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[wow] Warlords of Draenor - Page 475

Forum Index > General Games
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Add yourself to the player list
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
April 14 2015 08:22 GMT
#9481
Mastery: Master Demonologist has decreased in effectiveness by 4%.
Chaos Wave now deals 25% less damage.
Doom now deals 25% less damage.
Hand of Gul’dan now deals 25% less damage.
Soul Fire now deals 25% less damage.
Touch of Chaos now deals 25% less damage.
Shadow Bolt now deals 25% less damage.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
April 14 2015 08:23 GMT
#9482
Eh, I'm ok with it tbh, this is just the ptr patch notes I guess. Just a little blizzare that it's how they are thinking of taking things.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
April 14 2015 08:24 GMT
#9483
LOL i didnt see those. What the FUCK are they thinking
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
April 14 2015 08:35 GMT
#9484
http://i.imgur.com/j69varJ.jpg

ruined my felhunter too just to really rub salt into my wounds.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
April 14 2015 08:41 GMT
#9485
Holy shit they removed Fox as well
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
April 14 2015 08:43 GMT
#9486
And they buffed hunters, I think they're trying to tell us to re roll a hunter.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
April 14 2015 08:47 GMT
#9487
Removed Fox da fuck, now Arcane has been nerfed :s
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
April 14 2015 08:53 GMT
#9488
HAHAHAHA I JUST SAW THE HUNTER BUFFS HAHAHAHAHAHAHAHA

Go home Blizzard you're drunk.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
April 14 2015 09:20 GMT
#9489


New Dungeon Difficulty: Mythic Draenor Dungeons now have a new difficulty level designed to challenge even the most hardened adventurers with a befitting increase in reward. Mythic difficulty is geared towards players that enjoy tackling difficult content in smaller groups and is designed to provide an alternate progression path.

Mythic Dungeons are on a weekly lockout, and drop gear that's item level 680 with a chance for boss at the end to drop loot that's item level 700.

More information will be added as development continues.


HOLY FUCKING SHIT
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
DCRed
Profile Joined May 2011
Finland435 Posts
April 14 2015 09:22 GMT
#9490
Guys chill, the balancing patches will come out way later, Blizz just has to put up some notes so people start getting excited, one way or another, again.

Also how the fuck is it so hard to make a decent looking tier set for priests, last time we had one was in Firelands?
Gorsameth
Profile Joined April 2010
Netherlands22630 Posts
Last Edited: 2015-04-14 09:26:32
April 14 2015 09:25 GMT
#9491
On April 14 2015 17:04 Pandemona wrote:
Show nested quote +
Mage 4P - Presence of Mind opens up a Time Anomaly, summoning a random ally to assist you in battle.


Hahaha sounds cool :3

Show nested quote +
Mage T18 Fire 4P Bonus (New) While the Pheonix is active, you gain Ph


Ph?


Show nested quote +
Challenge Mode
Completing a Challenge Mode daily quest now awards item level 680 gear (up from item level 660).

Thats nice, keeps people active in that. Or atleast an incentive.

Ph = place holder
Tier bonuses look incomplete in general. I wouldn't read to much into them.

As for Mythic dungeons? Probably useless if you consider that 6.2 LFR will probably give better gear for no challenge.
It ignores such insignificant forces as time, entropy, and death
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
April 14 2015 09:28 GMT
#9492
On April 14 2015 18:22 DCRed wrote:
Guys chill, the balancing patches will come out way later, Blizz just has to put up some notes so people start getting excited, one way or another, again.

Also how the fuck is it so hard to make a decent looking tier set for priests, last time we had one was in Firelands?


I think all their sets since about wotlk are horrible tbh. There's a reason why so many people go around in TBC sets.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
April 14 2015 09:29 GMT
#9493
As for Mythic dungeons? Probably useless if you consider that 6.2 LFR will probably give better gear for no challenge.


Even if it does, people can't instantly gear to 680 in every slot.

You also can't enter 6.2 LFR in i620 gear i bet. It saves people from going through highmaul LFR to foundry LFR to highmaul normal before being able to do that. Even then, LFR doesn't give that much gear - not as much as eight dungeons would.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ViperPL
Profile Joined March 2011
Poland1775 Posts
Last Edited: 2015-04-14 09:36:09
April 14 2015 09:35 GMT
#9494
On April 14 2015 18:22 DCRed wrote:
Also how the fuck is it so hard to make a decent looking tier set for priests, last time we had one was in Firelands?


That's the price for having the best looking tier sets for base game + 2 expansions, that also happen to still be the best looking sets in game.

Sometimes I get the feeling blizz puts early ptr class balance notes just to troll people.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2015-04-14 09:51:55
April 14 2015 09:49 GMT
#9495
We came to the conclusoin that if you're a decent premade group you'll be able to do those dungeons with like ~650-660 alts so it'll be a nice way to gear up


BLIZZARD: "Garrisons are completely optional!"

6.2: Entry to Tanaan Jungle requires building a Shipyard (requires lvl3 Garrison)


He has a point, lol
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands22630 Posts
April 14 2015 10:07 GMT
#9496
On April 14 2015 18:29 Cyro wrote:
Show nested quote +
As for Mythic dungeons? Probably useless if you consider that 6.2 LFR will probably give better gear for no challenge.


Even if it does, people can't instantly gear to 680 in every slot.

You also can't enter 6.2 LFR in i620 gear i bet. It saves people from going through highmaul LFR to foundry LFR to highmaul normal before being able to do that. Even then, LFR doesn't give that much gear - not as much as eight dungeons would.

I highly doubt mythic dungeons will be tuned to low ilvls to bypass old raids while still granting loot of such Ilvl.
I would guess that if you can do the dungeons you can queue for LFR aswell (not counting boosts from Heroic+ raid geared friends)
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
April 14 2015 10:35 GMT
#9497
On April 14 2015 19:07 Gorsameth wrote:
Show nested quote +
On April 14 2015 18:29 Cyro wrote:
As for Mythic dungeons? Probably useless if you consider that 6.2 LFR will probably give better gear for no challenge.


Even if it does, people can't instantly gear to 680 in every slot.

You also can't enter 6.2 LFR in i620 gear i bet. It saves people from going through highmaul LFR to foundry LFR to highmaul normal before being able to do that. Even then, LFR doesn't give that much gear - not as much as eight dungeons would.

I highly doubt mythic dungeons will be tuned to low ilvls to bypass old raids while still granting loot of such Ilvl.
I would guess that if you can do the dungeons you can queue for LFR aswell (not counting boosts from Heroic+ raid geared friends)


Yea but if you can do them with a full group of 650's (guys on reddit seem to think so) and get 680 and 700 from last boss, that's awesome.

Not only that, there's no reason you couldn't switch the ilvls around a bit. With a few 670-700's you could take someone through who has lower gear np.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
April 14 2015 10:45 GMT
#9498
Depends on gear drop though, i'd be pretty upset if it is the same dungeon gear just boosted stats. Most dungeon gear was dog shit for any other mage spec than frost
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Acrofales
Profile Joined August 2010
Spain18450 Posts
April 14 2015 10:57 GMT
#9499
On April 14 2015 18:28 Teoita wrote:
Show nested quote +
On April 14 2015 18:22 DCRed wrote:
Guys chill, the balancing patches will come out way later, Blizz just has to put up some notes so people start getting excited, one way or another, again.

Also how the fuck is it so hard to make a decent looking tier set for priests, last time we had one was in Firelands?


I think all their sets since about wotlk are horrible tbh. There's a reason why so many people go around in TBC sets.

Malefic warlock (T6) and Judgement Paladin (T2) are still by far the best sets ever designed.
Acrofales
Profile Joined August 2010
Spain18450 Posts
April 14 2015 10:59 GMT
#9500
On April 14 2015 18:49 Cyro wrote:
Show nested quote +
We came to the conclusoin that if you're a decent premade group you'll be able to do those dungeons with like ~650-660 alts so it'll be a nice way to gear up


Show nested quote +
BLIZZARD: "Garrisons are completely optional!"

6.2: Entry to Tanaan Jungle requires building a Shipyard (requires lvl3 Garrison)


He has a point, lol

Entering into Tanaan Jungle is also completely optional
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