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Active: 8641 users

LotV closed beta announced to start on March 31 - Page 27

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 25 26 27 28 29 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
March 19 2015 10:43 GMT
#521
So at this point Terran gets a new unit and siege tanks that can be lifted in siege mode and a buff to a unit that will see action in 2% of games?

Blizzard, how about you look at:
1)Ghosts not being trash in 2/3MUs.
2)Give the WMs some real synergy with mech instead of being a mini siege tank for bio play.
3)Give the reaper a role beyond the 3 min mark.
Head Coach Park: "They should buff tanks!"
Zeweig
Profile Joined July 2011
Sweden189 Posts
March 19 2015 11:05 GMT
#522
So hyped for this!
Commentator for Esports Heaven, covering mainly European and Chinese events. I do observing and writing on the side.
Doc Daneeka
Profile Joined March 2010
United States577 Posts
Last Edited: 2015-03-19 11:08:49
March 19 2015 11:07 GMT
#523
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.
payed off security
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
Last Edited: 2015-03-19 11:24:51
March 19 2015 11:24 GMT
#524
On March 19 2015 19:43 Sapphire.lux wrote:
1)Ghosts not being trash in 2/3MUs.

Bring Lockdown to Ghost!
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
JamesT
Profile Blog Joined October 2014
United States681 Posts
March 19 2015 11:36 GMT
#525
On March 19 2015 20:24 Jenia6109 wrote:
Show nested quote +
On March 19 2015 19:43 Sapphire.lux wrote:
1)Ghosts not being trash in 2/3MUs.

Bring Lockdown to Ghost!

If I recall correctly, Ghosts were pretty trash in brood war as well
How are you doing today?
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
March 19 2015 11:37 GMT
#526
Meh a regular Dota 2 patch tripples the size of these patch notes. It's like 3 people are working on this and one of them is in charge of PR.
FlashDave.999 aka Star
royalroadweed
Profile Joined April 2013
United States8301 Posts
March 19 2015 11:38 GMT
#527
I'm hoping terran gets science vessels, with the abilities appropriately nerfed to account for smart cast, and vultures. Bio has a lategame spellcaster that's gas heavy and serves as more than simply an anti caster. Vultures to give mech mobility, map control and more aggressive pushes sub 150 supply.
"Nerfing Toss can just make them stronger"
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
March 19 2015 11:42 GMT
#528
On March 19 2015 20:07 Doc Daneeka wrote:
Show nested quote +
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.

They mentioned the concept for the adept before though, just not the name and model.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2015-03-19 12:06:31
March 19 2015 12:05 GMT
#529
On March 19 2015 20:42 Grumbels wrote:
Show nested quote +
On March 19 2015 20:07 Doc Daneeka wrote:
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.

They mentioned the concept for the adept before though, just not the name and model.

But not at Blizzcon, only a month ago during their last update. And the video was referring to the earliest reveals at Blizzcon, not the later progress updates.
Every 60 seconds in Africa, a minute passes.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
March 19 2015 12:06 GMT
#530
On March 19 2015 20:42 Grumbels wrote:
Show nested quote +
On March 19 2015 20:07 Doc Daneeka wrote:
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.

They mentioned the concept for the adept before though, just not the name and model.


Not at Blizzcon though.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-03-19 12:28:02
March 19 2015 12:27 GMT
#531
On March 19 2015 20:37 aka_star wrote:
Meh a regular Dota 2 patch tripples the size of these patch notes. It's like 3 people are working on this and one of them is in charge of PR.


What do you want to see? 5 new units? Sounds like you just want to bitch
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
March 19 2015 12:28 GMT
#532
On March 19 2015 19:02 Ljas wrote:
Show nested quote +
On March 19 2015 18:31 Gamegene wrote:
IMO, the game would benefit a lot if they were unafraid to nerf or change the function of a lot of core units and buildings and features instead of adding on positives to the current build.

And we've officially come full circle on what people want with changes.


PRETTY SURE MOST PEOPLE ARE COMPLETELY ANTAGONISTIC TOWARDS WHAT I SUGGESTED.

just saying
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
Last Edited: 2015-03-19 12:32:21
March 19 2015 12:28 GMT
#533
On March 19 2015 21:05 Elentos wrote:
Show nested quote +
On March 19 2015 20:42 Grumbels wrote:
On March 19 2015 20:07 Doc Daneeka wrote:
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.

They mentioned the concept for the adept before though, just not the name and model.

But not at Blizzcon, only a month ago during their last update. And the video was referring to the earliest reveals at Blizzcon, not the later progress updates.

Well, I was just wondering if there was anything new about this build, but I suppose we can wait until beta starts to see all the changes live, so nevermind me.

On March 19 2015 21:06 Hider wrote:
Show nested quote +
On March 19 2015 20:42 Grumbels wrote:
On March 19 2015 20:07 Doc Daneeka wrote:
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.

They mentioned the concept for the adept before though, just not the name and model.


Not at Blizzcon though.

Oh, did the voice say "since blizzcon"? Double-checking things is so difficult on mobile.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
March 19 2015 12:31 GMT
#534
Having a longer beta to flesh out ideas is AMAZING news. Should be fun with the upcoming version of SC2 ala LotV.

How do you apply for the beta ? or they randomly given ?
*burp*
virpi
Profile Blog Joined August 2009
Germany3599 Posts
March 19 2015 12:37 GMT
#535
On March 19 2015 21:31 Parcelleus wrote:
Having a longer beta to flesh out ideas is AMAZING news. Should be fun with the upcoming version of SC2 ala LotV.

How do you apply for the beta ? or they randomly given ?

be sure to have the "starcraft 2" checkbox in your beta options (bnet profile) checked. the first waves will only go out to pros, big streamers and games media. normal users will be added as the beta goes on.
first we make expand, then we defense it.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
March 19 2015 12:46 GMT
#536
On March 19 2015 15:26 StalkerFang wrote:
Show nested quote +
On March 19 2015 04:20 Redfish wrote:
On March 19 2015 03:06 SC2Toastie wrote:
On March 19 2015 03:05 Redfish wrote:
Nydus worms unable to take damage until they're done spawning? So a Zerg can create it right in range of a Photon cannon with impunity? What on earth?

Here come the Ravager/Nydus rushes to crush any hope of Protoss playing for an economic opening. If neither Forcefields nor solid base defense can keep enemies out, then what else can we be expected to rely on to survive?

Nydus being expensive?

I don't like the full invulnerability either, seems like a failsafe way to deal damage...


The cost for a Nydus + Worm is 250/300, which is really nothing. For comparison's sake, it's significantly less to Nydus your whole army in than it costs for a Protoss to build a single Void Ray. It also builds extraordinarily fast and costs no supply.

All of that said, I agree that failsafe ways to do damage are poor game design decisions. I feel like fully scouting something and having the tech to stop it yet still taking some amount of damage anyways (like a Widow Mine drop opener - it's not IF you're going to lose probes, but if you're going to lose just 1-2 or your entire mineral line) is silly.

To take it even further, I think that drops and harassment are already too good, and adding more into the game is awful. Mutalisks wrecking bases and healing too fast, Terran doom drops with Medivacs that boost for nothing, Warp Prisms warping in a dozen gateway units at once - enough already. Skirmishes and smaller fights around the map should be what LotV focuses on, not more ways to give droppers or harassers the advantage over defenders, which they already have too much of.




So much this last bit. Why is blizzard so hell-bent on making cliffs nothing more than scenery? With the economy changes people will have to spread out around the map more anyway, being able to lift your entire army into your opponent's main for free won't encourage multi-tasking, it will just be super frustrating.


Wholeheartedly agree. Harass options are already super strong, and what LotV needs to do is discourage deathball play, which is done in many good ways already. Enhancing harass options will only lead to frustrating games.
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
Last Edited: 2015-03-19 12:52:36
March 19 2015 12:52 GMT
#537
Game speed altered to match that of real time


BEST
PATCH
EVER

took you 6 FUCKING YEARS BLIZZ.


Also as a terran i'm disappointed, the cyclone look cool but that's all the fun we get...The rest is kinda boring whereas P & Z have such fun units
RIP MKP
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 19 2015 13:00 GMT
#538
I was skeptical of the Adept but apparently the pros love it.

So fine by me...



Doc Daneeka
Profile Joined March 2010
United States577 Posts
March 19 2015 13:03 GMT
#539
On March 19 2015 20:42 Grumbels wrote:
Show nested quote +
On March 19 2015 20:07 Doc Daneeka wrote:
On March 19 2015 18:36 Grumbels wrote:
What has changed since the earlier reveal? I think they mentioned the adept and the viper spell already then. Since the Blizzard voice said that much had changed since then, but it seems like literally nothing has changed except that the game is in real-time now.


adept was not at blizzcon, don't think viper irradiate was either. they announced some changes in like december or something which i think included the viper ability and the herc being cut but did not include the adept. so from their last announcement until now i think the main new thing is the adept? it's a decent number of changes from blizzcon but not much is news to people that caught their updates since.

They mentioned the concept for the adept before though, just not the name and model.


it also resembles a unit that was cut during WoL indev that i think also had a chain lightning auto attack if i remember correctly.
payed off security
Elentos
Profile Blog Joined February 2015
55594 Posts
March 19 2015 13:05 GMT
#540
I'm not sure why everyone's saying the new nydus is free damage. If you get a full surround, no units come out, you lose mining time but that's better than losing units and it's not as much damage as the Zerg would have wanted to achieve I reckon.

Every 60 seconds in Africa, a minute passes.
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