|
|
Pandemona
Charlie Sheens House51493 Posts
On March 26 2015 22:14 farvacola wrote: Should call it dungeon finder lol, LFD is what one of my female friends who played wow used to say when she'd go out to get laid. Yeah.....I prefer to call it dungeon finder. Woooooooooooooooooooooooooooooooooooooooooooooow have you still got her number lolol :D
|
On March 26 2015 22:15 Pandemona wrote:Show nested quote +On March 26 2015 22:14 farvacola wrote: Should call it dungeon finder lol, LFD is what one of my female friends who played wow used to say when she'd go out to get laid. Yeah.....I prefer to call it dungeon finder. Woooooooooooooooooooooooooooooooooooooooooooooow have you still got her number lolol :D I almost gave into my 13 year old side and posted a joke about your mother :\
|
|
United Kingdom20318 Posts
On March 26 2015 22:02 Seuss wrote:Show nested quote +On March 26 2015 08:18 Cyro wrote:+ Show Spoiler +but for at least some portion of the tier you were hurting your progression if you didn't collect those 14 extra Emblems each week. At the start of the expansion you were hurting your progression if a huge portion guild didn't have a Kyanos and a Candle, yet few people farmed the 200-500k a pop for them before Highmaul opened - aside from the people like Method. Crafted gear and BoE's were insanely expensive - yet the majority of their raid team, and i mean i literally saw half a dozen people personally - spent literally a million gold on BoE's. Literally. If you want to argue about what's "mandatory", doing all 4 raid difficulties for both raids every week is pretty much up there - as well as clearing heroic 3 times per week so that people can bonus roll the boss that gives them the biggest statistical gain. You have to draw a line somewhere. There's a lot of small advantages to get and if you concern yourself that badly with the top 1-2% then the game will just become hell and it's not really balanced or designed for that - i'm not there and i don't want to be. A lot of stuff seems silly to me - same boss multiple times on highest non-mythic difficulty that you can kill for every single one of your bonus roll pops, even 4x raid per week - but i'd expect people to be doing guild runs for heroic highmaul and normal BRF if they're progressing on mythic highmaul and hc brf, for example. Anything to get away from the "Just go PUG it, we don't want to see you for 1 second longer than neccesary for the ~6-12hrs/week progression on max difficulty" mindset that's been driving me crazy since i started playing WoW again from WS. Eh, Heroics were sort of mandatory in WotLK even for raiders. Dungeons were "mandatory" for raiders during the first tier of Classic, TBC, WOTLK and Cataclysm. I can't speak for MOP, but they're irrelevant once the first tier of WOD has started - even the 660 gear from CM's, arguably compared to the rewards from those other expansions. I honestly like it that way - i don't think that dungeons should give opportunity to earn gear of the level of mythic 20 man - but i think that CM's for example should just drop a 660 or even 665 token on the last boss, with a limit of maybe once per day per dungeon, as one idea for making them relevant at least during the gear up process. Overall i think we have some nice dungeons, i think we could have nicer experiences for ~5-12 players and i see no problem at all with them being hard and rewarding enough to sit AT LEAST between normal and heroic gear from the current "best" raid I was primarily explaining the history of JP/VP and how they relate to dungeons, hence why I challenged Teoita's assertion that Heroics weren't mandatory in WotLK. Whether or not Heroics should be mandatory or whether other mandatory mechanics make any sense (SEE: Augment Runes) is another matter altogether. On yet another subject the "just PUG it" problem can be traced back to WotLK, and it's not simple to solve. Prior to the LFD tool players relied heavily on well-curated friends lists and their guilds to complete Heroics, as PUGing was arduous, time consuming, and often unsuccessful. Once you could simply queue for Heroics, complete with bonus damage/healing to offset the failure rate, that was no longer necessary. "Just PUG it" syndrome is one of the resulting phenomena, and because you can't simply remove LFD or LFR at this point designing a solution is extremely difficult. The fundamental question is, "How do we replicate the compelling force of the simple adversity of pre-LFD Heroics without actually making them as arduous, annoying, and failure-prone?" Whoever has a good answer to that question should probably be building the next big MMO and not posting here.
I don't mind pugging stuff, but being told to PUG heroic highmaul because it was "too easy" on guild that only has a few mythic bosses down isn't fun IMO
People are usually doing normal BRF as a guild i think - but mainly for tier set pieces. It's not really about "does this content help us in a significant way" as much as "can we be bothered to go clear this content for 1-2 hours a week" and the answer is often "no"
|
Finally got myself a PvE guild. Did 9/10 Normal and 7/10 Heroic between two days, and I was pretty much at the top of the damage everytime, so heh, pretty cool. Participated in their first down of Kromog HM and was first dps by a long shot on it hehe.
|
On March 27 2015 08:03 Noocta wrote: Finally got myself a PvE guild. Did 9/10 Normal and 7/10 Heroic between two days, and I was pretty much at the top of the damage everytime, so heh, pretty cool. Participated in their first down of Kromog HM and was first dps by a long shot on it hehe. Nice mate! I am one if not THE best geared mistweaver on my server now. I feel pretty cool aswell :D
|
is there any good addon or tool or whatever that can tell if people are underperforming for their item level /spec
|
|
On March 27 2015 11:30 caelym wrote: warcraftlogs.com Please don't go via rankings for wcl, there's so much variance that it's just not accurate. For example, a lock specced cataclysm on m beastlord who gets to solo the adds will do like 40-50% more damage then a lock specced demonic servitude who is not on the adds, yet they are both put in the same category. People who are in the top 10 of any ranking are bound to be doing well yes, but they're also bound to have insane rng. Better to look that people are doing mechanics properly, and then worry about dps.
|
United Kingdom31255 Posts
On March 27 2015 14:58 bo1b wrote:Please don't go via rankings for wcl, there's so much variance that it's just not accurate. For example, a lock specced cataclysm on m beastlord who gets to solo the adds will do like 40-50% more damage then a lock specced demonic servitude who is not on the adds, yet they are both put in the same category. People who are in the top 10 of any ranking are bound to be doing well yes, but they're also bound to have insane rng. Better to look that people are doing mechanics properly, and then worry about dps. Unless its mythic logs are gonna be wrong as far as ranking goes. We roll for who gets to kill adds / who gets to heal and our rankings are realllllllly dumb as a result. Basically just use recount / skada and have a rough idea where people are
|
On March 27 2015 15:01 Drazerk wrote:Show nested quote +On March 27 2015 14:58 bo1b wrote:On March 27 2015 11:30 caelym wrote: warcraftlogs.com Please don't go via rankings for wcl, there's so much variance that it's just not accurate. For example, a lock specced cataclysm on m beastlord who gets to solo the adds will do like 40-50% more damage then a lock specced demonic servitude who is not on the adds, yet they are both put in the same category. People who are in the top 10 of any ranking are bound to be doing well yes, but they're also bound to have insane rng. Better to look that people are doing mechanics properly, and then worry about dps. Unless its mythic logs are gonna be wrong as far as ranking goes. We roll for who gets to kill adds / who gets to heal and our rankings are realllllllly dumb as a result. Basically just use recount / skada and have a rough idea where people are Pretty much, my dps on heroic thogar for example is anywhere from 50-90k dps lol.
|
Waiting all day for my cache mission. I surrendered to the idea that it would spawn today instead. I now log on and all the servers are down due to a power outage. Bloody hell...
|
Well, I finally got my 3k quest achievement, and now I'm not so sure what to do except old raids I never got a chance to do (Hyjal).
Overall, this expansion is fantastic, and got me back into the game, but I think I'm going to unsub until Tanaan gets released.
Edit: Actually, I haven't done Frostfire Ridge yet on my Horde alt...
|
United Kingdom20318 Posts
Frostfire is the worst zone on Draenor IMO. I've been blown away by how much better Shadowmoon is.
|
On March 25 2015 16:30 Drazerk wrote:Show nested quote +On March 25 2015 07:55 KingDime wrote:On March 25 2015 06:54 Drazerk wrote: Mythic Kromog generates some stupidly high numbers for disc priests. Been averaging 80-90k hps each attempt yet dps can't get past the pillar phase :/
Anyone got tips? We went with 4 moonkins and it's still pretty tight. 3x fox rotation, melee would swap to second pillar while ranged grabbed the third aside from a few spawn variations. Issue is we only have 3 boomkins and 1 hunter
We only have one moonkin and its ez pz tho we just ilvl stuff now. Stuck on M Bf for 2 weeks is annoying as hell hopefully we kill on sunday.
Best advice is to make sure ppl actually dps pillars properly and dont save cds for one just to pad. Ppl can only use 1.5 min cds at the start because thats about when the pillars spawn.
Get aome bursty dps (ret, enh shaman, warr, etc) to tunnel selected pillars so ppl arent swapping for pad purposes.
Most geared mage on server is p nice, 700 pewpew
|
On March 28 2015 11:22 Cyro wrote: Frostfire is the worst zone on Draenor IMO. I've been blown away by how much better Shadowmoon is.
I agree. Shadowmoon's ending cinematic is also imho way way better than Frostfire's.
I think Frostfire did a good job getting you into the zone with the Bladespire questline but then really tapered off throughout the rest of the zone.
Shadowmoon did a really good job in setting up the finale of the zone and I found it super rewarding. Maybe I am a sucker for Yrel too but I feel that she is a great addition to the cast of characters.
As a side note I just finished my garrison campaign the other day + Show Spoiler +and had Durotan leading my army at the tanaan jungle entrance when Grommash came out. I didn't feel that Durotan had as much impact throughout the horde questline compared to Yrel. I'm not sure if Yrel leads your army as alliance but that would seem much more fitting considering she was there at every event you did as alliance. Maybe I'm bias =P
|
United Kingdom20318 Posts
I think Frostfire did a good job getting you into the zone with the Bladespire questline
That's the questline that took three hours for 2 quests (which can be completed in probably 90 seconds now) at launch because of the bugged phasing. Literally three hours. My first impression was awful because of that issue and the rest of the zone didn't become great :D
|
On March 28 2015 11:22 Cyro wrote: Frostfire is the worst zone on Draenor IMO. I've been blown away by how much better Shadowmoon is. I don't think it's bad. Just different things each zone was doing. I liked Frostfire's story and the music is better.
|
On March 28 2015 11:22 Cyro wrote: Frostfire is the worst zone on Draenor IMO. I've been blown away by how much better Shadowmoon is.
100% agreed, I have little to no motivation to level some of my alts past the initial garrison missions because of how boring it is.
If we started in Talador/Spires of Arak, I'd have 11 100s by now.
|
On March 28 2015 12:28 Alventenie wrote:Show nested quote +On March 28 2015 11:22 Cyro wrote: Frostfire is the worst zone on Draenor IMO. I've been blown away by how much better Shadowmoon is. I agree. Shadowmoon's ending cinematic is also imho way way better than Frostfire's. I think Frostfire did a good job getting you into the zone with the Bladespire questline but then really tapered off throughout the rest of the zone. Shadowmoon did a really good job in setting up the finale of the zone and I found it super rewarding. Maybe I am a sucker for Yrel too but I feel that she is a great addition to the cast of characters. As a side note I just finished my garrison campaign the other day + Show Spoiler +and had Durotan leading my army at the tanaan jungle entrance when Grommash came out. I didn't feel that Durotan had as much impact throughout the horde questline compared to Yrel. I'm not sure if Yrel leads your army as alliance but that would seem much more fitting considering she was there at every event you did as alliance. Maybe I'm bias =P The fact Frostfire just drug on for what seemed like 50 years is what really killed it for me i thought every zone would be like that, and id never even make it to 100. after that though leveling speeds up significantly
On March 21 2015 01:06 daemir wrote: I've just about had enough of all these assholes multi-accounting in dungeons. Not multiboxing, because that could mean they're at least useful to the group, but the tards who run 2 accounts and one is on /follow and basicly afk the whole instance. Fuck. Those. People. No, I do not want to carry your RAF account through this, thank you very much, go quest and waste no one's time but your own.
Then I had one in daily heroic I was doing. Healer + dps. When he healed, dps was afk. When he dpsed, healer was afk....yea that went well.
Fuck.
I remember the horror of the 5 multibox hunter coming out of the blue and shitting on you
the horror.....
|
|
|
|