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Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3

If you have any issues or comments about the new design, feel free to PM Neo.
Artok
Profile Joined May 2011
Netherlands2219 Posts
May 18 2013 01:24 GMT
#741
On May 18 2013 10:21 overt wrote:
It's only taken them like a year to fix bottom lane's blue side advantage. So that much is good. I have a feeling that making the small camps respawn 10 seconds quicker is going to have a much bigger impact than they expect though.

it allows blue side to randomly take golems more often, nevertheless spawn time change is great, i hope it gets through
Chun-li since ST
nafta
Profile Joined August 2010
Bulgaria18893 Posts
May 18 2013 01:24 GMT
#742
So basically it's the same since bot lane will do them and jungler will solo red(blue side)?Pretty sure you can pull it off with some duos and lose 2 cs(3 if unlucky).
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2013-05-18 01:29:30
May 18 2013 01:26 GMT
#743
On May 18 2013 10:24 Craton wrote:
Why the fuck would you move wolves to 1:55.

Maybe because if wolves are the only camp that spawn at 1:40, it kind of pigeon holes junglers into starting blue if they want to maximize their first clear experience.
Sermokala
Profile Blog Joined November 2010
United States14209 Posts
May 18 2013 01:35 GMT
#744
On May 18 2013 10:00 Gahlo wrote:
Show nested quote +
On May 18 2013 10:00 beefhamburger wrote:
If the new Nashor's tooth change goes through, Kayle's going to be in heaven.

One word: Diana.

Master yi?
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 18 2013 01:47 GMT
#745
The proposed Nashor's change really makes no sense to me. Champs who buy it don't really need it to be stronger and champs who don't buy it aren't suddenly going to buy it after the change. It wasn't exactly UP or OP or w/e. This feels like a change simply because they can, which is kinda dumb.
canikizu
Profile Joined September 2010
4860 Posts
May 18 2013 01:49 GMT
#746
On May 18 2013 10:47 Ryuu314 wrote:
The proposed Nashor's change really makes no sense to me. Champs who buy it don't really need it to be stronger and champs who don't buy it aren't suddenly going to buy it after the change. It wasn't exactly UP or OP or w/e. This feels like a change simply because they can, which is kinda dumb.

TF!!!!!!!
Gahlo
Profile Joined February 2010
United States35174 Posts
May 18 2013 01:53 GMT
#747
On May 18 2013 10:35 Sermokala wrote:
Show nested quote +
On May 18 2013 10:00 Gahlo wrote:
On May 18 2013 10:00 beefhamburger wrote:
If the new Nashor's tooth change goes through, Kayle's going to be in heaven.

One word: Diana.

Master yi?

His skills are inferior.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 18 2013 01:54 GMT
#748
On May 18 2013 10:47 Ryuu314 wrote:
The proposed Nashor's change really makes no sense to me. Champs who buy it don't really need it to be stronger and champs who don't buy it aren't suddenly going to buy it after the change. It wasn't exactly UP or OP or w/e. This feels like a change simply because they can, which is kinda dumb.

After the last round of nerfs people stopped picking it up on Diana, still good on Teemo and Kayle I presume. It's just such a niche item. That said people bought Malady even less and it filled a similar small niche so just getting rid of it and moving the passive to Nashor's seems fine to me.
RIP Ryan Davis / TL or Die / @onlywonderboy
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 18 2013 01:55 GMT
#749
Watching Saint wreck with TP nunu jungle makes me wonder how long until he gets nerfed.
MCMilo
Profile Joined February 2010
United States365 Posts
May 18 2013 01:58 GMT
#750
what the dick stealth patch
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-05-18 02:09:20
May 18 2013 02:02 GMT
#751
On May 18 2013 10:16 onlywonderboy wrote:
Soooooo Jungle changes
Show nested quote +
Jungle
Wolves
Initial spawn time increased to 1:55 from 1:45
Respawn time reduced to 50 seconds from 60
Wraiths
Initial spawn time increased to 1:55 from 1:45
Golems
Initial spawn time increased to 1:55 from 1:45
Respawn time reduced to 50 seconds from 60
Ancient Golem
Base Experience granted increased to 275 from 220
Now plays a particle effect to show who the buff transferred to
Lizard Elder
Base Experience granted increased to 275 from 220
Now plays a particle effect to show who the buff transferred to

We’ve increased the initial spawn times of jungle creeps to get rid of the frustrating experience advantage players could get by killing certain jungle monsters before laning phase begins. This was a much requested change from a lot of pro teams around the world, as the only real counter was to switch lanes or to try to prevent it altogether. The other changes are to reassure junglers since they’ll feel like they’ve “lost” a full camp clear since they won’t be able to start wolves or wraiths before heading to their buffs. So Elder Lizard and Ancient Golem will give more EXP, and jungle camps will spawn a little faster. Faster spawns will also help some champions who have exceptionally high clear times and want to just stay in the jungle.

(Source)

From the last GD thread:
On May 14 2013 04:41 upperbound wrote:
Is there a good reason why Riot doesn't make double golems spawn at 1:55?

...
I don't know if someone else mentioned the same thing on reddit or it was a crosspost but it seems Riot is following some TL suggestions.
I dislike the idea. Limits variability. Game more standard. More boring.
Shikyo expanded by suggesting all camps spawn at 1:55.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-18 02:08:41
May 18 2013 02:08 GMT
#752
How is everyone taking it different than noone taking it?But if this goes through I guarantee it won't change a thing.Jungler can just start blue if he wants smiteless and bot will get golems still.You just can't do it with any lane now.But most can easily.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-05-18 02:10:36
May 18 2013 02:09 GMT
#753
On May 18 2013 11:02 obesechicken13 wrote:
Show nested quote +
On May 18 2013 10:16 onlywonderboy wrote:
Soooooo Jungle changes
Jungle
Wolves
Initial spawn time increased to 1:55 from 1:45
Respawn time reduced to 50 seconds from 60
Wraiths
Initial spawn time increased to 1:55 from 1:45
Golems
Initial spawn time increased to 1:55 from 1:45
Respawn time reduced to 50 seconds from 60
Ancient Golem
Base Experience granted increased to 275 from 220
Now plays a particle effect to show who the buff transferred to
Lizard Elder
Base Experience granted increased to 275 from 220
Now plays a particle effect to show who the buff transferred to

We’ve increased the initial spawn times of jungle creeps to get rid of the frustrating experience advantage players could get by killing certain jungle monsters before laning phase begins. This was a much requested change from a lot of pro teams around the world, as the only real counter was to switch lanes or to try to prevent it altogether. The other changes are to reassure junglers since they’ll feel like they’ve “lost” a full camp clear since they won’t be able to start wolves or wraiths before heading to their buffs. So Elder Lizard and Ancient Golem will give more EXP, and jungle camps will spawn a little faster. Faster spawns will also help some champions who have exceptionally high clear times and want to just stay in the jungle.

(Source)

From the last GD thread.
Show nested quote +
On May 14 2013 04:41 upperbound wrote:
Is there a good reason why Riot doesn't make double golems spawn at 1:55?

...
I don't know if someone else mentioned the same thing on reddit or it was a crosspost but it seems Riot is following some TL suggestions.
I dislike the idea. Limits variability. Game more standard. More boring.
Shikyo expanded by suggesting all camps spawn at 1:55.

I've seen people suggest this change on Reddit for ages. Doesn't change that much in my eyes. Oh no, now Junglers start Blue or Red instead of Small camp then Buff camp. Wasn't much variety there either.
On May 18 2013 11:08 nafta wrote:
How is everyone taking it different than noone taking it?But if this goes through I guarantee it won't change a thing.Jungler can just start blue if he wants smiteless and bot will get golems still.You just can't do it with any lane now.But most can easily.

At least Blue side has to miss out on lane experience this way.
RIP Ryan Davis / TL or Die / @onlywonderboy
Craton
Profile Blog Joined December 2009
United States17303 Posts
May 18 2013 02:11 GMT
#754
People have been saying to make golems spawn at 1:55 for over a year. Nobody wanted anything else to move.
twitch.tv/cratonz
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-18 02:13:26
May 18 2013 02:12 GMT
#755
You don't miss out at all.If I can do golems>help jungler now and never lose more than 2 if you don't help how do you miss out on xp?2 creeps<golems.It's still the same shit.

edit:Except you can't do wolves since they are further away .It's even worse imo.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 18 2013 02:14 GMT
#756
On May 18 2013 11:12 nafta wrote:
You don't miss out at all.If I can do golems>help jungler now and never lose more than 2 if you don't help how do you miss out on xp?2 creeps<golems.It's still the same shit.

That's assuming the Jungler is going to start Red buff just so he can help you with Golems. If you have to take double golems with only Support/ADC you're going to get to lane way later then before and get behind as a result.
RIP Ryan Davis / TL or Die / @onlywonderboy
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-18 02:16:09
May 18 2013 02:15 GMT
#757
On May 18 2013 11:14 onlywonderboy wrote:
Show nested quote +
On May 18 2013 11:12 nafta wrote:
You don't miss out at all.If I can do golems>help jungler now and never lose more than 2 if you don't help how do you miss out on xp?2 creeps<golems.It's still the same shit.

That's assuming the Jungler is going to start Red buff just so he can help you with Golems. If you have to take double golems with only Support/ADC you're going to get to lane way later then before and get behind as a result.


What?When does jungler help you with golems lol?

That happens if he can't solo wraiths.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
May 18 2013 02:18 GMT
#758
On May 18 2013 11:14 onlywonderboy wrote:
Show nested quote +
On May 18 2013 11:12 nafta wrote:
You don't miss out at all.If I can do golems>help jungler now and never lose more than 2 if you don't help how do you miss out on xp?2 creeps

That's assuming the Jungler is going to start Red buff just so he can help you with Golems. If you have to take double golems with only Support/ADC you're going to get to lane way later then before and get behind as a result.

You can currently do doublegols at 1:40 and finish in time to help your jungler leash at red (while jungler started wraiths at 1:40)
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-05-18 02:21:04
May 18 2013 02:19 GMT
#759
On May 18 2013 11:15 nafta wrote:
Show nested quote +
On May 18 2013 11:14 onlywonderboy wrote:
On May 18 2013 11:12 nafta wrote:
You don't miss out at all.If I can do golems>help jungler now and never lose more than 2 if you don't help how do you miss out on xp?2 creeps<golems.It's still the same shit.

That's assuming the Jungler is going to start Red buff just so he can help you with Golems. If you have to take double golems with only Support/ADC you're going to get to lane way later then before and get behind as a result.


What?When does jungler help you with golems lol?

That happens if he can't solo wraiths.

I'm confused as to why you brought the Jungler into the discussion. Are you saying you can take golems with just you and the Support and then you help the Jungler with Red and still not miss out on much in lane? I doubt you are helping for more than 15 seconds though which is how much changing the spawn time is going to affect things.
On May 18 2013 11:18 xes wrote:
Show nested quote +
On May 18 2013 11:14 onlywonderboy wrote:
On May 18 2013 11:12 nafta wrote:
You don't miss out at all.If I can do golems>help jungler now and never lose more than 2 if you don't help how do you miss out on xp?2 creeps<golems.It's still the same shit.

That's assuming the Jungler is going to start Red buff just so he can help you with Golems. If you have to take double golems with only Support/ADC you're going to get to lane way later then before and get behind as a result.

You can currently do doublegols at 1:40 and finish in time to help your jungler leash at red (while jungler started wraiths at 1:40)

In that case if the Jungler is starting Red now you can't do that and it's still a detriment to the team as a whole making double golems start less attractive.
RIP Ryan Davis / TL or Die / @onlywonderboy
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-18 02:22:11
May 18 2013 02:20 GMT
#760
Just try the following: pick varus and sona>both start q>both use it when they spawn>varus finishes small while sona uses chord on big one.You can kill them before a creep dies even if you start at 1:55.

edit:yes I am.I do this every single game on blue side when jungler starts red.Also you said jungler helps us with golems not me.I told you he never does.
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