark3490 Posts
March 19 2015 14:56 GMT
#560
Yeah it's no copy, but I don't think they're distinct enough. It would feel kind of forced. They would have to make Hellbat mode a static bunker mode or something, or give the Herc energy and some spells I feel.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Prev 1 26 27 28 29 30 136 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #21
CranKy Ducklings114
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 187
Nina 118
StarCraft: Brood War
GuemChi 6099
Aegong 187
910 54
Noble 12
Dota 2
NeuroSwarm448
monkeys_forever375
League of Legends
Doublelift3358
JimRising 686
Counter-Strike
taco 923
Other Games
summit1g8588
C9.Mang0498
WinterStarcraft326
Maynarde110
ViBE91
Organizations
Other Games
gamesdonequick1190
BasetradeTV96
Dota 2
PGL Dota 2 - Main Stream65
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo728
• Stunt315
Other Games
• Scarra1136
Upcoming Events
GSL
5h 47m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
6h 17m
Big Gabe
8h 17m
Replay Cast
20h 17m
Replay Cast
1d 5h
Escore
1d 6h
OSC
1d 9h
Replay Cast
1d 20h
Replay Cast
2 days
RSL Revival
2 days
[ Show More ]
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
2 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.