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[wow] Warlords of Draenor - Page 466

Forum Index > General Games
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Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
March 31 2015 12:54 GMT
#9301
On March 31 2015 21:53 deth2munkies wrote:
The reason why that flight path teleported was that Quel'danas was behind a loading zone from the rest of the world.


Yea but i think i actually flew over the world instead of teleporting like 70% of the way across eastern kingdoms and landing as if it was 100 meters away from the ironforge flight master
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 31 2015 12:55 GMT
#9302
On March 31 2015 21:54 Cyro wrote:
Show nested quote +
On March 31 2015 21:53 deth2munkies wrote:
The reason why that flight path teleported was that Quel'danas was behind a loading zone from the rest of the world.


Yea but i think i actually flew over the world instead of teleporting like 70% of the way across eastern kingdoms and landing as if it was 100 meters away from the ironforge flight master


I always remember the iron forge one teleporing you right to Isle of Quel to give Alliance a sort of counter balance due to the fact Horde could take the Shat portal to Silvermoon
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
March 31 2015 13:01 GMT
#9303
Maybe i just remember badly then D:

i did take that flight path way back in like 2008 though
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 31 2015 13:06 GMT
#9304
On March 31 2015 21:55 Drazerk wrote:
Show nested quote +
On March 31 2015 21:54 Cyro wrote:
On March 31 2015 21:53 deth2munkies wrote:
The reason why that flight path teleported was that Quel'danas was behind a loading zone from the rest of the world.


Yea but i think i actually flew over the world instead of teleporting like 70% of the way across eastern kingdoms and landing as if it was 100 meters away from the ironforge flight master


I always remember the iron forge one teleporing you right to Isle of Quel to give Alliance a sort of counter balance due to the fact Horde could take the Shat portal to Silvermoon


Uh? There was a Shat portal that both factions could use to Isle of Quel'Danas
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 31 2015 13:07 GMT
#9305
On March 31 2015 22:06 Teoita wrote:
Show nested quote +
On March 31 2015 21:55 Drazerk wrote:
On March 31 2015 21:54 Cyro wrote:
On March 31 2015 21:53 deth2munkies wrote:
The reason why that flight path teleported was that Quel'danas was behind a loading zone from the rest of the world.


Yea but i think i actually flew over the world instead of teleporting like 70% of the way across eastern kingdoms and landing as if it was 100 meters away from the ironforge flight master


I always remember the iron forge one teleporing you right to Isle of Quel to give Alliance a sort of counter balance due to the fact Horde could take the Shat portal to Silvermoon


Uh? There was a Shat portal that both factions could use to Isle of Quel'Danas


Not until Phase 3 of the island. For the first 2-3 months you had to use the flight path which is why it was put in and on a low pop server that 2-3 months was even longer
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 31 2015 13:14 GMT
#9306
Ah fair enough
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
lestye
Profile Blog Joined August 2010
United States4208 Posts
March 31 2015 20:11 GMT
#9307
OK is the annoying part of the 2nd leg of the legendary quest supposed to be the Garona chase+ capture?

It seemed really easy for me; I don't understand the complaints on how annoying it is.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Gorsameth
Profile Joined April 2010
Netherlands22359 Posts
March 31 2015 20:12 GMT
#9308
On April 01 2015 05:11 lestye wrote:
OK is the annoying part of the 2nd leg of the legendary quest supposed to be the Garona chase+ capture?

It seemed really easy for me; I don't understand the complaints on how annoying it is.

No thats not what people complain about at all. Its the part after collecting the tablets where you infiltrate a base.
It ignores such insignificant forces as time, entropy, and death
lestye
Profile Blog Joined August 2010
United States4208 Posts
March 31 2015 20:51 GMT
#9309
On April 01 2015 05:12 Gorsameth wrote:
Show nested quote +
On April 01 2015 05:11 lestye wrote:
OK is the annoying part of the 2nd leg of the legendary quest supposed to be the Garona chase+ capture?

It seemed really easy for me; I don't understand the complaints on how annoying it is.

No thats not what people complain about at all. Its the part after collecting the tablets where you infiltrate a base.

Ooooh kay. I was super confused. Collecting tablets seems like its going to take years.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
March 31 2015 20:52 GMT
#9310
It takes a little over a month of BRF, something like that
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
hootsushi
Profile Joined August 2010
Germany3468 Posts
April 01 2015 10:58 GMT
#9311
Blackhand
Blackhand's health has been reduced by 5% on Mythic difficulty.
Blackhand's Massive Shattering Smash ability now deals 25% less damage on Mythic difficulty.
Iron Soldiers' health has been reduced by 15% on Mythic difficulty.


Waow. That's quite a nerf.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
April 01 2015 11:06 GMT
#9312
Holy shit lol
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
DCRed
Profile Joined May 2011
Finland435 Posts
April 01 2015 11:09 GMT
#9313
To the ground baby, I actually thought those were part of the april fool's patch notes, had to go to mmoc to see that it's not.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
April 01 2015 11:45 GMT
#9314
Collections

Heirlooms
In response to player feedback, we have increased the power of Heirloom for levels 91-100. This change is intended to help Heirlooms be more competitive relative to Draenor dungeon gear.


Still worthless. They'll do ~110-150dps at level ~90-95.

The BoE 630's cost less money and do 300dps from level 91.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
April 01 2015 14:24 GMT
#9315
On April 01 2015 05:51 lestye wrote:
Show nested quote +
On April 01 2015 05:12 Gorsameth wrote:
On April 01 2015 05:11 lestye wrote:
OK is the annoying part of the 2nd leg of the legendary quest supposed to be the Garona chase+ capture?

It seemed really easy for me; I don't understand the complaints on how annoying it is.

No thats not what people complain about at all. Its the part after collecting the tablets where you infiltrate a base.

Ooooh kay. I was super confused. Collecting tablets seems like its going to take years.


4-5 weeks.
Alventenie
Profile Joined July 2007
United States2147 Posts
April 01 2015 21:34 GMT
#9316
Should be longer than 4-5 weeks. You get 9 from every boss except Blackhand who you get 27 from. That is 108 tablets per lockout, which puts it around 8-9 weeks (depending on how many rare missions/work orders you get that yield elemental rune fragments).

Once you have completed it they say it should be faster on your alt, but I have not tested how fast it is as my alt isn't 100 yet.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
April 02 2015 00:55 GMT
#9317
On April 02 2015 06:34 Alventenie wrote:
Should be longer than 4-5 weeks. You get 9 from every boss except Blackhand who you get 27 from. That is 108 tablets per lockout, which puts it around 8-9 weeks (depending on how many rare missions/work orders you get that yield elemental rune fragments).

Once you have completed it they say it should be faster on your alt, but I have not tested how fast it is as my alt isn't 100 yet.

You get about 20-30 a week from work orders, some amount from garrison follower quests, any boss can randomly drop 27 instead of 9. I think mine took 7 weeks and I was very unlucky, so 5-6 is a better estimate.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
April 02 2015 06:59 GMT
#9318
You also have a shot at getting 27 tables from every boss. I completed it two weeks ago i think, so like 5 weeks after BRF release, and i didn't kill all 10 bosses every week
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20327 Posts
Last Edited: 2015-04-03 03:04:10
April 03 2015 02:56 GMT
#9319
My exp slowed down a lot

intro + SMV = level 90 to 94.5

gorgrond got me only 2 levels though. It actually gives way less exp for picking up treasures and kills if you over-level them i think. I might get 2.5 levels for doing every quest, treasure, rare and bonus objective - far less than i think i would have got if i went at 92 instead of almost 95, even though the experience per level is extremely flat. Wouldn't surprise me if my exp from kills and treasures was as low as half to 2/3'rds what it would be if i was 3 levels lower, it seemed to drop as i went through the zone

also i feel the need to point out that TBC at level 77 has queues for 13 dungeons.

WOD @97 has queues for 2 dungeons.

Hunter is sick :D got my 5 piece t4 and 3/5 t5 (last two pieces are 75% drop chances)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
Last Edited: 2015-04-03 12:28:54
April 03 2015 12:28 GMT
#9320
Whoever thought of Reflecting Prism should be given a brofist or ten

+ Show Spoiler +
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ffxiv enjoyer
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