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The XBox Thread - Page 157

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rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-06-15 19:39:00
June 15 2013 19:35 GMT
#3121
What makes you think Microsoft, not known for its low prices, will give price cuts ? Even steam sells new AAA at 60$ when it comes out (not all though).

You have a lot of faith.

http://kotaku.com/microsoft-to-sell-next-gen-games-for-60-price-of-gami-513489951
Either we are alone in the Universe or we are not. Both are equally terrifying.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2013-06-15 19:57:27
June 15 2013 19:36 GMT
#3122
On June 16 2013 04:21 Blisse wrote:
Show nested quote +
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Show nested quote +
Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.
Play your best
woody60707
Profile Joined November 2010
United States1863 Posts
Last Edited: 2013-06-15 19:50:19
June 15 2013 19:38 GMT
#3123
[image loading]
[image loading]
[image loading]

It really annoys me when someone goes on tweeter and act like they posted super secret spy stuff, and people jump on it. I think 9/11 internet truthers have just really jaded me. ...

But yea, this is nothing new. Being they were going to locked up these system in a hot box for all of E3, it makes sense. Also the "water cooler" lol
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 15 2013 19:41 GMT
#3124
What's stupid with Microsoft stance on drm and used games will to a large extent be solved by the slow transition to digital/downloadable games in due time. Sure boxed copies will be around for quite some time, but if they just kept pushing cheaper price and the convenience of just buying and downloading a game sitting at home on your couch, in time it will probably be a reality. The question is whether the negative pr are counteracted by any benefits they get form their current model instead of just trying to do it in a more natural fashion. The better internet people get, the more people will see the benefits.
Banelings are too cute to blow up
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 15 2013 19:56 GMT
#3125
On June 16 2013 03:52 Blisse wrote:
Show nested quote +
On June 15 2013 17:54 WolfintheSheep wrote:
On June 15 2013 16:33 maartendq wrote:
http://microsoft-news.com/microsoft-engineer-defends-xbox-one-drm-requirements-makes-valid-points/

http://www.wpcentral.com/lets-talk-xbox-drm

I don't know if these articles have been posted yet, but they're pretty interesting.

The first article is pretty bad. He keeps trying to compare DRM and Steam, and making the same fallacies that I've seen time and time again. "You love Steam, so we know you love DRM." Problem is that most people like Steam in spite of the DRM, not because of it.

And Steam's prices don't come from DRM, they come from digital content delivery. Physical costs and shipping create overhead for every purchase, whereas bandwidth costs for a single download are very, very small in comparison. Yes, Valve takes a percentage and that adds to costs, but it's comparable to retail markup.

Steam's model doesn't rely on limited resale, it relies on removing several middle-men that reduce net profits from the final sale. And more importantly, it relies on almost every single developer agreeing to digital delivery and acceptance of Steam's sales. Let's not forget, most developers are cross-platform. It sounds good when they say prices will be dropped...but do you really think companies are going to sell the XBoxOne version for less than the PS4 version?

The rest of the article is just shifting of blame ("It's not our fault, entrenched businesses are forcing us") and double-speak from someone untrained at double-speak.


Conveniently ignored the second article COUGH.

Not that I'm defending shit like needing the Internet connection to play games.

http://www.geek.com/games/no-net-connection-no-half-life-2-for-you-557100/

Huh.


Sorry, illiterate angry person rant over.

The second article was just another generic game website review. I didn't see a need in going over all of that again and again.

And I have Half-Life 2, and I can play it offline. And because it's Valve which reduces prices like crazy, I bought the Orange Box for $40 and got HL2, Ep1, Ep2, Portal 1 and TF2. As I said, Steam is good in spite of DRM, not because of it.


The argument the Microsoft Engineer made was that used game sales raises the prices (and Gamestop), because Gamestop always gets the better end of the bargain since Used Game profits only go to them and not the developers. So the developers have to charge artificially higher in order to get the same amount of money.

Suppose a game was bought for $60. Gamestop takes $30 and the developer gets $30, or something like that. Then Gamestop resells the used game for however much, over and over again, while the developer only ever gets $30. If you get rid of used games, or from what I see, the DRM system ensures that the developer always gets that $30 (or some other amount idk), for every time the game moves hands. This benefits the developer.


Except systems like Steam and Origins still sell at full price at release. It's easy to say that prices will be reduced because of DRM...except no one has done it.

Yes, there's transportation overhead, but you're really making that out to be way more than it is. You're looking at 200% price increases between Steam and Gamestop due to transportation? You're only kidding yourself dude.


Transportation doesn't create a 200% markup. The cost of physical goods, manufacturing, and a higher number of workers along with transportation increases the markup.

I have no idea why you focused solely on transportation.

DRM on used games ensures developers get their share of the money instead of it all going to Gamestop. This is also the same reasoning behind why I don't get why Sony jumped ship on this concept (assuming they were going down that path in the first place). it is actually a really good model to ensure devs get more money (more restrictive DRM, lower game costs).

And if DRM and always on hurts XBoxOne sales, it will hurt game sales, which is a really bad model at ensuring devs get more money.

And once again, game costs have not been reduced at all regardless of DRM. SimCity 5 still sells for $60, and it's DRM is exactly what MS wants.
Average means I'm better than half of you.
idonthinksobro
Profile Joined December 2010
3138 Posts
June 15 2013 20:01 GMT
#3126
Does anyone really think that Xbox will release games cheap on release? That won't happen and even if they would do sales like 3-4 months after release and PS4 wouldn't you can just buy a used PS4 copy and that is pretty reliable 2 weeks after release of a title there are already used copys in bigger game shops.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 15 2013 20:09 GMT
#3127
Actually, why are we even speculating on if prices will be cheaper? Let's just look at the companies involved in XBoxOne releases...

Ubisoft - Always on DRM for PC games, phone-home protocols for SP games, no price reductions.

EA - Origins platform, online DRM, no price reductions.

Activision - PC online DRM, no price reductions.


So yeah...
Average means I'm better than half of you.
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-06-15 20:27:23
June 15 2013 20:24 GMT
#3128
Sim city could also get has high as 80 if you wanted the DIGITAL deluxe and is still at 80 on origins I just checked.

By the way seems to have been ignored Microsoft already announced games will be at 60$.
http://kotaku.com/microsoft-to-sell-next-gen-games-for-60-price-of-gami-513489951
Either we are alone in the Universe or we are not. Both are equally terrifying.
Hey Sean.
Profile Joined March 2012
United Kingdom196 Posts
June 15 2013 20:35 GMT
#3129
Why even compare the xbox to steam

I need an internet connection to download games off steam. I don't need an internet connection to walk to the shop and buy a game.
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
June 15 2013 21:03 GMT
#3130
On June 16 2013 04:36 FakeDeath wrote:
Show nested quote +
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 15 2013 21:10 GMT
#3131
On June 16 2013 06:03 Hitch-22 wrote:
Show nested quote +
On June 16 2013 04:36 FakeDeath wrote:
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"


Yes it's once per month compared to XBONE daily 24 hours check in.
Play your best
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 15 2013 21:13 GMT
#3132
On June 16 2013 06:03 Hitch-22 wrote:
Show nested quote +
On June 16 2013 04:36 FakeDeath wrote:
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"

https://support.steampowered.com/kb_article.php?ref=3160-agcb-2555
Nothing about checking in once per month
http://steamcommunity.com/discussions/forum/1/828937979095845728/
Somebody thought it was required to check in, but several people making claims of months without needing to log in. That thread also shows similar hatred for Steam's DRM so you can see that NO DRM is liked and it isnt just an XB1 thing
http://steamcommunity.com/discussions/forum/1/864969953572102601/#c864969953730401285
Official response from Valve for offline mode:
"This is not actually true - Offline Mode is designed to be indefinite. You can't access any of Steam's online features such as friends lists or saved game synchronization, of course, but the client should allow you to run in Offline Mode for as long as you like.

That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
June 15 2013 21:20 GMT
#3133
On June 16 2013 06:13 TheRabidDeer wrote:
Show nested quote +
On June 16 2013 06:03 Hitch-22 wrote:
On June 16 2013 04:36 FakeDeath wrote:
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"

https://support.steampowered.com/kb_article.php?ref=3160-agcb-2555
Nothing about checking in once per month
http://steamcommunity.com/discussions/forum/1/828937979095845728/
Somebody thought it was required to check in, but several people making claims of months without needing to log in. That thread also shows similar hatred for Steam's DRM so you can see that NO DRM is liked and it isnt just an XB1 thing
http://steamcommunity.com/discussions/forum/1/864969953572102601/#c864969953730401285
Official response from Valve for offline mode:
"This is not actually true - Offline Mode is designed to be indefinite. You can't access any of Steam's online features such as friends lists or saved game synchronization, of course, but the client should allow you to run in Offline Mode for as long as you like.

That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."

Must be a glitch because I've had this happen to me on numerous occassions in the past 2 or so years.
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 15 2013 21:28 GMT
#3134
On June 16 2013 06:20 Hitch-22 wrote:
Show nested quote +
On June 16 2013 06:13 TheRabidDeer wrote:
On June 16 2013 06:03 Hitch-22 wrote:
On June 16 2013 04:36 FakeDeath wrote:
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"

https://support.steampowered.com/kb_article.php?ref=3160-agcb-2555
Nothing about checking in once per month
http://steamcommunity.com/discussions/forum/1/828937979095845728/
Somebody thought it was required to check in, but several people making claims of months without needing to log in. That thread also shows similar hatred for Steam's DRM so you can see that NO DRM is liked and it isnt just an XB1 thing
http://steamcommunity.com/discussions/forum/1/864969953572102601/#c864969953730401285
Official response from Valve for offline mode:
"This is not actually true - Offline Mode is designed to be indefinite. You can't access any of Steam's online features such as friends lists or saved game synchronization, of course, but the client should allow you to run in Offline Mode for as long as you like.

That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."

Must be a glitch because I've had this happen to me on numerous occassions in the past 2 or so years.

That whole last paragraph in there? Yea, it kind of says what you just said. Here, let me re-quote that part for you...
"That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
June 15 2013 21:30 GMT
#3135
On June 16 2013 06:28 TheRabidDeer wrote:
Show nested quote +
On June 16 2013 06:20 Hitch-22 wrote:
On June 16 2013 06:13 TheRabidDeer wrote:
On June 16 2013 06:03 Hitch-22 wrote:
On June 16 2013 04:36 FakeDeath wrote:
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"

https://support.steampowered.com/kb_article.php?ref=3160-agcb-2555
Nothing about checking in once per month
http://steamcommunity.com/discussions/forum/1/828937979095845728/
Somebody thought it was required to check in, but several people making claims of months without needing to log in. That thread also shows similar hatred for Steam's DRM so you can see that NO DRM is liked and it isnt just an XB1 thing
http://steamcommunity.com/discussions/forum/1/864969953572102601/#c864969953730401285
Official response from Valve for offline mode:
"This is not actually true - Offline Mode is designed to be indefinite. You can't access any of Steam's online features such as friends lists or saved game synchronization, of course, but the client should allow you to run in Offline Mode for as long as you like.

That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."

Must be a glitch because I've had this happen to me on numerous occassions in the past 2 or so years.

That whole last paragraph in there? Yea, it kind of says what you just said. Here, let me re-quote that part for you...
"That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."

I don't see any part of what I said that warranted you to be a total prick, maybe you'll have to guide me through the paces on why you have to be such a fuck for no reason?

I was agreeing with that" last paragraph in there"
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 15 2013 21:55 GMT
#3136
On June 16 2013 06:30 Hitch-22 wrote:
Show nested quote +
On June 16 2013 06:28 TheRabidDeer wrote:
On June 16 2013 06:20 Hitch-22 wrote:
On June 16 2013 06:13 TheRabidDeer wrote:
On June 16 2013 06:03 Hitch-22 wrote:
On June 16 2013 04:36 FakeDeath wrote:
On June 16 2013 04:21 Blisse wrote:
On June 16 2013 04:07 FakeDeath wrote:

It is a similar system just more restrictive and with less benefits. On Steam I can play offline as long as I want depending on the game, and I can use my account on any computer I want for as long as I want. Also I can buy games for cheap directly from Steam(friend/chat stuff with instant-join on games that support it, full account based game purchases/downloading, preloading, sales etc.)


? you need to log in on your other computers in order to play the games, unless you install them already. In any case you need to log in at least once.

Same thing with Steam, you need to log in at least once to authenticate before going offline.

And similarly, you can't play any games if the Steam client is out of date, so you need to log in to update before you can play offline.


Again, Xbox seems like it's moving in Steam's direction with how restrictive the DRM is, so it seems likely there will be better pricing on games.

And full account based game purchases/downloading, preloading, sales are on the Xbox. Same with chat with the Skype integration, and friends with Xbox Live friends. Are you kidding me?



Xbone's DRM is something specifically added for what reasons exactly?
Just for the sake of screwing with consumers?


Better for developers, probably lower prices by limiting used games? Did you not even read my post, or understand it?



The main difference is Steam has to compete with other PC online services.
Steam is one service available among many while Microsoft's new policy is the only one to choose from.
Hence they offer great sales on their games.
1. You can turn to Steam to offline mode.
2. Not forcing always on mandatory hardware privacy concern peripherals I don't want on me
3.Free online play.
4.Digital downloads only. Xbox has physical media and their DRM affects physical media.
5.Has numerous very steep sales and is often consistently lower priced lower than physical. Xbox is not talking about lowering game prices
6.Steam/Valve make a visible concerted effort to be consumer friendly. Microsoft of recent years has been squeezing the consumer for more and more concessions.

On console case,
Once you've bought into XBONE ecosystem (or PS4's, assuming it's similar) however, you're totally at their mercy. At that point they can dictate every aspect of the market and -short of bricking your $500 console- you'll just have to accept whatever they decide.

f you don't like Steam or have an account problem with Valve, you can still play games on your PC. If you have a problem with the XBox One or have an account problem with Microsoft then you have a large brick.

1. You can turn to Steam to offline mode.

Steam actually does force you, I think its once per month, to log in online to play your steam library.
source : Personal experience, logging into my laptop at work after not using it for a month (not internet where I was) to find "You must relog in to access your games"

https://support.steampowered.com/kb_article.php?ref=3160-agcb-2555
Nothing about checking in once per month
http://steamcommunity.com/discussions/forum/1/828937979095845728/
Somebody thought it was required to check in, but several people making claims of months without needing to log in. That thread also shows similar hatred for Steam's DRM so you can see that NO DRM is liked and it isnt just an XB1 thing
http://steamcommunity.com/discussions/forum/1/864969953572102601/#c864969953730401285
Official response from Valve for offline mode:
"This is not actually true - Offline Mode is designed to be indefinite. You can't access any of Steam's online features such as friends lists or saved game synchronization, of course, but the client should allow you to run in Offline Mode for as long as you like.

That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."

Must be a glitch because I've had this happen to me on numerous occassions in the past 2 or so years.

That whole last paragraph in there? Yea, it kind of says what you just said. Here, let me re-quote that part for you...
"That said, there are many components involved in Offline Mode, and some of them have known issues and bugs which we are continually working to improve. We're aware that it doesn't always work as flawlessly as we want it to, but please keep reporting bugs with Offline Mode. It is not broken 'by design'."

I don't see any part of what I said that warranted you to be a total prick, maybe you'll have to guide me through the paces on why you have to be such a fuck for no reason?

I was agreeing with that" last paragraph in there"

Sorry, I am a bit irritated at your undying faith. I also dont like it when somebody says "well it must be a glitch" when it directly says it glitches. It is just one of those peeves of mine when somebody repeats what was said already. Sorry if I came off as too much of a dick.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 15 2013 22:01 GMT
#3137
"Smokey, this is not 'Nam, this is bowling. There are rules."
caelym
Profile Blog Joined June 2008
United States6421 Posts
Last Edited: 2013-06-15 22:19:46
June 15 2013 22:18 GMT
#3138
It's interesting how XB1's team is trying to bring new feature sets to the console and future proof, and in this transition, purposely ignore what they think are outdated use cases in the console ecosystem. PS4's team is trying their hardest to appeal to what gamers already like and integrate it into PS4. It's not surprising why there's so much positive reception for PS4 and negativity towards XB1. Gamers see what they already like in the PS4 and see the new features in XB1 as something foreign and ulterior.
bnet: caelym#1470 | Twitter: @caelym
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 15 2013 22:25 GMT
#3139
On June 16 2013 07:01 {CC}StealthBlue wrote:
http://www.youtube.com/watch?v=2lMhjM9BK7M

He handled most of those pretty well and makes the family share thing sound appealing. He didnt handle the 24 hour check thing well though.

"Why cant I just play off the disc?"
"Because we are trying to be flexible"
...

Also, he is strange. What the hell is with that hat?
Brett
Profile Blog Joined October 2002
Australia3820 Posts
June 15 2013 22:41 GMT
#3140
On June 16 2013 07:25 TheRabidDeer wrote:
Show nested quote +
On June 16 2013 07:01 {CC}StealthBlue wrote:
http://www.youtube.com/watch?v=2lMhjM9BK7M

He handled most of those pretty well and makes the family share thing sound appealing. He didnt handle the 24 hour check thing well though.

"Why cant I just play off the disc?"
"Because we are trying to be flexible"
...

Also, he is strange. What the hell is with that hat?

He mentioned that if you're banned you can still access your games.

Yet I saw another post earlier that said you would lose access to them.

The former seems more likely.
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