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[wow] Warlords of Draenor - Page 489

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lestye
Profile Blog Joined August 2010
United States4208 Posts
April 27 2015 16:06 GMT
#9761
On April 28 2015 01:05 NotSorry wrote:
Heals are just too op all around in this expan

I really enjoyed early Cataclysm healing. Was MoP Healing more comparable to Cata or WoD?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2015-04-27 16:30:36
April 27 2015 16:29 GMT
#9762
On April 28 2015 01:05 NotSorry wrote:
Heals are just too op all around in this expan

Its not that heals are too OP its that everything is either a one shot or just burst damage you can cover with a 3 min cd

We really need more fights like Kromog where the entire raid is dying from the minute go or Oregorger where I pull like 120k HPS and still struggle to heal people
Gorsameth
Profile Joined April 2010
Netherlands22345 Posts
Last Edited: 2015-04-27 16:56:57
April 27 2015 16:43 GMT
#9763
Healing hasn't been good for a lot of expansions now imo.

Scaling mana regen (spirit) and badly designed talents/trinkets means that at some point you no longer care about it since your number of possible actions is more limited then your ability to spend mana.
And since mana is not a concern consistent aoe damage also loses its threat. You can either put out enough hps or you cant. So in order to threaten death you have to resort to 1 shot mechanics.
Giving everyone big cooldowns (and having them in the first place) means that fights tend to resolve around big spikes that are then simply covered by using said cd.

I'm not saying expansion X had it perfect but WoW has imo always been a story of mix results on the healing side.
It ignores such insignificant forces as time, entropy, and death
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
Last Edited: 2015-04-27 16:54:23
April 27 2015 16:53 GMT
#9764
Healing has been a clusterfuck of either oneshot or 100% hp since ICC, maybe with the exception of early Cata but everyone was yelling about anything oldschool or challenging at the start of Cata so yeah
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
April 27 2015 19:41 GMT
#9765
On April 28 2015 01:53 Teoita wrote:
Healing has been a clusterfuck of either oneshot or 100% hp since ICC, maybe with the exception of early Cata but everyone was yelling about anything oldschool or challenging at the start of Cata so yeah


I fucking loved early Cata healing. I remember Halfus and V&T with just dungeon gear and 50% PuG raid was challenging but manageable.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
April 27 2015 20:00 GMT
#9766
So did i, it's just that the whiners took over at that time. During WoD beta most of what they said was "yeah we overdid it with cata!" which of course they didn't -.-
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
daemir
Profile Joined September 2010
Finland8662 Posts
April 27 2015 20:45 GMT
#9767
It was 100 or 0 in a lot of vanilla too, although a lot of that is to be credited to parry haste being a thing.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
April 29 2015 01:42 GMT
#9768
Tokens stabilized at over 1.5x as much gold per $ on EU side (~38k for 20 euros vs ~22k for 20 dollars) that's kinda weird

i'm at 58/125 abrogator at the end of the second week if anyone is wondering how much faster you get them after having done the quest once before~ I was not doing many work orders though. I'm gonna ramp them up hard, do heroic/normal before LFR if at all possible and try to complete it in four weeks, but that might fail
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
caelym
Profile Blog Joined June 2008
United States6424 Posts
Last Edited: 2015-04-29 04:33:44
April 29 2015 04:33 GMT
#9769
On April 29 2015 10:42 Cyro wrote:
Tokens stabilized at over 1.5x as much gold per $ on EU side (~38k for 20 euros vs ~22k for 20 dollars) that's kinda weird

i'm at 58/125 abrogator at the end of the second week if anyone is wondering how much faster you get them after having done the quest once before~ I was not doing many work orders though. I'm gonna ramp them up hard, do heroic/normal before LFR if at all possible and try to complete it in four weeks, but that might fail

like I said a week ago, it's really interesting how europeans overvalue the euro, while americans undervalue the dollar. maybe americans are more careless about how they spend their money.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-04-29 08:57:38
April 29 2015 08:51 GMT
#9770
I'd like to see them smooth out that crazy oscillating pattern~

It's not really balancing out by itself in their system. Since you can list at the peak price and you're guaranteed to get it, there will be supply spikes around the peaks that couldn't exist in a market without blizzards system pulling gold out of thin air (to give 25k to somebody after another player buys their token for 19k)

Around 4 days ago, they made the up/down rate be able to adjust much more finely and also aggressively, but it hasn't done that much to help. It had some good effects though - EU price got established more quickly than US, and it spiked past ~10% per hour in China with their recent release. I don't know enough about economics over there to even comment on their price, unlike EU vs US which are pretty much just sister regions in the english speaking world

currently it's varying about +-12.5% on US on a ~12hour cycle (so if you wait 12 hours after the minimum, you'll get ~25% more gold). It's varying some though. These last few days had a swing of +34% which i think is unacceptably high for something that has such a stable price already (if you look at a moving average of 3-10 days, it's not varying anywhere near that wildly)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
April 29 2015 09:09 GMT
#9771
My stone missions go so fast too. I have got 190 stones in about 14 boss kills and 2 missions on my warrior, and need another 110 for my 2nd ring :D
Which is good because i quite fancy re rolling next tier.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Noizhende
Profile Joined January 2012
Austria328 Posts
Last Edited: 2015-04-29 10:36:49
April 29 2015 10:31 GMT
#9772
On April 29 2015 13:33 caelym wrote:
Show nested quote +
On April 29 2015 10:42 Cyro wrote:
Tokens stabilized at over 1.5x as much gold per $ on EU side (~38k for 20 euros vs ~22k for 20 dollars) that's kinda weird

i'm at 58/125 abrogator at the end of the second week if anyone is wondering how much faster you get them after having done the quest once before~ I was not doing many work orders though. I'm gonna ramp them up hard, do heroic/normal before LFR if at all possible and try to complete it in four weeks, but that might fail

like I said a week ago, it's really interesting how europeans overvalue the euro, while americans undervalue the dollar. maybe americans are more careless about how they spend their money.


I always wondered about that as well, looks like the [token buyers for real money] per [token buyers for gold] ratio in us is much higher than in europe.
And it is getting more extreme, eu token is up to about 47k peak right now.

Edit: On the other hand there may be more Gold on eu accounts, would that have the same effect?
Or it's the fact that the token in eu is too expensive in the eyes of customers?
Die neuen Tempel haben schon Risse - künftige Ruinen - einst wächst Gras auch über diese Stadt - über ihre letzte Schicht
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-04-29 12:38:38
April 29 2015 12:29 GMT
#9773
There were MMO champion polls on the subject. The amount of gold that people had was not drastically different between regions, a slight lead to EU (from people who visit that site)

This exact same split happened in Wildstar, but i strongly suspected economic manipulation because there were a few issues with that. Maybe it's just a demographic thing with americans valuing their money a lot less. I don't really have a better explanation

EU setting a new peak this morning was interesting too
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
April 29 2015 12:53 GMT
#9774
It's because there aren't enough people spending real money on the things in Europe for whatever reason. I'll let the Europeans speculate as to why.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
April 29 2015 13:05 GMT
#9775
There could be the same amount of people (% of players) spending real money, but if demand is higher then price would balance out much higher. We don't know which it is - supply being lower and/or demand being higher
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Noocta
Profile Joined June 2010
France12578 Posts
April 29 2015 14:09 GMT
#9776
On April 29 2015 21:53 deth2munkies wrote:
It's because there aren't enough people spending real money on the things in Europe for whatever reason. I'll let the Europeans speculate as to why.


Russia, east countries, arab countries.
Just a lot of people on the europe servers that don't use the euro and have literally very little reason to buy ti with money.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 29 2015 14:38 GMT
#9777
On April 29 2015 21:29 Cyro wrote:
There were MMO champion polls on the subject. The amount of gold that people had was not drastically different between regions, a slight lead to EU (from people who visit that site)

This exact same split happened in Wildstar, but i strongly suspected economic manipulation because there were a few issues with that. Maybe it's just a demographic thing with americans valuing their money a lot less. I don't really have a better explanation

EU setting a new peak this morning was interesting too


I think Blizzard tweaked their algorithms again with the Chinese launch. If you look at the NA and EU graphs that's the point they both break their previous patterns.

Regarding NA vs EU, without having hard data as to the gold reserves/incomes of the players in each region (informal polls on a site like MMO-Champion are not remotely reliable) I think any theories as to why EU Tokens cost more are essentially speculation. It could be any of the following, or all of them:
  • There is a higher demand to buy gold in NA compared to EU.
  • There is a lower demand to buy Tokens in NA compared to EU.
  • There is more gold/gold income in EU than in NA.
  • The economic instability in EU nations as a result of the recent fiscal crisis makes EU players less inclined to spend their money in the face of uncertainty, driving the price of Tokens up.
  • Americans live in fear of Yellowstone erupting and destroying their continent, so they just YOLO and spend all of their money on useless crap.
  • Blizzard is actually a front for a Martian invasion and the price differential is just one of a large number of mad experiments to test our defenses.

I don't think it's ultimately that important.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-04-29 14:48:32
April 29 2015 14:45 GMT
#9778
On April 29 2015 23:38 Seuss wrote:
Show nested quote +
On April 29 2015 21:29 Cyro wrote:
There were MMO champion polls on the subject. The amount of gold that people had was not drastically different between regions, a slight lead to EU (from people who visit that site)

This exact same split happened in Wildstar, but i strongly suspected economic manipulation because there were a few issues with that. Maybe it's just a demographic thing with americans valuing their money a lot less. I don't really have a better explanation

EU setting a new peak this morning was interesting too


I think Blizzard tweaked their algorithms again with the Chinese launch. If you look at the NA and EU graphs that's the point they both break their previous patterns.

Regarding NA vs EU, without having hard data as to the gold reserves/incomes of the players in each region (informal polls on a site like MMO-Champion are not remotely reliable) I think any theories as to why EU Tokens cost more are essentially speculation. It could be any of the following, or all of them:
  • There is a higher demand to buy gold in NA compared to EU.
  • There is a lower demand to buy Tokens in NA compared to EU.
  • There is more gold/gold income in EU than in NA.
  • The economic instability in EU nations as a result of the recent fiscal crisis makes EU players less inclined to spend their money in the face of uncertainty, driving the price of Tokens up.
  • Americans live in fear of Yellowstone erupting and destroying their continent, so they just YOLO and spend all of their money on useless crap.
  • Blizzard is actually a front for a Martian invasion and the price differential is just one of a large number of mad experiments to test our defenses.

I don't think it's ultimately that important.


It's just one of those questions..

How does the universe exist as it does?
What purpose does life have?
Why are tokens in the EU ~1.7x more expensive than in NA?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
yookstah
Profile Joined October 2010
Australia655 Posts
April 29 2015 15:48 GMT
#9779
On April 28 2015 01:29 Drazerk wrote:
Show nested quote +
On April 28 2015 01:05 NotSorry wrote:
Heals are just too op all around in this expan

Its not that heals are too OP its that everything is either a one shot or just burst damage you can cover with a 3 min cd

We really need more fights like Kromog where the entire raid is dying from the minute go or Oregorger where I pull like 120k HPS and still struggle to heal people


Mythic blackhand healing is pretty crazy
"I'm saying that you are all the time aggressive. I say to you choose situations to be aggressive and not aggressive. I'm talking it" - Cooller
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 29 2015 15:59 GMT
#9780
On April 30 2015 00:48 yookstah wrote:
Show nested quote +
On April 28 2015 01:29 Drazerk wrote:
On April 28 2015 01:05 NotSorry wrote:
Heals are just too op all around in this expan

Its not that heals are too OP its that everything is either a one shot or just burst damage you can cover with a 3 min cd

We really need more fights like Kromog where the entire raid is dying from the minute go or Oregorger where I pull like 120k HPS and still struggle to heal people


Mythic blackhand healing is pretty crazy


He was on my list of acceptable fights this tier

Its just the number of fights where healing is actually interesting is pretty low this tier and only getting worse next tier with my experience on PTR
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