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Cities: Skylines - Page 6

Forum Index > General Games
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jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 16 2015 18:53 GMT
#101
Late game seems a bit lacklaster. I have a low rise suburban area but everything else is 40% high rise residential and 60% high rise office. Looks great but lacks variations. No demand for commercial so I can't mix em up. My later zones are 80% high rise office.
age: 84 | location: california | sex: 잘함
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2015-03-16 19:59:56
March 16 2015 19:59 GMT
#102
For my part I'm annoyed that parks are still considered ploppables instead of zones. Parks come in all shapes and sizes!

I also think that districts have more potential. I want a national forest district, a car-free district, etc. etc.

That being said I just hit 100k people and I love this game so much. Everyone needs a creative outlet. Some people paint, others make music. I do urban planning.
What fun is it being cool if you can’t wear a sombrero?
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 16 2015 20:40 GMT
#103
There are a bunch of custom parks you can get from the Workshop, iirc the benefit is mostly driven by trees that are in the parks so they kind of work, but hopefully someone will figure out how to make custom parks count as decorations. You can also carefully sculpt with trees and pedestrian walkways (which is how custom parks are made).

You can throw down commercial buildings if you want, demand might look like nil but it'll fill up eventually.

Considering how many things are already on the Steam Workshop, most of the things will probably be out soon. It's great that they came out with such a great modding tool for users though.
(╯°□°)╯︵ ┻━┻
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
March 16 2015 21:12 GMT
#104
I've played like 20 hrs of SimCity when it came out, or shortly after... Just realised this game. I'm kind of a fan of the genre, not of any game in particuliar. Heard it was good though? What's the general opinion, will I like it?
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
March 16 2015 21:34 GMT
#105
I was sceptical at first but bought it this weekend because its so popular.

I had a lot of fun in my first 10 hours, i have a city of 80k and basically unlocked all the functional buildings. There are still some monuments and achievements to unlock but otherwise its only (traffic) optimization and more growth from here on out..
So im not sure if its gonna get boring now, there are already a lot of mods and i made a lot of mistakes in my first map that are quite tedious to correct :D The game definetely has replayability, i want to plan my next city a bit better.

Highway intersections are a bitch :D i have like 4 different versions and most of them lead to congestion. Took me a while to figure out that highways are only one way and that garbage trucks and hearses dont use highways. I rearranged some of my stuff and then the garbage dumps were cut off and werent working anymore.
I think i'll use some nice templates for highway intersections from the workshop in the future. They seem nice and compact.

It feels very realistic to be honest, i understand why some cities are such a mess in real life to drive through :D
If you kinda grow out of your first concept of the city, you have to adapt quite a lot and reshape it. I think i'd have to destroy many areas and rebuild them to fix some key traffic issues. Otherwise you can build infinitely more service buildings but all your cars get stuck in traffic.

The game doesnt punish you as hard for mistakes though, you have lots of time to correct stuff before your city collapses.
Yhamm
Profile Blog Joined December 2012
France7248 Posts
March 16 2015 21:47 GMT
#106
I have no idea how the dam is supposed to work
When I build it, it says something like "estimated power output: 460W"
I accept, then wait, and wait, and wait... water level is increasing, a lot, flood some part of my city, flood some forest and highway... and for a long time the output was... 0W.
after even a longer time, when it seemed the water lvl stop increasing, I saw the power at max around 90W but now, for some reason, it's back at 0W

in the end, I just built an other oil central :|
LiquipediaWe will have only each other at the last
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 16 2015 23:38 GMT
#107
have you guys find a way to overflow with cash?

like in simsity, i had 4 computer plants working and i was never able to spend more than i can make. anything of such discovered in this game?

just surviving off of tax and stuff is so mediocre for my corrupt mayor ego.
age: 84 | location: california | sex: 잘함
Gorsameth
Profile Joined April 2010
Netherlands21741 Posts
March 16 2015 23:45 GMT
#108
On March 17 2015 08:38 jinorazi wrote:
have you guys find a way to overflow with cash?

like in simsity, i had 4 computer plants working and i was never able to spend more than i can make. anything of such discovered in this game?

just surviving off of tax and stuff is so mediocre for my corrupt mayor ego.

if you want to abuse just use the infinity money mod?
Or make a stable city and let it run for a few hours.
It ignores such insignificant forces as time, entropy, and death
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2015-03-16 23:56:40
March 16 2015 23:54 GMT
#109
On March 17 2015 06:47 Yhamm wrote:
I have no idea how the dam is supposed to work
When I build it, it says something like "estimated power output: 460W"
I accept, then wait, and wait, and wait... water level is increasing, a lot, flood some part of my city, flood some forest and highway... and for a long time the output was... 0W.
after even a longer time, when it seemed the water lvl stop increasing, I saw the power at max around 90W but now, for some reason, it's back at 0W

in the end, I just built an other oil central :|


The water on the back side (reservoir) has to go up to the red line. I had similar problems as well, but that's what people on reddit and the developer's forum said. Seems to work.

Also 460W? Holy crap, the highest I got was like 240.

On March 17 2015 08:45 Gorsameth wrote:
Show nested quote +
On March 17 2015 08:38 jinorazi wrote:
have you guys find a way to overflow with cash?

like in simsity, i had 4 computer plants working and i was never able to spend more than i can make. anything of such discovered in this game?

just surviving off of tax and stuff is so mediocre for my corrupt mayor ego.

if you want to abuse just use the infinity money mod?
Or make a stable city and let it run for a few hours.



If you have money problems, just take loans, build a few areas and zone them. You'll dig yourself out of red pretty easily. Also, you can jack up taxes for various areas/ citywide.
(╯°□°)╯︵ ┻━┻
Gorsameth
Profile Joined April 2010
Netherlands21741 Posts
March 17 2015 00:33 GMT
#110
Dam power depends on the water level of the area behind the dam, For maximum power you want to dam a a river which has high banks along it.
On the map Islands for example there is a deep gorge with a river in it. By damming that river you can get 1600 power from a single dam.
It ignores such insignificant forces as time, entropy, and death
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
March 17 2015 00:35 GMT
#111
My first city completely peaked out when I reached 100k pop, had no demand for anything and I was sitting on 1.5 million $ with nothing to spend it to and gameplay wise at that point the game was pretty much a demolishing simulator for me.

Being my first city, traffic system was a mess and I didn't really make use of natural resources.
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
March 17 2015 00:46 GMT
#112
Would you guys say it's full price? I don't usually play single player games that long anyway, that's why I usually hold off on buying AAA games on launch. Is this game worth the €30 in you guys' opinion?
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
Gorsameth
Profile Joined April 2010
Netherlands21741 Posts
March 17 2015 01:05 GMT
#113
On March 17 2015 09:46 Thalandros wrote:
Would you guys say it's full price? I don't usually play single player games that long anyway, that's why I usually hold off on buying AAA games on launch. Is this game worth the €30 in you guys' opinion?

If you like city builders it is worth it imo. But if your not sure, there is hours and hours of lets plays ect already so by all means take a look at it before you buy.
It ignores such insignificant forces as time, entropy, and death
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2015-03-17 01:21:10
March 17 2015 01:12 GMT
#114
On March 17 2015 08:38 jinorazi wrote:
have you guys find a way to overflow with cash?

like in simsity, i had 4 computer plants working and i was never able to spend more than i can make. anything of such discovered in this game?

just surviving off of tax and stuff is so mediocre for my corrupt mayor ego.

Spend some time on 3x speed looking at traffic flow, bus routes, subway routes, or individual citizen trips, and instantly you'll have easy tens of thousands (early on) or tens of millions (later on).
It's actually something I don't like about the game personally. Stagnant cities should start earning less, but usually not get negative or anything. That, and stuff like major water shortages or other natural disasters that need specific attention would be good to occur for more of a challenge.

Heck, even requiring the bulldozing of abandoned buildings would help (although it's tedious and not something I'd really want in the game). It's already helpful to bulldoze, but doesn't matter too much as far as I know since it will typically rebuild on it's own if there's demand.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 17 2015 02:15 GMT
#115
game needs patches right now, you dont miss out when you are waiting.






If your city is stalling, did you try delete parks? Because of the bug it will increase commercial demand, which will increase industry demand, which will increase worker demand.
ZasZ.
Profile Joined May 2010
United States2911 Posts
March 17 2015 03:23 GMT
#116
On March 17 2015 11:15 LaNague wrote:
game needs patches right now, you dont miss out when you are waiting.






If your city is stalling, did you try delete parks? Because of the bug it will increase commercial demand, which will increase industry demand, which will increase worker demand.


Game is still a lot of fun even prior to the upcoming fixes. Telling people they won't miss out is disingenuous. If people are craving a zen city-builder and have $30 to spare, there is no reason not to pick it up now.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 17 2015 04:03 GMT
#117
i wish theres auto save...i did so much work with roads, thought i saved and when i turned it back on after work its all gone T.T
age: 84 | location: california | sex: 잘함
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2015-03-17 04:12:02
March 17 2015 04:07 GMT
#118
On March 17 2015 12:23 ZasZ. wrote:
Show nested quote +
On March 17 2015 11:15 LaNague wrote:
game needs patches right now, you dont miss out when you are waiting.






If your city is stalling, did you try delete parks? Because of the bug it will increase commercial demand, which will increase industry demand, which will increase worker demand.


Game is still a lot of fun even prior to the upcoming fixes. Telling people they won't miss out is disingenuous. If people are craving a zen city-builder and have $30 to spare, there is no reason not to pick it up now.

Yeah, the game is amazing. It has flaws, but not the kind of flaws that will prevent you from enjoying it, and they're working on it already, and there are thousands of mods already.

I hit 200k on my city tonight !

[image loading]

Yeah it's ugly =D

What the game needs is more content, more high end buildings (for instance water has only 2 sewage buildings and 2 pumps, nothing more advanced). More textures for buildings and houses, things like that. But the road creation system is flexible and allows eveything you can imagine, metro, bus and train lines are easy and efficient to use and place
MrCon
Profile Blog Joined August 2010
France29748 Posts
March 17 2015 04:19 GMT
#119
Anyway a good way to have an idea of the game is to browse reddit http://www.reddit.com/r/CitiesSkylines/
Fast growing subreddit by the way, 50k people in 2 weeks or something :o
ViperPL
Profile Joined March 2011
Poland1775 Posts
March 17 2015 06:37 GMT
#120
On March 17 2015 09:46 Thalandros wrote:
Would you guys say it's full price? I don't usually play single player games that long anyway, that's why I usually hold off on buying AAA games on launch. Is this game worth the €30 in you guys' opinion?


Every time I think there isn't too much variety to this game I see some crazy picture on reddit that blows my mind that it's possible to make in game. If you're unsure about it keep in mind that it's a sandbox game, so if you can easily set up some creative goals for yourself (and like city builders ofc) this game is awesome.

I wasn't interested in this game at all, but a friend told me to buy it and I'm happy I did, this game is already great, imagine how awesome it's gonna be after they fix the issues and modders get really creative.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
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