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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks! |
On April 16 2012 12:45 sob3k wrote:Show nested quote +On April 16 2012 12:32 Parnage wrote:On April 16 2012 11:41 Requizen wrote: Don't you hate it when there's a champ you think is cool, but you can't play them worth crap?
I'm looking at you, Graves and Viktor. Morde looks so metal and awesome yet I can't play him worth a damn. I find the trick is pressing E, then if there are still enemies press E again, in drastic situations press R, and then E several more times. In lane, try pressing E. If an enemy is harassing or zoning you, a few presses of E should get that CS and help you survive. If you are trying to be aggressive, liberal application of the E key is your best friend. Watch out though, all that pushing can get you ganked, if this happens you will have to press E, and then press E again and again and again until the situation has resolved. Good luck brave warrior.
So wait... You're telling me to max W first?
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On April 16 2012 15:39 Seuss wrote: You guys seriously have never run into a lane bush and thought, "Wtf, why am I attacking those nearby minions?"
I am astounded. I always click around when I'm close to enemies so that I don't start autoattacking >.<
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The reverse also works; if all your minions die and the enemy minions start attacking you while you're in the bush it's pretty obviously warded.
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On April 16 2012 14:17 Craton wrote: I wouldn't get you hopes up too much. We wrote it like 3 months ago and the whole thing is really behind so I dunno when/if it'll get posted.
Support is good to go.
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Wow. Learn something new I guess.
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Same thing. And even if I sometimes noticed as support "Meh, need to press S or I'll start autoing while I type and mess up my carry's cs" it never occured to me that it only did it in some cases.
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On April 16 2012 16:02 miicah wrote: The reverse also works; if all your minions die and the enemy minions start attacking you while you're in the bush it's pretty obviously warded. That I knew.
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On April 16 2012 15:49 HazMat wrote:Show nested quote +On April 16 2012 15:39 Seuss wrote: You guys seriously have never run into a lane bush and thought, "Wtf, why am I attacking those nearby minions?"
I am astounded. I always click around when I'm close to enemies so that I don't start autoattacking >.<
Yeah, standing still in a bush also makes you more susceptible to being hit by skill shots, giving away your positiona nd taking unnecessary damage.
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as long as you are paying attention standing still should not make you any more susceptible to skill shots.
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On April 16 2012 16:08 jadoth wrote: as long as you are paying attention standing still should not make you any more susceptible to skill shots.
Well I was really only thinking in terms of supports.
When you're zoning as a support, which is the main time that the concept previously stated comes up in, you are vulnerable to skill shots because you lose your creep wave as a buffer.
But in general, it's just easier to hit a stationary target than one that is moving unpredictably, plus if they have vision of and you are aware of this fact, you can play mind games by baiting out their skill-shots to waste their mana and divide their attention from last hitting. Theoretically speaking, most skill-shots by an AD are dodge able if you are always looking at the enemy AD since there is travel time on those skill-shots, but even that is going to be dependent on your ping/reflexes. Also some AD skill shots are difficult to dodge in this way (Urgot E, Kog R) since they do damage in an AoE, giving you less margin for error.
This is besides the fact that, as a support, if you are in that position anyway, you should be moving around anyway to be as aggressive/annoying/distracting as possible.
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Ive just run into the most annoying fact :-(
2 pink wards on river, one hugging that corner from tribrush - dragon. One in the bit of brush by lane.
The one in the brush will pick up and display the one on the corner so it can be destroyed, but not the other way around, because its classed as "in the brush" even if you give vision there...That sucks ass.
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Korea (South)11232 Posts
On April 16 2012 16:40 Capped wrote: Ive just run into the most annoying fact :-(
2 pink wards on river, one hugging that corner from tribrush - dragon. One in the bit of brush by lane.
The one in the brush will pick up and display the one on the corner so it can be destroyed, but not the other way around, because its classed as "in the brush" even if you give vision there...That sucks ass.
working as intended? something outside of the brush can not see something inside the bush? oO
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But if you have vision in the brush it should be able to imo :/
Someone got some Rumble pointers, cant seem to win with him ever. Lasthitting with him is so much harder then any other solo top for me :s must be doing something wrong
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rumble does a lot more damage while over heated than you'd think. that's pretty much all i remember from playing him the few times that i did lol
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On April 16 2012 16:40 Capped wrote: Ive just run into the most annoying fact :-(
2 pink wards on river, one hugging that corner from tribrush - dragon. One in the bit of brush by lane.
The one in the brush will pick up and display the one on the corner so it can be destroyed, but not the other way around, because its classed as "in the brush" even if you give vision there...That sucks ass.
If you have a pink ward in one brush and the enemy has a ward in another brush in range of the pink ward, you can't kill it either. Applies mostly to the brushes near mid. Also if you have vision on a brush but are not inside it, and you carry an oracles, you still won't see a ward in the brush. Apparently brushes act as a "line of detection"-blocker. I don't know how it is for stealthed champs, though.
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On April 16 2012 17:03 ihasaKAROT wrote: But if you have vision in the brush it should be able to imo :/
Someone got some Rumble pointers, cant seem to win with him ever. Lasthitting with him is so much harder then any other solo top for me :s must be doing something wrong
Yeah me too, I always end up super underfarmed.
I dunno, maybe I always get counterpicked or something but every time I tried him I just... meh. If they smart they just dance around you and the vast majority of your damage useless.
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On April 16 2012 16:40 Capped wrote: Ive just run into the most annoying fact :-(
2 pink wards on river, one hugging that corner from tribrush - dragon. One in the bit of brush by lane.
The one in the brush will pick up and display the one on the corner so it can be destroyed, but not the other way around, because its classed as "in the brush" even if you give vision there...That sucks ass.
A pink ward only reveals the area the ward itself can see. the vision you grant by walking into a bush next to the pink ward is irrelevent.
Same way someone with Oracles standing outside a bush and his ally standing inside a bush with an enemy ward in it wont reveal the ward because the person with Oracle doesnt have vision of it.
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United States47024 Posts
On April 16 2012 17:45 Gorsameth wrote: A pink ward only reveals the area the ward itself can see. the vision you grant by walking into a bush next to the pink ward is irrelevent.
Same way someone with Oracles standing outside a bush and his ally standing inside a bush with an enemy ward in it wont reveal the ward because the person with Oracle doesnt have vision of it. TBH I can understand why someone would think otherwise--Riot broke with convention established in other RTS games and in DotA (if you have a Missile Turret or Photon Cannon on low ground, it can detect on high ground if other units give it vision, even though the Turret/Cannon itself doesn't have vision on the high ground).
It's another one of those little things that Riot changed from convention for no really discernible reason, as the effect it has on gameplay is fairly minor.
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FWIW, Detection vision is treated separately from regular vision and uses separate LoS calculations from regular LoS. So that's why Oracle users have to facecheck the brush to see the ward, even if everyone else is sitting in it.
Is this worth changing? Seems to me it's make Baron clearing and stuff much too easy and encourage ward spam but idk. Haven't actually thought about it.
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On April 16 2012 17:57 TheYango wrote:Show nested quote +On April 16 2012 17:45 Gorsameth wrote: A pink ward only reveals the area the ward itself can see. the vision you grant by walking into a bush next to the pink ward is irrelevent.
Same way someone with Oracles standing outside a bush and his ally standing inside a bush with an enemy ward in it wont reveal the ward because the person with Oracle doesnt have vision of it. TBH I can understand why someone would think otherwise--Riot broke with convention established in other RTS games and in DotA (if you have a Missile Turret or Photon Cannon on low ground, it can detect on high ground if other units give it vision, even though the Turret/Cannon itself doesn't have vision on the high ground). It's another one of those little things that Riot changed from convention for no really discernible reason, as the effect it has on gameplay is fairly minor. I don't like it as well but I think the reason is again "simplicity". Cliffs, Trees, Walls... they are all the same thing in LoL while in DOTA they are very different kind of barriers.
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