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General Discussion Dehaka Patch - Page 7

Forum Index > Heroes of the Storm
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karazax
Profile Joined May 2010
United States3737 Posts
April 04 2016 12:34 GMT
#121
For anyone who missed it, here is the Tracer in development video:



Blizzard announced that Overwatch Origin Edition PC pre-orders will get her April 19th, and she will be on sale for everyone else on April 26th.

Foxxan
Profile Joined October 2004
Sweden3427 Posts
April 04 2016 13:21 GMT
#122
If thats the case, i probably will pre-order that game.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 04 2016 13:23 GMT
#123
On April 04 2016 21:34 karazax wrote:
For anyone who missed it, here is the Tracer in development video:

https://youtu.be/f4T1XROBtHQ

Blizzard announced that Overwatch Origin Edition PC pre-orders will get her April 19th, and she will be on sale for everyone else on April 26th.


I have pretty large reservations that Overwatch is not worth the full $60 at this point and time so I guess I'll be waiting for the 26th.

I do like the run and gun option for her though.
Leolio
Profile Joined April 2012
France633 Posts
April 04 2016 13:24 GMT
#124
I bought LotV to get Artanis, can't say it was of any use to me so I'll pass, or maybe buy her with gold.
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 04 2016 14:35 GMT
#125
I like how everyone says its 60 dollar, because most just want the extra stuff not the game.

Dunno about Illidan ... I guess he is strong now, because they buffed him to a level where he is not an instant loss if people pick direct counters to him. So I think its fine. Maybe its just me because I love playing every hero that is super good against him.
Makes drafting more fun, just imagine a world where you have to check for counters and team synergy in order to win in the draft. It would be a few horrible months, but at some point rank 1 will finally be free of people that just yolo.
Harris1st
Profile Blog Joined May 2010
Germany7142 Posts
Last Edited: 2016-04-04 15:06:11
April 04 2016 15:03 GMT
#126
On April 04 2016 22:24 Leolio wrote:
I bought LotV to get Artanis, can't say it was of any use to me so I'll pass, or maybe buy her with gold.


But Artanis was in the cheapest edition of LotV if I'm not mistaken...


EDIT: Checked it:

Standard Edition was with Artanis

Deluxe Edition was with extra mount and other stuff/ goodies
Go Serral! GG EZ for Ence. Flashbang dance FTW
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 04 2016 15:06 GMT
#127
On April 05 2016 00:03 Harris1st wrote:
Show nested quote +
On April 04 2016 22:24 Leolio wrote:
I bought LotV to get Artanis, can't say it was of any use to me so I'll pass, or maybe buy her with gold.


But Artanis was in the cheapest edition of LotV if I'm not mistaken...

He was, I got the basic 40 buck one which I was going to buy anyway and he came with it.
ETisME
Profile Blog Joined April 2011
12702 Posts
April 04 2016 15:07 GMT
#128
I play on kr server and I haven't seen Dehaka at all.
How's everyone experience with it? Too weak too strong? From my less than ten encounter, the burrow felt completely rubbish and only one spell that really excel in team fight.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
April 04 2016 15:39 GMT
#129
On April 04 2016 23:35 FeyFey wrote:
I like how everyone says its 60 dollar, because most just want the extra stuff not the game.



I don't think the extra stuff is all that significant. At least, it wasn't really a factor in me preordering the game--- that has more to do with the fact that I spend so much time on blizzard games I don't spend entertainment dollars anywhere else for the most part.
Don't Panic
Ej_
Profile Blog Joined January 2013
47656 Posts
April 04 2016 16:05 GMT
#130
On April 05 2016 00:07 ETisME wrote:
I play on kr server and I haven't seen Dehaka at all.
How's everyone experience with it? Too weak too strong? From my less than ten encounter, the burrow felt completely rubbish and only one spell that really excel in team fight.

god-tier on Dragon Shire, viable secondary tank on other maps
"Technically the dictionary has zero authority on the meaning or words" - Rodya
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 04 2016 16:53 GMT
#131
On April 05 2016 00:39 MotherFox wrote:
Show nested quote +
On April 04 2016 23:35 FeyFey wrote:
I like how everyone says its 60 dollar, because most just want the extra stuff not the game.



I don't think the extra stuff is all that significant. At least, it wasn't really a factor in me preordering the game--- that has more to do with the fact that I spend so much time on blizzard games I don't spend entertainment dollars anywhere else for the most part.

Are you me??
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
April 04 2016 16:57 GMT
#132
On April 05 2016 00:39 MotherFox wrote:
Show nested quote +
On April 04 2016 23:35 FeyFey wrote:
I like how everyone says its 60 dollar, because most just want the extra stuff not the game.



I don't think the extra stuff is all that significant. At least, it wasn't really a factor in me preordering the game--- that has more to do with the fact that I spend so much time on blizzard games I don't spend entertainment dollars anywhere else for the most part.

Are you me??
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Mnemic
Profile Joined April 2010
Botswana80 Posts
April 04 2016 18:52 GMT
#133
On April 04 2016 23:35 FeyFey wrote:
... just imagine a world where you have to check for counters and team synergy in order to win in the draft. It would be a few horrible months, but at some point rank 1 will finally be free of people that just yolo.


I have a dream.
SpiriTx13
Profile Joined January 2010
Lithuania36 Posts
April 04 2016 20:33 GMT
#134
Tracer

Abilities:

(Trait) (D) Reload

Tracer is able to execute Basic Attacks while in motion. Activate to reload all Ammo over 0.75 seconds. This trait activates automatically when player ammo reaches 0. Basic Attacks consume Ammo and add pulse bomb charges.

You can attack 10 times over 1.25 seconds, draining Ammo with every shot. Reload sets your Ammo to full.
(Q) Blink

Quickly dash toward target location. Includes 3 charges.

6 second cooldown per charge
(W) Melee

Deal damage to an enemy, prioritizing the nearest enemy Hero. Hitting non-Heroes grants 5 Pulse Bomb charges. Hitting Heroes grants 10 Pulse Bomb charges.

8 second cooldown
(E) Recall

Returns player to the position they were 3 seconds ago. Also refills Ammo and cleanses negative status effects.

Comes with 1 second of invulnerability while it casts
24 second cooldown
(R) Pulse Bomb

Attaches a bomb to the first target hit, dealing damage in an area, or 2x damage to the primary target.

Dealing damage charges this ability
Costs 100 charges to cast
Holds maximum of 100 charges
Pulse Bomb is available to cast from level 1. Instead of a second heroic, at level 10, Tracer can pick talents to modify

Pulse Bomb in the following ways:

Sticky Bomb: Increase the radius by 50%, and enemies hit are slowed by 60% for 3 seconds
Quantum Spike: Pulse Bomb no longer does damage in an area, but deals additional damage to a single target equal to 15% of their Maximum Health
Pulse Rounds: The range of Pulse Bomb is doubled, and Basic Attacks versus Heroes give 50% more charges to Pulse Bomb
Talents:

Level 4

Parting Gift: Recall leaves behind 3 bombs that deal 250 damage each to different targets.
Is That a Health Pack?!: Increases Regeneration Globe and Healing Fountain healing by 100%.
Untouchable: Takedowns increase your Basic Attack damage by 2% up to 30%. These bonuses are lost on death.
Level 7

Jumper: Increases Blink’s charges by 1.
Bullet Time: Basic Attacks lower the cooldown of Blink by 0.1 seconds.
Spatial Echo: Using Recall grants 2 charges of Blink.
Level 10 (Heroic Upgrades)

Sticky Bomb: Increases Pulse Bomb’s radius by 50% and enemies hit are slowed by 60% for 3 seconds.
Quantum Spike: Pulse Bomb deals an additional 10% of the primary target’s maximum Health.
Pulse Rounds: Increases Pulse Bomb’s range and charge rate from Basic Attacks against Heroes by 100%.
Level 13

Bullet Spray: Increases Melee’s radius by 50%, and causes it to damage all enemies in range.
Ricochet: Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes.
Leeching Rounds: Your Basic Attacks against Heroes heal you for 20% of their damage dealt.
Level 16

Sleight of Hand: Reduces Reload time by 50%. This equals 20% more damage per second.
Focus Fire: If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 90 bonus damage. This is equal to 30% of the total magazine.
Locked and Loaded: Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 35% for that magazine.
Level 20

Get Stuffed!: Reduces Melee’s cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you.
Total Recall: Recall also heals you equal to the amount of Health lost during that time.
Composition B: If you successfully stick a Pulse bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier.
xDaunt
Profile Joined March 2010
United States17988 Posts
April 04 2016 20:46 GMT
#135
Tracer's kit is utter bullshit. Her stats and damage are going to need to be nerfed into the ground for her to be balanced.
Hier
Profile Blog Joined November 2009
2391 Posts
April 04 2016 21:36 GMT
#136
More heroes whose mobility dwarves that of older heroes.
"But on a more serious note..." -everyone on this forum at some point.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 04 2016 22:01 GMT
#137
Any indication if she'll be as dainty as li Ming?
Cyanocyst
Profile Joined October 2010
2222 Posts
April 04 2016 22:15 GMT
#138
On April 02 2016 04:43 TheUnderking wrote:
I'm currently 3-0 with Tychus on the new patch. And not just winning. Top damage. (Except in that game where there was a Xul on my team, then I got second.)

I haven't fully nailed down a build yet though... he is nothing like the old Tychus. Overkill is now a finisher and grenade seems to be the initiator whereas before it was the opposite.
Style-wise I've been playing as close support for my tank or as a peel for our squishies.

So far:
Level 1: Press the advantage feels noticeably weaker than either resistant or Dash
L4: In The Rhythm felt super weak compared to The Bigger They Are and Master Assassin (which is my favourite).
7:All three felt good to me.
10: Haven't done Odin yet. Laser is even better than before though.
13:That's the stuff lets you WRECK anyone 1v1 except illidan. Neosteel coating is fantastic for team fights against spell heavy comps. Sadly Spray&Pray used to be one of my favourite talents. I haven't wanted to pick it.
16:Haven't done Titan Grenade yet, but the other two are both fantastic.
20:Need to try Bob&Weave which looks very interesting. But sizzling attacks and focusing diodes are just so damn good.

The one caveat to all this: Every game had a dehaka...and thats fresh meat for me.


Lol interestingly we appear to be opposites.

L1: I like Dash, and Combat tactician. Dash is probably better, but on maps where globes are hard to come by, i like CT. Being because of how fast Tychus autos anyway, you can refresh your dash in like a seconds time. Didnt "feel" the resistance in ONE the game i used it.

L4: Master Assassin, Intrigued by Both the increasing uptime talent, and The bigger they are, but haven't tried them yet.

L 7: Actually like the grenade as a finisher, so i get the range here.

L10: Lazer better, Thor is a fun gimmick, ..suppose could be used for poke for tributes / channeling shrines.

L13: healing with your D. ..yeah i said it. ..I prefer the ability to heal my self. .. supposed if you trusted your support could go with "How spell shield should be"

L16: Always Titan grenade. 5 extra percent to secure kills on retreating enemys? Yes. The other overkill talents i have a justifying the pick due to i picked them at lower levels before, tychus's rework. Suppose if you picked the Q range increase at 13, you could pick lead rain.

L20 have only gone for Bob and Weave, .. you're so mobile with Dash. And very mobile with combat Tact as you'll almost always have 3 dashes at your disposal, also if and illidan were to catch you, a couple seconds for autos and you'll have a couple more.

,
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
TheUnderking
Profile Joined October 2010
Canada202 Posts
April 04 2016 23:44 GMT
#139
On April 05 2016 07:15 Cyanocyst wrote:
Show nested quote +
On April 02 2016 04:43 TheUnderking wrote:
I'm currently 3-0 with Tychus on the new patch. And not just winning. Top damage. (Except in that game where there was a Xul on my team, then I got second.)

I haven't fully nailed down a build yet though... he is nothing like the old Tychus. Overkill is now a finisher and grenade seems to be the initiator whereas before it was the opposite.
Style-wise I've been playing as close support for my tank or as a peel for our squishies.

So far:
Level 1: Press the advantage feels noticeably weaker than either resistant or Dash
L4: In The Rhythm felt super weak compared to The Bigger They Are and Master Assassin (which is my favourite).
7:All three felt good to me.
10: Haven't done Odin yet. Laser is even better than before though.
13:That's the stuff lets you WRECK anyone 1v1 except illidan. Neosteel coating is fantastic for team fights against spell heavy comps. Sadly Spray&Pray used to be one of my favourite talents. I haven't wanted to pick it.
16:Haven't done Titan Grenade yet, but the other two are both fantastic.
20:Need to try Bob&Weave which looks very interesting. But sizzling attacks and focusing diodes are just so damn good.

The one caveat to all this: Every game had a dehaka...and thats fresh meat for me.


Lol interestingly we appear to be opposites.

L1: I like Dash, and Combat tactician. Dash is probably better, but on maps where globes are hard to come by, i like CT. Being because of how fast Tychus autos anyway, you can refresh your dash in like a seconds time. Didnt "feel" the resistance in ONE the game i used it.

L4: Master Assassin, Intrigued by Both the increasing uptime talent, and The bigger they are, but haven't tried them yet.

L 7: Actually like the grenade as a finisher, so i get the range here.

L10: Lazer better, Thor is a fun gimmick, ..suppose could be used for poke for tributes / channeling shrines.

L13: healing with your D. ..yeah i said it. ..I prefer the ability to heal my self. .. supposed if you trusted your support could go with "How spell shield should be"

L16: Always Titan grenade. 5 extra percent to secure kills on retreating enemys? Yes. The other overkill talents i have a justifying the pick due to i picked them at lower levels before, tychus's rework. Suppose if you picked the Q range increase at 13, you could pick lead rain.

L20 have only gone for Bob and Weave, .. you're so mobile with Dash. And very mobile with combat Tact as you'll almost always have 3 dashes at your disposal, also if and illidan were to catch you, a couple seconds for autos and you'll have a couple more.

,


It's very cool how in general our talent picks are the same even though it sounds like we play him much differently.
Major difference being that you take the grenade talents and B&W at 20. I haven't done B&W yet. but one of my friends did... it looks pretty darn good but I love me that laser range.

I'll definitely check out combat tactician. I've been a globe monger far too often lately.
THE PACT IS SEALED!
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2016-04-05 16:27:49
April 04 2016 23:57 GMT
#140
Heroes of the Dorm All heroes unlocked and 50% XP bonus event

Unlocked Full Heroes Roster Event

April 8, 10:00 a.m. PDT (All Regions) - April 11, 10:00 a.m. PDT (All Regions) all heroes will be unlocked to play.

50% Bonus XP Event

April 8, 10:00 a.m. PDT (All Regions) - April 18, 10:00 a.m. PDT (All Regions)
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