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XCOM: Enemy Unknown - Page 17

Forum Index > General Games
Post a Reply
Prev 1 15 16 17 18 19 102 Next
kainzero
Profile Blog Joined January 2009
United States5211 Posts
October 09 2012 21:38 GMT
#321
nope.
for the most part the missions start in a nice sterile area and you pretty much advance forward to find the aliens.

there's no landing where you step out and die right away from being shot in all directions. and then when you think you cleared them out, there's people under your ship.

on the other hand the AI is nice as they try to outflank you and they use their stuff properly instead of walking in circles and wasting turns.

i also realized that the leading cause of death among my squaddies is probably cars blowing up. cars imba.
Spazer
Profile Blog Joined March 2009
Canada8031 Posts
October 09 2012 21:43 GMT
#322
On October 10 2012 06:26 Morfildur wrote:
Show nested quote +
On October 10 2012 06:21 Spazer wrote:
On October 10 2012 01:34 kainzero wrote:
this game is quite fun. i'm enjoying it. apparently i suck and i die a lot though.

i like how when the skyranger lands, there's a cinematic of everyone getting out of it.

no more send the tank down and get shot at by 5 different aliens, then get your blaster launcher carrier psi-controlled and nuke everyone before they even leave the ship situations.

I was actually pretty amused when I found out that they automatically deployed your troops from the skyranger. Goddamn flying coffin.


Wait, they don't kill you anymore the second you leave the skyranger?
The first step out of the skyranger was the most exciting moment of every mission (unless there were chryssalids involved).

Yeah, the troops begin the level already deployed. While I do agree that stepping out of the Skyranger was one of the most intense things in X-Com, I also feel that it was one of the most annoying parts of the game. In the end, I'm not really for or against the change.
Liquipedia
TrickyGilligan
Profile Joined September 2010
United States641 Posts
October 09 2012 22:02 GMT
#323
On October 10 2012 06:43 Spazer wrote:
Show nested quote +
On October 10 2012 06:26 Morfildur wrote:
On October 10 2012 06:21 Spazer wrote:
On October 10 2012 01:34 kainzero wrote:
this game is quite fun. i'm enjoying it. apparently i suck and i die a lot though.

i like how when the skyranger lands, there's a cinematic of everyone getting out of it.

no more send the tank down and get shot at by 5 different aliens, then get your blaster launcher carrier psi-controlled and nuke everyone before they even leave the ship situations.

I was actually pretty amused when I found out that they automatically deployed your troops from the skyranger. Goddamn flying coffin.


Wait, they don't kill you anymore the second you leave the skyranger?
The first step out of the skyranger was the most exciting moment of every mission (unless there were chryssalids involved).

Yeah, the troops begin the level already deployed. While I do agree that stepping out of the Skyranger was one of the most intense things in X-Com, I also feel that it was one of the most annoying parts of the game. In the end, I'm not really for or against the change.


I've lost men on the first turn, due to advancing forward and taking cover that's facing in completely the wrong direction from where the xenos actually are. So, I think it's a fair compromise. You feel like you lost guys because you screwed up, rather than because the game screwed you.

Oldschool X-Com fans generally like getting fucked with by their games though, so take that with a grain of salt.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
Ssin
Profile Blog Joined August 2010
United States88 Posts
October 09 2012 22:46 GMT
#324
I miss the pilots parking the Skyranger right next to the UFO. Really cut down my run-times to the UFO.
ExPresident
Profile Joined January 2010
United States215 Posts
October 09 2012 22:56 GMT
#325
On October 10 2012 07:46 Ssin wrote:
I miss the pilots parking the Skyranger right next to the UFO. Really cut down my run-times to the UFO.



Yeah close enough for a blaster bomb to be your welcoming party as you step your first rookie out and gets your entire squad smoked. I don't miss those lol.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 10 2012 00:57 GMT
#326
either i'm dead tired or this game is pretty hard on classic mode.. it plays a lot diff than xcom and tftd in the tactical mode, i like the strategic mode though there are a lot of meaningful tradeoffs
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Pufftrees
Profile Joined March 2009
2449 Posts
October 10 2012 01:26 GMT
#327
Fuck yes! Getting this now...

Some of my earliest PC memories... staying up past 10pm (I was in like 2nd grade) trying to finish a certain mission or tech build or project or just anything. So many hours with my buds playing together without saving, just having a blast.

/nostalgiatear
Chance favors the prepared mind.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 10 2012 01:41 GMT
#328
48% downloaded. Ufo Defense was one of my favorite games as a kid/teen. In fact, it still ranks very high on my list!!
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
WniO
Profile Blog Joined April 2010
United States2706 Posts
October 10 2012 01:53 GMT
#329
is there a lot of maps? - about the only thing holding me back
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
October 10 2012 01:54 GMT
#330
Damn. Playing classic ironman right off the bat. This game is hard. It seems necessary to research new weapons right off the bat because the standard assault rifles are terrible against floaters and chryssalids.
daemir
Profile Joined September 2010
Finland8662 Posts
October 10 2012 02:00 GMT
#331
On October 10 2012 07:02 TrickyGilligan wrote:
Show nested quote +
On October 10 2012 06:43 Spazer wrote:
On October 10 2012 06:26 Morfildur wrote:
On October 10 2012 06:21 Spazer wrote:
On October 10 2012 01:34 kainzero wrote:
this game is quite fun. i'm enjoying it. apparently i suck and i die a lot though.

i like how when the skyranger lands, there's a cinematic of everyone getting out of it.

no more send the tank down and get shot at by 5 different aliens, then get your blaster launcher carrier psi-controlled and nuke everyone before they even leave the ship situations.

I was actually pretty amused when I found out that they automatically deployed your troops from the skyranger. Goddamn flying coffin.


Wait, they don't kill you anymore the second you leave the skyranger?
The first step out of the skyranger was the most exciting moment of every mission (unless there were chryssalids involved).

Yeah, the troops begin the level already deployed. While I do agree that stepping out of the Skyranger was one of the most intense things in X-Com, I also feel that it was one of the most annoying parts of the game. In the end, I'm not really for or against the change.


I've lost men on the first turn, due to advancing forward and taking cover that's facing in completely the wrong direction from where the xenos actually are. So, I think it's a fair compromise. You feel like you lost guys because you screwed up, rather than because the game screwed you.

Oldschool X-Com fans generally like getting fucked with by their games though, so take that with a grain of salt.


That's the part where you throw a smoke grenade on turn 1 and then do nothing else that turn. Safe deployment.
pokeyAA
Profile Blog Joined February 2004
United States936 Posts
October 10 2012 02:08 GMT
#332
Damn, guess I gotta move out of the stone age and upgrade from Windows XP to play this thing :/
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 10 2012 02:21 GMT
#333
On October 10 2012 11:08 pokeyAA wrote:
Damn, guess I gotta move out of the stone age and upgrade from Windows XP to play this thing :/


You could make a giant leap forward and buy a mac to pla-


Oh... Wait.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
KneeDeeP
Profile Joined July 2010
United States256 Posts
October 10 2012 02:43 GMT
#334
On October 10 2012 10:53 WniO wrote:
is there a lot of maps? - about the only thing holding me back


In a video interview one of the devs said there is like 80 maps or so, and I think even some parts of the maps are randomly generated. Not 100% sure on the last part though.
"the virtuous man is content to dream what a wicked man really does"
ExPresident
Profile Joined January 2010
United States215 Posts
October 10 2012 03:05 GMT
#335
On October 10 2012 11:43 KneeDeeP wrote:
Show nested quote +
On October 10 2012 10:53 WniO wrote:
is there a lot of maps? - about the only thing holding me back


In a video interview one of the devs said there is like 80 maps or so, and I think even some parts of the maps are randomly generated. Not 100% sure on the last part though.


I think there is a preset number of maps, and can't remember what the number is, but the tile sets are not randomly generated. Rather, you and the aliens always spawn in different spots so you may never enter a map on the same side or location. Least that's how I took it.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 10 2012 03:11 GMT
#336
On October 10 2012 12:05 ExPresident wrote:
Show nested quote +
On October 10 2012 11:43 KneeDeeP wrote:
On October 10 2012 10:53 WniO wrote:
is there a lot of maps? - about the only thing holding me back


In a video interview one of the devs said there is like 80 maps or so, and I think even some parts of the maps are randomly generated. Not 100% sure on the last part though.


I think there is a preset number of maps, and can't remember what the number is, but the tile sets are not randomly generated. Rather, you and the aliens always spawn in different spots so you may never enter a map on the same side or location. Least that's how I took it.

alien spawnpoints are different, not xcom spawn points. also, some cover is randomly generated
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Falcon_Power
Profile Joined December 2008
Canada26 Posts
October 10 2012 04:13 GMT
#337
Just brought it on PC and wow that game is nice! Playing it on Classic Ironman and I must say it's pretty hard! Played alot of the UFO 1994 and i think so far it's a good remake! I love the small touch they did, like the walking sound when Soldier get out of the skyranger, bring old memory's!
No sacrifice, no Victory.
KneeDeeP
Profile Joined July 2010
United States256 Posts
October 10 2012 04:54 GMT
#338
Yea this game is so fun bringing back tons of old memories from the first one.
"the virtuous man is content to dream what a wicked man really does"
myopia
Profile Blog Joined June 2009
United States2928 Posts
October 10 2012 05:04 GMT
#339
I'm glad the game seems pretty awesome but I'm telling myself I can wait until the Christmas steam sales
it's my first day
Pufftrees
Profile Joined March 2009
2449 Posts
October 10 2012 05:33 GMT
#340
Is classic just a difficulty.. essentially Hard? It goes Easy -> Normal -> Classic -> Impossible

SO I assume its just Hard and not necessarily different mode. I'm just getting started but being spoon fed too much, how can I get it more non linear? Or does it just do this at the start?
Chance favors the prepared mind.
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