2 + 3 + 2 + 2 = 9 Mana. you get three 2/1 and draw (if opponent doesnt silence) 3 cards. would you do that? i don't know...
e: Kripp's thoughts (video): + Show Spoiler +
Forum Index > Hearthstone General |
ratbert
Germany1041 Posts
2 + 3 + 2 + 2 = 9 Mana. you get three 2/1 and draw (if opponent doesnt silence) 3 cards. would you do that? i don't know... e: Kripp's thoughts (video): + Show Spoiler + | ||
dim2thesum
United States65 Posts
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faythscar
United States0 Posts
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Hryul
Austria2609 Posts
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GiveMeCake
148 Posts
On May 31 2014 08:56 ratbert wrote: if you do it with loot hoarders thats: 2 + 3 + 2 + 2 = 9 Mana. you get three 2/1 and draw (if opponent doesnt silence) 3 cards. would you do that? i don't know... e: Kripp's thoughts (video): + Show Spoiler + http://youtu.be/sbWpZJG8xVA I don't agree with the example at the end because Kripp had a Rag on the board in arena (not very common), he was playing mage (OP in arena) and had direct hard counter (Blizzard). On May 31 2014 12:18 Hryul wrote: from a value perspective this card seems weaker than faceless manipulator. so what's the reason to play it? . it's a secret, so it could be anything . it costs 2 mana less . it nets you an extra card you wouldn't normally be able to have, so your deck is 31 cards, or 32 cards if you're running 2. Should be useful in games where it gets slow (top decking, etc) | ||
obesechicken13
United States10467 Posts
Kripp acts like he knows for sure this card is bad. It's fine to have the opinion that the card sucks but unlike regular 3 mana draw 2s, you do get high value cards which can make the mana deficit back. | ||
ratbert
Germany1041 Posts
On May 31 2014 14:20 obesechicken13 wrote: There's quite a few tech cards I'd want to have multiples of like 2x big game hunters vs handlock and 2x blood knight vs zoo. Kripp acts like he knows for sure this card is bad. It's fine to have the opinion that the card sucks but unlike regular 3 mana draw 2s, you do get high value cards which can make the mana deficit back. are you still going to play your Argent Squires if you know he has 2 Blood Knights in his hand? ![]() | ||
jrkirby
United States1510 Posts
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weikor
Austria580 Posts
Sure, sometimes carddraw would be nice, but this is just something else. If you manage to draw something usefull, lets pick pretty common to have one of in an arena deck something like azure drake. Picture this in the later stages of the game, where both players are stuggling to keep value. For 2 cards you now have 3x 4/4 creature 3x Card drawn 3x spell damage | ||
rd
United States2586 Posts
On May 31 2014 17:21 jrkirby wrote: I think when kripp says it's bad, he means it's bad in arena. And I can definitely see that. However, I am sure it will see it's constructed use. There will be some legendary decks that use it (no idea how many). But there will be some. No, he literally means the opposite -- that it's bad in constructed, and viable in arena. If there are any legendary decks (currently) that would use it, it'd be aggro mage and aggro mage alone. Freeze mage scarcely plays minions, secret mage doesn't benefit from two extra minion cards, combo mage is just a worse version of aggro mage, and it's too anti-tempo for midrange/tempo mage. (not implying these decks are all legendary) | ||
Fulla
United Kingdom519 Posts
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Hryul
Austria2609 Posts
On May 31 2014 13:23 GiveMeCake wrote: Show nested quote + On May 31 2014 08:56 ratbert wrote: if you do it with loot hoarders thats: 2 + 3 + 2 + 2 = 9 Mana. you get three 2/1 and draw (if opponent doesnt silence) 3 cards. would you do that? i don't know... e: Kripp's thoughts (video): + Show Spoiler + http://youtu.be/sbWpZJG8xVA I don't agree with the example at the end because Kripp had a Rag on the board in arena (not very common), he was playing mage (OP in arena) and had direct hard counter (Blizzard). Show nested quote + On May 31 2014 12:18 Hryul wrote: from a value perspective this card seems weaker than faceless manipulator. so what's the reason to play it? . it's a secret, so it could be anything . it costs 2 mana less . it nets you an extra card you wouldn't normally be able to have, so your deck is 31 cards, or 32 cards if you're running 2. Should be useful in games where it gets slow (top decking, etc) the 2 mana less is a false friend, because you actually have to replay the cards in your hand. I can see the additional card, but i'm really not sure if that's worth it. it's the same reason people cut Jaraxxus in handlock: sure, you get insane value two turns into the game, but it takes quite some time until it really affects the game. seems like an arena card more than anything. | ||
Fi0na
0 Posts
It basically forces your opponent to attack your weaker minion every time you have a secret up, as he should not risk giving you the stronger minion twice on your hand. Yeah, you have to pay for those again, but no one likes to play against 4-6 Water Elementals, even if the mage payed 3 mana to get additional ones. Or get 1-shotted from hand with 2-3x Sorcerer's Apprentice. Or double Leeroy. I'm not saying play the card. I'm saying it significantly increases the value of other mage secrets ![]() | ||
Markwerf
Netherlands3728 Posts
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XenOsky
Chile2245 Posts
On June 01 2014 03:38 Fi0na wrote: This card is amazing, but not the way people think: It basically forces your opponent to attack your weaker minion every time you have a secret up, as he should not risk giving you the stronger minion twice on your hand. Yeah, you have to pay for those again, but no one likes to play against 4-6 Water Elementals, even if the mage payed 3 mana to get additional ones. Or get 1-shotted from hand with 2-3x Sorcerer's Apprentice. Or double Leeroy. I'm not saying play the card. I'm saying it significantly increases the value of other mage secrets ![]() that's a really good analisis... | ||
BlacKcuD
Germany107 Posts
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Elldar
Sweden287 Posts
Against hard removal: Assassinate, Shadow Word: Death, Naturalize, combo'd Eviscerate maybe, etc The opponent try to kill your big dude gets a 1/3 then the 1/3 get Duplicate. | ||
jrkirby
United States1510 Posts
On June 01 2014 22:34 Elldar wrote: Doesn't this card suck with Spellbender? Against hard removal: Assassinate, Shadow Word: Death, Naturalize, combo'd Eviscerate maybe, etc The opponent try to kill your big dude gets a 1/3 then the 1/3 get Duplicate. Well the 1/3 minions are 0 mana though. So it's like 3 mana for 2x 1/3. Not terrible, but not the best. | ||
Sutty
0 Posts
On June 01 2014 21:21 BlacKcuD wrote: This card is basically Thoughtsteal, but your opponent knows what you got. Yes, but you also know what you will get, unless of course the off chance the opponent has a hex/polymorph still in hand (Hence why I think it's less an aggro-mage style card, and more a mid-range sort of deck, that has multiple threats to play earlier and to use this as a finisher). I'd argue it is similar to Tracking, in that it is your choice which cards you duplicate. | ||
SoulSever
Canada779 Posts
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