Does anyone have a detailed description of how HotS tower aggro and creep aggro works? Both target priority and aggro manipulation if it exists (As in Dota)
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Frazzlehoon
United States3455 Posts
Does anyone have a detailed description of how HotS tower aggro and creep aggro works? Both target priority and aggro manipulation if it exists (As in Dota) | ||
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[Phantom]
Mexico2170 Posts
On September 24 2015 07:39 Frazzlehoon wrote: I'm trying to figure out some more advanced mechanics: Does anyone have a detailed description of how HotS tower aggro and creep aggro works? Both target priority and aggro manipulation if it exists (As in Dota) Im afraid that, as far as I know, there is not much you can do about that. The way "NPC" aggro works in heroes is that minions and towers will only hit you if they don't have anything else to hit. On Lol and dota if you hit a hero in the range of the tower it will hit you, but here it will still atack minions first until all of them are gone. When there are only heroes it will atack the closest. | ||
Frazzlehoon
United States3455 Posts
On September 24 2015 09:08 [Phantom] wrote: Im afraid that, as far as I know, there is not much you can do about that. The way "NPC" aggro works in heroes is that minions and towers will only hit you if they don't have anything else to hit. On Lol and dota if you hit a hero in the range of the tower it will hit you, but here it will still atack minions first until all of them are gone. When there are only heroes it will atack the closest. Hmm yea. I've noticed that even if you right click standing in enemy creeps that have a target already, they don't change aggro onto you. In Dota there's a lot of manipulation that you can do to obtain and remove aggro (also even rules to right click next to creep waves without triggering aggro) which leads to some really useful advanced mechanics. Right now, my theory for creep aggro is just that they follow these rules: 1. Attack nearest target until death 2. Repeat unless interrupted. (Does Roots/Stuns change targeting?) I'd still really like to get some more information on towers if possible. If there is a way to change the tower aggro, I think there are a lot of useful things you can do while tower diving. Do towers only target the closest target, then only switch once that unit is dead? | ||
Wuster
1974 Posts
That's really all it seems to be: a set priority with proximity being the tie breaker. Buildings will target merc and map minions before enemy creeps and last of all heroes. I would assume creeps / mercs follow the same rules with a limited leash range. | ||
Larkin
United Kingdom7161 Posts
My friend (who is in the same situation) quits the game, and we get into the match - but I have "You were dropped" message, Game starts, everyone goes off, I can't do anything, can't get back into the game no matter what, guy is pinging me because I'm 'afk' and I can't respond or anything. So I have to ctrl alt del and kill the process in the vain hope it won't count as a loss/make me a "leaver" in the eyes of the system. Any idea what could cause this/what can be done to prevent? Edit - seems like a global/server issue. When I restarted I was forced to rejoin the game right as we were losing... so thanks for that, Blizz. | ||
EarthwormJim
Canada94 Posts
I've played Thrall and he's strong as fuck too. I'm diamond league so I can learn mechanics fast. Anyone have opinions on what's currently OP as fuck? Thanks. Edit: I typically play assassin or support. Khaz is pretty fkn awesome and I've considered buying him. Zeratul seems like a strong pick that can work in lots of comp/maps and always be strong. | ||
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[Phantom]
Mexico2170 Posts
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Superbanana
2369 Posts
On September 28 2015 09:14 EarthwormJim wrote: Who is the most OP currently? I'm level 25 and have 11k gold. I have been told the butcher is best. I know it's a hard q to answer and some will say specific champs to specific maps or team comps etc. I am just asking the general OP champ that everyone goes " ya pretty strong ". I've played Thrall and he's strong as fuck too. I'm diamond league so I can learn mechanics fast. Anyone have opinions on what's currently OP as fuck? Thanks. Edit: I typically play assassin or support. Khaz is pretty fkn awesome and I've considered buying him. Zeratul seems like a strong pick that can work in lots of comp/maps and always be strong. Keep in mind the game is patched often. Right now, as in before the next patch soon, i think Leoric, Zeratul and Uther. Maybe Jaina and Kaelthas but i see them not as "OP" but just a bit ahead of a sea of good damage dealers. While Uther is great in general (good cc, healing) what makes him too strong is divine shield. Zera combines great burst with mobility but its void prison that gives him the "OP" status. Leoric is too complete. He got everything you want in a warrior plus the best push/wave clear and maybe damage from all tanks. His trait is an extra. Thrall and Butcher have some great potential (all melee assassins do), but the counter play is too effective, just kill them. They are one trick ponies. | ||
Harris1st
Germany6689 Posts
What is your preferred role? Ranged Assassin definitely Kael and Jaina are the strongest Melee Assassin top tier is still zeratul, even after the patch hits Supp is Uther top pick Warrior still Mura and Joh for tankiness and disrupt, Leo is the most annoying for the enemy team ^^ Spec, prolly Zagara and Naz, but they are "just" good and not OP or sth | ||
Jenia6109
Russian Federation1607 Posts
On September 28 2015 09:14 EarthwormJim wrote: Who is the most OP currently? I'm level 25 and have 11k gold. I have been told the butcher is best. I know it's a hard q to answer and some will say specific champs to specific maps or team comps etc. I am just asking the general OP champ that everyone goes " ya pretty strong ". I've played Thrall and he's strong as fuck too. I'm diamond league so I can learn mechanics fast. Anyone have opinions on what's currently OP as fuck? Thanks. Edit: I typically play assassin or support. Khaz is pretty fkn awesome and I've considered buying him. Zeratul seems like a strong pick that can work in lots of comp/maps and always be strong. I tend to think that the most effective hero is the hero that fits you most. I lose more often when i play heroes that i don't like. For example Tassadar is my favourite supporter and he is quiet good for me thought he is in the bottom of rankings. I like Sylvanas and win with her more often than lose. I like Tyrael and think that he is very strong (at least very balanced). Nova can be good if you play her well. Everybody says that Zeratul is good and i like him. But i use Void Prison poorly and i never choose Wormhole because it doesn't fit me well. I think Falstad is very good and underrated but i played him so little. Raynor is very strong now but his gameplay is very boring for me (same for Nazibo, Leoric). So don't choose a hero just because it's strong. Anubarak was top1 for several weeks/months and i bought him but after a patch he is in the middle of rankings now. | ||
Swisslink
2949 Posts
For example Azmodan stack counts and so on? Because to me, the replay mode looks really useless right now without such functions. | ||
Wuster
1974 Posts
Or that might be whatever UI-mod tournaments are using... | ||
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[Phantom]
Mexico2170 Posts
On September 29 2015 01:15 Swisslink wrote: Is there a way to see specific stats in a replay? For example Azmodan stack counts and so on? Because to me, the replay mode looks really useless right now without such functions. If you press the number keys from 1-0 you can select the diferent heroes as if you were playing them and you can see the stacks that way. The you can just click on other heroes to change to them or press another number. Press E (assuming you're playing in english) to return to the "everyone" view. | ||
Superbanana
2369 Posts
On September 28 2015 20:27 Jenia6109 wrote: I tend to think that the most effective hero is the hero that fits you most. I lose more often when i play heroes that i don't like. For example Tassadar is quiet good thought he is in the bottom of rankings. I like Sylvanas and win with her more often than lose. I like Tyrael and think that he is very strong (at least very balanced). Nova can be good if you play her well. Everybody says that Zeratul is good and i like him. But i use Void Prison poorly and i never choose Wormhole because it doesn't fit me well. I think Falstad is very good and underrated but i played him so little. Raynor is very strong now but his gameplay is very boring for me. So don't choose a hero just because it's strong. Anubarak was top1 for several weeks/months and i bought him but after a patch he is in the middle of rankings now. I played Tyrael as my main tank for ages in hero league and he had my best win rate for some time. He never was a top pick in competitive play during that time. Right now, if it was fun for me, i could play Valla no matter what and be fine, i suspect my Valla is always a superior pick to my Kael'thas and i am not bad (for my standards) with him. So yeah, maybe some hero fits you or you have more experience, this might be more important than OPness. Another important thing is taking maps and team compositions into account. Some heroes work in pretty much any situation while others have some very specific requirements. | ||
ThomasjServo
15244 Posts
It was AI, so w/e neither here nor there, but it seems like these games are either ten minutes because everyone knows how to play against the AI, or they drag on a fair while because you have someone building a damage malfurion. I was just curious if there is any rhyme or reason to how Blizz shakes out these teams of if it is just, you're a group of five and have a good time. | ||
Leolio
France633 Posts
On September 29 2015 03:15 Superbanana wrote: I played Tyrael as my main tank for ages in hero league and he had my best win rate for some time. He never was a top pick in competitive play during that time. That's the most important part I feel. Play the hero you have fun with, the one you're strong with. When you'll play vs Grubby you'll care about the meta. One other things is "find something you love to do as that hero". It can be "be the bait king with Lili", "solo kill other heroes with Murky", "be a monster mana giver Malfurion", "play zombie lasso with Nazeebo"... it doesn't even have to be the "metagame". I have to find one thing I really like to do about a specific hero. I have 4 or 5 favorites that have an extra something gameplay wise. | ||
MotherFox
United States1529 Posts
On September 30 2015 21:46 ThomasjServo wrote: Is QM and AI Matchmaking pure random? I was playing my daily yesterday against AI, and I was the only level 40 in each game save for one where there was a murky player who had made level 40. Everyone else was around the 20 if not lower mark. It was AI, so w/e neither here nor there, but it seems like these games are either ten minutes because everyone knows how to play against the AI, or they drag on a fair while because you have someone building a damage malfurion. I was just curious if there is any rhyme or reason to how Blizz shakes out these teams of if it is just, you're a group of five and have a good time. It's possible for people with few games tho have a high MMR. For instance, my "smurf" account currently is rated 3k MMR Diamond on hotslogs, but only has 26 games played. Of course, it also takes about 6 minutes to queue up matches with it. | ||
ThomasjServo
15244 Posts
On October 03 2015 00:19 MotherFox wrote: It's possible for people with few games tho have a high MMR. For instance, my "smurf" account currently is rated 3k MMR Diamond on hotslogs, but only has 26 games played. Of course, it also takes about 6 minutes to queue up matches with it. True, I don't think that was the case for this lot. It just seems like if I am grinding stuff against ai to get a feel for a hero or what have you, we'll end it in 12 minutes or it is a bit of a struggle to get everyone working together. The night I posted that it was particularily bad. | ||
MotherFox
United States1529 Posts
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Wuster
1974 Posts
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