• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:06
CEST 07:06
KST 14:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy6uThermal's 2v2 Tour: $15,000 Main Event14Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple5SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
RSL Revival patreon money discussion thread #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Lambo Talks: The Future of SC2 and more... uThermal's 2v2 Tour: $15,000 Main Event
Tourneys
Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series SEL Masters #5 - Korea vs Russia (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
BW General Discussion New season has just come in ladder BSL Polish World Championship 2025 20-21 September StarCraft player reflex TE scores BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 626 users

[Patch 1.0.0.136: Lulu] General Discussion - Page 316

Forum Index > LoL General
Post a Reply
Prev 1 314 315 316 317 318 339 Next
Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
Last Edited: 2012-04-16 09:09:44
April 16 2012 09:06 GMT
#6301
On April 16 2012 17:15 iCanada wrote:
Show nested quote +
On April 16 2012 17:03 ihasaKAROT wrote:
But if you have vision in the brush it should be able to imo :/

Someone got some Rumble pointers, cant seem to win with him ever. Lasthitting with him is so much harder then any other solo top for me :s must be doing something wrong


Yeah me too, I always end up super underfarmed.

I dunno, maybe I always get counterpicked or something but every time I tried him I just... meh. If they smart they just dance around you and the vast majority of your damage useless.

i fp rumble all the time. counterpick dont mean shit with rumble. if youre better you will crush your lane and snowball. not sure what you mean by dance around you. fire is not something you can dodge lol.

if you want replays of me pooping on 2k nubs with rumble pm me.
GANDHISAUCE
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-04-16 09:12:02
April 16 2012 09:09 GMT
#6302
On April 16 2012 18:00 BlueSpace wrote:
I don't like it as well but I think the reason is again "simplicity". Cliffs, Trees, Walls... they are all the same thing in LoL while in DOTA they are very different kind of barriers.

I mean, they're not that different in other RTS games--they block vision.

Again, detectors detect up cliffs, through walls, and behind trees in SC as well, provided a unit is giving vision on the other side.

On April 16 2012 18:00 Chiharu Harukaze wrote:
FWIW, Detection vision is treated separately from regular vision and uses separate LoS calculations from regular LoS. So that's why Oracle users have to facecheck the brush to see the ward, even if everyone else is sitting in it.

Is this worth changing? Seems to me it's make Baron clearing and stuff much too easy and encourage ward spam but idk. Haven't actually thought about it.

The biggest possible consequence I can think of is that it might affect the Blue/Purple balance quite a bit, as an oracle's holder could clean wards inside the baron pit by standing on the other side of the wall, and tossing a green ward inside the pit to give vision.
Moderator
JackDino
Profile Joined July 2010
Gabon6219 Posts
April 16 2012 09:14 GMT
#6303
On April 16 2012 18:09 TheYango wrote:
Show nested quote +
On April 16 2012 18:00 BlueSpace wrote:
I don't like it as well but I think the reason is again "simplicity". Cliffs, Trees, Walls... they are all the same thing in LoL while in DOTA they are very different kind of barriers.

I mean, they're not that different in other RTS games--they block vision.

Again, detectors detect up cliffs, through walls, and behind trees in SC as well, provided a unit is giving vision on the other side.

Show nested quote +
On April 16 2012 18:00 Chiharu Harukaze wrote:
FWIW, Detection vision is treated separately from regular vision and uses separate LoS calculations from regular LoS. So that's why Oracle users have to facecheck the brush to see the ward, even if everyone else is sitting in it.

Is this worth changing? Seems to me it's make Baron clearing and stuff much too easy and encourage ward spam but idk. Haven't actually thought about it.

The biggest possible consequence I can think of is that it might affect the Blue/Purple balance quite a bit, as an oracle's holder could clean wards inside the baron pit by standing on the other side of the wall, and tossing a green ward inside the pit to give vision.

That's not such a big deal, might aswell toss a pinky in it and clear it the same way.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
TheYango
Profile Joined September 2008
United States47024 Posts
April 16 2012 09:15 GMT
#6304
On April 16 2012 18:14 JackDino wrote:
That's not such a big deal, might aswell toss a pinky in it and clear it the same way.

Well yes, but if you're engaged in the process of clearing/trading wards in the Baron pit, being able to do it safely for 50 gold less every time could be quite significant.
Moderator
iCanada
Profile Joined August 2010
Canada10660 Posts
April 16 2012 09:26 GMT
#6305
On April 16 2012 18:06 De4ngus wrote:
Show nested quote +
On April 16 2012 17:15 iCanada wrote:
On April 16 2012 17:03 ihasaKAROT wrote:
But if you have vision in the brush it should be able to imo :/

Someone got some Rumble pointers, cant seem to win with him ever. Lasthitting with him is so much harder then any other solo top for me :s must be doing something wrong


Yeah me too, I always end up super underfarmed.

I dunno, maybe I always get counterpicked or something but every time I tried him I just... meh. If they smart they just dance around you and the vast majority of your damage useless.

i fp rumble all the time. counterpick dont mean shit with rumble. if youre better you will crush your lane and snowball. not sure what you mean by dance around you. fire is not something you can dodge lol.

if you want replays of me pooping on 2k nubs with rumble pm me.


Eh, I've come to terms with the fact that I suck at Rumble. I stick to Riven, Shyvana, and Olaf.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
April 16 2012 09:27 GMT
#6306
On April 16 2012 18:00 BlueSpace wrote:
Show nested quote +
On April 16 2012 17:57 TheYango wrote:
On April 16 2012 17:45 Gorsameth wrote:
A pink ward only reveals the area the ward itself can see. the vision you grant by walking into a bush next to the pink ward is irrelevent.

Same way someone with Oracles standing outside a bush and his ally standing inside a bush with an enemy ward in it wont reveal the ward because the person with Oracle doesnt have vision of it.

TBH I can understand why someone would think otherwise--Riot broke with convention established in other RTS games and in DotA (if you have a Missile Turret or Photon Cannon on low ground, it can detect on high ground if other units give it vision, even though the Turret/Cannon itself doesn't have vision on the high ground).

It's another one of those little things that Riot changed from convention for no really discernible reason, as the effect it has on gameplay is fairly minor.

I don't like it as well but I think the reason is again "simplicity". Cliffs, Trees, Walls... they are all the same thing in LoL while in DOTA they are very different kind of barriers.


they arent completely the same. smaller walls offer ways to move through them as some op heroes. but ye, they are all basically the same.

champs with mobility too stronk ;/
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
April 16 2012 09:48 GMT
#6307
On April 16 2012 18:26 iCanada wrote:
Show nested quote +
On April 16 2012 18:06 De4ngus wrote:
On April 16 2012 17:15 iCanada wrote:
On April 16 2012 17:03 ihasaKAROT wrote:
But if you have vision in the brush it should be able to imo :/

Someone got some Rumble pointers, cant seem to win with him ever. Lasthitting with him is so much harder then any other solo top for me :s must be doing something wrong


Yeah me too, I always end up super underfarmed.

I dunno, maybe I always get counterpicked or something but every time I tried him I just... meh. If they smart they just dance around you and the vast majority of your damage useless.

i fp rumble all the time. counterpick dont mean shit with rumble. if youre better you will crush your lane and snowball. not sure what you mean by dance around you. fire is not something you can dodge lol.

if you want replays of me pooping on 2k nubs with rumble pm me.


Eh, I've come to terms with the fact that I suck at Rumble. I stick to Riven, Shyvana, and Olaf.


Renekton Yorick and Olaf for me, but I want Rumble in my top champs
KCCO!
Alaric
Profile Joined November 2009
France45622 Posts
April 16 2012 09:54 GMT
#6308
On April 16 2012 18:27 turdburgler wrote:
Show nested quote +
On April 16 2012 18:00 BlueSpace wrote:
On April 16 2012 17:57 TheYango wrote:
On April 16 2012 17:45 Gorsameth wrote:
A pink ward only reveals the area the ward itself can see. the vision you grant by walking into a bush next to the pink ward is irrelevent.

Same way someone with Oracles standing outside a bush and his ally standing inside a bush with an enemy ward in it wont reveal the ward because the person with Oracle doesnt have vision of it.

TBH I can understand why someone would think otherwise--Riot broke with convention established in other RTS games and in DotA (if you have a Missile Turret or Photon Cannon on low ground, it can detect on high ground if other units give it vision, even though the Turret/Cannon itself doesn't have vision on the high ground).

It's another one of those little things that Riot changed from convention for no really discernible reason, as the effect it has on gameplay is fairly minor.

I don't like it as well but I think the reason is again "simplicity". Cliffs, Trees, Walls... they are all the same thing in LoL while in DOTA they are very different kind of barriers.


they arent completely the same. smaller walls offer ways to move through them as some op heroes. but ye, they are all basically the same.

champs with mobility too stronk ;/


Cf. spots where Nautilus Q goes through the wall instead of hooking you to it.
Cant take LMS hipsters serious.
BlueSpace
Profile Joined May 2011
Germany2182 Posts
Last Edited: 2012-04-16 10:09:56
April 16 2012 10:09 GMT
#6309
On April 16 2012 18:09 TheYango wrote:
Show nested quote +
On April 16 2012 18:00 BlueSpace wrote:
I don't like it as well but I think the reason is again "simplicity". Cliffs, Trees, Walls... they are all the same thing in LoL while in DOTA they are very different kind of barriers.

I mean, they're not that different in other RTS games--they block vision.

Again, detectors detect up cliffs, through walls, and behind trees in SC as well, provided a unit is giving vision on the other side.


High ground gives vision to low ground but not the other way around in SC2. So dividing something by high/low or a wall is a huge difference while in lol it doesn't matter at all. So I would disagree. This entire mechanic is not present in lol. Cliffs are thin walls and there is no high/low ground in lol despite some sort of graphics that might make you believe otherwise.

EDIT: Sorry messed up the quotes -.-
Probe1: "Because people are opinionated and love to share their thoughts. Then they read someone else agree with them and get their opinion confused with fact."
Akinokaze
Profile Joined March 2011
Australia326 Posts
April 16 2012 10:18 GMT
#6310
Just found this on wallbase

http://wallbase.cc/wallpaper/1841630

In the Emperor we trust
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 16 2012 11:01 GMT
#6311
Why is viewers from SV stream seems much lower than before IPL4. I though the second place at IPL was pretty good? They would have won the whole thing in another day.
Terran
R04R
Profile Joined March 2009
United States1631 Posts
April 16 2012 11:30 GMT
#6312
Cause TSM got 1st, and they're the ones getting the most viewership right now. 7-15k easy, 20 even
ô¿ô
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
Last Edited: 2012-04-16 11:47:20
April 16 2012 11:46 GMT
#6313
is there a way to know when will the buff pop out again after its being taken? I mean specific timing not just by looking at minimap

blue buff
red buff
dragon
baron
and neutral creeps
Takkara
Profile Blog Joined April 2010
United States2503 Posts
April 16 2012 11:48 GMT
#6314
On April 16 2012 20:01 Caphe wrote:
Why is viewers from SV stream seems much lower than before IPL4. I though the second place at IPL was pretty good? They would have won the whole thing in another day.


CLG for a while was not streaming consistently, during which their viewers latched onto other channels. If they keep consistently streaming for a while their viewers will come back. TSM numbers are so high because you can count on them being on every single day. In a similar way, that's one of the reasons Guardsman Bob's numbers stay so high as well.
Gee gee gee gee baby baby baby
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 16 2012 11:58 GMT
#6315
On April 16 2012 20:46 justiceknight wrote:
is there a way to know when will the buff pop out again after its being taken? I mean specific timing not just by looking at minimap

blue buff
red buff
dragon
baron
and neutral creeps

Buff camps spawn 5 minutes after clear
Dragon 6
Baron 7

Netral camps spawn every 5 seconds (NOT REALLY BUT IT SURE FEELS THAT WAY)
A backwards poet writes inverse.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 16 2012 12:00 GMT
#6316
On April 16 2012 20:46 justiceknight wrote:
is there a way to know when will the buff pop out again after its being taken? I mean specific timing not just by looking at minimap

blue buff
red buff
dragon
baron
and neutral creeps


Blue and red respawn after five minutes, dragon six, and Baron seven.

Golems and Wolves respawn after a minute, and wraiths are 50 seconds.
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
April 16 2012 12:06 GMT
#6317
On April 16 2012 20:01 Caphe wrote:
Why is viewers from SV stream seems much lower than before IPL4. I though the second place at IPL was pretty good? They would have won the whole thing if it wasn't for SV.


Fixed.
HS: cascades#1595 || LoL: stoppin
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2012-04-16 12:42:44
April 16 2012 12:42 GMT
#6318
On April 16 2012 20:46 justiceknight wrote:
is there a way to know when will the buff pop out again after its being taken? I mean specific timing not just by looking at minimap

blue buff
red buff
dragon
baron
and neutral creeps

Wherever the enemy starts: 7:15 ish for the buff camp respawn, with the second buff being ~ a minute after.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
miicah
Profile Joined February 2011
Australia2470 Posts
Last Edited: 2012-04-16 13:14:40
April 16 2012 13:13 GMT
#6319
On April 16 2012 21:42 Two_DoWn wrote:
Show nested quote +
On April 16 2012 20:46 justiceknight wrote:
is there a way to know when will the buff pop out again after its being taken? I mean specific timing not just by looking at minimap

blue buff
red buff
dragon
baron
and neutral creeps

Wherever the enemy starts: 7:15 ish for the buff camp respawn, with the second buff being ~ a minute after.


I think you mean 7:55 (actually they could never kill it in 0 seconds, so 2nd blue/red is usually at around 8:00)
@miicah88
jadoth
Profile Joined December 2011
694 Posts
April 16 2012 13:16 GMT
#6320
On April 16 2012 22:13 miicah wrote:
Show nested quote +
On April 16 2012 21:42 Two_DoWn wrote:
On April 16 2012 20:46 justiceknight wrote:
is there a way to know when will the buff pop out again after its being taken? I mean specific timing not just by looking at minimap

blue buff
red buff
dragon
baron
and neutral creeps

Wherever the enemy starts: 7:15 ish for the buff camp respawn, with the second buff being ~ a minute after.


I think you mean 7:55 (actually they could never kill it in 0 seconds, so 2nd blue/red is usually at around 8:00)


1:55 + 5:00 = 6:55
Prev 1 314 315 316 317 318 339 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #16
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 183
Creator 29
StarCraft: Brood War
PianO 279
ggaemo 243
JulyZerg 153
Aegong 72
Shine 68
sorry 61
Snow 58
ajuk12(nOOB) 13
yabsab 12
Bale 10
[ Show more ]
Icarus 6
Dota 2
monkeys_forever970
League of Legends
JimRising 655
Counter-Strike
Stewie2K559
m0e_tv33
semphis_17
Super Smash Bros
Mew2King146
Other Games
summit1g8962
shahzam614
C9.Mang0508
WinterStarcraft479
Maynarde163
NeuroSwarm61
Organizations
Other Games
gamesdonequick1241
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH339
• practicex 152
• davetesta52
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1120
• Stunt297
Upcoming Events
The PondCast
4h 54m
WardiTV Summer Champion…
5h 54m
Replay Cast
18h 54m
LiuLi Cup
1d 5h
BSL Team Wars
1d 13h
Team Hawk vs Team Sziky
Online Event
2 days
SC Evo League
2 days
uThermal 2v2 Circuit
2 days
CSO Contender
2 days
[BSL 2025] Weekly
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Summer Champion…
3 days
SC Evo League
3 days
uThermal 2v2 Circuit
3 days
BSL Team Wars
3 days
Team Dewalt vs Team Bonyth
Afreeca Starleague
4 days
Sharp vs Ample
Larva vs Stork
Wardi Open
4 days
RotterdaM Event
4 days
Replay Cast
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
5 days
Afreeca Starleague
6 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 1
ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.