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[Patch 1.0.0.151: End of S2] General Discussion - Page 68

Forum Index > LoL General
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onlywonderboy
Profile Joined August 2012
United States23745 Posts
November 16 2012 04:25 GMT
#1341
What I'm hoping is that they are going to leave this patch on the PBE longer than usual and try and get it AS CLOSE to balanced as possible before the patch goes live. Still, I'm pretty excited.
RIP Ryan Davis / TL or Die / @onlywonderboy
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
November 16 2012 04:25 GMT
#1342
Liandry's Lament
Controlled Burn Mage Item
Recipe* Haunting Guise, Amplifying Tome
Passive: Dealing spell damage burns enemies for a % of their current life over 3 seconds. This effect deals double damage if the target's movement is impaired.

Rumble... ohh shit hes gonna be broken. It even builds out of haunting guise x,x
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
November 16 2012 04:25 GMT
#1343
honestly. These item changes were kinda needed. Will have to see how they play out and how well they fit. But looking forward to this.
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
TheYango
Profile Joined September 2008
United States47024 Posts
November 16 2012 04:26 GMT
#1344
I'm a little disappointed that the Poor Man'sDoran's Shield passive is unique, seeing as Doran's Shield is already the least common buy among the Doran's items.
Moderator
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 16 2012 04:27 GMT
#1345
http://na.leagueoflegends.com/board/showthread.php?p=31443382

It looks like a lot of it is dota inspired. Some of it came from some questions people asked on these threads. I remember someone was asking why melee carries sucked and we all answered that exhaust shut them down and their offensive modifiers weren't strong enough (Sion's is).

Lifesteal was too easy to get and the fear was that damage didn't stick. (I don't really agree but it is much cheaper than health regen).

Riot's also really trying to ensure that people stick to an AP mid, AD carry, support meta with all these new items. Before the only item that could be considered a pure support items was shurelias because it didn't give enough combat stats so bruisers buying it would miss out on pure damage and tankiness.

The strengthening of golems means junglers might take it more. Moving wraiths away from mid is a huge deal for those high level junglers.

I'm a bit worried about this though:
Armor and Magic Resistance is generally around 10 to 20% more expensive than before

I mean... as a bruiser I barely survive 2 seconds in 5v5 teamfights as it is.

Also hurricane still looks broken.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
November 16 2012 04:27 GMT
#1346
I'm thinking Frozen Fist is going to be absurd on Nasus. Uses every single stat on there, and it has a better build path than trinity for him. Would suck though to auto push the lane while farming Q, but by the time you have it you'd better be killing towers in a hurry anyways.

Porouscloud - NA LoL
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-11-16 04:32:18
November 16 2012 04:27 GMT
#1347
It also make it a less good buy against champ dealing physical damage through spells (Jayce, Darius, Panth... ?).

Also Avarice blade for Jewplank builds. Huehue.
And Zeke... why would you buy it? CDR, HP, a little bit of AD and a lifesteal aura? Not really interesting for a support anymore. :/

Oh, yeah... DFG+Swain. 'sup, 40 (if additive) or 44 (if multiplicative) % damage more? WHO SAID I CAN'T BURST YOU WITH DOTS.
Cant take LMS hipsters serious.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
November 16 2012 04:28 GMT
#1348
Shurelyas was bought a LOT on bruisers, support-only items were like, Mana Manip, Soul Shroud, MAYBE Zeke's. Not much else.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
November 16 2012 04:29 GMT
#1349
On November 16 2012 13:27 obesechicken13 wrote:
I'm a bit worried about this though:
Show nested quote +
Armor and Magic Resistance is generally around 10 to 20% more expensive than before

I mean... as a bruiser I barely survive 2 seconds in 5v5 teamfights as it is.

Also hurricane still looks broken.

Its ok because as a bruiser you're going to be doing tons more damage. It might all end up being balanced because everything is OP. No one will know for the first 3 months.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
GreenManalishi
Profile Joined July 2009
Canada834 Posts
November 16 2012 04:31 GMT
#1350
Why did Quantic get awarded a win for that last game? The game crashed when it was still a coin toss.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
November 16 2012 04:32 GMT
#1351
Still waiting on my force staff item to be ported over.
Hey! How you doin'?
1ntrigue
Profile Joined May 2012
Australia948 Posts
November 16 2012 04:33 GMT
#1352
On November 16 2012 13:19 TheYango wrote:
Show nested quote +
On November 16 2012 13:16 BlackPaladin wrote:
On November 16 2012 13:12 onlywonderboy wrote:
On November 16 2012 13:11 BlackPaladin wrote:
Mercurial Scimitar

High End Magic Resistance / Attack Damage Item
Recipe: Quicksilver Sash + B.F. Sword
Active: Cleanses all debuffs from your character. If your character is melee, he gains 100% movement speed for 1 second.

LOLOLOL
That AD carry you're peeling for? Yeah, he died like 5 seconds ago.

Gonna be Doublelift's new favorite item.


Yeah for a really mechanically strong AD carry like DL in competitive play it would be great. But at the same time, imagine solo q with a diver on the enemy team that likes BF sword items, like nocturne. He dives in, w's 1 cc, they try to cc him again, QSS's it and now you can't possibly run away with how fast he is and how much damage he does. x_x
It's kind of scary to me. Especially if you naturally play squishier champs like AP or AD carries that often are dived for.

Then naturally with more mid-range defensive/offensive itemization (and an overall nerf in cost-effectiveness of end-tier items), it means that APs/ADs won't be playing 100% glass cannon anymore--which is probably a good change if it actually causes that.

A mix of 2-3 offensive + 2-3 defensive on AD carries rather than 4 offensive + 1 defensive which is pretty much the standard right now broadens the scope of itemization differences among ADs, because suddenly WHICH 2-3 offensive items you choose can matter a lot, rather than always ending up with the same 5 items in the long run.

Actually, I have a feeling, we'll see a lot more bruisers or melee carries like Tryndamere and Jax this upcoming season. Tryn with avarice blade into tiamat or straight to rageblade, mercurial scimitar would 1v5 teams with his ulti and Kayle ulti or GA or Zilean ulti or Yorick ulti.

Point is, AD carries seem so much more vulnerable this upcoming season that I wonder whether we'll see a shift towards bruiser-centric compositions.
cLutZ
Profile Joined November 2010
United States19574 Posts
November 16 2012 04:33 GMT
#1353
On November 16 2012 13:22 sob3k wrote:
The tower disable is not that great, you do realize that 2.5 seconds is like 2 tower shots, and you could just be building survivability to tank those and be useful when not under tower as well.


Tower shots increase in power as you tank more though so this would possibly break the chain? Tank 2-3, active > 2-3 and you've tanked like 1/2 the damage normally.
Freeeeeeedom
hasuprotoss
Profile Blog Joined March 2004
United States4668 Posts
November 16 2012 04:33 GMT
#1354
On November 16 2012 13:31 GreenManalishi wrote:
Why did Quantic get awarded a win for that last game? The game crashed when it was still a coin toss.


The casters got news that Quantic won the game, they're not sure if the game actually kept going without the spectators or if CLG just conceded the game.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
Ketara
Profile Blog Joined August 2010
United States15065 Posts
November 16 2012 04:35 GMT
#1355
Are queues broken?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheYango
Profile Joined September 2008
United States47024 Posts
November 16 2012 04:35 GMT
#1356
The other thing to consider is that Ohmwrecker says "nearby enemy towers", not a specific targeted tower. Depending on the AoE of this effect, it leads me to believe that it's designed for the purpose of diving between 1st/2nd tower or 2nd/3rd tower where multiple towers may be relevant.

I don't know if this is an item niche worth filling.
Moderator
GreenManalishi
Profile Joined July 2009
Canada834 Posts
November 16 2012 04:37 GMT
#1357
Well, this game is over at 5 minutes.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
November 16 2012 04:37 GMT
#1358
Towers haven't been as scary since fortify was removed. If tower shot damage chaining got broken then ohms seems quite strong. Towers never reached infinite damage though. They have a cap.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
TheYango
Profile Joined September 2008
United States47024 Posts
November 16 2012 04:38 GMT
#1359
Also:

Clarity has been modified to restore mana based on mana pool rather than a flat value


Finally. Not like I've been saying this should be changed for like 2 years now.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
November 16 2012 04:38 GMT
#1360
Zephyr looks huge on Jax. Apart from the "no resistance nor AD to fuel his ult" problem.

Wraith Collar seems... underwhelming, unless the active also seeks in the fog of war "Ambushing? No, ambushed!" kinda way.

Liandry's Lament + DFG (+ tear once 6 so he can fuel it through ult) seems pretty good on Swain. Probably not viable due to accrued damage and the build-up for mana that'd be too long. Swain probably nerfed through the resistances nerf anyway (and champs like Udyr too... ?).
Cant take LMS hipsters serious.
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