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General Discussion Dehaka Patch - Page 15

Forum Index > Heroes of the Storm
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karazax
Profile Joined May 2010
United States3737 Posts
April 15 2016 15:17 GMT
#281
Tyrael is arguably higher risk as he has lower life total and takes more skill to pressure the opposing back line without getting blown up. Muradin is much more likely to survive getting focused if caught in a bad position. Bakery said that they dismissed Tyrael at worlds because in their scrims they found he was getting blown up too easily, where the Chinese and Koreans developed a style and skill level where they were able to avoid that problem. During worlds the NA and EU warriors were not going to be able to master that style and reach that skill level without considerably more practice with the hero.

Tyrael plays more like a support warrior with the speed buffs, slows, shields and sanctuary, along with skillful holy ground placement zoning. Some good general tips for Tyrael play here.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
April 15 2016 17:04 GMT
#282
Writer
Ej_
Profile Blog Joined January 2013
47656 Posts
April 15 2016 17:06 GMT
#283
Li-Ming 2.0
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
April 15 2016 17:10 GMT
#284
She looks crazy strong (and annoying). Also in the spotlights don't they usually point out weaknesses too? Cause they didn't do that this time lol.
Writer
Ej_
Profile Blog Joined January 2013
47656 Posts
April 15 2016 17:13 GMT
#285
On April 16 2016 02:10 Valiver wrote:
She looks crazy strong (and annoying). Also in the spotlights don't they usually point out weaknesses too? Cause they didn't do that this time lol.

"Tracer's weakness is the first ban, use it wisely in ranked games to negate her advantages!"
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 15 2016 17:16 GMT
#286
I hope her numbers are tuned in, but I'll probably buy her straight away. That mobility is insane and the status effect dropping is nuts too.

Off the cuff I'd guess that the slow buff on 10 will be the preferred choice on a lot of maps as well.
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2016-04-15 17:36:29
April 15 2016 17:34 GMT
#287
Health is supposed to be exceptionally low as the weakness. Guess we will find out Tuesday for those who preordered the $60 version of Overwatch
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 15 2016 17:36 GMT
#288
On April 16 2016 02:34 karazax wrote:
Health is supposed to be exceptionally low as the weakness.

Murky as a counter inc.
karazax
Profile Joined May 2010
United States3737 Posts
April 15 2016 17:37 GMT
#289
Any ranged auto attacker will be a threat.
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2016-04-15 18:04:15
April 15 2016 17:51 GMT
#290
except Lunara that does her damage over poison. But yeah Raynor/Hammer will be fun against her. Nothing she can do. Luckily there are stuns that don't need to be aimed lol.
And she is a farming hero like Dehaka, so she has to prepare her Ult for a team fight, or she is basically just autoattacks. Curious how her ult build up works. And if Blizzard is Blizzard and gave her an instant waveclear talent x3.
Will be fun to learn her recall position and then just blow her up. It should be way easier then in Overwatch.
Hier
Profile Blog Joined November 2009
2391 Posts
April 15 2016 18:05 GMT
#291
This whole direction is so stupid... her mobility negates all skill shots and any abilities with a timed activation. No longer do you have to expect certain abilities from opponents and play around them, you can just fix whatever mistake you made instantly... several times, it appears, in succession. Her health needs to be like 1000 and damage 10-20 at level 20 for her to be remotely balanced.
"But on a more serious note..." -everyone on this forum at some point.
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2016-04-15 18:45:33
April 15 2016 18:39 GMT
#292
she doesn't heal after recalling until level 20 if talented and it has a 24 second cooldown.

(Trait) (D) Reload
  • Tracer is able to execute Basic Attacks while in motion. Activate to reload all Ammo over 0.75 seconds. This trait activates automatically when player ammo reaches 0. Basic Attacks consume Ammo and add pulse bomb charges.
  • You can attack 10 times over 1.25 seconds, draining Ammo with every shot. Reload sets your Ammo to full.

(Q) Blink
  • Quickly dash toward target location. Includes 3 charges.
  • 6 second cooldown per charge

(W) Melee
  • Deal damage to an enemy, prioritizing the nearest enemy Hero. Hitting non-Heroes grants 5 Pulse Bomb charges. Hitting
  • Heroes grants 10 Pulse Bomb charges.
  • 8 second cooldown

(E) Recall
  • Returns player to the position they were 3 seconds ago. Also refills Ammo and cleanses negative status effects.
  • Comes with 1 second of invulnerability while it casts
  • 24 second cooldown

(R) Pulse Bomb – Tracer’s only Heroic!
  • Attaches a bomb to the first target hit, dealing damage in an area, or 2x damage to the primary target.
  • Dealing damage charges this ability
  • Costs 100 charges to cast
  • Holds maximum of 100 charges
  • Pulse Bomb is available to cast from level 1. Instead of a second heroic, at level 10, Tracer can pick talents to modify Pulse Bomb in the following ways:
    • [R1] Sticky Bomb: Increase the radius by 50%, and enemies hit are slowed by 60% for 3 seconds
    • [R1] Quantum Spike: Pulse Bomb no longer does damage in an area, but deals additional damage to a single target equal to 15% of their Maximum Health
    • [R1] Pulse Rounds: The range of Pulse Bomb is doubled, and Basic Attacks versus Heroes give 50% more charges to Pulse Bomb

Thezzy
Profile Joined October 2010
Netherlands2117 Posts
April 15 2016 18:52 GMT
#293
On April 16 2016 03:05 Hier wrote:
This whole direction is so stupid... her mobility negates all skill shots and any abilities with a timed activation. No longer do you have to expect certain abilities from opponents and play around them, you can just fix whatever mistake you made instantly... several times, it appears, in succession. Her health needs to be like 1000 and damage 10-20 at level 20 for her to be remotely balanced.


She provides zero crowd control however.
Her blink is short range so you'll need to use multiple charges to get out of trouble, I doubt she'll have much sustain and the Recall is going to be wonky at times depending on where you were.

Not to mention the fact she can't do anything whilst stunned (dunno if she Recall whilst stunned).
Add to that a low health bar and likely zero sustain, she won't be able to duel AA heroes like Raynor or Valla since her AA damage seems to be lower than that of other assassins.

She'll be annoying as hell for sure, but I still think she can get blown up very easily.
Sure she can dodge a skillshot. Given her fragility she has to. Repeatedly.

Too early to really tell either way.
Will have to wait until she's released and played properly for a week or two.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
April 15 2016 18:54 GMT
#294
She can use recall while stunned I'm pretty sure.
Writer
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 15 2016 19:09 GMT
#295
On April 16 2016 03:54 Valiver wrote:
She can use recall while stunned I'm pretty sure.

So when they say cleanse they mean cleanse cleanse.
ETisME
Profile Blog Joined April 2011
12702 Posts
April 16 2016 05:28 GMT
#296
Someone else mentioned a really good counter to Tracer on reddit : brightwing
Pretty much a direct hard counter for the team.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Ej_
Profile Blog Joined January 2013
47656 Posts
April 16 2016 07:02 GMT
#297
On April 16 2016 14:28 ETisME wrote:
Someone else mentioned a really good counter to Tracer on reddit : brightwing
Pretty much a direct hard counter for the team.

reddit assumes BW is a counter to everything they can't deal with because of polymorph


then it turns out BW can't do anything outside of poly and Z and she sucks
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2016-04-16 09:33:44
April 16 2016 09:32 GMT
#298
The real answer is stun silence root and polymorph (slow that is so common now won't do). Thats how you deal with mobile heroes that spam abilities.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Harris1st
Profile Blog Joined May 2010
Germany7142 Posts
Last Edited: 2016-04-16 10:28:25
April 16 2016 10:27 GMT
#299
The flamestrike build with convection everybody claims is so bad:

[image loading]


Link

Ofc it helps that Leoric entombed al lot of ppl ^^
End it makes you play reeeeally careful, which is a good thing


EDIT: Does the image show? Or how does that work?
Go Serral! GG EZ for Ence. Flashbang dance FTW
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 16 2016 12:33 GMT
#300
doesn't show for me, but maybe thats my pc. Flamestrike build is awesome though.

BW is pretty strong if you have a self sustain tank and one burst melee assassin as your frontline. Can't blind pick her, otherwise you end up with a Thrall BW pairing or something silly or Illidan, these two negate their abilities perfectly. Kerrigan is rawr with BW though.

But BW might be bad against Tracre, since Tracer can poke around you and deal damage over time you can't outheal with your passive. Depending on how fast her skill cooldown is. Then again Tracer has no Mana, so she is probably a good support mana drain, so rotating around and having BW in the middle might be the answer lol. Can even help against Pulsebomb later on. And is immune to getting hit by it, since she has the same blink as tracer as long as a friendly is there.

But Tracer seems more of an independent pick, nothing you build your team around. So you just draft against the other 4, who are rather restricted in their picks because of Tracer. So you can ban out waveclear heroes and pick em yourself and go either for a bursty comp with BW. Or you go Johanna and blind Tracer everytime she tries to empty her clip and go for a poke comp.
All just theories though.
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