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[Patch 3.07: Nerf Everything Not Nami] General Discussion…

Forum Index > LoL General
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Prev 1 34 35 36 37 38 351 Next
Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3

If you have any issues or comments about the new design, feel free to PM Neo.
kongoline
Profile Joined February 2012
6318 Posts
May 17 2013 23:52 GMT
#701
lol that doran shield buff, this item with unyielding and block will be bat shit op vs aa harass
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 17 2013 23:52 GMT
#702
OH MY FUCKING GOD AATROX ULT DOES PERCENT HEALTH DAMAGE, I FUCKING CALLED IT!

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2013-05-18 00:10:34
May 17 2013 23:54 GMT
#703
I see Ezreal who build charm+machete after an early back instead of a long sword and pots. Wtf. Like machete should be the last, last, last piece of the whole elder lizard thingy.

Also Atrox's W is dumb as shit, basically 20+ HP per attack when you're below half-health (and with a ratio to top it off) from level 1 onwards is stronger than pre-nerf Irelia until level 9.
The base damage on all of his skills is pretty huge, which seems to indicate total AD ratios, but still, for an "autoattack reliant" champion, his burst looks like it's high enough to destroy squishies.

... sooo... after WW losing 25% of his Q damage in his last nerf, I present to you, Nautilus losing 24% of his W damage, which easily represents half of his damage in early/mid game, and most of it in late game, so as to make it as ignorable as Maokai's (na, jk, Maokai's ult actually deals significant damage) if the game goes to late. Uh. 'k.

Kha'Zix, despite having strong as fuck base damage sufficient enough to justify building Tear on him and still tearing the shit out of people, now has significant mana cost buff to his W and a built-in slow so he doesn't even need his passive or Tear to chase you. At least his poke has been reduced, but it's still going to hurt a bunch. o_o

I don't get the Vi change. Just... what worth does it have? Who gives a damn about knock-ups and knock-backs (apart from them being increasingly present, maybe at some point they'll overthrow stuns, eh) if people can just silence and/or stun and/or suppress you to stop your charge (it's even worse than a knock-back because then you're sitting in the middle of their team)?
That's... strange. And ruins a bunch of her utility if they do that, relegating her to a damage champ (and in that case I'd rather get Xin or Jarvan because they retain stronger burst when they build tanky) rather than a tanky initiating one.
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-17 23:55:28
May 17 2013 23:54 GMT
#704
On May 18 2013 08:52 sob3k wrote:
OH MY FUCKING GOD AATROX ULT DOES PERCENT HEALTH DAMAGE, I FUCKING CALLED IT!



Gap closer/sustain or dmg/ranged slow/steroids with %health dmg.It really looks like a new champ.Also free ga xd.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 18 2013 00:07 GMT
#705
On May 18 2013 08:54 nafta wrote:
Show nested quote +
On May 18 2013 08:52 sob3k wrote:
OH MY FUCKING GOD AATROX ULT DOES PERCENT HEALTH DAMAGE, I FUCKING CALLED IT!



Gap closer/sustain or dmg/ranged slow/steroids with %health dmg.It really looks like a new champ.Also free ga xd.


i don't think he has free GA.
https://twitter.com/SufficientStats
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2013-05-18 00:12:31
May 18 2013 00:12 GMT
#706
On May 18 2013 09:07 Sufficiency wrote:
Show nested quote +
On May 18 2013 08:54 nafta wrote:
On May 18 2013 08:52 sob3k wrote:
OH MY FUCKING GOD AATROX ULT DOES PERCENT HEALTH DAMAGE, I FUCKING CALLED IT!



Gap closer/sustain or dmg/ranged slow/steroids with %health dmg.It really looks like a new champ.Also free ga xd.


i don't think he has free GA.


Yeah I suck at reading.It's actually volibear passive except it isn't just a flat %.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 18 2013 00:13 GMT
#707
No, it's definately GA. It says Upon taking fatal damage, so it procs and heals you once you hit 0.
It's your boy Guzma!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 18 2013 00:16 GMT
#708
On May 18 2013 09:13 Requizen wrote:
No, it's definately GA. It says Upon taking fatal damage, so it procs and heals you once you hit 0.


No. GA is about being freaking INVULNERABLE FOR FIVE SECONDS after you die.
https://twitter.com/SufficientStats
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
May 18 2013 00:17 GMT
#709
Apparently a big team change in NA will be revealed in next 48 hours, who do you think it'll be?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-05-18 00:17:48
May 18 2013 00:17 GMT
#710
b. Play nothing but skillshot heroes. I remember playing nothing but lee sin, ezreal, lux, nidalee, kogmaw just to help improve my skillshots. A tip: don't smartcast skillshots. By taking the time to aim (even for a split second) it increases accuracy tremendously.


Link agrees!
https://twitter.com/SufficientStats
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 18 2013 00:19 GMT
#711
On May 18 2013 09:16 Sufficiency wrote:
Show nested quote +
On May 18 2013 09:13 Requizen wrote:
No, it's definately GA. It says Upon taking fatal damage, so it procs and heals you once you hit 0.


No. GA is about being freaking INVULNERABLE FOR FIVE SECONDS after you die.

I find Stasis as more of a hindrance than not. I mean sure, sometimes you can run in, GA bait and turn a teamfight, but oftentimes all that GA does is mean "you're going to die in this spot, just 5 seconds from now".

Depends on the champ, of course.
It's your boy Guzma!
Sermokala
Profile Blog Joined November 2010
United States14053 Posts
May 18 2013 00:19 GMT
#712
On May 18 2013 09:13 Requizen wrote:
No, it's definately GA. It says Upon taking fatal damage, so it procs and heals you once you hit 0.

Upon taking fatal damage Aatrox extracts the blood from the well and recovers it as health over a brief duration.

This guy is right its a ga utilizeing the blood well passive going on.

The health costs on his abilities are pretty steep with his gap closer costing 10% of his current health his E costing 5% of his current health and his w costing some health but it doesn't say.

I think he'll be fine. Really weak to harass in lane at the very least but with a good q ult passive ga combo for teamfights.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 18 2013 00:22 GMT
#713
If those changes go through Kha basically just got hit by a truck.
canikizu
Profile Joined September 2010
4860 Posts
Last Edited: 2013-05-18 00:24:54
May 18 2013 00:23 GMT
#714
On May 18 2013 09:17 schmutttt wrote:
Apparently a big team change in NA will be revealed in next 48 hours, who do you think it'll be?

Curse disband, the team switches to dota2.
or 2nd reality show: TSM takes Europe.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 18 2013 00:23 GMT
#715
On May 18 2013 08:51 Requizen wrote:
I was like "Kha nerfs, ok"
Show nested quote +
EVOLVE R GET 4 CASTS LOLOLOL

why

HOLY SHIT THE KARMA BUFF

Also the Annie buff lol

Wit's going to be pretty good now, maybe?

Wriggle's still going to be underbought

With Shy's ability wordings, maybe she's getting a new passive?

The bonus casts hardly matter since the best use of his passive before was when it proced on Evolved Spike Rack lol. Hard to say that the state of Kha will be when these changes go though. Evolved Spike Racks got hit pretty hard but his other stuff got buffed. Certainly weaker, interested to see if he stays in pro play.

Also in regards to Aatrox, his numbers will probably get tweaked significantly before release.
RIP Ryan Davis / TL or Die / @onlywonderboy
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 18 2013 00:24 GMT
#716
On May 18 2013 09:19 Requizen wrote:
Show nested quote +
On May 18 2013 09:16 Sufficiency wrote:
On May 18 2013 09:13 Requizen wrote:
No, it's definately GA. It says Upon taking fatal damage, so it procs and heals you once you hit 0.


No. GA is about being freaking INVULNERABLE FOR FIVE SECONDS after you die.

I find Stasis as more of a hindrance than not. I mean sure, sometimes you can run in, GA bait and turn a teamfight, but oftentimes all that GA does is mean "you're going to die in this spot, just 5 seconds from now".

Depends on the champ, of course.


This is not true. The stasis is extremely powerful.

Suppose you are the high priority target for the opposing team, then to place yourself in stasis in your own team is pretty much hard CCing the entire enemy team for the duration for your stasis, because while you are invulnerable the opposing team cannot kill you at all and need to either wait or switch to less appealing targets. It's the same reason why Zhonya's is so good.

This new champion's passive, as far as I can tell, does not have a "stasis" like mechanics. It's just extra health in reserve without any kinds of invulnerability. It's a lot different from GA.
https://twitter.com/SufficientStats
Aldrovandi
Profile Joined September 2010
United States211 Posts
May 18 2013 00:25 GMT
#717
On May 18 2013 08:51 Requizen wrote:
Wriggle's still going to be underbought


This looks like a nerf to wriggle's. You get half a vamp scepter in stats for 400g more (directly in line with vamp cost) but now on average the proc does 15 less magic damage per attack.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
May 18 2013 00:27 GMT
#718
On May 18 2013 09:25 Aldrovandi wrote:
Show nested quote +
On May 18 2013 08:51 Requizen wrote:
Wriggle's still going to be underbought


This looks like a nerf to wriggle's. You get half a vamp scepter in stats for 400g more (directly in line with vamp cost) but now on average the proc does 15 less magic damage per attack.

More combat stats but still not super attractive.
RIP Ryan Davis / TL or Die / @onlywonderboy
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 18 2013 00:27 GMT
#719
On May 18 2013 09:23 onlywonderboy wrote:
Show nested quote +
On May 18 2013 08:51 Requizen wrote:
I was like "Kha nerfs, ok"
EVOLVE R GET 4 CASTS LOLOLOL

why

HOLY SHIT THE KARMA BUFF

Also the Annie buff lol

Wit's going to be pretty good now, maybe?

Wriggle's still going to be underbought

With Shy's ability wordings, maybe she's getting a new passive?

The bonus casts hardly matter since the best use of his passive before was when it proced on Evolved Spike Rack lol. Hard to say that the state of Kha will be when these changes go though. Evolved Spike Racks got hit pretty hard but his other stuff got buffed. Certainly weaker, interested to see if he stays in pro play.

Also in regards to Aatrox, his numbers will probably get tweaked significantly before release.

How did Kha get buffed? He got nerfed in every almost single way.

Q got a pretty big early game buff, but getting an isolation Q in lane is pretty hard. It's unchanged past level 2 and actually does 0.5 less damage at max rank. Upgrading it is a straight nerf.
W got nerfed completely. Sure it slows w/out upgrading it but it no longer procs your passive which is like 200 damage gone.
R also got nerfed. Yes the grace period is longer, but that's a meaningless change. You get 4 charges instead of 3 if you upgrade but they also removed the 40% damage reduction, which is arguably more useful than an extra charge especially considering that it's harder to proc your passive now.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 18 2013 00:30 GMT
#720
On May 18 2013 09:24 Sufficiency wrote:
Show nested quote +
On May 18 2013 09:19 Requizen wrote:
On May 18 2013 09:16 Sufficiency wrote:
On May 18 2013 09:13 Requizen wrote:
No, it's definately GA. It says Upon taking fatal damage, so it procs and heals you once you hit 0.


No. GA is about being freaking INVULNERABLE FOR FIVE SECONDS after you die.

I find Stasis as more of a hindrance than not. I mean sure, sometimes you can run in, GA bait and turn a teamfight, but oftentimes all that GA does is mean "you're going to die in this spot, just 5 seconds from now".

Depends on the champ, of course.


This is not true. The stasis is extremely powerful.

Suppose you are the high priority target for the opposing team, then to place yourself in stasis in your own team is pretty much hard CCing the entire enemy team for the duration for your stasis, because while you are invulnerable the opposing team cannot kill you at all and need to either wait or switch to less appealing targets. It's the same reason why Zhonya's is so good.

This new champion's passive, as far as I can tell, does not have a "stasis" like mechanics. It's just extra health in reserve without any kinds of invulnerability. It's a lot different from GA.

Zhonya's and GA, while both Stasis effects, are different because you can control the former and only marginally the latter. In your example, yeah GA baits are strong if you can force them to focus you, get your team in position around your "corpse", and then turn the fight after you rez. But that's kind of the supreme situation. Other times, you get gibbed by an assassin, it pops, and then as soon as you get back up they just jump on you again because their CDs are back. Or draw out the fight and kill you last, so you just kind of rez into a 1 vs however many are left. It's just volatile by the nature of being something the enemy team can force or ignore.
It's your boy Guzma!
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