[Patch 3.03: Quinn] General Discussion - Page 24
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Ghost-z
United States1291 Posts
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wei2coolman
United States60033 Posts
No one has built hydra yet. One of my favorite season 3 item; but no one builds it. If only DNG was in LCS... I'd be able to see Kris's Hydra Shen. | ||
Mondeezy
United States1938 Posts
On Quinn: Man his midgame is terrible. Like, too squishy to duel someone bursty and can't out-trade most people in a long fight. Damage seems really gimp even with botrk. Haven't even been able to get to endgame because I either get too fed off early game and they surrender at 20, or they destroy me midgame and we lose every teamfight. I'm not sure what it is, maybe I'm building him wrong. But I feel his damage is really lackluster out of 1v1 scenarios. Reminds me of trist's powercurve. Edit: That, and his ulti is damn useless for about anything except getting away. The delay on re-casting it for the damage part is too long, and if you're in melee range with no defenses you're gonna get boned. | ||
cLutZ
United States19573 Posts
On March 03 2013 05:19 Ghost-z wrote: Irelia with BotRK and Zephyr is damn strong. Rush or with a Giant's belt in between? | ||
JALbert
United States484 Posts
On March 03 2013 01:32 Ketara wrote: What's that website that lets you math out DPS calculations for different ADC's with different item builds? I know one exists but I can't find the URL. Ask Mr Robot? | ||
GettingIt
1656 Posts
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Complete
United States1864 Posts
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zulu_nation8
China26351 Posts
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LaNague
Germany9118 Posts
On March 03 2013 06:06 GettingIt wrote: God dammit....why did they nerf Spirit of the Elder Lizard? It was a jungler item the junglers were getting. What was wrong with that? laners got it too :D | ||
Phunkapotamus
United States496 Posts
http://pinknexus.com/ | ||
red_
United States8474 Posts
On March 03 2013 06:06 GettingIt wrote: God dammit....why did they nerf Spirit of the Elder Lizard? It was a jungler item the junglers were getting. What was wrong with that? Blame Hecarim. | ||
arb
Noobville17921 Posts
On March 03 2013 02:58 Zdrastochye wrote: I don't see a problem. It's such a minuscule problem compared to side imbalances. People crying over skins making the game harder really hurt my brain | ||
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onlywonderboy
United States23745 Posts
On March 03 2013 06:06 GettingIt wrote: God dammit....why did they nerf Spirit of the Elder Lizard? It was a jungler item the junglers were getting. What was wrong with that? Champs that apply DOTs like Hec were doing absurd amounts of damage since it was reapplying the Elder Lizard on every proc. They didn't overdue it though, still worth buying. | ||
krndandaman
Mozambique16569 Posts
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onlywonderboy
United States23745 Posts
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Zooper31
United States5710 Posts
And Vi. | ||
wussleeQ
United States3130 Posts
On March 03 2013 05:19 Ghost-z wrote: Irelia with BotRK and Zephyr is damn strong. i remember seeing this in a game last patch where the guy went 2 dorans botrk and zephyr, copied it and it's honestly the only fucking way i ever could play irelia (i was trash at her if i didn't build her all offense). should be stronger now too lool | ||
phyvo
United States5635 Posts
I don't like ask mr robot... Everything it does is based on 1v1 math and time-to-kill which I find of questionable use for an ADC in a team fight where targets are in and out all the time and the space you get to DPS is highly variable. Even the DPS feature still maths it out based on a 1v1 and incorporates overkill in odd ways which means that by gaining or losing a level or the target gaining or losing 10 armor/mr you can get differences in DPS of up to 20% (though it's usually 10%). This makes comparing builds very annoying since a 10% difference could just be a fluke of the simulation unless you play around with the sliders a bunch. As a result I prefer just to math out the best pure DPS path for myself and modify it in-game based on my defensive needs and where the game is. On March 03 2013 06:32 Phunkapotamus wrote: http://pinknexus.com/ This site's layout is really weird... and I'm not sure why equipping damage items like BF sword don't increase my combined damage per second but sunfire cape does. Seems really incomplete, or maybe my browser is broken. | ||
Gahlo
United States35130 Posts
On March 03 2013 08:26 phyvo wrote: I don't like ask mr robot... Everything it does is based on 1v1 math and time-to-kill which I find of questionable use for an ADC in a team fight where targets are in and out all the time and the space you get to DPS is highly variable. Even the DPS feature still maths it out based on a 1v1 and incorporates overkill in odd ways which means that by gaining or losing a level or the target gaining or losing 10 armor/mr you can get differences in DPS of up to 20% (though it's usually 10%). This makes comparing builds very annoying since a 10% difference could just be a fluke of the simulation unless you play around with the sliders a bunch. As a result I prefer just to math out the best pure DPS path for myself and modify it in-game based on my defensive needs and where the game is. This site's layout is really weird... and I'm not sure why equipping damage items like BF sword don't increase my combined damage per second but sunfire cape does. Seems really incomplete, or maybe my browser is broken. "Pink Nexus is currently in beta and still under development. Not all champions are available." | ||
Zooper31
United States5710 Posts
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