Simple Questions and Answers - Page 147
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leather gracket
51 Posts
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leather gracket
51 Posts
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Dromar
United States2145 Posts
On February 19 2016 13:32 leather gracket wrote: if I give a minion 1/1 minion +2 with Abusive Sargent or Power Overwhelming and then clone it with Faceless Manipulator, will it keep the buffs for the entire game or will they got lost after the round ends? It keeps the buff only until end of turn. The same happens with something like Echoing Ooze and Abusive Sergeant. | ||
bingbongkong
Switzerland0 Posts
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Logo
United States7542 Posts
Same reason why something like Curse of Rafaam can kill you even if you have Ice Block waiting to be procced. | ||
leather gracket
51 Posts
if you go from say rank 5 to 4... do you have 0 stars or 1 star? if you go down from 5 to 4 ... do you have full stars or is (stars=all - 1) if you have 1 star and loss a game you stay at the same rank btw | ||
Hearken
United Kingdom0 Posts
On February 26 2016 23:05 leather gracket wrote: just a weird question.. I can't test or watch for it cuz I'm rank3 now, but I never really watched out for this: if you go from say rank 5 to 4... do you have 0 stars or 1 star? if you go down from 5 to 4 ... do you have full stars or is (stars=all - 1) if you have 1 star and loss a game you stay at the same rank btw See here - http://hearthstone.gamepedia.com/Ranked Each rank can be attained with no stars, some stars, or all stars collected. Once all stars for a rank have been collected, gaining another will take the player to the next rank, with a single star displayed. However, losing that star will not return the player to the previous rank, but will simply remove the star, leaving them on the new higher rank with no stars. Losing another star from this position will cause the player to drop a rank, but will leave them a single star missing. | ||
leather gracket
51 Posts
On February 26 2016 23:18 Hearken wrote: See here - http://hearthstone.gamepedia.com/Ranked Each rank can be attained with no stars, some stars, or all stars collected. Once all stars for a rank have been collected, gaining another will take the player to the next rank, with a single star displayed. However, losing that star will not return the player to the previous rank, but will simply remove the star, leaving them on the new higher rank with no stars. Losing another star from this position will cause the player to drop a rank, but will leave them a single star missing. alright thanks. and does that mean one could theoretically, go from rank5 to legend with just 50% winrate or even under 50%, even if you entered 5 with no bonus stars? | ||
PJFrylar
United States350 Posts
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Hearken
United Kingdom0 Posts
On February 27 2016 04:12 leather gracket wrote: alright thanks. and does that mean one could theoretically, go from rank5 to legend with just 50% winrate or even under 50%, even if you entered 5 with no bonus stars? I'm not exactly sure tbh. In theory, I suppose it's possible (infinite monkeys and all that) to be able to achieve legend with sub 50% winrate, but it's also the case that if you simply win-lose-win-lose-win-lose that you'll never move anywhere and just hover rank 5 - 2 stars/3 stars. Win streaks also don't happen at rank 5 and higher so that could make the climb potentially impossible with less than 50%. | ||
Hearken
United Kingdom0 Posts
On March 21 2016 13:04 PJFrylar wrote: Does the damage granted by savage roar count as a weapon? As a bizarre example, in the latest tavern brawl I was playing with a combo druid deck. I had the force/savage combo (and everyfin and bloodlust lolol) with tinker oil as a part of lethal combination. Since I had lethal with my treants, I didn't pay attention to whether or not the oil modified my hero damage granted through savage roar. It's really rare, but I wish I had paid attention to this interaction, does anyone know how it works? Oil only buffs weapons so it wouldn't work in this context. Savage Roar, Heroic Strike, Bite etc. all modify your hero's attack whereas Oil only modifies the attack of your weapon. The best and easiest way to view it is that hero attack modifiers will effectively buff your weapon for this turn, whereas weapon attack modifiers will never buff your hero's attack. E.g. Deadly Poison doesn't work in Druid but Bite does work for Rogue. Hope that makes sense! | ||
PJFrylar
United States350 Posts
On March 21 2016 22:47 Hearken wrote: Oil only buffs weapons so it wouldn't work in this context. Savage Roar, Heroic Strike, Bite etc. all modify your hero's attack whereas Oil only modifies the attack of your weapon. The best and easiest way to view it is that hero attack modifiers will effectively buff your weapon for this turn, whereas weapon attack modifiers will never buff your hero's attack. E.g. Deadly Poison doesn't work in Druid but Bite does work for Rogue. Hope that makes sense! Yep, makes perfect sense. Thanks! | ||
farvacola
United States18818 Posts
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Dromar
United States2145 Posts
On February 27 2016 04:12 leather gracket wrote: alright thanks. and does that mean one could theoretically, go from rank5 to legend with just 50% winrate or even under 50%, even if you entered 5 with no bonus stars? Two things. 1. Yes, you can theoretically go from 5 to legend with 50% winrate or less. Given enough time and games, eventually you are bound to go on a lucky streak that ends you at +25 stars or whatever. However, this has nothing to do with the rank change dynamics. 2. Simply put, rank 5 full stars and rank 4 no stars are the exact same place on the ladder. It just has two representations. You can see this clearly because if you are at rank 5 full stars, and you win, then lose, you will be at rank 4 no stars. Similarly, if you are at rank 4 no stars and you lose, then win, you will be rank 5 full stars. The only effect is that the system resists changing ranks for players too often. So you have to surpass the threshold to gain rank, and fall below the threshold to lose it, rather than gaining/losing whenever you reach the threshold. | ||
Dromar
United States2145 Posts
On April 02 2016 12:20 farvacola wrote: When a minion attacks into a hunter with the misdirection secret in play and said minion is misdirected onto the hero who played the minion in the first place, is the minion supposed to take damage? I ask because I had my damaged spiteful smith get misdirected onto me and then die from 3 damage that I can't source. If your hero had attack power (a weapon, Druid hero power, etc), then your misdirected minion will take the damage when it hits you. | ||
mordek
United States12704 Posts
On April 02 2016 12:20 farvacola wrote: When a minion attacks into a hunter with the misdirection secret in play and said minion is misdirected onto the hero who played the minion in the first place, is the minion supposed to take damage? I ask because I had my damaged spiteful smith get misdirected onto me and then die from 3 damage that I can't source. If one of your minions is misdirected to attack your Hero, the attack value listed on your Hero's portrait will be dealt to the minion. http://hearthstone.gamepedia.com/Misdirection I think this is what you're referring to. It's a strange interaction and always a surprise the first time you see it. Not sure how I missed Dromar's response but if you wanted the wiki link there it is ![]() | ||
Quirkel
0 Posts
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Velzi
Finland659 Posts
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Draconicfire
Canada2562 Posts
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Nakara
United States0 Posts
On April 14 2016 16:13 Draconicfire wrote: So if you get the 500 wins for a hero, you get the golden version with the slightly animated portraits. How does this work with the special heros like Liadrin and Medivh? Do they become more golden or does nothing change? They become more golden, the ring around your hero power stays wood unless you have the 500 wins at which point it will turn gold. | ||
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