• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:42
CEST 22:42
KST 05:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
Pros React To: ASL S21 Finals BW General Discussion Very long shot - StarCraft x A7X video Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Facing Challenges in Mobile App Development streaming software
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3742 users

Total War: Warhammer - Page 13

Forum Index > General Games
Post a Reply
Prev 1 11 12 13 14 15 113 Next
JoeCool
Profile Joined January 2012
Germany2520 Posts
May 25 2016 19:50 GMT
#241
This game is amazing although I'm having a hard time! I'm playing as the Greenskins and I don't know if it's intended but I got huge troubles getting a Waaagh going, while the AI already had one in round ~8 or so. Plus the dwarves are ridiculously strong compared to my crappy orks and gobbos. Not only in terms of strenght/damage but also when it comes to leadership... Stupid Thorgrim already handed my ass to me with an army half the size of mine >_>

Got to admit though that I'm not a TW veteran. I played Shogun, Rome and Shogun 2 but I sucked.
Manit0u
Profile Blog Joined August 2004
Poland17751 Posts
May 25 2016 20:23 GMT
#242
On May 26 2016 02:24 Godwrath wrote:
Can you give a link ? No doubting your word, just i had grown very cynical about that. People were saying the same when AoS was released.

The problem with the leadership is that the business is completely handled against growth, so i don't really trust GW ever changing. What you are saying is how i thought GW would head 5 years ago.

The price releases i had seen are nice, but are only on starter armies which is nice tho, but 60 euros for a 3 crisis suit (model units) plastic kit is outright crazy (something that costs a 10% of your army or less). With that money i have a 10 model infinity army ready for pick up games or even tournaments if i don't mind not having a second list.



Read this:
http://www.terminally-incoherent.com/blog/2015/07/04/age-of-sigmar-and-the-end-of-warhammer/

They've also sacked 2 armies already (removed all associated rules, products etc.).
Time is precious. Waste it wisely.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2016-05-25 22:35:10
May 25 2016 22:33 GMT
#243
On May 26 2016 04:50 JoeCool wrote:
This game is amazing although I'm having a hard time! I'm playing as the Greenskins and I don't know if it's intended but I got huge troubles getting a Waaagh going, while the AI already had one in round ~8 or so. Plus the dwarves are ridiculously strong compared to my crappy orks and gobbos. Not only in terms of strenght/damage but also when it comes to leadership... Stupid Thorgrim already handed my ass to me with an army half the size of mine >_>

Got to admit though that I'm not a TW veteran. I played Shogun, Rome and Shogun 2 but I sucked.



dwarfs are kind of a BS faction, they have like 80 armor on everything and strong ranged units too.
I would just focus on other greenskins, a battle against dwarfs early is very costly when you have no armor pierce. You cant do anything against their armor, even if you outmanouver them, your early cav cant even win against their archers lol

you get a whaag when an army of you goes on a rampage, easily done when you dispatch the main army of someone and then go on a looting spree around the villages, then you can use the whaag army to go after another bigger target.

I would try to rush trolls or something before fighting any serious dwarf armies.
spritzz
Profile Joined November 2009
Canada331 Posts
May 25 2016 22:38 GMT
#244
Okay so impulse-buying this game at 2:30AM then told self "I'll just try this for 10 min" was not a good idea.
zugzug
Manit0u
Profile Blog Joined August 2004
Poland17751 Posts
May 26 2016 00:55 GMT
#245
On May 26 2016 04:50 JoeCool wrote:
This game is amazing although I'm having a hard time! I'm playing as the Greenskins and I don't know if it's intended but I got huge troubles getting a Waaagh going, while the AI already had one in round ~8 or so. Plus the dwarves are ridiculously strong compared to my crappy orks and gobbos. Not only in terms of strenght/damage but also when it comes to leadership... Stupid Thorgrim already handed my ass to me with an army half the size of mine >_>

Got to admit though that I'm not a TW veteran. I played Shogun, Rome and Shogun 2 but I sucked.


Well, if anything from TT translates to the computer game then here's how core O&G strategy works:

- Big blobs of night goblins (with obligatory fanatics) go in first to draw enemy fire and possibly tie down some units
- Wolf riders flank and go after enemy war machines (and sometimes archers but not advisable, you have chariots/boar boyz for that)
- Doom divers and rock lobbas whittle down enemy as you advance
- Core of the army consists of black orcs and SOBUS (savage orc big unz) who advance behind the gobbos to deliver the killing blow
- Units of trolls are kept between other units in case of animosity
- Giants and arachnarok spiders look damn cool but are useless
- Vywerns are uselss for anything other than shaman mobility

Hope this helps anyone.
Time is precious. Waste it wisely.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 26 2016 01:26 GMT
#246
On May 26 2016 02:24 Godwrath wrote:
Can you give a link ? No doubting your word, just i had grown very cynical about that. People were saying the same when AoS was released.

The problem with the leadership is that the business is completely handled against growth, so i don't really trust GW ever changing. What you are saying is how i thought GW would head 5 years ago.

The price releases i had seen are nice, but are only on starter armies which is nice tho, but 60 euros for a 3 crisis suit (model units) plastic kit is outright crazy (something that costs a 10% of your army or less). With that money i have a 10 model infinity army ready for pick up games or even tournaments if i don't mind not having a second list.


http://www.dakkadakka.com/dakkaforum/posts/list/688988.page

The General's handbook thing coming this summer iirc.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
BallinWitStalin
Profile Joined July 2008
1177 Posts
May 26 2016 02:48 GMT
#247
On May 26 2016 09:55 Manit0u wrote:
Show nested quote +
On May 26 2016 04:50 JoeCool wrote:
This game is amazing although I'm having a hard time! I'm playing as the Greenskins and I don't know if it's intended but I got huge troubles getting a Waaagh going, while the AI already had one in round ~8 or so. Plus the dwarves are ridiculously strong compared to my crappy orks and gobbos. Not only in terms of strenght/damage but also when it comes to leadership... Stupid Thorgrim already handed my ass to me with an army half the size of mine >_>

Got to admit though that I'm not a TW veteran. I played Shogun, Rome and Shogun 2 but I sucked.


Well, if anything from TT translates to the computer game then here's how core O&G strategy works:

- Big blobs of night goblins (with obligatory fanatics) go in first to draw enemy fire and possibly tie down some units
- Wolf riders flank and go after enemy war machines (and sometimes archers but not advisable, you have chariots/boar boyz for that)
- Doom divers and rock lobbas whittle down enemy as you advance
- Core of the army consists of black orcs and SOBUS (savage orc big unz) who advance behind the gobbos to deliver the killing blow
- Units of trolls are kept between other units in case of animosity
- Giants and arachnarok spiders look damn cool but are useless
- Vywerns are uselss for anything other than shaman mobility

Hope this helps anyone.


Just to add to it, in the tabletop games O+G artillery is really, really powerful. Like, a functioning army needs a solid compliment of it. They are cheap, and strong. They are particularly important against high armour enemies. Dunno how that translates to total war, though.
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
May 26 2016 03:26 GMT
#248
I've been playing quite a bit and I must say I like how unique all the factions are. For example when I played dwarfs I quickly found out that their movement on the map is sooooooo bad, so I had to be extremely careful where my armies were and how I expanded. Then as the undead I learned my lesson in diplomacy, because you start surrounded by factions with none of them that like you (turns out breaking multiple peace treaties and NAPs pisses everyone around you off =[). If the other races are just as unique (havent played empire or greenskins at all yet, and very short chaos run before I got wrecked) along with the DLC races, I think this games replayability will be quite high.

I'm very much enjoying it. Started a few campaigns on normal and got smashed a few times because I didn't know what I was doing (never really played TW aside from some free trial thing one time), but now that I've figured it out I'm just out of control in my current undead game on normal difficulty.

There are some minor complaints I have. I like to focus more on the 'grand strategy' aspects and while I like the occasional battle, I don't like having to play each of them out, but the auto-resolve really does suck most of the time, as far as gauging relative army strengths (I've noticed it can be completely off, but I'm not sure what algorithm it uses), and especially with undead it was a pain because my giant monster would almost always take most of the damage, and losing that guy early because of shitty autoresolve results is a drag. The agents took me a bit to understand. At first I didn't use them because I didn't know about them, then I promptly got destroyed later into the game when I had none and enemies kept running around assasinating everything. But once I figured them out, I again wreck everything. Mt biggest fear is that once I get over the learning curve, it is going to be trivially easy. That is why I tend to like multiplayer games, because then you can skirt the AI being shit issues, but I haven't tried a MP campaign yet, though I have plans to play with some friends soon so I'll see how that goes.

TLDR: game is fun, might be too easy when you learn it though, some minor annoyances but if you like the fantasy setting and the genre they are easily overlooked/nothing you aren't used to encountering.
Arevall
Profile Joined February 2010
Sweden1133 Posts
Last Edited: 2016-05-26 07:56:39
May 26 2016 06:45 GMT
#249
I've played ~100 turns as Dwarves on hard so far. I like the game very much - the AI is a stupid as expected. It does an okay-ish job though and makes me feel really smart so I'll let it pass :=

However the AI attacked me with 2 fully stacked armies 20 turns ago, but one at a time... I thought it would be an epic battle deciding over who would reign over the south eastern mountains and then the AI just "fuck it, you win". So now I'm basically just mopping up the remains of the Greenskins while messing a bit with the Vampires (sacked Drakenhof).

I thought I'd be a good idea to get the humans some help because the North is a fucking mess after Chaos going all rampage there - all wasteland.


Edit: RIP me and fuck CA and me for putting the save files on the windows partition
NKB
Profile Joined February 2012
United Kingdom608 Posts
May 26 2016 07:59 GMT
#250
The only problem I have really encountered so far is the chaos army just seemed to go straight for me, playing as vampire counts, didn't see it attack any other team, just marched straight for my closest army, not sure if that is intended, but it was annoying watching it march straight past human settlements.
Some times you just gotta wish...
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
May 26 2016 08:46 GMT
#251
On May 26 2016 12:26 Kickstart wrote:
I've been playing quite a bit and I must say I like how unique all the factions are. For example when I played dwarfs I quickly found out that their movement on the map is sooooooo bad, so I had to be extremely careful where my armies were and how I expanded. Then as the undead I learned my lesson in diplomacy, because you start surrounded by factions with none of them that like you (turns out breaking multiple peace treaties and NAPs pisses everyone around you off =[). If the other races are just as unique (havent played empire or greenskins at all yet, and very short chaos run before I got wrecked) along with the DLC races, I think this games replayability will be quite high.

I'm very much enjoying it. Started a few campaigns on normal and got smashed a few times because I didn't know what I was doing (never really played TW aside from some free trial thing one time), but now that I've figured it out I'm just out of control in my current undead game on normal difficulty.

There are some minor complaints I have. I like to focus more on the 'grand strategy' aspects and while I like the occasional battle, I don't like having to play each of them out, but the auto-resolve really does suck most of the time, as far as gauging relative army strengths (I've noticed it can be completely off, but I'm not sure what algorithm it uses), and especially with undead it was a pain because my giant monster would almost always take most of the damage, and losing that guy early because of shitty autoresolve results is a drag. The agents took me a bit to understand. At first I didn't use them because I didn't know about them, then I promptly got destroyed later into the game when I had none and enemies kept running around assasinating everything. But once I figured them out, I again wreck everything. Mt biggest fear is that once I get over the learning curve, it is going to be trivially easy. That is why I tend to like multiplayer games, because then you can skirt the AI being shit issues, but I haven't tried a MP campaign yet, though I have plans to play with some friends soon so I'll see how that goes.

TLDR: game is fun, might be too easy when you learn it though, some minor annoyances but if you like the fantasy setting and the genre they are easily overlooked/nothing you aren't used to encountering.

i did hear about a bug with autoresolve and "special" units.

because autoresolve did something like mathematically calculate how many losses u sustain, then it spreads those losses out between your forces. so each unit loses like 20 men. except your special units/monsters that are very few in number but very strong end up with disproportionally high losses
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
Last Edited: 2016-05-26 08:51:01
May 26 2016 08:46 GMT
#252
Been going strong as dwarves and running around with 4 top tier fully stacked armies around turn 120 except I keep running into one problem. I can't catch a single Chaos army and they all keep running from me so I've no way to close the game out haha.

Only problem I had with dwarves were some fights where they had all ranged cavalry and fast ranged units and not enough artillery. You just have to stand there and take it and hope your leadership holds up ;p.

Plus the game is a bitch with the book of grudges. If you occupy orc holds and outposts you will have to hold on to them for the rest of the game. Once youve occupied something if you lose it you get a grudge even after you discover that orc holds tend to rebel about once every 10 turns right through your public order and army presence investments. So it's an insane pain in the ass which you have to manage non-stop if you want to prevent having 20+ grudges active all the time with some hefty penalties attached.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Nezgar
Profile Joined December 2012
Germany535 Posts
May 26 2016 10:20 GMT
#253
On May 26 2016 17:46 ahswtini wrote:
Show nested quote +
On May 26 2016 12:26 Kickstart wrote:
I've been playing quite a bit and I must say I like how unique all the factions are. For example when I played dwarfs I quickly found out that their movement on the map is sooooooo bad, so I had to be extremely careful where my armies were and how I expanded. Then as the undead I learned my lesson in diplomacy, because you start surrounded by factions with none of them that like you (turns out breaking multiple peace treaties and NAPs pisses everyone around you off =[). If the other races are just as unique (havent played empire or greenskins at all yet, and very short chaos run before I got wrecked) along with the DLC races, I think this games replayability will be quite high.

I'm very much enjoying it. Started a few campaigns on normal and got smashed a few times because I didn't know what I was doing (never really played TW aside from some free trial thing one time), but now that I've figured it out I'm just out of control in my current undead game on normal difficulty.

There are some minor complaints I have. I like to focus more on the 'grand strategy' aspects and while I like the occasional battle, I don't like having to play each of them out, but the auto-resolve really does suck most of the time, as far as gauging relative army strengths (I've noticed it can be completely off, but I'm not sure what algorithm it uses), and especially with undead it was a pain because my giant monster would almost always take most of the damage, and losing that guy early because of shitty autoresolve results is a drag. The agents took me a bit to understand. At first I didn't use them because I didn't know about them, then I promptly got destroyed later into the game when I had none and enemies kept running around assasinating everything. But once I figured them out, I again wreck everything. Mt biggest fear is that once I get over the learning curve, it is going to be trivially easy. That is why I tend to like multiplayer games, because then you can skirt the AI being shit issues, but I haven't tried a MP campaign yet, though I have plans to play with some friends soon so I'll see how that goes.

TLDR: game is fun, might be too easy when you learn it though, some minor annoyances but if you like the fantasy setting and the genre they are easily overlooked/nothing you aren't used to encountering.

i did hear about a bug with autoresolve and "special" units.

because autoresolve did something like mathematically calculate how many losses u sustain, then it spreads those losses out between your forces. so each unit loses like 20 men. except your special units/monsters that are very few in number but very strong end up with disproportionally high losses


Rome 2 and Attila had the very same mechanic... Since this is such an obvious issue, it suggests that this is intended behavior - for whatever reason.

Godwrath
Profile Joined August 2012
Spain10142 Posts
May 26 2016 12:20 GMT
#254
I had been trying to do the Chaos campaign on legendary. Definitly it was the hardest start by far, even tho once you snowball it gets pretty easy. I didn't play Attila so there is that, but with your lord, go for campaign abilities, blitzkrieg is a live saver.

Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 26 2016 12:31 GMT
#255
Not sure if it's just me being blind, but I couldn't for the life of me find a button to swap generals like the last 5 games or so had.

Pretty annoying to have a couple massively high rank enemy agents consistently wounding your generals, forcing a new one into the army stack, only for them to not be replaceable once the wounded general is back to health again.

Anyone find the button? I managed not to throughout a whole long campaign so far.
Manit0u
Profile Blog Joined August 2004
Poland17751 Posts
May 26 2016 14:12 GMT
#256
On May 26 2016 21:31 Divine-Sneaker wrote:
Not sure if it's just me being blind, but I couldn't for the life of me find a button to swap generals like the last 5 games or so had.

Pretty annoying to have a couple massively high rank enemy agents consistently wounding your generals, forcing a new one into the army stack, only for them to not be replaceable once the wounded general is back to health again.

Anyone find the button? I managed not to throughout a whole long campaign so far.


Go to the hero details panel. There's the kick button at the bottom right (it opens the "choose hero to replace with" panel).
Time is precious. Waste it wisely.
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
May 26 2016 14:58 GMT
#257
On May 26 2016 19:20 Nezgar wrote:
Show nested quote +
On May 26 2016 17:46 ahswtini wrote:
On May 26 2016 12:26 Kickstart wrote:
I've been playing quite a bit and I must say I like how unique all the factions are. For example when I played dwarfs I quickly found out that their movement on the map is sooooooo bad, so I had to be extremely careful where my armies were and how I expanded. Then as the undead I learned my lesson in diplomacy, because you start surrounded by factions with none of them that like you (turns out breaking multiple peace treaties and NAPs pisses everyone around you off =[). If the other races are just as unique (havent played empire or greenskins at all yet, and very short chaos run before I got wrecked) along with the DLC races, I think this games replayability will be quite high.

I'm very much enjoying it. Started a few campaigns on normal and got smashed a few times because I didn't know what I was doing (never really played TW aside from some free trial thing one time), but now that I've figured it out I'm just out of control in my current undead game on normal difficulty.

There are some minor complaints I have. I like to focus more on the 'grand strategy' aspects and while I like the occasional battle, I don't like having to play each of them out, but the auto-resolve really does suck most of the time, as far as gauging relative army strengths (I've noticed it can be completely off, but I'm not sure what algorithm it uses), and especially with undead it was a pain because my giant monster would almost always take most of the damage, and losing that guy early because of shitty autoresolve results is a drag. The agents took me a bit to understand. At first I didn't use them because I didn't know about them, then I promptly got destroyed later into the game when I had none and enemies kept running around assasinating everything. But once I figured them out, I again wreck everything. Mt biggest fear is that once I get over the learning curve, it is going to be trivially easy. That is why I tend to like multiplayer games, because then you can skirt the AI being shit issues, but I haven't tried a MP campaign yet, though I have plans to play with some friends soon so I'll see how that goes.

TLDR: game is fun, might be too easy when you learn it though, some minor annoyances but if you like the fantasy setting and the genre they are easily overlooked/nothing you aren't used to encountering.

i did hear about a bug with autoresolve and "special" units.

because autoresolve did something like mathematically calculate how many losses u sustain, then it spreads those losses out between your forces. so each unit loses like 20 men. except your special units/monsters that are very few in number but very strong end up with disproportionally high losses


Rome 2 and Attila had the very same mechanic... Since this is such an obvious issue, it suggests that this is intended behavior - for whatever reason.



You're not expected to use autoresolve for fighting equalish armies - Totalwar games are RTT first and everything else second. Autoresolve is supposed to be used to stomp much weaker opponents so that you don't get bored waiting ~5 mins until you finish battle you can't lose. In such situations there is no problem you describe - you hardly lose anything. In other instances it works as intended because it encourages you to actually play the game.
MMA | Life | Classic | Happy | Team Empire | Team Spirit
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2016-05-26 16:30:32
May 26 2016 16:29 GMT
#258
spidey is actually useful in this game, see for example

+ Show Spoiler +





Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
May 26 2016 18:43 GMT
#259
On May 26 2016 23:12 Manit0u wrote:
Show nested quote +
On May 26 2016 21:31 Divine-Sneaker wrote:
Not sure if it's just me being blind, but I couldn't for the life of me find a button to swap generals like the last 5 games or so had.

Pretty annoying to have a couple massively high rank enemy agents consistently wounding your generals, forcing a new one into the army stack, only for them to not be replaceable once the wounded general is back to health again.

Anyone find the button? I managed not to throughout a whole long campaign so far.


Go to the hero details panel. There's the kick button at the bottom right (it opens the "choose hero to replace with" panel).


Thanks.

That was definitely not where I was expecting it to be.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
May 26 2016 20:48 GMT
#260
Damn, those arachnoroks doing work. They seem to be great against other monsters, but they can be killed pretty quickly by anti-monster units like Slayers and Demygryph Knights. I guess the game is about counters though.

I find how quickly the units break really annoying. you'll rout half their army and 30 seconds later the same units are running back towards you.

It also seems like they've really scaled back the grand strategy part. Part of me likes it and part of me doesn't.
I'm not stupid, a marauder just shot my brain.
Prev 1 11 12 13 14 15 113 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 575
SteadfastSC 129
UpATreeSC 108
ProTech82
JuggernautJason58
StarCraft: Brood War
Calm 2507
Mini 187
Dewaltoss 123
firebathero 113
soO 17
NaDa 6
Counter-Strike
fl0m1768
Pyrionflax173
Other Games
Grubby3796
tarik_tv3629
Liquid`RaSZi1651
Dendi708
B2W.Neo497
mouzStarbuck303
C9.Mang0232
RotterdaM144
Mew2King106
ArmadaUGS90
ZombieGrub40
ViBE28
Organizations
Counter-Strike
PGL265
Other Games
BasetradeTV210
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Reevou 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1804
• Scarra1284
• WagamamaTV357
• Shiphtur167
Upcoming Events
Replay Cast
3h 18m
GSL
12h 48m
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
15h 18m
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
22h 18m
Replay Cast
1d 3h
Maestros of the Game
1d 16h
Replay Cast
2 days
RSL Revival
2 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
2 days
IPSL
2 days
ZZZero vs WorsT
Julia vs eOnzErG
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
Maestros of the Game
3 days
IPSL
3 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
The PondCast
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.