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EVE Corporation - Page 1272

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Big Monkey
Profile Joined March 2012
United Kingdom473 Posts
September 19 2012 08:33 GMT
#25421
Ha i shall rehearse this line while im on my mini cruise today ready. happy birthday to you sir. Hope you have a good day
I smell revival, dead bones coming alive again
KwarK
Profile Blog Joined July 2006
United States43538 Posts
September 19 2012 09:29 GMT
#25422
On September 19 2012 11:09 abominare wrote:
Show nested quote +
On September 19 2012 10:30 Ramiel wrote:
Bitching awesome winter redux on missiles.

Tengu Pre Winter / Tengu Post Winter (Tengu shown with all lv5 skills, 3 BCS, heated CN scourge)

586 / 468
122 km / 85 km

Drake Pre Winter / Drake Post Winter (Drake shown with all lv5 skills, 2 BCS heated CN scourge)

433 / 346
81km / 56km

CNI Pre Winter / CNI Post Winter (CNI shown with all lv5 skills, 2 BCS heated CN scourge)

387 / 309
122 km / 85 km

Now the best part-

CNI Pre Winter / CNI Post Winter (CNI shown with all lv5 Skills, 2BCS Heated Rapid Light MIssile CN Scourge )

232 / 232
60 km / 50km

Yes ladies and gentleman, your CNI will now have more applied damage with light missiles, against everything!!! HUZZAH!

Same goes for the drake. Guess you could try HAM tengu / Cerb but the velocity on those things, makes hitting frigs impossible.

For those of you that can only fly 4 ships, and happen to have perfect CNI, DRAKE, TENGU with 7.5mil SP in missiles Kill yourself now.



Eve rule of thumb is to specialize, more and more I'm starting to side with the finance training in me and say, diversify your (skill) portfolio.

Buy 70 characters imo.
ModeratorThe angels have the phone box
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
September 19 2012 10:12 GMT
#25423
It sucks when you are killed by bullshit.

Perma Jammed from 180K by a falcon. Fight took forever, I just was never un-jammed through out the entire fight.... and I was flying with Info link. It was by far the most retarded thing that has ever happened to me in a tengu. I was taking low damage, my shield rep could handle it. But i just couldn't shoot a single ship. That phantasm put my booster over the edge eventually, I had to heat. I think i had about 4 shots on it, before I was re jammed. Then after that it was just a slow and painful death.

Le sigh.

http://teamliquid.killmail.org/?a=kill_detail&kll_id=14666503
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
tofucake
Profile Blog Joined October 2009
Hyrule19192 Posts
September 19 2012 11:44 GMT
#25424
why weren't you taloned? You would have been fine
Liquipediaasante sana squash banana
KwarK
Profile Blog Joined July 2006
United States43538 Posts
September 19 2012 14:44 GMT
#25425
With cal being a t5 faction talons must be dirt cheap.
ModeratorThe angels have the phone box
tofucake
Profile Blog Joined October 2009
Hyrule19192 Posts
September 19 2012 15:08 GMT
#25426
also minni t5 still sunday?
Liquipediaasante sana squash banana
Shootemup.
Profile Blog Joined July 2010
United States1044 Posts
September 19 2012 16:17 GMT
#25427
On September 19 2012 16:56 Lysenko wrote:
OK, so I get that it sounds like Drakes are no longer as good as they were, but can someone start over at the beginning and explain exactly what all of this means? Start with the assumption that I didn't know what they were good at before and don't know what the changes are doing to them.

I understand that you want to learn, but this stuff isn't hard. Go read up on how missiles work then read the post again.
"Dirty Timber Picker" Mity Teem Larquad. "I am a baddie and tango is a smartiepants." -KwarK "When you said you didn't play Invoker I thought you were just being modest"
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-09-19 17:06:18
September 19 2012 16:52 GMT
#25428
On September 20 2012 01:17 Shootemup. wrote:
I understand that you want to learn, but this stuff isn't hard. Go read up on how missiles work then read the post again.


OK, look. I understand in general terms how missile damage works, with respect to velocity and signature radius. But, looking at the original dev post, there are a ton of factors changing around. The velocity of heavy missiles is increasing, which should improve its damage against faster targets, but its base damage and range are decreasing. What am I supposed to get from this?

I can tell the change makes using heavy missiles worse, but I don't have any context for it. Do you want to offer me some kind of hint about what I should be reading up about?

I'll be honest with you -- saying "you should be able to figure this out for yourself" is a dick move. It's fucking opaque.

Edit: There's also the issue of how people used missiles in the past and why these changes call that into question. I can read about missile mechanics until I'm blue in the face but it won't explain to me why people considered Drakes good in this or that situation before, but not after these changes. Or am I misinterpreting, and all of this isn't that big a deal? I don't even have any way to tell.

Yeah, I can tell the damage is getting nerfed, but what does it mean? How does it hold up to other ships in a similar class? Is this nerf making the ship worse than all the alternatives, or is it just bringing it into line with other ships with similar skill requirements?

All those numbers in Ramiel's post probably mean something to people who have been flying the ships in question. To me those are just numbers. My reason for posting was to get the perspective of someone who has intuition for these ships' capabilities.
http://en.wikipedia.org/wiki/Lysenkoism
hagon
Profile Joined August 2010
United Kingdom556 Posts
September 19 2012 17:23 GMT
#25429
On September 20 2012 01:52 Lysenko wrote:
saying "you should be able to figure this out for yourself" is a dick move.


Well at least you managed to work that bit out for yourself.
hugman
Profile Joined June 2009
Sweden4644 Posts
Last Edited: 2012-09-19 17:50:48
September 19 2012 17:49 GMT
#25430
On September 19 2012 16:56 Lysenko wrote:
OK, so I get that it sounds like Drakes are no longer as good as they were, but can someone start over at the beginning and explain exactly what all of this means? Start with the assumption that I didn't know what they were good at before and don't know what the changes are doing to them.


Heavy Missile Drakes already do low damage compared to other ships / weapon systems but make up for that by having a strong tank, not using capacitor to fire the missiles, not losing damage at range etc. This proposed change will nerf the damage from low to laughably low. On top of that they're losing a significant portion of their range. It's just a weird change, I'd be surprised if they go through with it as it is.
Shootemup.
Profile Blog Joined July 2010
United States1044 Posts
September 19 2012 17:56 GMT
#25431
On September 20 2012 01:52 Lysenko wrote:
Show nested quote +
On September 20 2012 01:17 Shootemup. wrote:
I understand that you want to learn, but this stuff isn't hard. Go read up on how missiles work then read the post again.


OK, look. I understand in general terms how missile damage works, with respect to velocity and signature radius. But, looking at the original dev post, there are a ton of factors changing around. The velocity of heavy missiles is increasing, which should improve its damage against faster targets, but its base damage and range are decreasing. What am I supposed to get from this?

I can tell the change makes using heavy missiles worse, but I don't have any context for it. Do you want to offer me some kind of hint about what I should be reading up about?

I'll be honest with you -- saying "you should be able to figure this out for yourself" is a dick move. It's fucking opaque.

Edit: There's also the issue of how people used missiles in the past and why these changes call that into question. I can read about missile mechanics until I'm blue in the face but it won't explain to me why people considered Drakes good in this or that situation before, but not after these changes. Or am I misinterpreting, and all of this isn't that big a deal? I don't even have any way to tell.

Yeah, I can tell the damage is getting nerfed, but what does it mean? How does it hold up to other ships in a similar class? Is this nerf making the ship worse than all the alternatives, or is it just bringing it into line with other ships with similar skill requirements?

All those numbers in Ramiel's post probably mean something to people who have been flying the ships in question. To me those are just numbers. My reason for posting was to get the perspective of someone who has intuition for these ships' capabilities.


The explosion velocity is not changing, only the speed at which they move through space. It is basically a straight nerf to range and damage. This is on top of the Drake's rather weak dps.
"Dirty Timber Picker" Mity Teem Larquad. "I am a baddie and tango is a smartiepants." -KwarK "When you said you didn't play Invoker I thought you were just being modest"
JJoNeEightY
Profile Joined December 2010
United States509 Posts
September 19 2012 18:12 GMT
#25432
On September 19 2012 19:12 Ramiel wrote:
It sucks when you are killed by bullshit.

Perma Jammed from 180K by a falcon. Fight took forever, I just was never un-jammed through out the entire fight.... and I was flying with Info link. It was by far the most retarded thing that has ever happened to me in a tengu. I was taking low damage, my shield rep could handle it. But i just couldn't shoot a single ship. That phantasm put my booster over the edge eventually, I had to heat. I think i had about 4 shots on it, before I was re jammed. Then after that it was just a slow and painful death.

Le sigh.

http://teamliquid.killmail.org/?a=kill_detail&kll_id=14666503


Shoulda loaded FoFs~
Inzek
Profile Blog Joined May 2008
Chile802 Posts
September 19 2012 18:24 GMT
#25433
nice Monkey
Stork FAN!!!
Mandini
Profile Joined April 2011
United States1717 Posts
September 19 2012 18:26 GMT
#25434
On September 20 2012 03:12 JJoNeEightY wrote:
Show nested quote +
On September 19 2012 19:12 Ramiel wrote:
It sucks when you are killed by bullshit.

Perma Jammed from 180K by a falcon. Fight took forever, I just was never un-jammed through out the entire fight.... and I was flying with Info link. It was by far the most retarded thing that has ever happened to me in a tengu. I was taking low damage, my shield rep could handle it. But i just couldn't shoot a single ship. That phantasm put my booster over the edge eventually, I had to heat. I think i had about 4 shots on it, before I was re jammed. Then after that it was just a slow and painful death.

Le sigh.

http://teamliquid.killmail.org/?a=kill_detail&kll_id=14666503


Shoulda loaded FoFs~

Aeth is indeed correct, you had some in cargo
Big Monkey
Profile Joined March 2012
United Kingdom473 Posts
September 19 2012 19:54 GMT
#25435
Ive had a flass of wine tonight, my first of the year and im drunk, so glad not flying spaceships tonight, back tomorrow
I smell revival, dead bones coming alive again
tofucake
Profile Blog Joined October 2009
Hyrule19192 Posts
September 19 2012 20:02 GMT
#25436
flass = flask
or
flass = glass

?
Liquipediaasante sana squash banana
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
September 19 2012 20:09 GMT
#25437
https://forums.eveonline.com/default.aspx?g=posts&m=1942673#post1942673

Did this guy do his math correctly....
So, five-card stud, nothing wild... and the sky's the limit
JJoNeEightY
Profile Joined December 2010
United States509 Posts
September 19 2012 20:16 GMT
#25438
Yes, but it still isn't a good argument, everyone agrees that medium rails and beams (and tremor, for that matter) are utter shit that nobody uses (well, in the case of tremor, mostly nobody uses). Bringing HMLs down to be on par with them is not a good idea as far as I'm concerned
DiracMonopole
Profile Joined May 2010
United States1555 Posts
Last Edited: 2012-09-19 21:14:44
September 19 2012 21:14 GMT
#25439
His numbers are also assuming long range t2 ammo. Loading multi into a beam harb gets you more dps than the drake gets now.
tooDARKpark
Profile Joined June 2011
United States149 Posts
September 19 2012 21:20 GMT
#25440
Who was that dude you guys used to troll for flying a Harbinger in Oddelulf once upon a time? If he's still around I hope he is all sorts of smugface.
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