|
|
Hyrule18975 Posts
On August 17 2012 03:33 jfourz wrote: i said i wouldn't post further but a personal attack is a bit much don't you think?
if you think tripling the cost of your atron fit for a slight benefit is the same as not being able to afford/replace something then i don't think i'm the disillusion one. why don't you dead space it too then? i also don't see how someone who was stupid enough to pay a ransom on a dread has any weight when calling other people bad, even if you do cling to the whole "lmao i have so much isk who carezz xd" defense go away already
|
Hyrule18975 Posts
|
Short of something crazy happening, I'll be there.
|
On August 17 2012 03:37 tofucake wrote:Show nested quote +On August 17 2012 03:33 jfourz wrote: i said i wouldn't post further but a personal attack is a bit much don't you think?
if you think tripling the cost of your atron fit for a slight benefit is the same as not being able to afford/replace something then i don't think i'm the disillusion one. why don't you dead space it too then? i also don't see how someone who was stupid enough to pay a ransom on a dread has any weight when calling other people bad, even if you do cling to the whole "lmao i have so much isk who carezz xd" defense go away already
yeah okay, i don't get why you have to be such assholes about everything but if thats what you enjoy then more power to you
|
Hyrule18975 Posts
On August 17 2012 03:40 jfourz wrote:Show nested quote +On August 17 2012 03:37 tofucake wrote:On August 17 2012 03:33 jfourz wrote: i said i wouldn't post further but a personal attack is a bit much don't you think?
if you think tripling the cost of your atron fit for a slight benefit is the same as not being able to afford/replace something then i don't think i'm the disillusion one. why don't you dead space it too then? i also don't see how someone who was stupid enough to pay a ransom on a dread has any weight when calling other people bad, even if you do cling to the whole "lmao i have so much isk who carezz xd" defense go away already yeah okay, i don't get why you have to be such assholes about everything but if thats what you enjoy then more power to you
|
On August 17 2012 03:37 tofucake wrote: FINE DAMMIT SATURDAY Fleet open to outsiders?
|
Hyrule18975 Posts
only if you bring your own liquor
|
I love how jfourz uses this tif with kwark as an excuse to remove himself from the convo. You get back here and answer on you statements of how frigs should be flown. Or do you just not have a leg to stand on now that all of your arguments are blown out of the water in terms of what an atron is able to do?
On another note how is this a circlejerk? I just went off on a list of things that kwark has somehow managed to horribly fail at that normally dont occur without some miraculous act of god, or are you completely ignoring that little part? Id be completely fine doing the same for anyone including myself, hey I once thought ratting in lowsec in a rupture was good for making isk.
Oh I know, its because everyone has the opinion that the 150mm fit is actually perfectly viable (especially given video evidence that an atron can indeed kite at 18k) despite not having tank, which is something you seem so opposed to. Its not like people were saying the 125mm fit couldnt work, as it can but you need to be able to switch ammo. Just given the circumstances there is overwhelming evidence that the 150mm fit would be legitament. Circlejerk indeed.
Also fuck the drunk roams, its only because tofu wants to randomly shoot fleetmates that he does it. Although I do like autopiloting.
|
Hyrule18975 Posts
Drunk roamu was fun you just gotta listen to the FC next time vov
|
On August 17 2012 03:46 Viceorvirtue wrote: I love how jfourz uses this tif with kwark as an excuse to remove himself from the convo. You get back here and answer on you statements of how frigs should be flown. Or do you just not have a leg to stand on now that all of your arguments are blown out of the water in terms of what an atron is able to do?
On another note how is this a circlejerk? I just went off on a list of things that kwark has somehow managed to horribly fail at that normally dont occur without some miraculous act of god, or are you completely ignoring that little part? Id be completely fine doing the same for anyone including myself, hey I once thought ratting in lowsec in a rupture was good for making isk.
Oh I know, its because everyone has the opinion that the 150mm fit is actually perfectly viable (especially given video evidence that an atron can indeed kite at 18k) despite not having tank, which is something you seem so opposed to. Its not like people were saying the 125mm fit couldnt work, as it can but you need to be able to switch ammo. Just given the circumstances there is overwhelming evidence that the 150mm fit would be legitament. Circlejerk indeed.
Also fuck the drunk roams, its only because tofu wants to randomly shoot fleetmates that he does it. Although I do like autopiloting. I also once thought that running level 4's in a machariel was a good idea.
|
On August 17 2012 03:33 jfourz wrote: i said i wouldn't post further but a personal attack is a bit much don't you think?
if you think tripling the cost of your atron fit for a slight benefit is the same as not being able to afford/replace something then i don't think i'm the disillusion one. why don't you dead space it too then? i also don't see how someone who was stupid enough to pay a ransom on a dread has any weight when calling other people bad, even if you do cling to the whole "lmao i have so much isk who carezz xd" defense
Now you are being overly dramatic.
I realize you are upset about the personal attacks, but you aren't helping your case. using implants doesn't triple the cost of an atron. You make it seem like you have to replace the implants everytime you lose a ship. Investing in implants is much better than dead space fitting an atron.
|
Dear spacefriends and farmer pigs in Ram legion DOT. I ECM Jesus accidentally resigned CEO spot and put dear dead spaceleader Kwark in charge. I am now running for CEO again in that Corp and demand the support of everyone in Ram legion dot. My main competitor in this election for dictatorship is spacefarmer BBQ do not trust him!
I have no idea how corp mechanics work but this is a good idea. Vote for ECM Jesus vote for freedom in Ram Legion dot!
PS: I lost a falcon on the Amarr undock to a arty nado.
|
Damn it why doesn't tofu get warned for using reaction gifs
https://forums.eveonline.com/default.aspx?g=posts&t=144693&find=unread
Hello again Features & Ideas. Today we're going to be showing you the current designs for the last three revamped Combat Frigates, set for release this winter.
Many of you will have guessed that the Amarr weren't going to remain the only race with two Combat Frigates. Having the Punisher and Tormentor representing different combat styles within the same general use case is a pattern we want to repeat with the other races, so we're revamping the Kestrel, Tristan and Breacher.
You will also see that the direction we're going with these frigs means that our plans have changed somewhat since the dev blog a few months ago.
Without further ado, here's the ships we have to show you today!
Kestrel: Frigate skill bonuses: 5% Bonus to Missile damage per level 10% Bonus to Missile velocity per level Slot layout: 4 H, 4 M (+1), 2 L, 4 launchers Fittings: 45 PWG (+15), 180 CPU (+30) Defense (shields / armor / hull) : 500(+109) / 350(+37) / 350 (+84) Capacitor (amount / recharge rate / cap per second): 330 (+80)/ 165s (-22.5s)/ 2 (+0.667) Mobility (max velocity / agility / mass / align time): 320 (+24) / 3.27(-0.6) / 1163000 / 3.56s (-0.65) Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km (+10) / 620 (+155) / 5 (+2) Sensor strength: 11 Gravimetric Signature radius: 38 (-9) Cargo capacity: 160 (-145)
Tristan: Frigate skill bonuses: 7.5% Bonus to Hybrid Turret tracking speed per level 10% Bonus to Drone tracking speed and hitpoints per level Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2) Fittings: 35 PWG (-3), 130 CPU (+5) Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167) Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5) Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02) Drones (bandwidth / bay): 25 (+20) / 40 (+35) Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5 Sensor strength: 9 Magnetometric Signature radius: 41 (-1) Cargo capacity: 140
Breacher: Frigate skill bonuses: 5% Bonus to Missile damage per level 7.5% Bonus to Shield boost amount per level Slot layout: 3 H (-1), 4 M (+2), 3 L (+1), 3 launchers, 0 Turrets (-1) Fittings: 35 PWG (+4), 180 CPU (+45) Defense (shields / armor / hull) : 500(+149) / 350(+37) / 300 (+50) Capacitor (amount / recharge rate / cap per second): 300 (+112.5)/ 150s (+9.37s)/ 2 (+0.667) Mobility (max velocity / agility / mass / align time): 350 (+16) / 3.16 (-0.62) / 1087000 (-100000) / 3.21s (-0.99) Drones (bandwidth / bay): 10 (+10) / 10 (+10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+2.5) / 650 (+75) / 4 (+1) Sensor strength: 8 Ladar Signature radius: 36 (-5) Cargo capacity: 175
|
On August 17 2012 03:25 tofucake wrote: Sunday night Somewhere between 8 and wheneverthefuck preferably closer to 8
What time zone?
I'm in. Again.
|
On August 17 2012 04:48 Body_Shield wrote:Damn it why doesn't tofu get warned for using reaction gifs https://forums.eveonline.com/default.aspx?g=posts&t=144693&find=unreadShow nested quote +Hello again Features & Ideas. Today we're going to be showing you the current designs for the last three revamped Combat Frigates, set for release this winter.
Many of you will have guessed that the Amarr weren't going to remain the only race with two Combat Frigates. Having the Punisher and Tormentor representing different combat styles within the same general use case is a pattern we want to repeat with the other races, so we're revamping the Kestrel, Tristan and Breacher.
You will also see that the direction we're going with these frigs means that our plans have changed somewhat since the dev blog a few months ago.
Without further ado, here's the ships we have to show you today!
Kestrel: Frigate skill bonuses: 5% Bonus to Missile damage per level 10% Bonus to Missile velocity per level Slot layout: 4 H, 4 M (+1), 2 L, 4 launchers Fittings: 45 PWG (+15), 180 CPU (+30) Defense (shields / armor / hull) : 500(+109) / 350(+37) / 350 (+84) Capacitor (amount / recharge rate / cap per second): 330 (+80)/ 165s (-22.5s)/ 2 (+0.667) Mobility (max velocity / agility / mass / align time): 320 (+24) / 3.27(-0.6) / 1163000 / 3.56s (-0.65) Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km (+10) / 620 (+155) / 5 (+2) Sensor strength: 11 Gravimetric Signature radius: 38 (-9) Cargo capacity: 160 (-145)
Tristan: Frigate skill bonuses: 7.5% Bonus to Hybrid Turret tracking speed per level 10% Bonus to Drone tracking speed and hitpoints per level Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2) Fittings: 35 PWG (-3), 130 CPU (+5) Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167) Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5) Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02) Drones (bandwidth / bay): 25 (+20) / 40 (+35) Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5 Sensor strength: 9 Magnetometric Signature radius: 41 (-1) Cargo capacity: 140
Breacher: Frigate skill bonuses: 5% Bonus to Missile damage per level 7.5% Bonus to Shield boost amount per level Slot layout: 3 H (-1), 4 M (+2), 3 L (+1), 3 launchers, 0 Turrets (-1) Fittings: 35 PWG (+4), 180 CPU (+45) Defense (shields / armor / hull) : 500(+149) / 350(+37) / 300 (+50) Capacitor (amount / recharge rate / cap per second): 300 (+112.5)/ 150s (+9.37s)/ 2 (+0.667) Mobility (max velocity / agility / mass / align time): 350 (+16) / 3.16 (-0.62) / 1087000 (-100000) / 3.21s (-0.99) Drones (bandwidth / bay): 10 (+10) / 10 (+10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+2.5) / 650 (+75) / 4 (+1) Sensor strength: 8 Ladar Signature radius: 36 (-5) Cargo capacity: 175
Am I reading correctly? Tristan gets a full flight of drones?
|
Hyrule18975 Posts
On August 17 2012 04:49 Lysenko wrote:Show nested quote +On August 17 2012 03:25 tofucake wrote: Sunday night Somewhere between 8 and wheneverthefuck preferably closer to 8 What time zone? I'm in. Again.
Sunday, Aug 19 12:00am GMT (GMT+00:00)
|
|
Fuck yeah. Gonna be awesome.
|
On August 17 2012 03:33 jfourz wrote: i said i wouldn't post further but a personal attack is a bit much don't you think?
if you think tripling the cost of your atron fit for a slight benefit is the same as not being able to afford/replace something then i don't think i'm the disillusion one. why don't you dead space it too then? i also don't see how someone who was stupid enough to pay a ransom on a dread has any weight when calling other people bad, even if you do cling to the whole "lmao i have so much isk who carezz xd" defense
it's like 50m.
who cares.
edit: the point of marginal increases is to have a marginally (sometime excessively) better ship than those you are fighting who may have the same fit.
if my nano drake fights an identical nano drake fit but I have drugs, implants, (links), or whatever % increase to my ship I will win assuming equal pilot skill. given that I am terrible but still a better pilot than most people in EVE, it amplifies that lead to being able to take on multiple ships. it's why our nano gangs work against virtually every gang that isn't an entire fleet.
edit2: but yeah keep double blooming your sig radius with an atron that can't track at speed and will die just as easily at a legitimately speed tanked ship if it is ever tackled, which it has a better chance of doing as you can't dictate range.
|
On August 17 2012 05:01 Reborn8u wrote:Show nested quote +On August 17 2012 04:48 Body_Shield wrote:Damn it why doesn't tofu get warned for using reaction gifs https://forums.eveonline.com/default.aspx?g=posts&t=144693&find=unreadHello again Features & Ideas. Today we're going to be showing you the current designs for the last three revamped Combat Frigates, set for release this winter.
Many of you will have guessed that the Amarr weren't going to remain the only race with two Combat Frigates. Having the Punisher and Tormentor representing different combat styles within the same general use case is a pattern we want to repeat with the other races, so we're revamping the Kestrel, Tristan and Breacher.
You will also see that the direction we're going with these frigs means that our plans have changed somewhat since the dev blog a few months ago.
Without further ado, here's the ships we have to show you today!
Kestrel: Frigate skill bonuses: 5% Bonus to Missile damage per level 10% Bonus to Missile velocity per level Slot layout: 4 H, 4 M (+1), 2 L, 4 launchers Fittings: 45 PWG (+15), 180 CPU (+30) Defense (shields / armor / hull) : 500(+109) / 350(+37) / 350 (+84) Capacitor (amount / recharge rate / cap per second): 330 (+80)/ 165s (-22.5s)/ 2 (+0.667) Mobility (max velocity / agility / mass / align time): 320 (+24) / 3.27(-0.6) / 1163000 / 3.56s (-0.65) Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km (+10) / 620 (+155) / 5 (+2) Sensor strength: 11 Gravimetric Signature radius: 38 (-9) Cargo capacity: 160 (-145)
Tristan: Frigate skill bonuses: 7.5% Bonus to Hybrid Turret tracking speed per level 10% Bonus to Drone tracking speed and hitpoints per level Slot layout: 3 H (-1), 3 M, 3 L, 2 turrets, 0 launchers (-2) Fittings: 35 PWG (-3), 130 CPU (+5) Defense (shields / armor / hull) : 350(-41) / 450(+20) / 550 (+167) Capacitor (amount / recharge rate / cap per second): 350 / 175s (-59.38s)/ 2 (+0.5) Mobility (max velocity / agility / mass / align time): 310 (+4) / 3.44 (-0.21) / 1106000 (+100000) / 3.56s (-0.02) Drones (bandwidth / bay): 25 (+20) / 40 (+35) Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km (+12.5) / 600 (+10) / 5 Sensor strength: 9 Magnetometric Signature radius: 41 (-1) Cargo capacity: 140
Breacher: Frigate skill bonuses: 5% Bonus to Missile damage per level 7.5% Bonus to Shield boost amount per level Slot layout: 3 H (-1), 4 M (+2), 3 L (+1), 3 launchers, 0 Turrets (-1) Fittings: 35 PWG (+4), 180 CPU (+45) Defense (shields / armor / hull) : 500(+149) / 350(+37) / 300 (+50) Capacitor (amount / recharge rate / cap per second): 300 (+112.5)/ 150s (+9.37s)/ 2 (+0.667) Mobility (max velocity / agility / mass / align time): 350 (+16) / 3.16 (-0.62) / 1087000 (-100000) / 3.21s (-0.99) Drones (bandwidth / bay): 10 (+10) / 10 (+10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+2.5) / 650 (+75) / 4 (+1) Sensor strength: 8 Ladar Signature radius: 36 (-5) Cargo capacity: 175 Am I reading correctly? Tristan gets a full flight of drones? 5 warriors with a 50% tracking speed bonus, thats pretty good.
|
|
|
|