[Patch 1.0.0.145: Rengar] General Discussion - Page 21
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nojitosunrise
United States6188 Posts
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Zizoz
United States232 Posts
On August 16 2012 19:00 JackDino wrote: A bronze indicator on the profile page or even a bronze border is bad enough, if you have a problem with being low elo that is. I wouldn't. But like I could understand if people would feel bad if their entire friend list saw their bronze border. Remember bronze is the top 25% of players. If you are really low elo, you don't get any border, and, indeed, your elo doesn't even show up, presumably because Riot thinks you should be ashamed of it. | ||
phyvo
United States5635 Posts
On August 16 2012 20:31 Zizoz wrote: Remember bronze is the top 25% of players. If you are really low elo, you don't get any border, and, indeed, your elo doesn't even show up, presumably because Riot thinks you should be ashamed of it. I'm not sure why you're picking on Riot when it's obvious that the community would be the ones shaming people. You can disagree with their decision but you don't need to make up bogus reasons for them doing it. | ||
arb
Noobville17921 Posts
atleast morganas tits look better in this one(and she doesnt have that derpy face) | ||
Offhand
United States1869 Posts
On August 16 2012 20:44 phyvo wrote: I'm not sure why you're picking on Riot when it's obvious that the community would be the ones shaming people. You can disagree with their decision but you don't need to make up bogus reasons for them doing it. The difference is someone calling you an "unranked scrub" as opposed to a "1k scrub", the ragers are the same and you will get shit talked regardless so I dunno why they can't bother to publically display your ELO. Since I've seen people pull up lolking mid-game to troll people, I don't think their system is working. There has to be some reasoning behind this for the game developers though. In SC2, the ladder ranks are pretty damn nebulous until Masters which is only 2% of the playerbase. I guess informing people that they aren't near-pro level might cause them to play less. | ||
Requizen
United States33802 Posts
QQing aside, she just kind of feels like a poor-man's Janna. Her shield may be a bit stronger (don't actually know the numbers, just felt that way), but without the AD bonus. Her slow is weaker and easy to leash out of, and she has to choose between it and the MS boost on an ally. The heal was kind of nice, but overall she was kind of meh. Maybe the person just sucked with her, because he built AP and didn't buy wards because he spent his starting money on an amp tome. | ||
TwoToneTerran
United States8841 Posts
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AsmodeusXI
United States15536 Posts
Also, what do you find your role in teamfights to be? I feel SUPER useful with his poke, the free Shurelya's, and all that, but once the fight actually breaks out, I'm not entirely sure what to do. I imagine it's something along of the lines of all bruiser stuff, i.e. Go Hammer -> Jump on carry, but it never seemed super effective. That being said, laning is a joke with him. RQE run away R shoot face so gewd. Oh, and the highlight of the above combo is doing it on a Garen. RQ-in, he spins, you E-punt him, he's still spinning. HUEHUEHUEHUE. | ||
Requizen
United States33802 Posts
In team fights, your job is to poke the fuck out of them during the "face off" stage, and wait for someone else to engage. With FMallet + Hammer, you're pretty tough, but you're not a tank by any means. You have good sticking/killing power, so wait for the fight to break out, swap to Hammer (hopefully you have Cannon E down to sprint into the fight faster), then jump on a squishy. QW (Empowered)auto auto auto E is usually enough to crush the AP or AD, especially once you have more levels in E for the % health. If they're still alive, swap to cannon and chase/snipe them with autos and EQ. I guess late game my build would be something like Boots/BT/FMallet/GA/LW core, other items to consider would be like IE (if you can build squishier), Maw (if needed for AP), or Randuin (Hammer Q -> Randuin good combo). Maybe TF later on if you just want to be bursty as fuck. | ||
Dandel Ion
Austria17960 Posts
Sorta like Xin, where you don't want to be the first to engage, but during the time you didn't jump in, you're actually useful. Though sometimes you can catch a carry away from the team and completely zone him out of the fight. That's nice too. | ||
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AsmodeusXI
United States15536 Posts
On August 16 2012 22:47 Requizen wrote: I generally get a Phage after DBlades and before BT, build it into a FMallet. You get free resists from Hammer stance, stack health on top of it for nice tankiness. I prefer Phage-BT-FM instead of Phage-TF. TF might give a smoother build progression, but you should have no issue farming whatsoever and scale much better with AD than the rest of the stuff in TF. In team fights, your job is to poke the fuck out of them during the "face off" stage, and wait for someone else to engage. With FMallet + Hammer, you're pretty tough, but you're not a tank by any means. You have good sticking/killing power, so wait for the fight to break out, swap to Hammer (hopefully you have Cannon E down to sprint into the fight faster), then jump on a squishy. QW (Empowered)auto auto auto E is usually enough to crush the AP or AD, especially once you have more levels in E for the % health. If they're still alive, swap to cannon and chase/snipe them with autos and EQ. I guess late game my build would be something like Boots/BT/FMallet/GA/LW core, other items to consider would be like IE (if you can build squishier), Maw (if needed for AP), or Randuin (Hammer Q -> Randuin good combo). Maybe TF later on if you just want to be bursty as fuck. Ah. Okay, see that's definitely a part of the problem since I would have to engage most of the time as even when the team DOES have a tankier, better-initiate champ, they don't really wanna do it (yay ELow) so I would just jump in, start fighting, then die. I certainly didn't feel like I should be initiating, but if no one else would... I guess I can survive for a little bit. But that plan makes better sense overall: have a bit more slow and health before building additional damage, then just build tank to live forever. | ||
Requizen
United States33802 Posts
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phyvo
United States5635 Posts
On August 16 2012 22:20 Offhand wrote: The difference is someone calling you an "unranked scrub" as opposed to a "1k scrub", the ragers are the same and you will get shit talked regardless so I dunno why they can't bother to publically display your ELO. Since I've seen people pull up lolking mid-game to troll people, I don't think their system is working. No one can complain "unranked scrub" if they themselves are unranked, only if they are ranked. Lolking is way too new to have anything to do with the current system which has been this way since S1. But, going back to Ziz's comment, see what I'm doing here ? I'm finding reasons for Riot's policy that actually make sense regardless of whether or not Riot's policy is actually correct. I try to understand what their position might be even if I disagree. I think this is more productive than assuming malevolent intent, even in jest, and so far it's always been closer to the truth. | ||
Slusher
United States19143 Posts
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Seuss
United States10536 Posts
I am in no way suggesting this solely for my own amusement as the forums explode in rage. | ||
Zizoz
United States232 Posts
On August 16 2012 20:44 phyvo wrote: I'm not sure why you're picking on Riot when it's obvious that the community would be the ones shaming people. You can disagree with their decision but you don't need to make up bogus reasons for them doing it. Sorry-- I didn't mean that very seriously. I guess it came across wrong. | ||
wei2coolman
United States60033 Posts
This is a pretty ideal situation though... I much prefer a smoother build progression, so I favor 1dblade->brutalizer->phage->sheen->zeal (or wit's)->triforce->(wit's or hexdrinker)->randuins->black cleaver->ghostblade. Though, Jayce has no sustain, his strength is his ability do a lot of burst damage, and offering enough tankiness to survive long enough to get through a few rotations of spells. As far as playstyle is concerned, req is pretty much right. Try and extend the teamfight into a poke battle, and hopefully jayce's superior poke give advantage. Also, with your speed gate, you can either kite, or have your main initiator, initiate~ Never initiate~, Jayce offers no solid CC that justifies starting a teamfight. Upon teamfight, it's all about damage efficiency. So you generally want to roll through your ranged combo, should probably be hitting anyone that's trying to get at your carry, so usually it'll end up being used on the enemy bruiser/tanks. Then change, dunk on nearest squishy, but don't chase far. Generally you blow through your melee combo fairly quickly as well, be sure when using your E, use it like an Ali headbutt, so you can reposition enemy players into your team, so you can either use it to peel for your carry, or smack the enemy carry into your team for easier targeting. Keep switching back and forth, and you'll melt through everyone fast enough. | ||
Offhand
United States1869 Posts
On August 16 2012 22:40 AsmodeusXI wrote: Regarding Jayce: has anyone played him enough to start having opinions on builds for him? I remember earlier boots3 -> 2xDBlades -> BT was mentioned, but I was finding that made me REALLY squishy. I was trying to get TForce after the DBlades instead (if I got them at all) and felt a lot more solid overall. Past that it was GA, etc. What are other people trying on him? Also, what do you find your role in teamfights to be? I feel SUPER useful with his poke, the free Shurelya's, and all that, but once the fight actually breaks out, I'm not entirely sure what to do. I imagine it's something along of the lines of all bruiser stuff, i.e. Go Hammer -> Jump on carry, but it never seemed super effective. That being said, laning is a joke with him. RQE run away R shoot face so gewd. Oh, and the highlight of the above combo is doing it on a Garen. RQ-in, he spins, you E-punt him, he's still spinning. HUEHUEHUEHUE. I always go Glacial or mercs/hex after BT, if I didn't already make them. To be honest, the only part about TriForce I really miss is the phage proc, so going phage for an eventual mallet seems pretty good too. Final build is mercs, BT, FM, FH, MoM, and a situational item (usually GA). Jayce just has too much rediculous AD scaling on his abilities to spend a damage item slot on TriForce. On August 16 2012 23:06 phyvo wrote: No one can complain "unranked scrub" if they themselves are unranked, only if they are ranked. You would think that, but this is soloQ we're talking about. >.> | ||
phyvo
United States5635 Posts
On August 16 2012 23:54 Zizoz wrote: Sorry-- I didn't mean that very seriously. I guess it came across wrong. NP man. I probably shouldn't have taken it very seriously since people make posts like that all the time, but I've been off the internet for awhile so my sarcasm detection isn't the greatest. | ||
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AsmodeusXI
United States15536 Posts
On August 17 2012 00:06 phyvo wrote: NP man. I probably shouldn't have taken it very seriously since people make posts like that all the time, but I've been off the internet for awhile so my sarcasm detection isn't the greatest. Off... the internet? ...How? I don't understand. Are you okay? | ||
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