[wow] Warlords of Draenor - Page 491
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Teoita
Italy12246 Posts
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Alabasern
United States4005 Posts
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Cyro
United Kingdom20319 Posts
WOD pvp in a nutshell | ||
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Teoita
Italy12246 Posts
it's been like this forever. | ||
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Cyro
United Kingdom20319 Posts
![]() I played 25 2v2 arena games (between hunter+war and hunter+hpally) and like 20 of them ended within 20 seconds, the other 5 went to ~25-50% dampening speaking of which i need a few more wins gimme a poke if you wanna play, anyone. Non serious, i don't even have pvp trink but those free 660's are nice for a new char. | ||
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Teoita
Italy12246 Posts
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Cyro
United Kingdom20319 Posts
The warrior took him down 92% to 0% in 1.93 seconds. Hunter barely touched him there. He did around 220-230kish damage with two instant cast abilities, AFAIK | ||
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TerranHwaiting
Korea (North)179 Posts
On May 05 2015 00:54 Teoita wrote: Eh TBC could be like that sometimes, especially when rogues got their warglaives ![]() WotLK Patch back in TBC was the best. As Ret Pally you could pop Wings+Bubble at the same time. I just invited my Warrior buddy and he just specced Bloodstorm or what that whirlwind spell was called and we killed everything in like 2 Seconds. :D | ||
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Gorsameth
Netherlands21937 Posts
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Cyro
United Kingdom20319 Posts
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Duka08
3391 Posts
Not that I endorse 10 second matches either ![]() It's the ebb and flow. Been like that forever. | ||
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Cyro
United Kingdom20319 Posts
PVP Problems Though the game is more balanced (meaning nearly every spec has a top tier comp), people seem to be having less fun. Burst damage is too high, sustained damage is too low, and burst/sustained healing is too high in comparison. That results in a meta that somehow both feels slow, and too fast. (Because people’s health spikes up and down significantly under CDs, yet nothing happens when CDs are down.) Dumb/unskilled CC still exists. CC breaks should have their model changed from reactive to proactive (used before CC hits, instead of breaking it after it lands). Too many defensive cooldowns perpetuates the current problems in the meta & encourage training targets. Too many spells (damage and healing) that provide significant burst are instant casts. The number of interrupts in the game requires that there are many instant casts. (Add something like an interrupt DR so the game can be shifted back to casting.) Mana is no longer an integral part of arena, which forces dampening (bad mechanic) to end games. (Make healer mana relevant again, no longer need artificial fix.) Pruning abilities resulted in unfun mechanics at the core of many classes. (Rather than pruning damage rotations and niche abilities, mobility, passives, defensive cooldowns and CC breaks should have been removed/merged.) There is a difference between mechanics and tuning. Look at both and address bad mechanics as well as tuning. One of those frost mage pvp videos i mentioned earlier has mana being a huge deal in a double DPS 2v2 comp (for the 2x mages) if that brings perspective there - from a combination of much higher time to kill and spells actually eating mana. Healing should, IMO, have more threat of going OOM than DPS. | ||
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Alabasern
United States4005 Posts
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deth2munkies
United States4051 Posts
On May 05 2015 00:47 Teoita wrote: You mean WoW pvp in a nutshell it's been like this forever. And it has always been warriors that do the bursting. Rogues and Frostmages on occasion, but always warriors. | ||
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Cyro
United Kingdom20319 Posts
On May 05 2015 05:35 Alabasern wrote: My server has WoW tokens for < 20,000 gold at the moment. Every server in the US does, it's region wide ![]() www.wowtoken.info | ||
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lestye
United States4182 Posts
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Teoita
Italy12246 Posts
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Cyro
United Kingdom20319 Posts
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deth2munkies
United States4051 Posts
On May 05 2015 07:21 Cyro wrote: Legendaries, ESPECIALLY class specific ones shouldn't be allowed in high level pvp in the first place. That's not rocket surgery I mean arguably the most broken melee 2her in the game for a while was The Unstoppable Force and that was easy to get for anyone that did any kind of PvP. It wasn't really until Naxx that it was totally outclassed by MoM. | ||
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Noocta
France12578 Posts
On May 05 2015 07:21 Cyro wrote: Legendaries, ESPECIALLY class specific ones shouldn't be allowed in high level pvp in the first place. That's not rocket surgery As someone who played Warlock during TBC and WotLK in a battleground full of High end pve guild with tons of players doing both pve and pvp. Fuck PvE Legendaries ;( Even an Heroic Bryntoll from heroic Marrowgar was basically a free ticket to Gladiator. | ||
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it's been like this forever. 