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[Patch 1.0.0.151: End of S2] General Discussion - Page 67

Forum Index > LoL General
Post a Reply
Prev 1 65 66 67 68 69 280 Next
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
November 16 2012 04:13 GMT
#1321
Summoner's Rift Map Layout

Removed the terrain blocking the ramps leading into the river near Dragon from the jungle for blue team and leading into the river near Baron Nashor's pit for purple team


This is a great change.
Nabes
Profile Joined November 2010
Canada1800 Posts
November 16 2012 04:14 GMT
#1322
Baron standoffs with 5 minute oracles should change a bit, wonder how that will work now.
Craton
Profile Blog Joined December 2009
United States17250 Posts
November 16 2012 04:15 GMT
#1323
On November 16 2012 13:03 upperbound wrote:
These new items are sick. Looking forward to them.

I'm not. It's going to be a disaster for months while they're trying to figure out how to nerf everything.
twitch.tv/cratonz
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
November 16 2012 04:15 GMT
#1324
This is like.. League of the Ancients now.

Feeling shellshocked right now XD
BlackPaladin
Profile Joined May 2010
United States9316 Posts
November 16 2012 04:16 GMT
#1325
On November 16 2012 13:12 onlywonderboy wrote:
Show nested quote +
On November 16 2012 13:11 BlackPaladin wrote:
Mercurial Scimitar

High End Magic Resistance / Attack Damage Item
Recipe: Quicksilver Sash + B.F. Sword
Active: Cleanses all debuffs from your character. If your character is melee, he gains 100% movement speed for 1 second.

LOLOLOL
That AD carry you're peeling for? Yeah, he died like 5 seconds ago.

Gonna be Doublelift's new favorite item.


Yeah for a really mechanically strong AD carry like DL in competitive play it would be great. But at the same time, imagine solo q with a diver on the enemy team that likes BF sword items, like nocturne. He dives in, w's 1 cc, they try to cc him again, QSS's it and now you can't possibly run away with how fast he is and how much damage he does. x_x
It's kind of scary to me. Especially if you naturally play squishier champs like AP or AD carries that often are dived for.
"Your full potential does not matter if you do not use all 100% of it."
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 16 2012 04:17 GMT
#1326
I'm kinda worried the game is going to become even more about what items you buy instead of the skill level/champ kit =/
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
cLutZ
Profile Joined November 2010
United States19574 Posts
November 16 2012 04:17 GMT
#1327
Ok. So many new items and changes that it seems like Riot is saying to us, "We understand that the first 2 months of this are totally fucked, but we think after the chaos and some tweaks it will be better."
Freeeeeeedom
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
Last Edited: 2012-11-16 04:18:11
November 16 2012 04:17 GMT
#1328
League is going to be a horrible clusterfuck for a few months.

And I, for one, will love it.

No one bitching about shit builds, no one 'not following meta'
CAUSE THERE WON'T BE ONE

I'm kinda worried the game is going to become even more about what items you buy instead of the skill level/champ kit =/

DotA already has this, and it's fine.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 16 2012 04:18 GMT
#1329
On November 16 2012 13:13 SnK-Arcbound wrote:
Summoner's Rift Map Layout

Removed the terrain blocking the ramps leading into the river near Dragon from the jungle for blue team and leading into the river near Baron Nashor's pit for purple team


This is a great change.


i asked xpecial about this and he said it was a minor change just intended to eliminate blind spots
i play ... hearthstone =\^.^/= Winterfox
petered
Profile Joined February 2010
United States1817 Posts
Last Edited: 2012-11-16 04:20:47
November 16 2012 04:19 GMT
#1330
On November 16 2012 13:15 Craton wrote:
Show nested quote +
On November 16 2012 13:03 upperbound wrote:
These new items are sick. Looking forward to them.

I'm not. It's going to be a disaster for months while they're trying to figure out how to nerf everything.


you were already extremely critical of the game before, but now it is bad they are making changes...
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-11-16 04:23:08
November 16 2012 04:19 GMT
#1331
On November 16 2012 13:16 BlackPaladin wrote:
Show nested quote +
On November 16 2012 13:12 onlywonderboy wrote:
On November 16 2012 13:11 BlackPaladin wrote:
Mercurial Scimitar

High End Magic Resistance / Attack Damage Item
Recipe: Quicksilver Sash + B.F. Sword
Active: Cleanses all debuffs from your character. If your character is melee, he gains 100% movement speed for 1 second.

LOLOLOL
That AD carry you're peeling for? Yeah, he died like 5 seconds ago.

Gonna be Doublelift's new favorite item.


Yeah for a really mechanically strong AD carry like DL in competitive play it would be great. But at the same time, imagine solo q with a diver on the enemy team that likes BF sword items, like nocturne. He dives in, w's 1 cc, they try to cc him again, QSS's it and now you can't possibly run away with how fast he is and how much damage he does. x_x
It's kind of scary to me. Especially if you naturally play squishier champs like AP or AD carries that often are dived for.

Then naturally with more mid-range defensive/offensive itemization (and an overall nerf in cost-effectiveness of end-tier items), it means that APs/ADs won't be playing 100% glass cannon anymore--which is probably a good change if it actually causes that.

A mix of 2-3 offensive + 2-3 defensive on AD carries rather than 4 offensive + 1 defensive which is pretty much the standard right now broadens the scope of itemization differences among ADs, because suddenly WHICH 2-3 offensive items you choose can matter a lot, rather than always ending up with the same 5 items in the long run.
Moderator
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2012-11-16 04:20:47
November 16 2012 04:19 GMT
#1332
Omg, thinking from a Skarner Amumu Nunu player perspective:
Shurelya's nerf is kind of t.t, but alright. Probably not gonna rush anymore, the MP5 on it was really really important. Aegis change doesn't really change much, looks like an item you would rush still.
Attack speed getting more expensive, Zeke's doesn't give attack speed = Nunu is hilariously strong. Ohmygod bloodboil, please don't nerf that.
Boots1 look kinda bad now, giving only 25 movement speed instead of 50? Screw that, I'll be building Doran's first or something, thank you very much.
The Doran's changes don't seem all that significant, I guess the passives are unique so you won't build 2 of them? Doran's shield might be weaker for towerdiving, so that might be a bit sad.
Idk about Rageblade, if you are low HP you usually can't afford to autoattack much especially if you are melee, might be glorious on stuff like Kayle though? Idk, hard to tell. Even now rageblade is a weird item.
Seraph's fucking Embrace Skarner. Make it happen, holy crap. It looks sooo sexy. If you rush tear on a spam champion you can fill it out by about 25 minutes, then imagine having like 2200 mana. Use the shield, get 550 shield, imBA imBA. It's not going to be viable, but it's going to be hilarious. Manamune might be better, since it's way cheaper. Still probably gimmicky but I want to do it soooo bad.
Also, tear of goddess on Singed. Yes. YES.
Oracles being time limited sucks. zzzzzz.
Depending on stats, Frozen Fist might be good on Skarner. The slow is a waste. Definitely a godlike item on Hecarim though, hahaha.
Hurricane Teemo, please no, pretty pretty please no. NO.
Mikael's Crucible looks absolutely fucking amazing. Might be a go-to item on Skarner actually. Yeah, I do see it's 3 second cooldown. It's still godlike. Other junglers are generally aggresive in teamfights so probably meh on others. Synergy with how Nunu plays but he doesn't need that much mana so yeah.
Sight Stone? Not as excited as you might think. A ward is 75 gold, this is basically like 2 wriggles actives. 150 gold per 180 seconds: 8.3 gold per 10. Sounds pretty meh on everyone but supports.
All jungle buildpaths will probably revolve around Hunter's Machete anyway, speculation is most likely going to be wrong until we know what it does.
But yeah, Makael's Crucible and Tear of Goddess. Omg.
Initial reaction: Excitement level over 9000. Ignore haters, jump on the excitement bandwagon that I am proud to support.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Koenig99
Profile Joined July 2011
Canada904 Posts
November 16 2012 04:20 GMT
#1333
Anyone know what the new "busy status bypass" code is for the log in screen?
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
November 16 2012 04:20 GMT
#1334
Who wants to play on PBE with me? AxiomTL there
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
sob3k
Profile Blog Joined August 2009
United States7572 Posts
November 16 2012 04:22 GMT
#1335
The tower disable is not that great, you do realize that 2.5 seconds is like 2 tower shots, and you could just be building survivability to tank those and be useful when not under tower as well.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Kouda
Profile Blog Joined November 2009
United States2205 Posts
Last Edited: 2012-11-16 04:23:20
November 16 2012 04:22 GMT
#1336
How are these changes going to make assassins more viable for S3? :[[[[
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 16 2012 04:23 GMT
#1337
On November 16 2012 13:22 sob3k wrote:
The tower disable is not that great, you do realize that 2.5 seconds is like 2 tower shots, and you could just be building survivability to tank those and be useful when not under tower as well.


survivability items like catalyst and chain vest? oh wait
i play ... hearthstone =\^.^/= Winterfox
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
November 16 2012 04:24 GMT
#1338
On November 16 2012 13:23 gtrsrs wrote:
Show nested quote +
On November 16 2012 13:22 sob3k wrote:
The tower disable is not that great, you do realize that 2.5 seconds is like 2 tower shots, and you could just be building survivability to tank those and be useful when not under tower as well.


survivability items like catalyst and chain vest? oh wait


Sick burn.
Hey! How you doin'?
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2012-11-16 04:27:05
November 16 2012 04:24 GMT
#1339
The Mercury Scimitar, brohan. About new jungle, increasing the importance of Small Golems is going to be pretty interesting, can't wait for Teutonica to be like sup. Making jungle stronger works out in Amumu's advantage, also Skarner leveling E might be pleased as well.
But seriously I can't wait for people to be stupid and build the 8.3GP10 stone that buys only wards and I'll laugh at them. And I'll buy wards and have more gold for 25 minutes. Then they'll be like "omg this noob doesnt build GP10 stone, he's so bad" but I'll be 8/1/12 snowballing from early advantage. That's how I'm going to roll.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2012-11-16 04:27:05
November 16 2012 04:25 GMT
#1340
I guess Jax is supposed to love Rageblade now.
Also vamp scepter is huge for sustain, now that it's not a basic item anymore.
Cant take LMS hipsters serious.
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