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Pokémon Go! - Page 101

Forum Index > General Games
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Poopi
Profile Blog Joined November 2010
France12904 Posts
October 07 2016 21:03 GMT
#2001
Pretty cool, hope we can get cool things like trading if they ever get rid of bots and spoofers, which might take forever if some people want to play cat and mouse. Hopefully they implement a decent replacement for the scanners now that they have blocked them.
WriterMaru
Rehio
Profile Joined March 2011
United States1718 Posts
October 07 2016 22:40 GMT
#2002
Yeah, go out and confirm the nests! That's the whole point of the augmented reality thing. It's augmented reality, not augmented scan stuff from the comfort of your home to be super efficient. Have some fun. :D
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2016-10-07 23:42:13
October 07 2016 23:20 GMT
#2003
I'm a bit sad the scanners have gone, though there's also good points to it. Besides the normal tracking stuff, the scanner were really helpful for running & playing since you could scan for something then run to it. Since you're trying to run you don't really have the option to manually track things, and even if you did the tracker distance is pretty close so you're just flying blind most of the time.

So what I'd do a lot is run to a nest, collect there, check the scanner for something that's like a 5-10 min run, run to that, etc. I guess now I can just run between nests but that brings me to the other problem...

The new nests & spawn rate is pretty bad at least for my area. Things seem a lot more sparse around here and a lot of the high density pokemon areas seem to be a lot less bountiful. I walked through what used to be one of the most productive nests in awhile and only saw one of the nest spawns when normally I'd stumble over at least 3-4 with the same route. So even if I stay on top of the new nests and stuff the variety and bountifulness of them is pretty reduced so that kind of stinks.

I'm still going to play and it's hopefully the start of more improvements and what not, but it is a bit disappointing as I really enjoyed running & sprinting after pokemon as exercise. I can still run and catch, but I'm probably going to always just end up with only getting the common spawns around the area since I can't really hunt & run at the same time.

I just hope they fix the tracking in game. I play Pokemon Go to go places, I don't want to play Pokemon "wander around a 200m area".
Logo
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 08 2016 08:42 GMT
#2004
On October 08 2016 08:20 Logo wrote:
The new nests & spawn rate is pretty bad at least for my area. Things seem a lot more sparse around here and a lot of the high density pokemon areas seem to be a lot less bountiful.

On the subject of lower spawning, I too feel like all those spawns they activated last update have been disabled. Seeing the previous normal again.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 08 2016 08:51 GMT
#2005
if the trackers are permanently gone then i'm pretty much officially done with the game, i already haven't played in a while but that just killed any potential interest in coming back
vibeo gane,
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 08 2016 09:20 GMT
#2006
On October 08 2016 17:51 -NegativeZero- wrote:
if the trackers are permanently gone then i'm pretty much officially done with the game, i already haven't played in a while but that just killed any potential interest in coming back

Nah. They are not perma gone. Tracker devs broke the api before in about a week. This time they think it will take 2.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Spect8rCraft
Profile Joined December 2012
649 Posts
October 08 2016 11:59 GMT
#2007
I liked having a scanner app/site/something 'cause it would incentivize me to take detours on my strolls (can't exactly use it at home because apartment and elevator plus spawn vacuum means its value is fairly marginalized there). Well, we'll just have to wait and see until someone finagles enough to make another functioning scanner.
Laurens
Profile Joined September 2010
Belgium4550 Posts
Last Edited: 2016-10-08 12:57:16
October 08 2016 12:55 GMT
#2008
On October 08 2016 18:20 Orcasgt24 wrote:
Show nested quote +
On October 08 2016 17:51 -NegativeZero- wrote:
if the trackers are permanently gone then i'm pretty much officially done with the game, i already haven't played in a while but that just killed any potential interest in coming back

Nah. They are not perma gone. Tracker devs broke the api before in about a week. This time they think it will take 2.


Figuring out the exact input fields of a hash is pretty rough, whereas changing up the hash is trivial. For any 2 weeks spent by the devs cracking unknown6, Niantic has like 1 hour work to undo all their efforts.

There is some speculation that they allowed 0.35 API access for so long to collect all the cheater info and now ban them in one huge wave. Perhaps from now on they won't wait months to enforce the new API but act quicker. In that case the devs will give up soon.

Safetynet is another problem, here the workarounds take <24 hours to appear, so we're still far away from a spoof-free game.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
October 08 2016 16:07 GMT
#2009
I hope that we get a official in-game tracker in the next big update after the gym/elemental update
EZ4ENCE
sundayyy
Profile Joined January 2011
Canada12 Posts
October 08 2016 16:24 GMT
#2010
Just hit level 30 but ironically just lost a lot of interest in the game. Really upset that fastpokemap and all the trackers are down, that was a huge part of the gameplay for me
Plus on juge, moins on aime.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 08 2016 20:23 GMT
#2011
100% not seen a Gyarados Dragonite ot Arcanine but they are inmy dex now as 1 seen zero caught.


I think gyms might be addimg pokemon to the dex.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Poopi
Profile Blog Joined November 2010
France12904 Posts
October 08 2016 21:10 GMT
#2012
They are indeed since very recently
WriterMaru
Rehio
Profile Joined March 2011
United States1718 Posts
October 08 2016 23:22 GMT
#2013
Well, yeah, they said they'd changed that.

calgar
Profile Blog Joined November 2007
United States1277 Posts
October 09 2016 03:58 GMT
#2014
I was excited for like 2 seconds that it was some glitch where my 10k eggs were showing in the pokedex before they hatched... alas lmao. I think they really need a tracker function / scanner or some other content features soon in order to keep me at all interested.
CorsairHero
Profile Joined December 2008
Canada9491 Posts
October 09 2016 05:01 GMT
#2015
dead game..
almost.
© Current year.
Assault_1
Profile Joined April 2009
Canada1950 Posts
October 09 2016 06:32 GMT
#2016
https://gfycat.com/MenacingEllipticalLangur
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
October 09 2016 10:05 GMT
#2017
On October 09 2016 14:01 CorsairHero wrote:
dead game..
almost.

Yeah seriously. Somehow Niantic managed to make a game that was on 1 in ever 2 phones die out.

Used to see hundreds a day. Now its single digits
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
Belisarius
Profile Joined November 2010
Australia6232 Posts
Last Edited: 2016-10-09 22:50:00
October 09 2016 22:49 GMT
#2018
The gif immediately prior to your post is the main reason, as far as I'm concerned.

It's not a "somehow", it's an "obviously".
Logo
Profile Blog Joined April 2010
United States7542 Posts
October 09 2016 23:06 GMT
#2019
The game was never going to have the legs like people set their expectations at. For most people either the task of catching new pokemon was going to be too arduous for them to stick with it or they were going to complete their pokedex (or close to it) and lose interest because that's the main draw of the series.

I think the game is probably also losing people that would stay around for battling and the like if it was more interesting, but the doom and gloom of losing a ton of players was inevitable. The game was never going to keep its immediate post launch audience.
Logo
Belisarius
Profile Joined November 2010
Australia6232 Posts
Last Edited: 2016-10-09 23:47:32
October 09 2016 23:43 GMT
#2020
It missed on every front.

For hardcore players, there is no endgame.
For casuals, the basic interactions are so frustrating that they quit by the mid teens/20s.
The only people who really stick around are the collectors, and even those tap out once they finish their dex.

And the worst part is that all of those things were obvious within a week of release. They fundamentally misunderstood what drew people to their game, and how to keep those people around.
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