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The XBox Thread - Page 158

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Teejing
Profile Joined January 2009
Germany1360 Posts
June 15 2013 23:22 GMT
#3141
http://www.4players.de/4players.php/spielinfonews/XboxOne/34518/2132892/Xbox_One|Kein_Zugriff_mehr_auf_Spiele_bei_Sperrung_des_Xbox_Live_Accounts.html
Ponera
Profile Joined October 2011
Canada596 Posts
June 15 2013 23:29 GMT
#3142
LOL apparently if you get permabanned from their live system you lose access to all your account bound games (so all of them)


if PS4 doesn't crush them I will be shocked
You won't feel very "Plus" in TL+
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 15 2013 23:31 GMT
#3143
On June 16 2013 08:29 Ponera wrote:
LOL apparently if you get permabanned from their live system you lose access to all your account bound games (so all of them)


if PS4 doesn't crush them I will be shocked

Major Nelson or whatever says otherwise, so it is a bit conflicting at the moment.
Ponera
Profile Joined October 2011
Canada596 Posts
June 15 2013 23:34 GMT
#3144
Yah I just caught up with that interview. Still, there isn't a single feature that makes me want this system and there is a host of things that make me not want it.
You won't feel very "Plus" in TL+
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 15 2013 23:46 GMT
#3145
On June 16 2013 08:31 TheRabidDeer wrote:
Show nested quote +
On June 16 2013 08:29 Ponera wrote:
LOL apparently if you get permabanned from their live system you lose access to all your account bound games (so all of them)


if PS4 doesn't crush them I will be shocked

Major Nelson or whatever says otherwise, so it is a bit conflicting at the moment.


I've seen the post from the xbox live support page (i believe it's number 2?). Says "If you get banned you forfeit for any licenses you have under that account." Truth or not that's what they are currently telling people.

So if you get banned and you are sharing games with your friends do they lose the games as well?
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 15 2013 23:58 GMT
#3146
On June 16 2013 08:46 Infernal_dream wrote:
Show nested quote +
On June 16 2013 08:31 TheRabidDeer wrote:
On June 16 2013 08:29 Ponera wrote:
LOL apparently if you get permabanned from their live system you lose access to all your account bound games (so all of them)


if PS4 doesn't crush them I will be shocked

Major Nelson or whatever says otherwise, so it is a bit conflicting at the moment.


I've seen the post from the xbox live support page (i believe it's number 2?). Says "If you get banned you forfeit for any licenses you have under that account." Truth or not that's what they are currently telling people.

So if you get banned and you are sharing games with your friends do they lose the games as well?

Like I say, it is a bit conflicting.

One person says one thing, another says something that is the opposite. Which is true? We don't know. Both of them are official channels so either could be right.
FromShouri
Profile Blog Joined April 2012
United States862 Posts
June 15 2013 23:59 GMT
#3147
On June 16 2013 08:46 Infernal_dream wrote:
Show nested quote +
On June 16 2013 08:31 TheRabidDeer wrote:
On June 16 2013 08:29 Ponera wrote:
LOL apparently if you get permabanned from their live system you lose access to all your account bound games (so all of them)


if PS4 doesn't crush them I will be shocked

Major Nelson or whatever says otherwise, so it is a bit conflicting at the moment.


I've seen the post from the xbox live support page (i believe it's number 2?). Says "If you get banned you forfeit for any licenses you have under that account." Truth or not that's what they are currently telling people.

So if you get banned and you are sharing games with your friends do they lose the games as well?


In all actuality...ya probably. I wonder what happens if you let someone in the group of 10 use your "shared" game and then does some sort of bannable offense/exploit, are they banned or are both of you?
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2013-06-16 00:46:10
June 16 2013 00:45 GMT
#3148
On June 16 2013 08:46 Infernal_dream wrote:
Show nested quote +
On June 16 2013 08:31 TheRabidDeer wrote:
On June 16 2013 08:29 Ponera wrote:
LOL apparently if you get permabanned from their live system you lose access to all your account bound games (so all of them)


if PS4 doesn't crush them I will be shocked

Major Nelson or whatever says otherwise, so it is a bit conflicting at the moment.


I've seen the post from the xbox live support page (i believe it's number 2?). Says "If you get banned you forfeit for any licenses you have under that account." Truth or not that's what they are currently telling people.

So if you get banned and you are sharing games with your friends do they lose the games as well?

It's likely a liability clause. If they don't explicitly state they can do that it can put them into odd positions considering certain types of banning. If you're account is banned due to like credit card fraud on your account it seems perfectly valid that they close your account completely, but to do this they need to be able to say you can loose all your games not just the account associated with them.

All this harsh reactions to things like this probably will just make them reword crap.
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-06-16 01:05:30
June 16 2013 01:04 GMT
#3149
What a mess they've put themselves in, it will cost them a lot more than what they are trying to save with DRM in the end.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
Last Edited: 2013-06-16 02:19:56
June 16 2013 02:10 GMT
#3150
The xbox live twitter page is throwing out as much backwards information as possible for a system that is 6 months away and has yet to finalize its position.

Nelson is a lead programmer for the Xbox One and a major player when it comes to its functionality. It's quite more credible to take his word, that games that are on a banned account are still playable, then that of the 1-5 twitter feed.

This being said, if your account is banned (as a previous poster said) for fraud then it's obvious the games would also be negated but for grieving (specifically stated in the interview) as an example they are not.

Here's what confuses me, with regards to the EU, what the Xbox is stating when it comes to the used game policy is that you don't truly "own" the product (since you can't sell, trade, giveaway, share freely (yes I understand they've implemented some rather complex trading and sharing mechanisms but restrictive ownership =/= ownership, it's more or less a lease or rental agreement) and as such won't it fall into the same issue Starcraft 2 did in Europe?

If I recall correctly the argument was that once you purchase something from a company, specifically a game in the case of SC2, you now own the rights to sell/share/tradein etc etc.

Someone with better insight (I'm not European) wanna kinda run that down for me?
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
theking1
Profile Joined June 2013
Romania658 Posts
June 16 2013 02:27 GMT
#3151
On June 16 2013 11:10 Hitch-22 wrote:
The xbox live twitter page is throwing out as much backwards information as possible for a system that is 6 months away and has yet to finalize its position.

Nelson is a lead programmer for the Xbox One and a major player when it comes to its functionality. It's quite more credible to take his word, that games that are on a banned account are still playable, then that of the 1-5 twitter feed.

This being said, if your account is banned (as a previous poster said) for fraud then it's obvious the games would also be negated but for grieving (specifically stated in the interview) as an example they are not.

Here's what confuses me, with regards to the EU, what the Xbox is stating when it comes to the used game policy is that you don't truly "own" the product (since you can't sell, trade, giveaway, share freely (yes I understand they've implemented some rather complex trading and sharing mechanisms but restrictive ownership =/= ownership, it's more or less a lease or rental agreement) and as such won't it fall into the same issue Starcraft 2 did in Europe?

If I recall correctly the argument was that once you purchase something from a company, specifically a game in the case of SC2, you now own the rights to sell/share/tradein etc etc.

Someone with better insight (I'm not European) wanna kinda run that down for me?


Hmmm...By European law I think you are right:when you buy a product you sort of own it.I don't know if it will be enforced form the beggining though but if a euro customer starts a lawsuit he will most likely win in court and xbox will have to drop the feature.
theking1
Profile Joined June 2013
Romania658 Posts
June 16 2013 02:37 GMT
#3152
Sometimes when I see large corporations backfire so much on basic stuff it really makes me wonder why managers do not fire the people involved or why do stockholders do not fire the manager.it is sort of impossible to design a product that is so bad compared to that of your competitors and still have your job.I can understand in the operating system department cause they have a global 80% monopoly but when the competition is so fierce with sony and playstation I really wonder how can you not offer the customers what they want and act like you own 90% marketshare.
I think microsoft will either have to redesign the xboxone form scrath or face dawnting sales compared to its rivals. Every site I go their product is criticized.I have not seen any good opinion about it.
Hopefully they will manage to drop the money milking techniques and internet only connectivity.I can understand blizzard doing stuff like that for sc2 and diablo since everyone of its competitios do that but when playstation announces otherwise this should be enough to drop the feature or lose customers.
Zooper31
Profile Joined May 2009
United States5713 Posts
June 16 2013 02:58 GMT
#3153
On June 16 2013 04:03 {CC}StealthBlue wrote:
http://kotaku.com/microsoft-to-sell-next-gen-games-for-60-price-of-gami-513489951

Show nested quote +
A company spokesperson confirmed to Kotaku that Microsoft's own first-party Xbox One games will cost $59,99, the same price top Xbox 360 games have.

And for PS4? Sony's U.S. boss of PlayStation business, Jack Tretton, implied in an interview last February that PS4 games would also peak at $60. Oddly, at E3 this past week, Sony reps declined to say what their PS4 games will cost. "I know the pricing," Sony's head of worldwide game development, Shuhei Yoshida, told me when we met to chat about PlayStation. He checked with his PR minder sitting near us and confirmed that, no, he was not permitted to officially tell me what that PS4 game pricing would be. Not yet.


Show nested quote +
With only Microsoft currently committing to $60, could their rivals actually be targeting $70? That would only be as crazy as Microsoft differing from its rivals on, say, requiring online connections, so it's certainly possible. There's even precedent, primarily from Nintendo, for a platform-maker to sell its games at $10 less than the third-party game makers on the same platform. Nintendo used to sell its games at $50 while the Activisions, Ubisofts and EAs sold games at $60. Nintendo's been up at $60, however, for top Wii U console releases.


You can pre-order games right now for PS4 for $59.99. If they magically jacked that price up $10 and the people who pre-ordered games for a lesser price now had to pay a higher price I'm pretty sure that would piss off 100% of the people who pre-ordered and they would demand the lower price instead.

PS4 games are gonna be same price as always, no higher. If they decided just now to make the games higher priced it would totally be against everything they told customers to this point and would essentially be lying to customers.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
woody60707
Profile Joined November 2010
United States1863 Posts
June 16 2013 03:47 GMT
#3154
Umm guys, think for a second on the whole banning thing. This Isn't isn't a new what-if thing. You can already "buy" movies, and MS points on the xbox. I'm sure this issue is already worked out and in play.

I honestly don't know how MS handles this now, but however they handle movies and money in the system will be how they handle movies, money and game licenses. No need to change anything. I did try googling, but I didn't get anything solid about your music or movie content.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2013-06-16 05:20:38
June 16 2013 04:58 GMT
#3155
[image loading]
[image loading]
*UPDATED* Michael Wilford, Studio Director of Twisted Pixel Games, said the hardware running his game at the show was the decision of his company, not Microsoft. Wilford also told Jonathan Blow to blow it out his ass for criticizing the hardware his team is using to demo the game. So, what we have here is simply a matter of a developer that chose to run his game on hardware / software of his choice.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2013-06-16 05:14:57
June 16 2013 05:14 GMT
#3156
On June 16 2013 11:37 theking1 wrote:
Sometimes when I see large corporations backfire so much on basic stuff it really makes me wonder why managers do not fire the people involved or why do stockholders do not fire the manager.it is sort of impossible to design a product that is so bad compared to that of your competitors and still have your job.I can understand in the operating system department cause they have a global 80% monopoly but when the competition is so fierce with sony and playstation I really wonder how can you not offer the customers what they want and act like you own 90% marketshare.
I think microsoft will either have to redesign the xboxone form scrath or face dawnting sales compared to its rivals. Every site I go their product is criticized.I have not seen any good opinion about it.
Hopefully they will manage to drop the money milking techniques and internet only connectivity.I can understand blizzard doing stuff like that for sc2 and diablo since everyone of its competitios do that but when playstation announces otherwise this should be enough to drop the feature or lose customers.


There is no way they can redesign from scratch when the launch date is in Q4 2013.
Unless they are magician, it's not happening.
lol.

If they delay their launch date,people will be pissed off and your competitors(PS4) will just skyrocket over you.

It's not that XBONE is inferior.
It is still good and decent but PS4 is just better in terms of performance and specs.

Not surprising since Sony is a mainly hardware company whereas Microsoft is a mainly a software company.
They got world class engineers working along with Cerny who is the lead architect for PS4.
Play your best
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 16 2013 05:16 GMT
#3157
+ Show Spoiler +
On June 16 2013 13:58 semantics wrote:
[image loading]
[image loading]
Show nested quote +
*UPDATED* Michael Wilford, Studio Director of Twisted Pixel Games, said the hardware running his game at the show was the decision of his company, not Microsoft. Wilford also told Jonathan Blow to blow it out his ass for criticizing the hardware his team is using to demo the game. So, what we have here is simply a matter of a developer that chose to run his game on hardware / software of his choice.



I don't understand? O.o It's a guy calling out another guy for his choice in what hardware he picked during the demo? Or is there more backstory?
rezoacken
Profile Joined April 2010
Canada2719 Posts
June 16 2013 05:56 GMT
#3158
And developers making exclusives being a bit edgy (with reason).
But really this witch hunt for such minor informations is just getting annoying.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Zooper31
Profile Joined May 2009
United States5713 Posts
June 16 2013 05:58 GMT
#3159
On June 16 2013 14:56 rezoacken wrote:
And developers making exclusives being a bit edgy (with reason).
But really this witch hunt for such minor informations is just getting annoying.


What do you expect when the makers themselves won't give any straight answers less than 5months to release?
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 16 2013 06:06 GMT
#3160
On June 16 2013 14:58 Zooper31 wrote:
Show nested quote +
On June 16 2013 14:56 rezoacken wrote:
And developers making exclusives being a bit edgy (with reason).
But really this witch hunt for such minor informations is just getting annoying.


What do you expect when the makers themselves won't give any straight answers less than 5months to release?


Moar ps4 games. Sorry, had to. Was too easy.
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