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Battlefield 4 - Page 20

Forum Index > General Games
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Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 04 2013 10:30 GMT
#381
I played some on US West servers last night, being from central Europe. Fuck me the ping difference makes it unplayable laggy sometimes.
altered
Profile Joined March 2008
Switzerland646 Posts
October 04 2013 12:34 GMT
#382
Maxed out levels yesterday :D. The game looks good so far though some things are worrying. PLD + RPG for example is probably overpowered but demize already announced that DICE isnt shure if they will keep laser guided rpgs, one reason it is too strong atm is that its bugged though, it gives you no audio warning when you got locked and the rocket was fired. AK12 is maybe a little too strong, people are happy that there is no M16A3 anymore but the AK12 is stronger than the A3 ever was though i cant really say much about ballance though since we dont know anything about most of the other weapons. The SCAR-H is nice but its outclassed by the AK12 except at 15m engagement distance where it gets headshot multipliers on all hitboxes, that bug is probably going to get fixed though.
I kinda dont like the engineer weapons. Too much recoil makes them weak at range and more importantly they are completely outclassed by the ACW-R wich is a allkit weapon.
Boltactions got a nice buff compared to bf3, more damage, higher bullet velocity/less drop and the ability to zero the scopes will definitely make them easier to use and maybe even usefull.
Cant say much about supression yet but it feels different i would even say better than in bf3. Im pretty shure it just adds sway, recoil and blur but not more deviation (atleast not as much as in bf3)
I played a couple rounds in the AH as gunner and even if im not a experienced AH guy i noticed a couple changes that will influence the gameplay. The limited ammo for the gunner will definitely force them to be less spammy and make more strategical decisions on what to attack. The Chaingun also has recoil, the bf3 one didnt when TV missile was equipped wich was a bug that was never fixed. If they fixed that bug then the gunship style hover helis will be a lot less effective wich is a good thing, since it makes the pilots job a lot more interesting. The pilots rockets rape tanks hard!
Open Beta starts today and i hope we get a new map or obliteration, battlelog shows a MAA in the stats screen wich could mean we get a map that includes a MAA during beta. Personally i would love that since im a huge MAA whore and cant wait to see what tools DICE will give me to make flyboys cry.
Does Flash dream of electric Romeo?
Shigure
Profile Blog Joined September 2009
United States215 Posts
October 04 2013 16:01 GMT
#383
Yeah it feels like the RPG + Laser is kinda OP only because theres no warning sound. Just add it and it should be fine.
They really nerfed the vehicles with the ammo so they cant just spam anymore which is great, since it makes for very nice fights especially when the helicopters go behind tall buildings and such to buy time for their ammo to come back. Flares are kinda iffy now the missle may or may not hit, I've hit a lazed target through the flares before I dont know if that is intended like it was in BF3, since it actually says Target Lost on the recon side when they flare.
Iam the mod in KawaiiRice's stream, banning you
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 04 2013 19:06 GMT
#384
Even with a warning sound, lazing rpg's are still retarded. Having an rpg is supposed to be a tradeoff. It's an insanely powerful gadget and you're choosing to be able to deal with armor/heavy cover/clumped infantry in favor of warding off air assets consistently.

Tell me what the point of having stingers as an unlockable gadget is if the rpg does the exact same thing, but more and is a stock gadget to boot.

Dice should just give us the AT4, remove lazing for rpg's. That way, you're presented with 3 good choices based on what you feel your team needs. Both the rpg and AT4, depending on skill, can also perform the stingers role, a tradeoff.

People need to realize that it isn't balanced in the greater scheme of things if all it takes for an incredibly limited asset such as a chopper(usually only 1 per team on most maps) to be destroyed or just rendered useless. is 5 seconds of time from 2 infantrymen that don't even have to make the conscious choice to equip items that are made for countering air assets. Engineers and recons literally have to do nothing they wouldn't already be doing, which is what's so wrong.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 04 2013 21:45 GMT
#385
Just to give an update Dice said they are working on a patch to fix the performance issues and they might release a small patch today.

When I think of something else, something will go here
Phelix
Profile Blog Joined July 2008
1931 Posts
October 04 2013 22:19 GMT
#386
This game feels more MOH:Warfighter than BF3, which is alright, but I can't snipe anymore. I feel like there's something wrong, or maybe there's just way too many options with the zoom. I feel as though the zoom thing is useless, especially the one for 1000m.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Doctor Who
Profile Joined October 2013
Germany21 Posts
October 04 2013 22:24 GMT
#387
On October 05 2013 07:19 Phelix wrote:
This game feels more MOH:Warfighter than BF3, which is alright, but I can't snipe anymore. I feel like there's something wrong, or maybe there's just way too many options with the zoom. I feel as though the zoom thing is useless, especially the one for 1000m.


We found a person who played Medal of Honor! Give him his Prize!!!
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2013-10-05 06:45:35
October 04 2013 22:55 GMT
#388
On October 05 2013 04:06 Divine-Sneaker wrote:
Even with a warning sound, lazing rpg's are still retarded. Having an rpg is supposed to be a tradeoff. It's an insanely powerful gadget and you're choosing to be able to deal with armor/heavy cover/clumped infantry in favor of warding off air assets consistently.

Tell me what the point of having stingers as an unlockable gadget is if the rpg does the exact same thing, but more and is a stock gadget to boot.

Dice should just give us the AT4, remove lazing for rpg's. That way, you're presented with 3 good choices based on what you feel your team needs. Both the rpg and AT4, depending on skill, can also perform the stingers role, a tradeoff.

People need to realize that it isn't balanced in the greater scheme of things if all it takes for an incredibly limited asset such as a chopper(usually only 1 per team on most maps) to be destroyed or just rendered useless. is 5 seconds of time from 2 infantrymen that don't even have to make the conscious choice to equip items that are made for countering air assets. Engineers and recons literally have to do nothing they wouldn't already be doing, which is what's so wrong.

This. I've played 7 hours today of mostly camping the C skyscraper with a squad of recons and engineers. Helicopters stand zero chance, warning sound or no. Even the ones that pop flares get destroyed right after or are forced to hide and remain useless. It's beyond overpowered and has no downside.

And weapons having almost no recoil is pretty stupid. Infantry gameplay now is just aim and hold down the button until target is dead.
"Starcraft 2 very easy game" - White-Ra
Doctor Who
Profile Joined October 2013
Germany21 Posts
October 04 2013 23:12 GMT
#389
On October 04 2013 19:30 Divine-Sneaker wrote:
I played some on US West servers last night, being from central Europe. Fuck me the ping difference makes it unplayable laggy sometimes.


Why do you do that? There are more than enough Servers. For me there are more than enough Frankfurt Servers where I get <25ms... Just play on German Servers if there are no Danish ones.
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 04 2013 23:18 GMT
#390
On October 05 2013 08:12 Doctor Who wrote:
Show nested quote +
On October 04 2013 19:30 Divine-Sneaker wrote:
I played some on US West servers last night, being from central Europe. Fuck me the ping difference makes it unplayable laggy sometimes.


Why do you do that? There are more than enough Servers. For me there are more than enough Frankfurt Servers where I get <25ms... Just play on German Servers if there are no Danish ones.


Bro, friends. I do not at all enjoy playing games like these alone. Playing without having 2-3 people in a squad is just a waste of time to me. I was up most of last night because I couldn't sleep, and around 3-5am there aren't a whole lot of other people besides NA people online.
Kouda
Profile Blog Joined November 2009
United States2205 Posts
October 04 2013 23:36 GMT
#391
God I hate sniping, yet recon is the only way to get DMRs. I guess i have to grind laser-sighting lol..
Doctor Who
Profile Joined October 2013
Germany21 Posts
October 05 2013 00:02 GMT
#392
On October 05 2013 08:18 Divine-Sneaker wrote:
Show nested quote +
On October 05 2013 08:12 Doctor Who wrote:
On October 04 2013 19:30 Divine-Sneaker wrote:
I played some on US West servers last night, being from central Europe. Fuck me the ping difference makes it unplayable laggy sometimes.


Why do you do that? There are more than enough Servers. For me there are more than enough Frankfurt Servers where I get <25ms... Just play on German Servers if there are no Danish ones.


Bro, friends. I do not at all enjoy playing games like these alone. Playing without having 2-3 people in a squad is just a waste of time to me. I was up most of last night because I couldn't sleep, and around 3-5am there aren't a whole lot of other people besides NA people online.


Friends in the USA? Well I don't think so...
Kouda
Profile Blog Joined November 2009
United States2205 Posts
October 05 2013 02:06 GMT
#393
Welp gg I give up trying to get the DMR LOL. shit takes forever if you don't enjoy recon.
GwSC
Profile Joined December 2010
United States1997 Posts
October 05 2013 03:29 GMT
#394
Finally unlocked Type 88 for support, love it so far.
I found the U-100 to be absolutely awful, easily my least favorite weapon in the beta.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
October 05 2013 04:14 GMT
#395
atm the game just crashes way too often for mee to enjoy...
Kevmeister @ Dota2
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 05 2013 05:58 GMT
#396
Played the beta for a few rounds.

I think the Laser-Sight/RPG combo is pretty neat, albeit a bit OP.
Graphics look pretty good.

I don't like the map, camping on elevators, roof galore for snipers, it's just awkward and unpunishable unless you go Sniper (and even then; it's still awkward and long to reach them). I found Sniper rifles were a bit too easy to run-and-gun too.

Guns are a bit too easy as well, I spray and pray and I always get multiple kills when I shouldn't.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Infernal_dream
Profile Joined September 2011
United States2359 Posts
October 05 2013 06:02 GMT
#397
On October 05 2013 14:58 Torte de Lini wrote:
Played the beta for a few rounds.

I think the Laser-Sight/RPG combo is pretty neat, albeit a bit OP.
Graphics look pretty good.

I don't like the map, camping on elevators, roof galore for snipers, it's just awkward and unpunishable unless you go Sniper (and even then; it's still awkward and long to reach them). I found Sniper rifles were a bit too easy to run-and-gun too.

Guns are a bit too easy as well, I spray and pray and I always get multiple kills when I shouldn't.


The map gets far shittier when the skyscraper crumbles and there's "dust" everywhere. As a sniper you end up shooting at triangles instead of people. The worst part is that it works very well.

Try spraying and praying with the stock support weapon the u100 i think it is? It's fucking horrendous.
altered
Profile Joined March 2008
Switzerland646 Posts
October 05 2013 08:01 GMT
#398
anyone made a team liquid emblem yet?
Does Flash dream of electric Romeo?
Phelix
Profile Blog Joined July 2008
1931 Posts
October 05 2013 08:25 GMT
#399
On October 05 2013 07:55 vrok wrote:
And weapons having almost no recoil is pretty stupid. Infantry gameplay now is just aim and hold down the button until target is dead.

That's typical of modern shooters nowadays...it's just point and click. In BF3, all I would do is just point and click since positioning is more important in pubs. Hell, I don't even know how I get decent scores/skill just by spray and pray with most weapons, and I play with a 30% disadvantage due to having a 4:3 aspect ratio.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
October 05 2013 09:49 GMT
#400
So far this map is pretty terrible, it's basically just a vehicle and sniper fest, I can see with 64 people but the most I've seen tonight was around 20 and it was mostly just tanks and rarely seeing people. Guns seems extremely easy, spray and pray got me way more kills than Down the scope and sniper rifle seems way to easy up close and way to hard far away, I can snipe awesome in BF3 but this one just seems broken.
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