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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
TrojanSC2
Profile Joined February 2012
United States82 Posts
March 08 2012 01:16 GMT
#20081
Aight, cool. I'll probably be joining as BlueThundeR or something like that.
s0Li
Profile Joined September 2010
United States406 Posts
March 08 2012 03:52 GMT
#20082
Tonight:

I don't wanna hear excuses, I wanna hear solutions...
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
March 08 2012 08:26 GMT
#20083
So we're sitting around looking for gud fites but nothing really happening. Aeth says he has a feeling something will come in to fight us in the next 2 minutes. I bet him there won't be. We wait...

30 seconds... "Hmm"
1 minute...
1 minute 30 seconds... "I think I may lose this bet."
1 minute 50 seconds... "Oh well." (paraphrased, can't remember what he said)

Then a bunch of shit comes through and we kill it all.

When we got back home I man up and give him the isk.

Aeth Gemulus > \o/
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
freestalker
Profile Joined March 2010
469 Posts
March 08 2012 08:48 GMT
#20084
On March 08 2012 07:15 Manit0u wrote:
Show nested quote +
On March 08 2012 05:14 tofucake wrote:
If you're talking about tutorial missions...don't bother with them.


I forgot everything Created new char and all is fine now. Previously it was really bugged, I even got 2 ships as a reward.

What happened to skillbooks over the years though? I remember previously getting basic stuff to use simple shield boosters and repair systems you could get right off the bat. Now you have 5k isk and prices start at around 25k. Getting 0.5k/mission isn't fun either.


You get many skillbooks for free if you do 'specialization' missions, after the first bunch of tutorial missions. Also better isk there and free ships..
freestalker
Profile Joined March 2010
469 Posts
March 08 2012 08:48 GMT
#20085
On March 08 2012 10:16 TrojanSC2 wrote:
Aight, cool. I'll probably be joining as BlueThundeR or something like that.

It's a trap! look at his nick! >_>
JJoNeEightY
Profile Joined December 2010
United States509 Posts
March 08 2012 09:50 GMT
#20086
Come and say hello in Hatchery Pub, someone will hook you up with money for skillbooks ^.^
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2012-03-08 10:03:30
March 08 2012 10:03 GMT
#20087
On March 08 2012 17:26 Not_Computer wrote:
So we're sitting around looking for gud fites but nothing really happening. Aeth says he has a feeling something will come in to fight us in the next 2 minutes. I bet him there won't be. We wait...

30 seconds... "Hmm"
1 minute...
1 minute 30 seconds... "I think I may lose this bet."
1 minute 50 seconds... "Oh well." (paraphrased, can't remember what he said)

Then a bunch of shit comes through and we kill it all.

When we got back home I man up and give him the isk.

Aeth Gemulus > \o/

relevant link: http://teamliquid.killmail.org/?a=kill_related&kll_id=12674402

from 7:42
?
Angel[BTL]
Profile Joined February 2003
Romania345 Posts
March 08 2012 10:24 GMT
#20088
I have a few questions to some of the vets who are playing this game. I used to play Eve in 2006 and I've done it for about a year. Now I don't necessarily want to get back into the game but I crave for some info since from time to time I visit the eve online official forums.

First and foremost I wanted to know if the game has become much easier as some of the people complain on eve forums. I just read some of the threads from general and there were like 5-6 with "I'm quiting". Are they justified ? Some of the vets are complaining that the game has become boring. What do you say?

When I played I was in a corporation who was in some big alliance and fought wars but I've discovered that the big wars (200-300 on either side) we're a lagfest. When you jumped into a crowded station (during the battle I mean) you either get to shoot once or twice or you just discovered yourself as a pod and then back to your station. The lag meant it was impossible to have those awesome battles from the trailers.

Another issue that bothered me was ganking near the jumpgates. From what I've seen it was mostly some guys sitting on some jumpgate and when some poor fellows we're jumping they would get shot and not have a chance. In those days I dreamt of being able to have a squad of 10-12 members who would meet an equal amount of players and battle it showing the skills and not the idea of big blobs winning much more than skillwise. Now I realize that maybe I'm wrong since I haven't played that much but that was my initial impression.

Did they address these issues ?

Another issue that comes to mind is that in those times the idea of bounty hunter (from the trailer) was something so cool. But the implementation was somewhat lacking because from what I understood the player could strike some deal with someone else and they would just shoot them and then split the reward. That's why the bounty hunter idea didn't work.

The only magnificent battles that I've seen and it was mostly skills was the battles that Eve Devs arranged between the alliances with 5 on one team and 5 on the other. I think it was the most balanced way of fighting that I've seen in eve but for the usual player they didn't have that option since it was based only on invitation and you needed to play a lot and be in a big alliance otherwise you didn't get picked.

Are there 1 on 1 battles? This is another concern of mine. I know the game isn't supposed to play in this way since it is a mmo and it puts the accent on team management but from your experience does it happen ? And in the end is the game fun? I would incline yes since this is the eve thread but I wanted to hear it from you. Maybe some of you play it because you invested a lot of time and you don't want to invest in another game. I'm just saying.

Success is going from failure to failure without losing your enthusiasm
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2012-03-08 10:57:59
March 08 2012 10:52 GMT
#20089
I just read some of the threads from general and there were like 5-6 with "I'm quiting". Are they justified ? Some of the vets are complaining that the game has become boring. What do you say?

I've unsubbed due to 'bitter-vetting' before. There are a lot of 'flaws' with Eve, on the other hand, the flaws (high risk aversion among a high percentage of the playerbase) grow out of the very things that make Eve so unique (real consequences).

The lag meant it was impossible to have those awesome battles from the trailers.

Yes, sov warfare sucks.

In those days I dreamt of being able to have a squad of 10-12 members who would meet an equal amount of players and battle it showing the skills and not the idea of big blobs winning much more than skillwise.

There is a lot of that. Since losing a ship actually means something, a lot of people will not put their ships in situations where they think its highly likely they will lose ships. Its possible to outplay them -- in fact, The Hatchery has a routine of picking on the EC- gatecampers, almost daily. See: http://teamliquid.killmail.org/?a=kill_related&kll_id=12573579

Personally, I really think that fighting larger gangs is a prerequisite for the much sought :good fights:.

For example:

http://teamliquid.killmail.org/?a=kill_related&kll_id=12607149
http://teamliquid.killmail.org/?a=kill_related&kll_id=10623941

The last link is from a while ago but it was an incredibly memorable fight.

Did they address these issues ?

You're looking at this from the wrong perspective. The issue was never there, its always been possible to outplay larger blobs.

Are there 1 on 1 battles? This is another concern of mine. I know the game isn't supposed to play in this way since it is a mmo and it puts the accent on team management but from your experience does it happen ?

There are people who honor 1v1 battles, though solo pvp in Eve is more tailored toward 1vX.

And in the end is the game fun?

I will say that the game is incredibly rewarding to play so long as you're with the right people.
?
Mandini
Profile Joined April 2011
United States1717 Posts
March 08 2012 11:22 GMT
#20090
A helpful post from bbq? What is the world coming to?

A lot of people who say they are quitting don't actually quit.

TiDi has apparently mitigated a lot of the problems with lag in huge fleet fights.

Of course there are gatecamps, and you will probably die if you jump into one without the right ship. We like to kill the campers though.

Bounties dont work, its just a form of advertisement.

There are 1v1s, but don't get mad if it gets betrayed, as it will happen.

EVE is awesome, and my post on page 999 elaborates on why the TL alliance is awesome.
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
March 08 2012 15:17 GMT
#20091
Just one question guys, why aren't you flying Gallente at all? Some of their ships seem quite nice:
Taranis, Thorax, Phobos and Deimos specifically.
Time is precious. Waste it wisely.
tofucake
Profile Blog Joined October 2009
Hyrule19254 Posts
March 08 2012 15:19 GMT
#20092
Some of them are nice, most of them are bad. They were all pretty bad until a recent balancing of hybrids (Gallente main weapons), so nobody skilled for them. Also they are usually armor ships and almost everyone flies shield.
Liquipediaasante sana squash banana
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
March 08 2012 15:24 GMT
#20093
So, if I'd like to join you, I shouldn't skill for Gallente?
Currently testing out Amarr on this trial as I was flying Caldari ships the last time I played.
Time is precious. Waste it wisely.
TurpinOS
Profile Joined February 2010
Canada1223 Posts
March 08 2012 15:27 GMT
#20094
On March 09 2012 00:17 Manit0u wrote:
Just one question guys, why aren't you flying Gallente at all? Some of their ships seem quite nice:
Taranis, Thorax, Phobos and Deimos specifically.


Most of them are solo ships (or ''lets fly a gang of thorax'') so they dont really fit with what hatch flies.
http://eve.znaor.hr/pimpmydomi/
tofucake
Profile Blog Joined October 2009
Hyrule19254 Posts
March 08 2012 15:27 GMT
#20095
You can fly whatever you want, and we'll help you to the best of our abilities, but most of us fly nanoe shield small-gang. Some Gallente ships can do that, others can't. Regardless, you start in a Rifter which takes a day of training, then you can fly with us forever while training whatever you want.
Liquipediaasante sana squash banana
freestalker
Profile Joined March 2010
469 Posts
March 08 2012 15:40 GMT
#20096
What if I wanted to stick only to minmatar ships and try to get the most out of them? But I am mostly interested in smaller ships, tackling, probing, scouting, covops and such.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 08 2012 15:44 GMT
#20097
On March 08 2012 19:24 Angel[BTL] wrote:

Another issue that bothered me was ganking near the jumpgates. From what I've seen it was mostly some guys sitting on some jumpgate and when some poor fellows we're jumping they would get shot and not have a chance. In those days I dreamt of being able to have a squad of 10-12 members who would meet an equal amount of players and battle it showing the skills and not the idea of big blobs winning much more than skillwise. Now I realize that maybe I'm wrong since I haven't played that much but that was my initial impression. [1]

Are there 1 on 1 battles? [2]


[1] The thing about gatecampers is this: they don't want a fight. If they're camping with 10 guys, they won't even BOTHER if you jump 5 guys in. They are not looking for PvP, just random killmails. Most gatecamps are easily dealt with by just jumping a few guys into system and watching them scatter like roaches in the light.

[2] Ho boy. Okay so BBQ said it best. There is no community concept of *e-honour* or any such way to formalize a 1v1. There's a lot of risk-averse faggotry in EVE because people are poor and bad at the game or whatever. So instead of looking for 1v1s, I go out in search of things I can kill. If I'm in my frigate and I see a gang of 5 guys, I don't say "well damn 5v1 isn't fair" I just see that they have x,y,z and I think "hey I can kill x" and work from there.

Sometimes you have to go stir up a hornet's nest to even get a fight tbh. If you're in a system with 2 other guys in the same corp, it's not terribly likely that either of them are willing to fight you. But if you're in a system with 100 other guys, it's very likely you can find something (i.e. they will undock a 30 man gang and hunt for you).

A lot of getting fights in game is about psychology. People fight Hatchery over and over and over despite a history of crushing defeats. Why? Because Hatchery flies around with a fucking skeleton crew of ships against 50 man gangs. The 50 man gang is not, under any circumstances, ever going to think "hey I think we are bound to lose this". Same principle applies to solo pvp.
r.Evo
Profile Joined August 2006
Germany14081 Posts
March 09 2012 01:04 GMT
#20098
On March 08 2012 19:52 419 wrote:
Show nested quote +
I just read some of the threads from general and there were like 5-6 with "I'm quiting". Are they justified ? Some of the vets are complaining that the game has become boring. What do you say?

I've unsubbed due to 'bitter-vetting' before. There are a lot of 'flaws' with Eve, on the other hand, the flaws (high risk aversion among a high percentage of the playerbase) grow out of the very things that make Eve so unique (real consequences).

Show nested quote +
The lag meant it was impossible to have those awesome battles from the trailers.

Yes, sov warfare sucks.

Show nested quote +
In those days I dreamt of being able to have a squad of 10-12 members who would meet an equal amount of players and battle it showing the skills and not the idea of big blobs winning much more than skillwise.

There is a lot of that. Since losing a ship actually means something, a lot of people will not put their ships in situations where they think its highly likely they will lose ships. Its possible to outplay them -- in fact, The Hatchery has a routine of picking on the EC- gatecampers, almost daily. See: http://teamliquid.killmail.org/?a=kill_related&kll_id=12573579

Personally, I really think that fighting larger gangs is a prerequisite for the much sought :good fights:.

For example:

http://teamliquid.killmail.org/?a=kill_related&kll_id=12607149
http://teamliquid.killmail.org/?a=kill_related&kll_id=10623941

The last link is from a while ago but it was an incredibly memorable fight.

Show nested quote +
Did they address these issues ?

You're looking at this from the wrong perspective. The issue was never there, its always been possible to outplay larger blobs.

Show nested quote +
Are there 1 on 1 battles? This is another concern of mine. I know the game isn't supposed to play in this way since it is a mmo and it puts the accent on team management but from your experience does it happen ?

There are people who honor 1v1 battles, though solo pvp in Eve is more tailored toward 1vX.

Show nested quote +
And in the end is the game fun?

I will say that the game is incredibly rewarding to play so long as you're with the right people.


That second fight looks badass.

(Almost) Tru DS style.

Also Jerseyboi dieing is always a good sight, he's probably one of the most annoying solo PvPers since like 3 years.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
March 09 2012 01:22 GMT
#20099
Hatchery, here I come!

Too drunk today though...
Time is precious. Waste it wisely.
JJoNeEightY
Profile Joined December 2010
United States509 Posts
Last Edited: 2012-03-09 02:17:56
March 09 2012 01:41 GMT
#20100
On March 09 2012 10:22 Manit0u wrote:
Hatchery, here I come!

Too drunk today though...


No such thing as too drunk for spaceships.

Hop on teamspeak and revel with your fellow Hatchery Alcoholics, including but not limited to, Jed, Chessur, and, uh, I'm sure I'm forgetting someone else *hic.*

We need more goofiness on our comms!
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