Total War: Warhammer - Page 20
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Jerubaal
United States7684 Posts
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Divine-Sneaker
Denmark1225 Posts
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Manit0u
Poland17187 Posts
Steam tanks OP. | ||
NKB
United Kingdom608 Posts
On June 03 2016 17:48 Manit0u wrote: Oh man, I'm 120 turns into Empire campaign now. Got all but 3 provinces needed for victory (they've been razed by chaos earlier), peace with everyone including VC (for now) and it's getting pretty epic. I fought some pretty big and elite CW army being led by a freaking greater demon, managed to win it with relatively few casualties but then next turn remnants of said army go near me and Archaon shows up with his force to attack me. Beaten and battered I fight 1v2, kill Archaon, destroy them utterly and only lose a single unit and my wizard in the process (although all the other units are down to 5 members, KF and witch hunter ended up at like 100hp). Steam tanks OP. That sounds like one epic battle! My best battle so far was as VC against Archaon, he had a full stack of elite warriors vs my mid tier units, it was pretty close, but lets say Manfred and a vampire agent held the line pretty well ![]() | ||
Godwrath
Spain10108 Posts
Great post about game mechanichs. | ||
LaNague
Germany9118 Posts
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SoSexy
Italy3725 Posts
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Vivax
21788 Posts
+ Show Spoiler + So I finsihed the game on hard with the empire (im a human supremacist in most games). By the time you actually get to build lategame units you're already close to victory, I'm also pretty sure all that is required to beat anything are loads of steamtanks. I also found that autoresolving often gave better results than on the field, especially when you have the advantage. The chaos invasions are anti-fun bullshit. The damn rats just bypass all your settlements with fortifications, and if you don't intercept them they go raze an undefended town somewhere in the back of your country where you keep your economy. They are also always a step ahead with more moving range so it becomes a stupid chase. The only exception was the last wave which besieged the first castle they found. Razing their towns along the northern coastline didn't change anything, so the game forces you to defend all the time which sucks. I also expected massive army stacks moving from east to west but they split up and start taking weird paths to backstab you. The only scary army by the vampires was the castle draken-something garrison, and at the beginning their huge amount of heroes in the army. After a few victories I just autoresolved through most battles without too much trouble. The ideal army composition I believe are tons of artillery, heroes, spears/halbers and crossbows. But crossbows and swords works too, I feel like when you have equal numbers you always win. Put captains into the army to fight big guys, witch hunters are assassins on the strategy map, warrior priests are support, mages for aoe damage (screw the buffs). Would be cool if the game told me that before I had to find out. Stomped a few greenskin armies which proved to be laughable with demigryphs and tanks and came back to write this. Personal opinion of the game wall of text: + Show Spoiler + Game overall is fun to watch (the units flying around during a charge). Magic was really unspectacular, and is totally incohemprensible how much damage an ability deals, they should have implemented much stronger spells, that would have been epic, not the shitty buffs which just make a minimal difference with armies of that size or area of effect spamming spells. Unit formations dumbed down to the max. No loose formation, no square formation for spear units so they always get flanked easily unless you constantly micromanage them. You can pick between a line and a box and all units will always face the same direction. Pretty dumb warfare considering the cavalry AI always flanks. Buildings are dumb as well. Shrines of Sigmar belong in every province capital unless you like being corrupted, that means you will never have a single province able to produce every unit available. The growth system is tedious as fuck and the benefits of upgrading towns are really scrawny income and PO wise. Warrior priests don't have useful spells, only good passive abilities, they might make good replacements for shrines of sigmar tho. Fire mages suck, the lightning guys are decent, Balthazar Gelt seems like a badass but sucks until he's high level, final transmutation deals ok damage against big monsters. Speaking of which, the scripted quests are pure boredom (send this guy here, beat this army with that army somewhere in a shitty far away corner of the map). The total war series has become super streamlined and simplified but we know that since Rome 2. And screw their DLC whoring. What saves this game are visuals and cool units, gameplay wise it's really dull. Short guide to winning with empire: + Show Spoiler + Conquer the bretons to the west first and the vampire fraction there. Befriend the dwarves, the east and the north, they will be your buffer for the chaos invasions and the vampires. Never agree when an ally asks you to go to war with someone. When chaos razed stuff in middenland, work your way up from there and rebuild stuff without going too far north (Dietersomething is a pain public order-wise and cause invasions), so then you go west, Ostland buffers you from chaos in the northeast and you can start stomping vampires while intercepting chaos armies heading for your undefended settlements. best battle anyway was the last wave of chaos. 2 stacks of mine vs 3 of theirs. Decided to put my army at one of their reinforcement entries and immediately stomp that one and deal with the other two from there. Afterwards reinforcements kept coming out of there whenever a unit died and running into my gunners -_-. Killed enough of their giants and spawns to beat them in the following turns though, and no heroes or lords died. | ||
Jerubaal
United States7684 Posts
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Manit0u
Poland17187 Posts
On June 04 2016 11:52 Vivax wrote: Wall of text for first campaign win: + Show Spoiler + So I finsihed the game on hard with the empire (im a human supremacist in most games). By the time you actually get to build lategame units you're already close to victory, I'm also pretty sure all that is required to beat anything are loads of steamtanks. I also found that autoresolving often gave better results than on the field, especially when you have the advantage. The chaos invasions are anti-fun bullshit. The damn rats just bypass all your settlements with fortifications, and if you don't intercept them they go raze an undefended town somewhere in the back of your country where you keep your economy. They are also always a step ahead with more moving range so it becomes a stupid chase. The only exception was the last wave which besieged the first castle they found. Razing their towns along the northern coastline didn't change anything, so the game forces you to defend all the time which sucks. I also expected massive army stacks moving from east to west but they split up and start taking weird paths to backstab you. The only scary army by the vampires was the castle draken-something garrison, and at the beginning their huge amount of heroes in the army. After a few victories I just autoresolved through most battles without too much trouble. The ideal army composition I believe are tons of artillery, heroes, spears/halbers and crossbows. But crossbows and swords works too, I feel like when you have equal numbers you always win. Put captains into the army to fight big guys, witch hunters are assassins on the strategy map, warrior priests are support, mages for aoe damage (screw the buffs). Would be cool if the game told me that before I had to find out. Stomped a few greenskin armies which proved to be laughable with demigryphs and tanks and came back to write this. Personal opinion of the game wall of text: + Show Spoiler + Game overall is fun to watch (the units flying around during a charge). Magic was really unspectacular, and is totally incohemprensible how much damage an ability deals, they should have implemented much stronger spells, that would have been epic, not the shitty buffs which just make a minimal difference with armies of that size or area of effect spamming spells. Unit formations dumbed down to the max. No loose formation, no square formation for spear units so they always get flanked easily unless you constantly micromanage them. You can pick between a line and a box and all units will always face the same direction. Pretty dumb warfare considering the cavalry AI always flanks. Buildings are dumb as well. Shrines of Sigmar belong in every province capital unless you like being corrupted, that means you will never have a single province able to produce every unit available. The growth system is tedious as fuck and the benefits of upgrading towns are really scrawny income and PO wise. Warrior priests don't have useful spells, only good passive abilities, they might make good replacements for shrines of sigmar tho. Fire mages suck, the lightning guys are decent, Balthazar Gelt seems like a badass but sucks until he's high level, final transmutation deals ok damage against big monsters. Speaking of which, the scripted quests are pure boredom (send this guy here, beat this army with that army somewhere in a shitty far away corner of the map). The total war series has become super streamlined and simplified but we know that since Rome 2. And screw their DLC whoring. What saves this game are visuals and cool units, gameplay wise it's really dull. Short guide to winning with empire: + Show Spoiler + Conquer the bretons to the west first and the vampire fraction there. Befriend the dwarves, the east and the north, they will be your buffer for the chaos invasions and the vampires. Never agree when an ally asks you to go to war with someone. When chaos razed stuff in middenland, work your way up from there and rebuild stuff without going too far north (Dietersomething is a pain public order-wise and cause invasions), so then you go west, Ostland buffers you from chaos in the northeast and you can start stomping vampires while intercepting chaos armies heading for your undefended settlements. best battle anyway was the last wave of chaos. 2 stacks of mine vs 3 of theirs. Decided to put my army at one of their reinforcement entries and immediately stomp that one and deal with the other two from there. Afterwards reinforcements kept coming out of there whenever a unit died and running into my gunners -_-. Killed enough of their giants and spawns to beat them in the following turns though, and no heroes or lords died. The scripted quests might indeed be a bit boring but they are a nice way of introducing some of the fluff and history into the game. And even though they're a bit tedious the epic equipment you get for doing them is well worth the effort. Overall, in single player it's an OK game. From what I've glimpsed on the web though it seems that this game is pretty awesome in multiplayer (haven't tried that myself yet but I do love watching streams from some beta tournaments that've been held so far). Can't wait for some real tournament scene (even a small one) to emerge. | ||
Godwrath
Spain10108 Posts
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Jerubaal
United States7684 Posts
Also, I guess assassination is the only way to get rid of those Chaos agents camping in my provinces? ALSO fuck me running settling a ruin takes a lot of soldiers. Can I just build a lot of dwarf warriors and get them to take them instead of my more expensive units? | ||
Gorsameth
Netherlands21354 Posts
On June 05 2016 01:27 Jerubaal wrote: I've heard some people say VC is incredibly weak and some people say they are really strong. Also, I guess assassination is the only way to get rid of those Chaos agents camping in my provinces? ALSO fuck me running settling a ruin takes a lot of soldiers. Can I just build a lot of dwarf warriors and get them to take them instead of my more expensive units? It will always consume a certain percentage of all your troops. There is nothing you can do (that I found) to change it so if you want to avoid having to camp and regen your army you should use a separate lord for it. Donno if you can rebuild without any actual troops with you tho. (aka a solo lord). Yes you need to kill the chaos agents to get rid of them (or defeat chaos and they will vanish aswell), same with other faction agents. | ||
Artesimo
Germany537 Posts
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Foxxan
Sweden3427 Posts
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deth2munkies
United States4051 Posts
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Gorsameth
Netherlands21354 Posts
On June 05 2016 05:06 deth2munkies wrote: Is this more like Rise of Nations campaign or more like Civ/Alpha Centauri? more civ You have a big map of the area where your armies move and your cities are. Tho you cannot found your own cities, only conquer them from other factions. Armies move as single stacks with a general (lord), not as individual units. Just, watch some youtube videos if you wanne see :p | ||
superstartran
United States4013 Posts
On June 05 2016 01:27 Jerubaal wrote: I've heard some people say VC is incredibly weak and some people say they are really strong. Also, I guess assassination is the only way to get rid of those Chaos agents camping in my provinces? ALSO fuck me running settling a ruin takes a lot of soldiers. Can I just build a lot of dwarf warriors and get them to take them instead of my more expensive units? A. VC units are weak when fighting unit to unit, however they have by far the strongest spells and hero units in the game currently outside of maybe the Chaos faction (and honestly Mannfred is still stronger when fully upgraded). When you utilize VC properly you'll pretty much win every fight easily without having to build extremely expensive units like the other factions. B. You should always colonize with just a Lord and not all of your units. Have one Lord unit in the back that cleans up after you if you are razing cities. C. Yes you have to assassinate them or destroy the entire Chaos Faction. | ||
Jerubaal
United States7684 Posts
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Gorsameth
Netherlands21354 Posts
On June 05 2016 06:03 Jerubaal wrote: I don't feel like the Chaos Corruption is very clearly explained. I'm guessing the percentage is where it's headed or something like that? On the small scroll under a city on the map it is the current percentage, when you mouse over it you get a more detailed view that shows where it is headed, how much it will change per turn and what is currently contributing. | ||
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