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Pokémon Go! - Page 106

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Laurens
Profile Joined September 2010
Belgium4557 Posts
Last Edited: 2016-10-13 20:47:06
October 13 2016 20:46 GMT
#2101
On October 14 2016 05:41 Poopi wrote:
This pokemap guy should waste his time on more useful things.
What a jerk.


Fairly confident he's making thousands of dollars a day too.

He keeps vehemently denying that he makes a profit, but in other posts he has reported that FPM gets 10-25 million pageviews per day. He has top/bottom banner and a donation feature, there's no way he isn't making a shitton of cash lol. Must be very frustrating for niantic.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2016-10-13 20:58:52
October 13 2016 20:56 GMT
#2102
Just imagine how miserable this game would be if they released Mewtwo/Other Legendaries in its current state and they started clogging up the gyms from people catching them via spoofing .
Logo
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
Last Edited: 2016-10-13 21:37:36
October 13 2016 21:37 GMT
#2103
The FPM guy does what he can to block bots from his site too. His goal is to provide a way to find monsters, a feature plainly and unequivocally shown as being a major part of Pokemon Go in the release trailer and a feature not in the game at all. That's it. Shortly before the .39 patch he cut his sites traffic by 85% because he identified a botter program doing scans and blocked its access.
+ Show Spoiler +





That's the most recent one. I know its happened more.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Poopi
Profile Blog Joined November 2010
France12912 Posts
October 13 2016 22:18 GMT
#2104
An army of human botnet is the same.
WriterMaru
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 14 2016 02:22 GMT
#2105
On October 14 2016 07:18 Poopi wrote:
An army of human botnet is the same.

What the hell does that even mean?
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Laurens
Profile Joined September 2010
Belgium4557 Posts
Last Edited: 2016-10-14 06:40:48
October 14 2016 06:32 GMT
#2106
On October 14 2016 06:37 Orcasgt24 wrote:
The FPM guy does what he can to block bots from his site too. His goal is to provide a way to find monsters, a feature plainly and unequivocally shown as being a major part of Pokemon Go in the release trailer and a feature not in the game at all. That's it. Shortly before the .39 patch he cut his sites traffic by 85% because he identified a botter program doing scans and blocked its access.
+ Show Spoiler +

https://twitter.com/FastPokeMapCom/status/782853020669341697

https://twitter.com/FastPokeMapCom/status/783009601889402880


That's the most recent one. I know its happened more.


I see you have little understanding of what's actually going on lol. I'll try to explain.

FPM uses Niantic's API to find Pokemon. It also has its own API. 3rd party apps such as ScanGo and PokeRadar and whathaveyou were using FPM's API and putting pressure on his servers. He blocked them.

Note that this is exactly what Niantic is trying to do, stopping 3rd parties from accessing their API xD The hypocrisy is real.

Next, if FPM is online, bots are online too. They both use Niantic's API. Apparently some scanbots from ScanGo were also using FPM's API and those were blocked. The real bots are still around. You can't have FPM but no bots. This is 100% impossible. They both operate on Niantic's API. As soon as FPM dude has reverse-engineered the API, the bots are all back. Thanks FPM guy!
You misinterpreted those 2 tweets to mean that FPM eliminated bots, while all he did was eliminate scanbots of competitors. Bots that you are in favour of, apparently...

Finally, if you can't see the difference between Niantic's intended functionality and FPM's, you're being intentionally dense.
Niantic: See pokemon in a 200m radius, hot-cold system to know when you're getting close.
FPM: See exact location of all pokemon world-wide.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 14 2016 06:59 GMT
#2107
I'm not so dense that I think the FPM guy can prevent all bots. He can only block the ones he finds. Is he gonna block them all? That's impossibly unreasonable. I'm just saying he does what he can to keep them off his API. With all those apps and bots his site ran fine. He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything. Scanners didn't change that.

Niantic has seen a huge number of requests for a means to track pokemon on the near by list and not done anything. People want to be able to find the monsters near them. Seeing a pokemon you want on the near by list, frantically running around your area looking for it and having it despawn before you can locate it is literally the least fun gaming experience possible. And for some god forsaken reason its what Niantic has given us and expects us to enjoy.

Not surprisingly no one enjoys it which is why the game has been uninstalled by hundreds of millions of people.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Laurens
Profile Joined September 2010
Belgium4557 Posts
Last Edited: 2016-10-14 07:08:57
October 14 2016 07:07 GMT
#2108
On October 14 2016 15:59 Orcasgt24 wrote:
I'm not so dense that I think the FPM guy can prevent all bots. He can only block the ones he finds. Is he gonna block them all? That's impossibly unreasonable. I'm just saying he does what he can to keep them off his API.


And I'm saying he's the major reason why bots are in the game... Without all his reverse engineering efforts there would be 0 bots.

If I get to choose between FPM + bots or no tracker + no bots I would always pick the latter.

And the complaints about the tracker are ridiculous. I caught a Chansey earlier this week while the scanning sites were down. It takes less than 2 minutes to do some basic triangulation and find whatever is on your nearby list.

He coulda did nothing but chose to do something instead.


Yeah duh. Every single API call costs money. He was losing some sweet sweet profit by not blocking them.
Now imagine how much money Niantic is losing to FPM's millions of API calls.
AbouSV
Profile Joined October 2014
Germany1278 Posts
October 14 2016 07:43 GMT
#2109
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?
CorsairHero
Profile Joined December 2008
Canada9491 Posts
Last Edited: 2016-10-14 08:03:52
October 14 2016 08:01 GMT
#2110
Sure they reduced their operating cost but it definitely cost them in terms of revenue/player base. I suppose it was worth it for them.
Anyone have a clue why Niantic couldn't fix their 3 step tracker?


since I'm bored, plz no flame
//pokemon_list contains pokemon and distance
//assume that the list is already sorted by distance from api call
pokemon_list = get_list(location)

print_tracker(pokemon_list)
{
for(i=0; i<list_size; i++)
{
print_pokemon_picture(pokemon_list[i].pokemon;
switch(pokemon_list[i].step)
//assume get_list() returned the footstep since it already sorted by distance
case 1_step:
// <40 meter
print("1 step");
// etc for 2 and 3 step
}
}

© Current year.
Laurens
Profile Joined September 2010
Belgium4557 Posts
October 14 2016 08:17 GMT
#2111
Their official explanation was that the 3-step system was confusing for some.

Most people assume it's due to server stress. The server was polled every 3 seconds to update the footprints accordingly. After they got rid of the footprints they changed to 10-second polling and the server issues were reduced.

This also goes back to the cost of API calls, 100 million users polling every 3 seconds vs polling every 10 seconds is quite the cost.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
October 14 2016 08:18 GMT
#2112
On October 14 2016 15:59 Orcasgt24 wrote:
Not surprisingly no one enjoys it which is why the game has been uninstalled by hundreds of millions of people.

this was inevitable; the only surprising thing is that it took so long. lets not act like it has anything to do with the tracking system, or FPM.
LennX
Profile Joined October 2010
4568 Posts
October 14 2016 08:25 GMT
#2113
Each footstep could be replaced by a distance marker. eg 1footstep= within 50m away, 2footstep 100m, 3footstep 150 or more. The pokemon in the sightings need to have a "timer" too. Maybe green ring - more than 10mins to despawn, yellow 8mins to spawns etc etc

After the scanners went down (6days ago), I only saw 1 dragonite and 1 snorlax nearby when I was on the train. I didnt even bother to alight to try my luck since I didn't know which exact "rare" spot it spawned at and the timing left to despawn.
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
CorsairHero
Profile Joined December 2008
Canada9491 Posts
October 14 2016 08:36 GMT
#2114
On October 14 2016 17:17 Laurens wrote:
Their official explanation was that the 3-step system was confusing for some.

Most people assume it's due to server stress. The server was polled every 3 seconds to update the footprints accordingly. After they got rid of the footprints they changed to 10-second polling and the server issues were reduced.

This also goes back to the cost of API calls, 100 million users polling every 3 seconds vs polling every 10 seconds is quite the cost.

The distance to spawn point calculation can be done real time on the phone. Keep the same polling every 10 seconds to refresh the nearby list and determine if you're close enough to the spawn point as is the current implementation. It's not like the spawn points are moving every 3 seconds anyways. This wouldn't be creating any extra API calls than the current way?
© Current year.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 14 2016 08:38 GMT
#2115
On October 14 2016 16:43 AbouSV wrote:
Show nested quote +
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?

What? I praise FPM because they provide the community with the exact thing basically everyone in the community wants. A way to find pokemon.
I blame Niantic because they do everything they can to make that harder.

As for bots, Niantic does nothing. They ban GPS spoofers because it's easy to detect. Bots are everywhere. Even now with all the scanners dead bots are still around. Any bans? Who the hell knows. Niantic doesn't talk to us and they quite clearly do not listen.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Laurens
Profile Joined September 2010
Belgium4557 Posts
October 14 2016 08:40 GMT
#2116
On October 14 2016 17:38 Orcasgt24 wrote:
Show nested quote +
On October 14 2016 16:43 AbouSV wrote:
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?

What? I praise FPM because they provide the community with the exact thing basically everyone in the community wants. A way to find pokemon.
I blame Niantic because they do everything they can to make that harder.

As for bots, Niantic does nothing. They ban GPS spoofers because it's easy to detect. Bots are everywhere. Even now with all the scanners dead bots are still around. Any bans? Who the hell knows. Niantic doesn't talk to us and they quite clearly do not listen.


You're talking shit dude.

With the API still encrypted, but Safetynet bypassed, the situation is exactly the opposite of what you describe. Bots are not around, spoofers are.
Poopi
Profile Blog Joined November 2010
France12912 Posts
October 14 2016 08:41 GMT
#2117
On October 14 2016 17:38 Orcasgt24 wrote:
Show nested quote +
On October 14 2016 16:43 AbouSV wrote:
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?

What? I praise FPM because they provide the community with the exact thing basically everyone in the community wants. A way to find pokemon.
I blame Niantic because they do everything they can to make that harder.

As for bots, Niantic does nothing. They ban GPS spoofers because it's easy to detect. Bots are everywhere. Even now with all the scanners dead bots are still around. Any bans? Who the hell knows. Niantic doesn't talk to us and they quite clearly do not listen.

You realize that it's because of FPM and the likes that we can't have good things in the game, such as trading, etc?
And not everyone wants the lazy way of looking on the web then running to a spot knowing for certain that the pokemon will be there, that's kind of a shit way to play the game ^^.
WriterMaru
Laurens
Profile Joined September 2010
Belgium4557 Posts
October 14 2016 08:42 GMT
#2118
On October 14 2016 17:36 CorsairHero wrote:
Show nested quote +
On October 14 2016 17:17 Laurens wrote:
Their official explanation was that the 3-step system was confusing for some.

Most people assume it's due to server stress. The server was polled every 3 seconds to update the footprints accordingly. After they got rid of the footprints they changed to 10-second polling and the server issues were reduced.

This also goes back to the cost of API calls, 100 million users polling every 3 seconds vs polling every 10 seconds is quite the cost.

The distance to spawn point calculation can be done real time on the phone. Keep the same polling every 10 seconds to refresh the nearby list and determine if you're close enough to the spawn point as is the current implementation. It's not like the spawn points are moving every 3 seconds anyways. This wouldn't be creating any extra API calls than the current way?


Indeed, they just don't like doing things client-side. Putting the location of the pokemon client-side makes it easy for cheaters. Currently the location is kept server-side and your client uploads your own location to the server, which then does the calculation. The client never knows the location of the pokemon, and they will want to keep it that way.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
Last Edited: 2016-10-14 08:57:28
October 14 2016 08:46 GMT
#2119
On October 14 2016 17:40 Laurens wrote:
Show nested quote +
On October 14 2016 17:38 Orcasgt24 wrote:
On October 14 2016 16:43 AbouSV wrote:
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?

What? I praise FPM because they provide the community with the exact thing basically everyone in the community wants. A way to find pokemon.
I blame Niantic because they do everything they can to make that harder.

As for bots, Niantic does nothing. They ban GPS spoofers because it's easy to detect. Bots are everywhere. Even now with all the scanners dead bots are still around. Any bans? Who the hell knows. Niantic doesn't talk to us and they quite clearly do not listen.


You're talking shit dude.

With the API still encrypted, but Safetynet bypassed, the situation is exactly the opposite of what you describe. Bots are not around, spoofers are.

Do you truly believe that people posting on pokemongodev reddit are the only ones working on the API? They aren't. Someone else has likely already cracked it. If you have a spare phone and PTC account go google pokemon go bot and install any random one. I aint gonna because I don't have either of those but I'd wager most of them on the first few pages work.
On October 14 2016 17:41 Poopi wrote:
Show nested quote +
On October 14 2016 17:38 Orcasgt24 wrote:
On October 14 2016 16:43 AbouSV wrote:
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?

What? I praise FPM because they provide the community with the exact thing basically everyone in the community wants. A way to find pokemon.
I blame Niantic because they do everything they can to make that harder.

As for bots, Niantic does nothing. They ban GPS spoofers because it's easy to detect. Bots are everywhere. Even now with all the scanners dead bots are still around. Any bans? Who the hell knows. Niantic doesn't talk to us and they quite clearly do not listen.

You realize that it's because of FPM and the likes that we can't have good things in the game, such as trading, etc?
And not everyone wants the lazy way of looking on the web then running to a spot knowing for certain that the pokemon will be there, that's kind of a shit way to play the game ^^.

What makes you think FPM and co are the reason we have no trading? How could they possibly hinder that. The only reason people want trading is to get the pokemon not in their region. Social media and gps spoofing apps are why we will never have trading. I can just arrange via reddit for example to put myself in tokyo to trade a Tauros for a Farfetchd or vis versa.

As for knowing the pokemon is there is shit game play, it's 10 times better gameplay than searching the 125,664 meter squared area around you only to have the pokemon despawn before you find it.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Laurens
Profile Joined September 2010
Belgium4557 Posts
October 14 2016 08:49 GMT
#2120
On October 14 2016 17:46 Orcasgt24 wrote:
Show nested quote +
On October 14 2016 17:40 Laurens wrote:
On October 14 2016 17:38 Orcasgt24 wrote:
On October 14 2016 16:43 AbouSV wrote:
On October 14 2016 15:59 Orcasgt24 wrote:
He coulda did nothing but chose to do something instead. Even before pokevision this game had a botting problem and Niantic didn't really do anything.


Do you realise you are praising FPM for the exact same reason you are blaming Niantic?

What? I praise FPM because they provide the community with the exact thing basically everyone in the community wants. A way to find pokemon.
I blame Niantic because they do everything they can to make that harder.

As for bots, Niantic does nothing. They ban GPS spoofers because it's easy to detect. Bots are everywhere. Even now with all the scanners dead bots are still around. Any bans? Who the hell knows. Niantic doesn't talk to us and they quite clearly do not listen.


You're talking shit dude.

With the API still encrypted, but Safetynet bypassed, the situation is exactly the opposite of what you describe. Bots are not around, spoofers are.

Do you truly believe that people posting on pokemongodev reddit are the only ones working on the API? They aren't. Someone else has likely already cracked it. If you have a spare phone and PTC account go google pokemon go bot and install any random one. I aint gonna because I don't have either of those but I'd wager most of them on the first few pages work.


No, they won't work. Creating a PTC account takes all of 5 seconds, go try it out. You don't need another device.

Yes, I believe the ppl on pokemongodev are the only ones working on the API. Or specifically the people in the RE discord channel that is advertised on the reddit.

If someone else had cracked it first, he would put a scanning site online and make shitloads of money. Cracking the API just to run your personal bot and take gyms is stupid.
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