• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:13
CEST 22:13
KST 05:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon95Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6080 users

[wow] Warlords of Draenor - Page 127

Forum Index > General Games
Post a Reply
Prev 1 125 126 127 128 129 591 Next
Add yourself to the player list
Disengaged
Profile Joined July 2010
United States6994 Posts
August 16 2014 23:12 GMT
#2521
On August 17 2014 07:53 deth2munkies wrote:
Show nested quote +
On August 17 2014 06:57 Disengaged wrote:
On August 17 2014 06:00 Theoren wrote:
On August 17 2014 02:24 Teoita wrote:
Sad that Gul'dan is a 5 man boss, he's the perfect ultimate villain


Pretty sure Gul'dan is not a 5 man boss, Ner'zhul is, but Gul'dan isn't in any of the dungeons.


Probably got Teron Gorefiend and Gul'dan confused with one another because Teron Gorefiend is a 5 man boss.


You don't kill Ner'zhul or Gorefiend IIRC, just "beat them back" so you can face them later.


I already know about Gorefiend since you don't see him die.

Ner'zhul . . . not so much.
ViperPL
Profile Joined March 2011
Poland1775 Posts
August 17 2014 06:52 GMT
#2522
What, we're gonna beat bosses to 1 hp so they can be used more than once to fight? Wow, that is lame beyond imagination, I thought they were done with this shit already. "See those awesome orcs? You'll fight them in dungeons and raids! But what's more awesome, is that they won't die!! Haha!"

Not killing Garrosh was super lame already, but if what you guys say is true and it's gonna be the case with multiple warlords then my disappointment is gonna reach a new peak. Although given Blizzard's history I shouldn't be that surprised.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Gorsameth
Profile Joined April 2010
Netherlands22570 Posts
August 17 2014 11:20 GMT
#2523
On August 17 2014 15:52 ViperPL wrote:
What, we're gonna beat bosses to 1 hp so they can be used more than once to fight? Wow, that is lame beyond imagination, I thought they were done with this shit already. "See those awesome orcs? You'll fight them in dungeons and raids! But what's more awesome, is that they won't die!! Haha!"

Not killing Garrosh was super lame already, but if what you guys say is true and it's gonna be the case with multiple warlords then my disappointment is gonna reach a new peak. Although given Blizzard's history I shouldn't be that surprised.

we have exactly 0 idea what happens to those who do not die at this point. Stop getting your panties in a twist already.
If and when they recycle the same boss over several raids ill agree with you, that is a lame thing to do but lets at least wait for them to show what happens.

And yes, I think everyone is disappointed about how they handled Garrosh ><
It ignores such insignificant forces as time, entropy, and death
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 17 2014 11:21 GMT
#2524
Watched the cinematic, was completely unimpressed.

Vanilla #1
Useless wet fish.
Qaatar
Profile Joined January 2011
1409 Posts
August 18 2014 03:33 GMT
#2525
I'm just really excited about some of the qol changes in WoD for some classes, mine especially. Shadow priests finally getting some good single target dps? Noice. No more fucking invocation every minute? YES.

Elimination of snapshotting is a bit disappointing, but I don't think many of us play WoW pve for the mechanical challenge, and mods like Weakauras already make it rather braindead, so...I'll reserve judgment on the gameplay.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2014-08-18 08:19:39
August 18 2014 08:19 GMT
#2526
For some (i guess everyone but warlocks?) classes snapshotting was actually pretty meaningless anyway:

http://altered-time.com/forum/viewtopic.php?f=5&t=212
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
DCRed
Profile Joined May 2011
Finland435 Posts
Last Edited: 2014-08-18 10:40:27
August 18 2014 10:35 GMT
#2527
On August 18 2014 17:19 Teoita wrote:
For some (i guess everyone but warlocks?) classes snapshotting was actually pretty meaningless anyway:

http://altered-time.com/forum/viewtopic.php?f=5&t=212


Can't really look through that very detailed right now but it seems to be mage only. Snapshotting is/was increase but didn't actually make interesting gameplay, you just watched AffDots to see how strong your dots are.

Many people jumped the gun when they saw snapshotting was removed, omg sp is gonna be so ez now, just tunnel. Well that would be true if nothing changed but things have changed a lot. Blizzard has made SP for example have much more depth now with the level 100 talents and this is only good thing, right now there isn't much what will separate top 1% SPs from the rest of the good ones in single target. People cry every time changes are made in expansions and now people cry the game is easier(again) because snapshotting was removed which is totally not true.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
August 18 2014 11:00 GMT
#2528
Well since only warlocks have Pandemic, i assumed every other class behaved just like frost mages, the only possible exception being arcane mages but even then i dont think it's that much better.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Serejai
Profile Blog Joined September 2010
6007 Posts
August 18 2014 12:11 GMT
#2529
Sadly snapshotting was one of the things that set apart a good Moonkin from a bad one and the WoD Moonkin skill ceiling has been lowered greatly due to how they have redone the rotation.

To an extent I do think it probably should have been lowered, since both Moonkin and Feral were two of the hardest classes to play properly... and Feral seems to be in a good spot but they went a bit overboard with dumbing down Moonkin. Truth be told Moonkin has always been one of those specs where most guilds will pass them over for another ranged DPS, but that the high end guilds recognized the value of a skilled one. The combination of so few Moonkins actually being good and so few guilds actually knowing how to find the good ones made it feel pretty exclusive to actually play one well.

Basically the way they changed the rotation in WoD you'll just need a simple addon to handle all of your dots (something that wasn't possible in MoP, even with Affdots).
I HAVE 5 TOAST POINTS
DCRed
Profile Joined May 2011
Finland435 Posts
August 18 2014 12:18 GMT
#2530
Errr what, Moonkin is very unintuitive at first but actually pretty easy to play once you learn it. The advanced feral rotation is easily one of the hardest though. Sub rogue being another hard spec where most rogues will simply choose combat even in single target fights because it's pretty much close to sub and much easier to pull off.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
August 18 2014 12:26 GMT
#2531
On August 18 2014 21:18 DCRed wrote:
Errr what, Moonkin is very unintuitive at first but actually pretty easy to play once you learn it. The advanced feral rotation is easily one of the hardest though. Sub rogue being another hard spec where most rogues will simply choose combat even in single target fights because it's pretty much close to sub and much easier to pull off.


Moonkin is deceptively difficult. You have to think about your spellcasts several in advance to control eclipse, and your timing may just be throw off by multiple completely random Starsurge procs. The degree to which those random procs can help or hurt you is INSANE, and the fact that they randomly have a chance to extend your DoTs is even worse, there's no certainty at all in a rotation that needs to remain tightly controlled for eclipse purposes.

From what I understand about the new rotation, you have no control over sunfire/moonfire, so you have to refresh moonfire just before solar eclipse, then refresh sunfire just before lunar to get maximum uptime of both DoTs, but no starsurge procs mean you're going to have periods where one is off, which is annoying. Add to it our AoE is getting really (theoretically) nerfed by not switching with eclipse and it feels bad to be a Moonkin.
Serejai
Profile Blog Joined September 2010
6007 Posts
August 18 2014 12:34 GMT
#2532
On August 18 2014 21:18 DCRed wrote:
Errr what, Moonkin is very unintuitive at first but actually pretty easy to play once you learn it. The advanced feral rotation is easily one of the hardest though. Sub rogue being another hard spec where most rogues will simply choose combat even in single target fights because it's pretty much close to sub and much easier to pull off.


Moonkin is certainly not easy to play, which is why the good ones do literally twice the damage of the bad ones. You don't seem to understand how much effort goes into tracking snapshots of 4-6 dots at a time, each of which can be influenced by 2-3 procs at a time. That doesn't even factor in that Moonkin is the most RNG-dependent spec in the game and the least mobile spec in the game. You have to plan around movement and RNG happening at the same time which is, needless to say, damn near impossible to do even for the best players.
I HAVE 5 TOAST POINTS
musai
Profile Joined May 2010
Canada552 Posts
August 18 2014 12:40 GMT
#2533
On August 18 2014 17:19 Teoita wrote:
For some (i guess everyone but warlocks?) classes snapshotting was actually pretty meaningless anyway:

http://altered-time.com/forum/viewtopic.php?f=5&t=212


who plays frost when they're 588, snap shotting is still great for Arcane and Fire
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2014-08-18 12:41:29
August 18 2014 12:41 GMT
#2534
On August 18 2014 21:40 musai wrote:
Show nested quote +
On August 18 2014 17:19 Teoita wrote:
For some (i guess everyone but warlocks?) classes snapshotting was actually pretty meaningless anyway:

http://altered-time.com/forum/viewtopic.php?f=5&t=212


who plays frost when they're 588, snap shotting is still great for Arcane and Fire


All 3 specs are viable. I dont see why snapshotting woudl be better for Fire than Frost.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
musai
Profile Joined May 2010
Canada552 Posts
August 18 2014 12:42 GMT
#2535
Ignite?
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
August 18 2014 12:42 GMT
#2536
How does that change things? Ignite doesnt interact with bombs afaik
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
musai
Profile Joined May 2010
Canada552 Posts
August 18 2014 12:43 GMT
#2537
Last time I played Fire was Ulduar, did they remove that?

but yea if it doesn't then my bad

bomb damage is still great for Arcane tho
Cixah
Profile Joined July 2010
United States11285 Posts
August 18 2014 12:58 GMT
#2538
On August 18 2014 21:40 musai wrote:
Show nested quote +
On August 18 2014 17:19 Teoita wrote:
For some (i guess everyone but warlocks?) classes snapshotting was actually pretty meaningless anyway:

http://altered-time.com/forum/viewtopic.php?f=5&t=212


who plays frost when they're 588, snap shotting is still great for Arcane and Fire


Frost is still best at that iLvL X_X. Plus at that level you can get to almost 20k haste and never have to press frostbolt lol.
Hug The Goat! Hug the Goat! Hug the Goat!
DCRed
Profile Joined May 2011
Finland435 Posts
August 18 2014 13:03 GMT
#2539
On August 18 2014 21:34 Serejai wrote:
Show nested quote +
On August 18 2014 21:18 DCRed wrote:
Errr what, Moonkin is very unintuitive at first but actually pretty easy to play once you learn it. The advanced feral rotation is easily one of the hardest though. Sub rogue being another hard spec where most rogues will simply choose combat even in single target fights because it's pretty much close to sub and much easier to pull off.


Moonkin is certainly not easy to play, which is why the good ones do literally twice the damage of the bad ones. You don't seem to understand how much effort goes into tracking snapshots of 4-6 dots at a time, each of which can be influenced by 2-3 procs at a time. That doesn't even factor in that Moonkin is the most RNG-dependent spec in the game and the least mobile spec in the game. You have to plan around movement and RNG happening at the same time which is, needless to say, damn near impossible to do even for the best players.


I always love how you assume to be right about everything and know better than anyone(I mean Masq is the ONLY one better than you here in pvp, because you know every one who reads this thread in game). Just so you know, your 7 rank 1s in ToT is hardly impressing. But I guess you know better than me having played in several top guilds and having this alt boomkin that I don't understand how to play moonkin.
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
August 18 2014 13:05 GMT
#2540
On August 18 2014 21:43 musai wrote:
Last time I played Fire was Ulduar, did they remove that?

but yea if it doesn't then my bad

bomb damage is still great for Arcane tho



Yup it's very different now: http://www.wowhead.com/spell=12846
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Prev 1 125 126 127 128 129 591 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#63
RotterdaM1176
TKL 411
TaKeTV 393
IndyStarCraft 272
SteadfastSC185
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1176
TKL 411
IndyStarCraft 272
SteadfastSC 185
UpATreeSC 112
StarCraft: Brood War
Calm 3103
Mini 244
Soulkey 103
HiyA 54
firebathero 39
910 38
Trap 34
soO 28
Dota 2
monkeys_forever121
League of Legends
JimRising 155
Counter-Strike
fl0m1503
pashabiceps689
Heroes of the Storm
Liquid`Hasu620
Other Games
Liquid`RaSZi2035
FrodaN1224
XaKoH 810
Beastyqt754
mouzStarbuck592
shahzam349
ToD228
Pyrionflax209
KnowMe175
Chillindude19
Railgan9
Organizations
Other Games
gamesdonequick2262
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 176
• EnkiAlexander 52
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 46
• Eskiya23 7
• blackmanpl 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21659
League of Legends
• TFBlade1048
Other Games
• imaqtpie938
• Shiphtur169
Upcoming Events
Afreeca Starleague
13h 47m
Snow vs Shinee
Shine vs EffOrt
GSL
14h 47m
PiGosaur Cup
1d 3h
The PondCast
1d 13h
Kung Fu Cup
1d 14h
Replay Cast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.