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New Mode Introduced: Tavern Brawl - Page 25

Forum Index > Hearthstone General
Post a Reply
Prev 1 23 24 25 26 27 37 Next All
mordek
Profile Blog Joined December 2010
United States12705 Posts
May 27 2016 13:55 GMT
#481
I just played mage random aoe and spell synergy and was done after the first win. Did anything more interesting develop like your Blood deck? I did think the near guaranteed doomsayer was nice option for something more control oriented.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Enjun
Profile Joined October 2014
0 Posts
May 27 2016 14:30 GMT
#482
On May 27 2016 22:55 mordek wrote:
I just played mage random aoe and spell synergy and was done after the first win. Did anything more interesting develop like your Blood deck? I did think the near guaranteed doomsayer was nice option for something more control oriented.


Why try control if you can just OTK people after a guaranteed Doomsayer?
Though I kind of went one step further and build a warrior deck with every armor gain wild has to offer.
I also saw quite a bit of normal Aggro decks. Not being able to remove stuff the turn they are played more then makes up for the additional 10 Armor to get through, Sap was especially poor in that regard, when I tried to get a Rogue win in, though owning a Van Cleef would probably have made that a lot easier.
mordek
Profile Blog Joined December 2010
United States12705 Posts
May 27 2016 14:43 GMT
#483
I don't really get what you're saying. Don't you have to control to set up for an OTK?
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Enjun
Profile Joined October 2014
0 Posts
May 27 2016 16:31 GMT
#484
I guess I don't think of combo/OTK decks as control decks, though in practice what I regard as control decks is just a more slow win condition with much of the same goals before the win condition is reached.
Acritter
Profile Joined August 2010
Syria7637 Posts
May 30 2016 18:48 GMT
#485
There's a bit of a gradient, there. After all, it's perfectly reasonable to run a stable and resilient OTK in Control Warrior with Ice Giant, Faceless, and Charge, which deals around as much damage in one turn as Miracle Rogue is expected to. Hell, even more classical forms of Control Warrior run Grom for the reach. I think it's fairly clear that OTK can be a number lower than 30, but at what point does it stop being OTK and become a finisher? To be honest, I think that there's nothing stopping OTK from being control. The terms aren't exclusive: OTK is a description of how a deck ends games, while control is a description of how it executes games.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 09 2016 15:20 GMT
#486
I found out how to win the new Cloneball brawl:

[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Ghostcom
Profile Joined March 2010
Denmark4782 Posts
June 09 2016 16:14 GMT
#487
I got Loatheb. Game was done at turn 3.
Rimstalker
Profile Joined May 2011
Germany734 Posts
June 09 2016 21:38 GMT
#488
loatheb is good. Millhouse is good. Boom is good. Cho is tricky, but usually good. Hogger is really good.

Best thing about this brawl: It's usually over pretty quickly.
Here be Dragons
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 10 2016 01:22 GMT
#489
I had a brawl where I actually had The Boogeymonster, Mogor the Ogre, Cho, C'thun AND Reno Jackson. I did have loatheb, however, so I got the win anyways.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
mtmf
Profile Blog Joined February 2008
Brazil420 Posts
Last Edited: 2016-06-10 02:11:02
June 10 2016 02:09 GMT
#490
I just had the dumbest game ever where my 3 Mogor the Ogre just wouldn't let him lethal me.
His minions couldn't decide on a target to hit.
At the end, Kel'Thuzad came to bring back my Mogor and prevent lethal on his last round so I could kill him.

[image loading]
(–_–)
Rimstalker
Profile Joined May 2011
Germany734 Posts
Last Edited: 2016-06-12 20:49:59
June 11 2016 21:34 GMT
#491
lol, I just had Thaurassian AND Loatheb. And Ysera.

edit: that was nasty: opponent with blingtron and harrison jones. And I did get only 1 of the 0 mana spells in my first 12 cards.
Here be Dragons
LeeDawg
Profile Joined April 2012
United States1306 Posts
June 13 2016 01:39 GMT
#492
turn 4 deathwing: dragonlord with 2 ysera and another deathwing in hand.

yeah I won that lol
:-)
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
June 16 2016 08:27 GMT
#493
how good is first player advantage?
Turns out it's preeeetty good.
And all is illuminated.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
June 16 2016 08:44 GMT
#494
So this just happened for me on turn one.
Play Summoning Stone + Cabalist's Tome, stone spawns Earth Elemental and my opponent concedes right away
EZ4ENCE
mordek
Profile Blog Joined December 2010
United States12705 Posts
June 16 2016 12:58 GMT
#495
I just did some sleezy combo/charge shaman for my win.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
EquilasH
Profile Joined April 2009
Denmark2142 Posts
Last Edited: 2016-06-16 15:22:06
June 16 2016 15:15 GMT
#496
I'm 11-1 with a very heavy Freeze Mage deck - basically just standard Freeze Mage but without Loot Hoarders, Ice barriers and Emperor, but with CoC, Coldlight and Cabalist's Tome.

The one game I lost I had a Doomsayer out, and his Ragnaros popped my Ice Block while his Boom Bots lethaled me, and he was 100% dead next turn.

Edit: And no Flamestrike obviously, you want to freeze their board - you don't care about killing it unless it's Ragnaros.
wat
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
June 16 2016 20:15 GMT
#497
https://www.reddit.com/r/hearthstone/comments/4oat25/new_tavern_brawl_yoggsaron_simulator/

Trying out this deck (- Tree of Life + Power of the Wild) and if you can get Auctioneer in your starting hand it is a really fun deck to play
EZ4ENCE
mordek
Profile Blog Joined December 2010
United States12705 Posts
June 16 2016 21:00 GMT
#498
I may craft yogg just to do that.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2016-06-23 10:11:24
June 23 2016 06:26 GMT
#499
This week's tavern brawl is interesting.
Choose a class and build a 7 card deck. You mulligan as normal with these 7 cards, but after the mullligan 23 Unstable Portals are shuffled into the deck

Edit: 2 Innervate, 1 Astral Communion, 2 Gadgetzan Auctioneer, 2 Nourish is a deck that I've had success with. Mull for Astral Communion and Innervates, and enjoy.
EZ4ENCE
Rimstalker
Profile Joined May 2011
Germany734 Posts
June 23 2016 14:06 GMT
#500
On June 23 2016 15:26 WindWolf wrote:
This week's tavern brawl is interesting.
Choose a class and build a 7 card deck. You mulligan as normal with these 7 cards, but after the mullligan 23 Unstable Portals are shuffled into the deck

Edit: 2 Innervate, 1 Astral Communion, 2 Gadgetzan Auctioneer, 2 Nourish is a deck that I've had success with. Mull for Astral Communion and Innervates, and enjoy.


I tried something similar. Got totally fucked by a guy running Troggs. They get mighty big mighty fast.
Here be Dragons
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