On April 28 2015 01:05 NotSorry wrote:
Heals are just too op all around in this expan
Heals are just too op all around in this expan
I really enjoyed early Cataclysm healing. Was MoP Healing more comparable to Cata or WoD?
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lestye
United States4182 Posts
April 27 2015 16:06 GMT
#9761
On April 28 2015 01:05 NotSorry wrote: Heals are just too op all around in this expan I really enjoyed early Cataclysm healing. Was MoP Healing more comparable to Cata or WoD? | ||
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Drazerk
United Kingdom31255 Posts
April 27 2015 16:29 GMT
#9762
On April 28 2015 01:05 NotSorry wrote: Heals are just too op all around in this expan Its not that heals are too OP its that everything is either a one shot or just burst damage you can cover with a 3 min cd We really need more fights like Kromog where the entire raid is dying from the minute go or Oregorger where I pull like 120k HPS and still struggle to heal people | ||
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Gorsameth
Netherlands21937 Posts
April 27 2015 16:43 GMT
#9763
Scaling mana regen (spirit) and badly designed talents/trinkets means that at some point you no longer care about it since your number of possible actions is more limited then your ability to spend mana. And since mana is not a concern consistent aoe damage also loses its threat. You can either put out enough hps or you cant. So in order to threaten death you have to resort to 1 shot mechanics. Giving everyone big cooldowns (and having them in the first place) means that fights tend to resolve around big spikes that are then simply covered by using said cd. I'm not saying expansion X had it perfect but WoW has imo always been a story of mix results on the healing side. | ||
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Teoita
Italy12246 Posts
April 27 2015 16:53 GMT
#9764
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deth2munkies
United States4051 Posts
April 27 2015 19:41 GMT
#9765
On April 28 2015 01:53 Teoita wrote: Healing has been a clusterfuck of either oneshot or 100% hp since ICC, maybe with the exception of early Cata but everyone was yelling about anything oldschool or challenging at the start of Cata so yeah I fucking loved early Cata healing. I remember Halfus and V&T with just dungeon gear and 50% PuG raid was challenging but manageable. | ||
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Teoita
Italy12246 Posts
April 27 2015 20:00 GMT
#9766
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daemir
Finland8662 Posts
April 27 2015 20:45 GMT
#9767
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Cyro
United Kingdom20318 Posts
April 29 2015 01:42 GMT
#9768
i'm at 58/125 abrogator at the end of the second week if anyone is wondering how much faster you get them after having done the quest once before~ I was not doing many work orders though. I'm gonna ramp them up hard, do heroic/normal before LFR if at all possible and try to complete it in four weeks, but that might fail | ||
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caelym
United States6421 Posts
April 29 2015 04:33 GMT
#9769
On April 29 2015 10:42 Cyro wrote: Tokens stabilized at over 1.5x as much gold per $ on EU side (~38k for 20 euros vs ~22k for 20 dollars) that's kinda weird i'm at 58/125 abrogator at the end of the second week if anyone is wondering how much faster you get them after having done the quest once before~ I was not doing many work orders though. I'm gonna ramp them up hard, do heroic/normal before LFR if at all possible and try to complete it in four weeks, but that might fail like I said a week ago, it's really interesting how europeans overvalue the euro, while americans undervalue the dollar. maybe americans are more careless about how they spend their money. | ||
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Cyro
United Kingdom20318 Posts
April 29 2015 08:51 GMT
#9770
It's not really balancing out by itself in their system. Since you can list at the peak price and you're guaranteed to get it, there will be supply spikes around the peaks that couldn't exist in a market without blizzards system pulling gold out of thin air (to give 25k to somebody after another player buys their token for 19k) Around 4 days ago, they made the up/down rate be able to adjust much more finely and also aggressively, but it hasn't done that much to help. It had some good effects though - EU price got established more quickly than US, and it spiked past ~10% per hour in China with their recent release. I don't know enough about economics over there to even comment on their price, unlike EU vs US which are pretty much just sister regions in the english speaking world currently it's varying about +-12.5% on US on a ~12hour cycle (so if you wait 12 hours after the minimum, you'll get ~25% more gold). It's varying some though. These last few days had a swing of +34% which i think is unacceptably high for something that has such a stable price already (if you look at a moving average of 3-10 days, it's not varying anywhere near that wildly) | ||
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Pandemona
Charlie Sheens House51493 Posts
April 29 2015 09:09 GMT
#9771
Which is good because i quite fancy re rolling next tier. | ||
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Noizhende
Austria328 Posts
April 29 2015 10:31 GMT
#9772
On April 29 2015 13:33 caelym wrote: Show nested quote + On April 29 2015 10:42 Cyro wrote: Tokens stabilized at over 1.5x as much gold per $ on EU side (~38k for 20 euros vs ~22k for 20 dollars) that's kinda weird i'm at 58/125 abrogator at the end of the second week if anyone is wondering how much faster you get them after having done the quest once before~ I was not doing many work orders though. I'm gonna ramp them up hard, do heroic/normal before LFR if at all possible and try to complete it in four weeks, but that might fail like I said a week ago, it's really interesting how europeans overvalue the euro, while americans undervalue the dollar. maybe americans are more careless about how they spend their money. I always wondered about that as well, looks like the [token buyers for real money] per [token buyers for gold] ratio in us is much higher than in europe. And it is getting more extreme, eu token is up to about 47k peak right now. Edit: On the other hand there may be more Gold on eu accounts, would that have the same effect? Or it's the fact that the token in eu is too expensive in the eyes of customers? | ||
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Cyro
United Kingdom20318 Posts
April 29 2015 12:29 GMT
#9773
This exact same split happened in Wildstar, but i strongly suspected economic manipulation because there were a few issues with that. Maybe it's just a demographic thing with americans valuing their money a lot less. I don't really have a better explanation ![]() EU setting a new peak this morning was interesting too | ||
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deth2munkies
United States4051 Posts
April 29 2015 12:53 GMT
#9774
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Cyro
United Kingdom20318 Posts
April 29 2015 13:05 GMT
#9775
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Noocta
France12578 Posts
April 29 2015 14:09 GMT
#9776
On April 29 2015 21:53 deth2munkies wrote: It's because there aren't enough people spending real money on the things in Europe for whatever reason. I'll let the Europeans speculate as to why. Russia, east countries, arab countries. Just a lot of people on the europe servers that don't use the euro and have literally very little reason to buy ti with money. | ||
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Seuss
United States10536 Posts
April 29 2015 14:38 GMT
#9777
On April 29 2015 21:29 Cyro wrote: There were MMO champion polls on the subject. The amount of gold that people had was not drastically different between regions, a slight lead to EU (from people who visit that site) This exact same split happened in Wildstar, but i strongly suspected economic manipulation because there were a few issues with that. Maybe it's just a demographic thing with americans valuing their money a lot less. I don't really have a better explanation ![]() EU setting a new peak this morning was interesting too I think Blizzard tweaked their algorithms again with the Chinese launch. If you look at the NA and EU graphs that's the point they both break their previous patterns. Regarding NA vs EU, without having hard data as to the gold reserves/incomes of the players in each region (informal polls on a site like MMO-Champion are not remotely reliable) I think any theories as to why EU Tokens cost more are essentially speculation. It could be any of the following, or all of them:
I don't think it's ultimately that important. | ||
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Cyro
United Kingdom20318 Posts
April 29 2015 14:45 GMT
#9778
On April 29 2015 23:38 Seuss wrote: Show nested quote + On April 29 2015 21:29 Cyro wrote: There were MMO champion polls on the subject. The amount of gold that people had was not drastically different between regions, a slight lead to EU (from people who visit that site) This exact same split happened in Wildstar, but i strongly suspected economic manipulation because there were a few issues with that. Maybe it's just a demographic thing with americans valuing their money a lot less. I don't really have a better explanation ![]() EU setting a new peak this morning was interesting too I think Blizzard tweaked their algorithms again with the Chinese launch. If you look at the NA and EU graphs that's the point they both break their previous patterns. Regarding NA vs EU, without having hard data as to the gold reserves/incomes of the players in each region (informal polls on a site like MMO-Champion are not remotely reliable) I think any theories as to why EU Tokens cost more are essentially speculation. It could be any of the following, or all of them:
I don't think it's ultimately that important. It's just one of those questions.. How does the universe exist as it does? What purpose does life have? Why are tokens in the EU ~1.7x more expensive than in NA? ![]() | ||
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yookstah
Australia655 Posts
April 29 2015 15:48 GMT
#9779
On April 28 2015 01:29 Drazerk wrote: Show nested quote + On April 28 2015 01:05 NotSorry wrote: Heals are just too op all around in this expan Its not that heals are too OP its that everything is either a one shot or just burst damage you can cover with a 3 min cd We really need more fights like Kromog where the entire raid is dying from the minute go or Oregorger where I pull like 120k HPS and still struggle to heal people Mythic blackhand healing is pretty crazy | ||
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Drazerk
United Kingdom31255 Posts
April 29 2015 15:59 GMT
#9780
On April 30 2015 00:48 yookstah wrote: Show nested quote + On April 28 2015 01:29 Drazerk wrote: On April 28 2015 01:05 NotSorry wrote: Heals are just too op all around in this expan Its not that heals are too OP its that everything is either a one shot or just burst damage you can cover with a 3 min cd We really need more fights like Kromog where the entire raid is dying from the minute go or Oregorger where I pull like 120k HPS and still struggle to heal people Mythic blackhand healing is pretty crazy He was on my list of acceptable fights this tier ![]() Its just the number of fights where healing is actually interesting is pretty low this tier and only getting worse next tier with my experience on PTR | ||
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