Nvm guess it builds out of that "Spectre's Cowl" + something else, instead of catalyst.
Edit: Hp crystal + Cowl from the looks of it, matches up with recipe costs and stats.
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zodde
Sweden1908 Posts
Nvm guess it builds out of that "Spectre's Cowl" + something else, instead of catalyst. Edit: Hp crystal + Cowl from the looks of it, matches up with recipe costs and stats. | ||
eagle
United States693 Posts
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HaruRH
Singapore2780 Posts
Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 Or 33.75 bullets a second So he actually deals 10293.75 damage. Insane. | ||
Capped
United Kingdom7236 Posts
Would having a team strong in that period of time make up for his shortcomings? I mean if you ganked during then and the laner had an advantage but you had a disadvantage, it would make up for it right? Then afterwards you go hail mary on their asses. Him being counter jungled is kinda hard to stop though i suppose. | ||
Gahlo
United States35117 Posts
On July 10 2013 18:49 HaruRH wrote: Holy mother of god, lucian ap would be op as hell. Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 So he actually deals 10293.75 damage. Insane. Probably need a DFG for that anyway, so more damages. | ||
Amui
Canada10567 Posts
On July 10 2013 18:49 HaruRH wrote: Holy mother of god, lucian ap would be op as hell. Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 So he actually deals 10293.75 damage. Insane. Nashor's and triforce both scale exceedingly well with lucian it would seem.. 50% AS and 24 physical damage on hit for his ultimate for nashor's(also gives him a onhit for his passive double auto). Nashor's synergizes with triforce to get massive numbers of Q's(5 sec base CD) and a massive amount of ultimate damage. Also, it deals triple damage to monsters and minions. Mid lategame, kill ward, and kill baron/drag in like 5 secs. | ||
ZERG_RUSSIAN
10417 Posts
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mr_tolkien
France8631 Posts
DII here I come. | ||
Lmui
Canada6210 Posts
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Alaric
France45622 Posts
Afaik his ult doesn't apply on-hit stuff (not sure about on-ability interactions) and only counts as one cast since it's channeled. His ultimate is going to hate Elise, too. "Imma shred you n- oh, nvm, spiderlings in the way". Played a quick game, was against Draven as Leona. I def. haven't played her enough lately and I've gotten rusty, positioning badly and missing E and stuff (not sure about Greona's burst anymore and he had a Janna support so scared of all-ining, which was prob bad). Uninteresting details out of the way, you definitely feel the nerf to Draven. Sure, the random Qs he'd throw at Graves during the early levels still hurt, and when he can chase you it's a lot of dps, but losing the DoT seems to make him much less punishing against small mistakes. There were a few situations where I was "fuck, mispositioned here, he'll get to Q me w/o losing cs" and thinking about the lane's situation from taking free damage, and in the end it was very manageable because w/o the DoT I didn't take all that much really. Enemy team thought themselves more behind than they were and surrendered super early, so I can't tell about the gold coming from his passive. 15 cs ahead of Graves, two more kills ('round one's worth only once you take assists into account), but 2 more towers on our side (drakes were even) and he had around 700 more gold in 24 minutes (can't remember if one of them got a shutdown). | ||
FR4CT4L
Australia697 Posts
On July 10 2013 18:49 HaruRH wrote: Holy mother of god, lucian ap would be op as hell. Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 Or 33.75 bullets a second So he actually deals 10293.75 damage. Insane. The wiki says the culling does triple damage to minions and monsters as well D: That would make him the absolute fastest baron clear in the game right? | ||
Zdrastochye
Ivory Coast6262 Posts
On July 10 2013 19:31 FR4CT4L wrote: Show nested quote + On July 10 2013 18:49 HaruRH wrote: Holy mother of god, lucian ap would be op as hell. Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 Or 33.75 bullets a second So he actually deals 10293.75 damage. Insane. The wiki says the culling does triple damage to minions and monsters as well D: That would make him the absolute fastest baron clear in the game right? If so I'd imagine they'd change it so that it doesn't do triple damage to dragon and/or Baron. Just like how they took the ability to put shreds on Baron/dragon away. | ||
sob3k
United States7572 Posts
On July 10 2013 18:49 HaruRH wrote: Holy mother of god, lucian ap would be op as hell. Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 Or 33.75 bullets a second So he actually deals 10293.75 damage. Insane. 600ap 2.5AS and 40% CDR is not exactly easy to get... | ||
Lmui
Canada6210 Posts
On July 10 2013 19:31 FR4CT4L wrote: Show nested quote + On July 10 2013 18:49 HaruRH wrote: Holy mother of god, lucian ap would be op as hell. Imagine a Lucian with 600ap, 40%cdr, 2.5AS (AS * AS_COEFFICIENT) + STATIC_ADJUSTMENT = EFFECTIVE_AS Where AS is your actual Attack Speed (factoring in both buffs and debuffs, but only checked once as you start up the cast), AS_COEFFICIENT is 2.5/3.0/3.5 by rank of the ultimate, and STATIC_ADJUSTMENT is always 2.5. This yields what we're labelling an effective attack speed: the amount of bullets your ultimate will shoot per second. This can go up to crazy numbers (like 10.0) Basically, his ult can reach up to 30 bullets with 2.5AS. combine that with around 600AP, he would deal ~305 damage per bullet for 30 bullets. That is 9150 damage. Here's the kicker: Cd is only 30 seconds. YEAAAA EDIT: Its acutally 11.25 bullets per second, not 10 Or 33.75 bullets a second So he actually deals 10293.75 damage. Insane. The wiki says the culling does triple damage to minions and monsters as well D: That would make him the absolute fastest baron clear in the game right? It`s fast enough that he could ult over baron wall on purple side and gib baron solo. It`s pretty stupid. He can stack rageblade up insanely quickly so I think nashors, rageblade, triforce, LW is going to be core on lucian, You`re literally just a mobile MF ulti that does stupidly high damage. | ||
HaruRH
Singapore2780 Posts
Item build: Nashor - deathcap - morello - sword of the divine - void staff - archangel Now sword of the divine could actually get a use. With a 3 second active of 100% attack speed, your attack speed will increase from 2.1 to 2.5. This 3 second active can also tie in with your 3 second ultimate, making you a walking laser beam. Runes and masteries are the standard ap mid stuff. However, no boots could be worn. It's not possible to bring in boots. However, I would gladly trade my boots for a 10k burst every 30 seconds. No worries about getting caught either, his e's cooldown will be 6 seconds and the range of his ult is 1.4k. Half a lux lazer. Same cd as lux lazer too. Edit: Extra 100AP will increase his damage to 11643.75. Or 3881.75 damage per second. | ||
Kinie
United States3106 Posts
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Amui
Canada10567 Posts
On July 10 2013 19:54 Kinie wrote: Am I just being dumb, or where did they post the numbers of what Lucien's abilities do? Like I saw the post where they revealed him and his skills, but no numbers/range/CD on that post. I'd greatly appreciate it if someone linked it to me or could just copy+paste those numbers here. http://leagueoflegends.wikia.com/wiki/Lucian I think he scales far too well off of AP, AD, CDR and AS to itemize crit. It's a freaking ADC that can instaclear from 1100 range. With nashor's zephyr triforce and LW, defense+boots, he'll have a triforce proc on demand, rather large nuke on W, and Q, and very little need for crit because of his passive combined with high CDR and the onhits from nashor's and Triforce. And then there's the ultimate with absurd scaling. | ||
HaruRH
Singapore2780 Posts
![]() *cough* OP *cough* EDIT: Mistaken about the baron part | ||
Numy
South Africa35471 Posts
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DanielZKlein
United States1171 Posts
But since I'm here anyway, what are your most burning Lucian questions? Seeing how I was the gameplay designer on him ![]() | ||
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