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On October 13 2016 06:31 dAPhREAk wrote:Show nested quote +On October 13 2016 06:14 Assault_1 wrote:On October 13 2016 05:55 Spect8rCraft wrote: Question:
Are the +50 Pokemon slots worth it? No, imo stop hoarding pokemon and you should be fine. Lets say you have have an excess of 30 top defenders and 70 pristiging pokemon, that leaves 150 pokemon for evolves which is more than enough. For me all coins go into incubators, and lucky eggs when i need them. are you saying my 14 flareons, 13 jolteons and 17 vaporeons is indicative of a hoarding problem? Personally I would keep your highest IV jolteon with spark and thunder, transfer the rest. Same with flareon, just keep one with ember/fire blast, or maybe a few for pristiging. Vaporeons are atleast good for leveling up gyms. Each bag upgrade is equivalent to four eggs, which is a lot I think, even though space upgrade is permanent. Also note bag upgrades have diminishing returns, the first upgrade is 20% bigger, then 17%, 14%, etc
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On October 13 2016 07:06 Assault_1 wrote:Show nested quote +On October 13 2016 06:31 dAPhREAk wrote:On October 13 2016 06:14 Assault_1 wrote:On October 13 2016 05:55 Spect8rCraft wrote: Question:
Are the +50 Pokemon slots worth it? No, imo stop hoarding pokemon and you should be fine. Lets say you have have an excess of 30 top defenders and 70 pristiging pokemon, that leaves 150 pokemon for evolves which is more than enough. For me all coins go into incubators, and lucky eggs when i need them. are you saying my 14 flareons, 13 jolteons and 17 vaporeons is indicative of a hoarding problem? Personally I would keep your highest IV jolteon with spark and thunder, transfer the rest. Same with flareon, just keep one with ember/fire blast, or maybe a few for pristiging. Vaporeons are atleast good for leveling up gyms. Each bag upgrade is equivalent to four eggs, which is a lot I think, even though space upgrade is permanent. Also note bag upgrades have diminishing returns, the first upgrade is 20% bigger, then 17%, 14%, etc To me, bag upgrades depend on stop availability. Lots of stops, don't bother. Refilling is easy but if you don't have alot of them then bag upgrades are more appealing.
I live in a middle ground world. I work in a mall with a tonne of stops but other than that mall theirs isn't many in the surrounding areas so the 3 bag upgrades have served me well. Reload at work and consume the items while off.
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On October 13 2016 07:06 Assault_1 wrote:Show nested quote +On October 13 2016 06:31 dAPhREAk wrote:On October 13 2016 06:14 Assault_1 wrote:On October 13 2016 05:55 Spect8rCraft wrote: Question:
Are the +50 Pokemon slots worth it? No, imo stop hoarding pokemon and you should be fine. Lets say you have have an excess of 30 top defenders and 70 pristiging pokemon, that leaves 150 pokemon for evolves which is more than enough. For me all coins go into incubators, and lucky eggs when i need them. are you saying my 14 flareons, 13 jolteons and 17 vaporeons is indicative of a hoarding problem? Personally I would keep your highest IV jolteon with spark and thunder, transfer the rest. Same with flareon, just keep one with ember/fire blast, or maybe a few for pristiging. Vaporeons are atleast good for leveling up gyms. Each bag upgrade is equivalent to four eggs, which is a lot I think, even though space upgrade is permanent. Also note bag upgrades have diminishing returns, the first upgrade is 20% bigger, then 17%, 14%, etc i refuse to transfer my eeveelutions. they are too cute.
i lost all interest in lucky eggs after getting to level 30, and all interest in hatching eggs once i finished the dex. i mostly get the bag space for something to spend the money on.
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I'm at 950 bag space and only 300 pokemon storage, don't value the storage too much.
The 300 was necessary though. I do the restart trick and I have ~110 Pidgeys etc saved up before I pop a lucky egg, 250 space was causing issues.
Onix isn't much of a victim, it was always bad. All it ever had was a strong defense and a mediocre speed.
Because of the CP formula, both his strong defense and his mediocre speed are pretty irrelevant, and he has nothing left. Hence him being a victim.
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I think the point is that even in a situation where all its strengths are taken into account, onix still sucks, so even though it got worse it's not like there's a major disconnect.
Onix really is terrible in Go, though, and the CP system sure doesn't do it any favours.
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Has anyone else noticed that the game sometimes freezes for a couple of seconds when browsing through menus since the last update? I didn't have this issue before. (My phone is a Sony Experia Z3)
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Has anyone had lag issues when a defending pokemon uses psychic? Even if I spam swipe as soon as I see the delay in attacking, it just freezes up and I get hit every time. No issues with other specials.
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On October 13 2016 21:14 mordek wrote: Has anyone had lag issues when a defending pokemon uses psychic? Even if I spam swipe as soon as I see the delay in attacking, it just freezes up and I get hit every time. No issues with other specials. yep, its because you have a bad phone. It's just an expensive animation
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On October 13 2016 21:14 mordek wrote: Has anyone had lag issues when a defending pokemon uses psychic? Even if I spam swipe as soon as I see the delay in attacking, it just freezes up and I get hit every time. No issues with other specials. yes, i see a lot of complaints about this. people suggest psychic for gym defenders for this reason.
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The fall of Pokemon GO
With the new API about to be fully reversed (It's still not done but shouldn't be much longer, definitely this week-end), there are a few points I'd like to discuss about the recent changes made by Niantic.
I understand about a company trying to keep the integrity of its game. As long as it doesn't hurt their userbase that is. Niantic has made pretty terrible choices lately and I believe they're self-sabotaging the game on purpose to try to to "control" the growth of their game.
For me, the tracking isn't the biggest issue with Pokemon GO, it's all the security measures Niantic is taking in trying to stop people from tinkering with their codebase which in turn hurts the real users.
Has anyone noticed how battery hungry the game has become after the 0.37.0 patch? How sluggish the game feels since 0.37? How the game doesn't run on some phone brands anymore unless you do advanced manipulations?
Those are all measures they implemented to try to stop us, reverse engineers, from trying to understand their game protocol and logic.
Let's tackle the first issue, battery usage increase due to their obfuscation.
Prior to 0.37, to do 1+1, the only issued "command" was 1+1 (simplifying, this isn't how arm assembly works) , it was a single cpu cycle. Right now, to try to hide the real 1+1 from us, they do lots of random operation such as 5*39, 45/9.45, 1+1 , etc etc, which add a lot of cpu cycle aka battery usage + lag.
This is why reversing the API has taken a long time this time around, this obfuscation adds lots of bogus code flow and instructions that are useless for the end result, they're just here to slow us down from trying to understanding the code. In the long run it doesn't stop us. But it stops older model phone from running the game smoothly because what was once a game that ran on almost most android 4.4+ is now a game that can be run smoothly on only 600+€ devices.
The second issue is SafetyNet which in my opinion is Niantic/Google's dumbest business decision. SafetyNet is like GameGuard for Android. It stops root and modified kernel from running the game. Side effect: Most chinese brand, blackberry are blocked without even being rooted. The android ecosystem is dev friendly and encoruages rooting as well. Cheaters don't need root to cheat. Reverse engineers can bypass safetynet easily to deobufscate & reverse engineer the code. Once again this security measure doesn't stop us but it stops legit users from playing.
SafetyNet was meant as a measure to make Android Pay run only on trusted environment. It wasn't meant as an Anti Cheat system.
Now this is my message to Niantic: Keep obfuscating if you don't care about performance issue on your game, keep using SafetyNet if you want to block 5-6% of android phones.
But don't be surprised if your userbase is tanking and don't be surprised about the huge backslash from the community.
Don't be another Hello Game. Listen to your community and open the api. You can still save Pokemon GO.
We'll keep reversing your game as long as your game is popular. FastPokeMap will continue to come back no matter how hard you try to kill it. But if you keep trying to kill it don't be surprised if soon there won't be anyone playing your game anymore.
The hotspot in my area used to have 300-400 people playing. Since all your changes + changing the api there are only 3-4people playing. The game is dying and it is all because of your poor choice to try to fight the wishes of your community.
This is where you show off your true colors:. Are you making the game mostly for profits or for your community? FPM developer
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I've read one of his tweets a couple of weeks ago that said something along the lines of: "we have a team of 3, me, my backend guy, and a PR dude"
He should've let the PR dude write that xD
His last question is pretty funny.
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I mean, I kind of agree in some ways. If it takes more effort and money to stop people from messing with your game than it saves, I'd be worried about fucking with it, especially if the stopping of people is only temporary.
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someone has an ego.
edit: its even worse:
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France12770 Posts
So the game is buggy because they are always trying to exploit the API. Thank you "developers" for making Niantic use safety net and render a lot of old devices unusable.
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The battery usage on my 5C is incredible :/ Also Psychic wrecks me as previously mentioned 
10k egg log: Electabuzz, Hitmonleee, Electabuzz, Onix, Eevee.
Meeeehhhhhhhhh
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I don't even know what to say.
I don't necessarily agree with everything Niantic is doing but I can understand why they're doing it
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On October 14 2016 04:57 WindWolf wrote: I don't necessarily agree with everything Niantic is doing but I can understand why they're doing it Can you explain it to us then? Because Niantic looks like they are doing their best to make this gold mine fail. IGN once said the very worst thing about Pokemon Go is Niantic. Still is. We are mearly adding things like increased battery usage and memory leaks to the list as time goes on.
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On October 14 2016 05:11 Orcasgt24 wrote:Show nested quote +On October 14 2016 04:57 WindWolf wrote: I don't necessarily agree with everything Niantic is doing but I can understand why they're doing it Can you explain it to us then? Because Niantic looks like they are doing their best to make this gold mine fail. IGN once said the very worst thing about Pokemon Go is Niantic. Still is. We are mearly adding things like increased battery usage and memory leaks to the list as time goes on. they are trying to get rid of the bots and make people play the game as it is intended to be played. the patron saint of pokemon runs one of the biggest bots ever in existence since pokevision. it is unclear whether niantic is specifically going after the scanners/radars as opposed to the other bots, but they are certainly taking them down with the rest of them.
its upsetting if this battle is causing performance problems as alleged, but having the biggest botter in the game accuse niantic of wrongdoing is the ultimate irony.
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On October 14 2016 05:11 Orcasgt24 wrote:Show nested quote +On October 14 2016 04:57 WindWolf wrote: I don't necessarily agree with everything Niantic is doing but I can understand why they're doing it Can you explain it to us then? Because Niantic looks like they are doing their best to make this gold mine fail. IGN once said the very worst thing about Pokemon Go is Niantic. Still is. We are mearly adding things like increased battery usage and memory leaks to the list as time goes on.
You can't have trading when bots are still rampant, that much should be obvious to everyone.
The API has to be secured before any major updates can follow, that's exactly what they are trying.
In a perfect world where no one tries to cheat, the game would be in a much better state already. Unfortunately the Niantic devs have continuously spent time on security instead of gameplay because of ppl like the FPM guy. If you want to blame someone for the state of PoGo, you can blame him just as much as Niantic.
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France12770 Posts
This pokemap guy should waste his time on more useful things. What a jerk.
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