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[Patch 1.0.0.130: Volibear] General Discussion - Page 195

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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
December 12 2011 08:14 GMT
#3881
The problem with Starks is that while it gives great sustain, it cost so much and gives so little general survivability in a straight up fight (cant build it first), that by the time you would get one the laning phase is over and the sustain isn't nearly as useful.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 12 2011 08:18 GMT
#3882
It's still good when you're running around doing nothing which happens a lot after the laning phase.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 12 2011 08:29 GMT
#3883
On December 12 2011 17:14 sob3k wrote:
The problem with Starks is that while it gives great sustain, it cost so much and gives so little general survivability in a straight up fight (cant build it first), that by the time you would get one the laning phase is over and the sustain isn't nearly as useful.

This sure has never been a problem for me. And I build Stark's on supports a lot. It doesn't give you protection against burst, but it makes your allies never die.
If you have a good reason to disagree with the above, please tell me. Thank you.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
December 12 2011 08:40 GMT
#3884
Yeah you need to actually be good with support and not get caught with poor positioning if you build starks on support :p
Otherwise you're so squishy you straight up die.
"Your full potential does not matter if you do not use all 100% of it."
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-12-12 09:29:26
December 12 2011 08:40 GMT
#3885
Well I mean, the biggest issue I see with starks is that ideally you'd want it on a support, but the number of times a support is going to save up 1050 for a recurve bow or 1750 to go straight from emblem to starks is extremely rare. Furthermore, emblem itself isn't very attractive seeing how over half of the 800g cost of emblem is for the 17% lifesteal which is more or less worthless on a support. If the reblance Emblem to give more hp/5 and less lifesteal I can definitely see a surge of more emblems/starks in competitive play.

That being said, it should be taken more often on bruisers in competitive play. Nothing on Starks is wasted for an AD bruiser and it will benefit your range AD as well. The build-up to starks also isnt that bad either. Emblem is good for lane sustain and recurve can be nice for more deeps. Wriggles is taken much more often for the lane sustain, but I can definitely see Emblem trumping Wriggles in terms of sustain. Wriggles gives 30 armor, 23 AD, 15% lifesteal, and the ward for 1600g. Emblem gives 10 hp/5, 17% lifesteal for 800g. For half the price of wriggles, you get more lifesteal and hp/5.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 12 2011 09:20 GMT
#3886
On December 12 2011 17:40 BlackPaladin wrote:
Yeah you need to actually be good with support and not get caught with poor positioning if you build starks on support :p
Otherwise you're so squishy you straight up die.

supports are so squishy they straight up die anyway though.

been getting starks recently on my supports or atleast emblem, its fairly good imo
Artillery spawned from the forges of Hell
starfries
Profile Blog Joined July 2009
Canada3508 Posts
December 12 2011 09:24 GMT
#3887
On December 12 2011 17:40 Ryuu314 wrote:
That being said, it should be taken more often on bruisers in competitive play. Nothing on Starks is wasted for an AD bruiser and it will benefit your range AD as well. The build-up to starks also isnt that bad either. Emblem is good for lane sustain and recurve can be nice for more deeps. Wriggles is taken much more often for the lane sustain, but I can definitely see Emblem trumping Wriggles. Wriggles gives 30 armor, 23 AD, 15% lifesteal, and the ward for 1600g. Emblem gives 10 hp/5, 17% lifesteal for 800g. For half the price of wriggles, you get more lifesteal and hp/5.

actually that sounds quite nice, especially on someone like Irelia who really likes attack speed. it's a little awkward though since I really like opening cloth/5.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 12 2011 09:28 GMT
#3888
On December 12 2011 18:24 starfries wrote:
Show nested quote +
On December 12 2011 17:40 Ryuu314 wrote:
That being said, it should be taken more often on bruisers in competitive play. Nothing on Starks is wasted for an AD bruiser and it will benefit your range AD as well. The build-up to starks also isnt that bad either. Emblem is good for lane sustain and recurve can be nice for more deeps. Wriggles is taken much more often for the lane sustain, but I can definitely see Emblem trumping Wriggles. Wriggles gives 30 armor, 23 AD, 15% lifesteal, and the ward for 1600g. Emblem gives 10 hp/5, 17% lifesteal for 800g. For half the price of wriggles, you get more lifesteal and hp/5.

actually that sounds quite nice, especially on someone like Irelia who really likes attack speed. it's a little awkward though since I really like opening cloth/5.

Well currently cloth/5 can be followed up into mercs, esp. on irelia since she has innate cc reduction anyways. After dodge removal I have no idea.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 12 2011 09:36 GMT
#3889
Wriggles is better because it gives you damage and armour, it's not bad to get stark's later though.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 12 2011 09:38 GMT
#3890
On December 12 2011 18:20 arb wrote:
Show nested quote +
On December 12 2011 17:40 BlackPaladin wrote:
Yeah you need to actually be good with support and not get caught with poor positioning if you build starks on support :p
Otherwise you're so squishy you straight up die.

supports are so squishy they straight up die anyway though.

been getting starks recently on my supports or atleast emblem, its fairly good imo

I tend to build tanky-support, mostly because it's the best way to get the most utility out of support imo. Support with sustain is much better than a support that lasts only 1 second.
Ranuins/AOTL/Abyssal scepter. Warmogs if I can afford it.
liftlift > tsm
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 12 2011 09:39 GMT
#3891
On December 12 2011 18:38 wei2coolman wrote:
Show nested quote +
On December 12 2011 18:20 arb wrote:
On December 12 2011 17:40 BlackPaladin wrote:
Yeah you need to actually be good with support and not get caught with poor positioning if you build starks on support :p
Otherwise you're so squishy you straight up die.

supports are so squishy they straight up die anyway though.

been getting starks recently on my supports or atleast emblem, its fairly good imo

I tend to build tanky-support, mostly because it's the best way to get the most utility out of support imo. Support with sustain is much better than a support that lasts only 1 second.
Ranuins/AOTL/Abyssal scepter. Warmogs if I can afford it.

So you're taking a solo lane and not buying any wards?
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 12 2011 10:21 GMT
#3892
On December 12 2011 18:38 wei2coolman wrote:
Show nested quote +
On December 12 2011 18:20 arb wrote:
On December 12 2011 17:40 BlackPaladin wrote:
Yeah you need to actually be good with support and not get caught with poor positioning if you build starks on support :p
Otherwise you're so squishy you straight up die.

supports are so squishy they straight up die anyway though.

been getting starks recently on my supports or atleast emblem, its fairly good imo

I tend to build tanky-support, mostly because it's the best way to get the most utility out of support imo. Support with sustain is much better than a support that lasts only 1 second.
Ranuins/AOTL/Abyssal scepter. Warmogs if I can afford it.

You have not yet understood the concept "support".

1) A good support is a champ that is effective without a lot of gold and levels.
2) A good support funnels most of his gold and possibly some experience away from himself and towards the team.

That's pretty much it. Buying wards is just a way to achieve 2), running CV is not actually directly related to playing a support, making calls or taking timers is not related to playing support at all.

Some examples how to achieve 1)
Champs with lots of CC and high base values on skills are naturally fit for supports. Janna for example is mostly a ton of CC, and an AD buff that doesn't scale. Items barely do anything. Soraka has high base values on her heals and especially on the Armor buff.
Some champs need to be played in a special way to be fit as supports. Nunu for example can be a great support if the enemy anti-carries are all autoattackers; he just sits next to the ranged AD and snowballs any dangerous targets. His ult is just used for the slow as well. A non-support nunu would typically try to kill the enemy ranged AD or land a big ult, you can't do that as support Nunu. Maokai is another potential support similar to Nunu.
LeBlanc can be played as a support because she mainly has her earlygame, and that earlygame is pretty damn strong without any gold. Lategame she is even weaker than usual, though. But she still has enough mobility and burst damage to finish people off after they took some damage. She doesn't need a lot of gold to kill a ranged AD at 30% HP.

Some examples how to achieve 2)
Don't take a cs if your allies can get it.
Don't take a kill if it is absolutely clear and safe to wait for someone else to take it.
Buy wards so that your allies don't have to.
Buy aura items or Shurelya's Reverie.

Why are supports running CV? (not that they still should, but that's a different issue)
not much gold for defense items => most supports are squishy => most supports position relatively safely. That makes combat summoners less effective on them.
buy wards for team => need to check brushes before you can go there and ward => convenient to have CV.


Notice that "buy gold/10 items" does not follow from either of these 2 rules.
If you have a good reason to disagree with the above, please tell me. Thank you.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2011-12-12 11:25:44
December 12 2011 11:25 GMT
#3893
All this just reminds me how good Orianna support is :o

2 very long ranged CC, very good pokes early, and a shield/armour MR buff.
The legend of Darien lives on
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 12 2011 11:32 GMT
#3894
On December 12 2011 20:25 mr_tolkien wrote:
All this just reminds me how good Orianna support is :o

2 very long ranged CC, very good pokes early, and a shield/armour MR buff.

I dont like ori support cause her base values aren't amazing. the cc is superb, but they're more or less soft cc and the hard cc of janna/ali/taric are arguably much better. not only that but she's a mana whore; philo stone/shurelias wont be nearly enough for her mana needs and as support you're not gonna get blue buff nor have enough gold to really itemize for mana outside of maybe a tear, catalyst tops. Even then you're probably still going to have mana problems w/out blue.
Shiv.
Profile Joined January 2011
3534 Posts
December 12 2011 12:39 GMT
#3895
On December 12 2011 12:18 Bwaaaa wrote:
Ok so I got thinking last night about what is the best start for a standard ap caster like annie or brand so I listed the 4 standard starts below.

3 Doran's Rings

Gold: 1425
Stats: 300 health, 45 ap, 15 mp5 and 3 item slots.

4 Doran's Rings

Gold: 1900
Stats: 400 health, 60ap, 20mp5 and 4 item slots.

ROA

Gold: 3035
Stats: 450+180 health, 525+200 mana, 60+20ap, 250 health and 200 mana restored on each lvl and 1 item slot.

Morello's Evil Tome

Gold: 2350
Stats: 75ap, 12mp5, 20% cdr and 1 item slot.

Take what you will from the stats, I have no real idea why I just did that.

I know I'm probably late to the party (just trying to catch up what happened in GD last night and I'm replying before actually finishing to do so), but AT LEAST 2 examples of this are not standard in my book. 4 Doran's is basically never seen, just because it takes up too much slots and delays your actualy items by such a significant amount. Morello's is basically never seen on AP Carries, because blue buff+blue elixir pretty much caps CDR, so a lot of stats on Morello's would be wasted. RoA is good, but I think there's a limited amount of APs who make better use of it than of Rabadon's.

For what it's worth, I think the most standard start for casters is Boots 3 Pots -> 2 Doran's -> Sorc Shoes -> Deathcap.
currently rooting for myself.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 12 2011 13:05 GMT
#3896
On December 12 2011 20:32 Ryuu314 wrote:
Show nested quote +
On December 12 2011 20:25 mr_tolkien wrote:
All this just reminds me how good Orianna support is :o

2 very long ranged CC, very good pokes early, and a shield/armour MR buff.

I dont like ori support cause her base values aren't amazing. the cc is superb, but they're more or less soft cc and the hard cc of janna/ali/taric are arguably much better. not only that but she's a mana whore; philo stone/shurelias wont be nearly enough for her mana needs and as support you're not gonna get blue buff nor have enough gold to really itemize for mana outside of maybe a tear, catalyst tops. Even then you're probably still going to have mana problems w/out blue.

Just go 6MP5/lvl and 3MP5 flat yellows and you're good to go :o

Her base damage on Q is very high btw, if you only harass with this you have absolutely no problem to shield/speed up your carry in case of fights. And her ult is just so powerful when she roams around mid/top. 850 range hard CC followed by a slow and a speed up of your teammate is just stupid, you get a kill EVERY gank if you come by a non-warded path.

Late game, she scales very well if you have a strong front lane, she has high disruptive power, and doesn't need to get in dangerous range to use it, so she doesn't need any tankiness !

She's just awesome :D
The legend of Darien lives on
epoc
Profile Joined December 2010
Finland1190 Posts
December 12 2011 13:28 GMT
#3897
Yeah I wonder too why we haven't seen orianna support much. Sure she's not as good as the regular 4 but we have seen gp and maokai so why not orianna?
seRapH
Profile Blog Joined April 2009
United States9821 Posts
December 12 2011 13:32 GMT
#3898
Ori's E passive really doesn't give all that much >_>
I imagine it'd be pretty much the same thing as a lux support.

(also there's 5 "standard" supports)
boomer hands
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
December 12 2011 13:34 GMT
#3899
On December 12 2011 22:28 epoc wrote:
Yeah I wonder too why we haven't seen orianna support much. Sure she's not as good as the regular 4 but we have seen gp and maokai so why not orianna?


GP can support with E and Q, while not being able to be ganked with W and his highest base hp ingame. Also his ult is global, wich is huge.

Orianna can speed up and slow down and shield your allys, but its just not as effective as a GP imo.

Id like to see more leona supports tho, the damage on that on lvl3 is insane (about how sick maokais lvl5 damage is)
KCCO!
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 12 2011 13:39 GMT
#3900
On December 12 2011 22:34 ihasaKAROT wrote:
Show nested quote +
On December 12 2011 22:28 epoc wrote:
Yeah I wonder too why we haven't seen orianna support much. Sure she's not as good as the regular 4 but we have seen gp and maokai so why not orianna?


GP can support with E and Q, while not being able to be ganked with W and his highest base hp ingame. Also his ult is global, wich is huge.

Orianna can speed up and slow down and shield your allys, but its just not as effective as a GP imo.

Id like to see more leona supports tho, the damage on that on lvl3 is insane (about how sick maokais lvl5 damage is)

Leona support is nice but gets hard countered by Orianna support : ball = free bushward with ZERO possibility of removing it.

I forgot to say that :D But VS Blitz/Leona, Orianna is just stupid. You can't deny them vision.
The legend of Darien lives on
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