On April 13 2016 22:00 FeyFey wrote:
I think this clip explains it really well ! The W for Kael I mean.
I think this clip explains it really well ! The W for Kael I mean.
LOL it's a hot potato fireball.
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DarkPlasmaBall
United States45449 Posts
On April 13 2016 22:00 FeyFey wrote: I think this clip explains it really well ! The W for Kael I mean. LOL it's a hot potato fireball. | ||
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ThomasjServo
15244 Posts
On April 13 2016 23:57 DarkPlasmaBall wrote: Show nested quote + On April 13 2016 22:00 FeyFey wrote: I think this clip explains it really well ! The W for Kael I mean. https://youtu.be/i3EKMzZNxgM?t=1m6s LOL it's a hot potato fireball. Happy Birthday DPB probably tomorrow but HBD regardless. | ||
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DarkPlasmaBall
United States45449 Posts
On April 14 2016 00:01 ThomasjServo wrote: Show nested quote + On April 13 2016 23:57 DarkPlasmaBall wrote: On April 13 2016 22:00 FeyFey wrote: I think this clip explains it really well ! The W for Kael I mean. https://youtu.be/i3EKMzZNxgM?t=1m6s LOL it's a hot potato fireball. Happy Birthday DPB probably tomorrow but HBD regardless. Thank you! I just noticed the icon now haha. In 12.5 hours, it'll be my birthday in my timezone P.S. We need to play more Heroes together! | ||
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ThomasjServo
15244 Posts
On April 14 2016 00:20 DarkPlasmaBall wrote: Show nested quote + On April 14 2016 00:01 ThomasjServo wrote: On April 13 2016 23:57 DarkPlasmaBall wrote: On April 13 2016 22:00 FeyFey wrote: I think this clip explains it really well ! The W for Kael I mean. https://youtu.be/i3EKMzZNxgM?t=1m6s LOL it's a hot potato fireball. Happy Birthday DPB probably tomorrow but HBD regardless. Thank you! I just noticed the icon now haha. In 12.5 hours, it'll be my birthday in my timezone P.S. We need to play more Heroes together! For sure, my buddy panda and I have been playing a lot more diablo 3 of late for reasons I'm not entirely sure of, but next time we're doing Hero League I'll hit you up with an invite if you want to pop out of your training mode fun :p | ||
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DarkPlasmaBall
United States45449 Posts
On April 14 2016 00:25 ThomasjServo wrote: Show nested quote + On April 14 2016 00:20 DarkPlasmaBall wrote: On April 14 2016 00:01 ThomasjServo wrote: On April 13 2016 23:57 DarkPlasmaBall wrote: On April 13 2016 22:00 FeyFey wrote: I think this clip explains it really well ! The W for Kael I mean. https://youtu.be/i3EKMzZNxgM?t=1m6s LOL it's a hot potato fireball. Happy Birthday DPB probably tomorrow but HBD regardless. Thank you! I just noticed the icon now haha. In 12.5 hours, it'll be my birthday in my timezone P.S. We need to play more Heroes together! For sure, my buddy panda and I have been playing a lot more diablo 3 of late for reasons I'm not entirely sure of, but next time we're doing Hero League I'll hit you up with an invite if you want to pop out of your training mode fun :p Haha I've finished leveling everyone, so now I'm back in HL/ QM when I have time I've also been playing Path of Exile, similar to your recent D3 interest. | ||
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Cyanocyst
2222 Posts
For most maps, like Tomb, Cursed, Garden, Dragon, Towers, Shrines. Ive been going 1 Lane clear, 4 Extra minion essence, 7 Globe Essence, 10 Isolation, 13, Relentless Ws, 16 Drag range, 20 Brushstalker. The Idea being lane sustain. With all the essence talents by 7 you can gather essence at a rate of 31 per minion wave. Which is a significant heal. Makes it so if you ever get low, you can retreat to lane briefly and collect essence quite quickly and get back in the fight. I really haven't been doing much of the bright wing thing. Using hearth and jumps to create lane sustain. I save my jumps for ganks. On Battlefield of Eternity. Given how team fight heavy it is, i swap the 4 essence talent for take downs, and W CD reduction. How have you guys been playing him? | ||
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ThomasjServo
15244 Posts
On April 14 2016 01:35 Cyanocyst wrote: Hey guys, anyone play a lot of Dehakka? Almost have him to 9. Noticed that the build i've been going for is quite different from most of the guides on Hots logs/ heroesfire. And thought id share what i've been doing, and see how it compares to people playing him here. For most maps, like Tomb, Cursed, Garden, Dragon, Towers, Shrines. Ive been going 1 Lane clear, 4 Extra minion essence, 7 Globe Essence, 10 Isolation, 13, Relentless Ws, 16 Drag range, 20 Brushstalker. The Idea being lane sustain. With all the essence talents by 7 you can gather essence at a rate of 31 per minion wave. Which is a significant heal. Makes it so if you ever get low, you can retreat to lane briefly and collect essence quite quickly and get back in the fight. I really haven't been doing much of the bright wing thing. Using hearth and jumps to create lane sustain. I save my jumps for ganks. On Battlefield of Eternity. Given how team fight heavy it is, i swap the 4 essence talent for take downs, and W CD reduction. How have you guys been playing him? I was tempted by the extra minion essence, but it seems like it falls off in returns as the game moves out of lane and to objectives. | ||
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Foxxan
Sweden3427 Posts
On April 13 2016 22:51 karazax wrote: It means that every time living bomb explodes it will transfer to a hero in range who doesn't have it, where normally only the initial target's living bomb explosion spreads it. So if you cast it on say Leoric, and it explodes and hits Xul, then when Xul's explodes, if Leoric is still in range he will spread it again and they will keep spreading it until no one is in range or everyone in range already has living bomb. thx | ||
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FeyFey
Germany10114 Posts
Maybe I have to try Isolation more often, I like the other one way though. | ||
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xDaunt
United States17988 Posts
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Thezzy
Netherlands2117 Posts
Wow, some of these patch changes are quite big. Flamestrike damage is now empowered by default, with Verdant Spheres only increasing the radius now. Illidan got some sustain nerf which I guess was needed since he was quite hard to kill. Muradin's Haymaker now deals full 100% damage to all targets hit by the Hero you whack. That's quite big I think since it deals good damage and you can get two charges of it if you get the lvl 20 talent. Many of the less used Heroics got a damage upgrade, though I doubt most of them will get picked just for their damage. Often the utility or CC element of an Heroic is the deciding factor in picking a Heroic. Stage Dive and Falling Sword doing more damage won't make Mosh Pit or Blessed Shield any less good. Tychus changes aren't in the right direction. Blizzard still seems to somehow think Tychus can play the role of a tank killing turret. But what happens to Tychus when he stands still? He dies. Hard. Higher health doesn't save him from a quick focus by the enemy team. He cannot just stand still and plow away at the enemy team. He'll get interrupted or focused and end up not contributing as much as a Raynor or Valla would who can kite and remain mobile whilst applying their damage. Tychus' trait should be baseline at 1% and activating it should allow him to attack on the move, facing his target, similar to how Overkill works. Overkill also needs to have his AA work in tandem with it, not against it. Overkill damage should be related to his AA damage. Higher AA damage, higher Overkill damage. Li-Ming nerf is warranted I suppose, 30 seconds instead of 20 is still short enough for every teamfight and her trait reset isn't affected by it. Not sure about KT though, since it still feels like he has to get unsafely close to dish out his damage. Whereas Jaina can poke and slow with Frost Bolt and Li-Ming has good range and an escape, KT has neither other than Gravity Lapse. He'll still die quite easily. Gust change was needed. Such a massive playmaker on a 40 second cooldown was so strong. It could make nearly any play and cancel an enemy team play. Should help make it so that Gust is a bit less of a get-out-of-jail free card. | ||
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Ej_
47656 Posts
Falling Sword I played 1 HL game with it and it still felt like shit | ||
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Thezzy
Netherlands2117 Posts
The fuck? Why would a mana regen buff make me give up Tranquility? Make no sense. | ||
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ThomasjServo
15244 Posts
On April 14 2016 04:14 Thezzy wrote: Also, the mana regen addition on Nightmare for Malfurion. The fuck? Why would a mana regen buff make me give up Tranquility? Make no sense. I mean having a healer that pretty much never has to go back and can give mana to is appealing. I think it would be pretty tempting if you got to heal teammates in the silence area of the Twilight Dream spell for some amount. Not ancestral, not palm, but give me something to compensate for losing all them heals | ||
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Thezzy
Netherlands2117 Posts
And in the teamfight itself, the mana regen has zero effect. *Maybe* in very long engagements on say Battlefield of Eternity it *might* have some value but even then, I'd rather have Tranquility in a teamfight and have to hearth every once a while rather than not have it. | ||
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FeyFey
Germany10114 Posts
Playing Mura for now though. Its so freaking awesome to slam tanks into fleeing squishies and kill them. But people will figure out way to fast that you have to avoid having a team mate directly betweeen you and Muradin. | ||
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sM.Zik
Canada2550 Posts
NA: http://us.battle.net/heroes/en/blog/20094140 EU: http://eu.battle.net/heroes/en/blog/20094140 Asia: http://kr.battle.net/heroes/ko/blog/20094140 Got 154 this month in HL which is the first time I drop in rankings since I got in the leaderboards 3 months ago. That mean they use MMR at the time of posting the thread (so april 13 in this case) and NOT the one at the end of the month, cause I was much higher mmr march 31 but then I went on a 8 losing streak. Also, I went from 51 in TL to unranked while going 2-0 for the month, so they probably added a minimum of games played for TL too. | ||
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karazax
United States3737 Posts
tempo kaeyoh used this build against C9 in two games:
and an updated rank 1 guide was posted for another build. | ||
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FeyFey
Germany10114 Posts
Master of flames is the nightmare of every melee comp. It makes it impossible for you to concentrate on a target and forces you to stay split constantly. And its just adds to this there is no escape from Kael. My post level 20 fights as Kael that ended in a win, usually ended in a win by a large margin, while the enemy could barely stand after they won a fight. | ||
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ThomasjServo
15244 Posts
EDIT: nvm, you can see them, but you apparently don't get the talent itself. | ||
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