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On May 02 2013 21:48 Nerchio wrote:Show nested quote +On May 02 2013 19:58 -Archangel- wrote:On May 02 2013 19:55 RagequitBM wrote: Not terrible. Super high production value, however the gameplay is pretty boring. No real character development other than a super linear skill tree. I can see the story being okay since it's D&D. Overall a nice little MMO to play for an hour a day or so. Anymore, and you'd be bored within a week I think. What story? Going from single room to single room, killing braindead enemies and having 0 choice is not a story. Quests are barebone. Only thing that will save this game is the Foundry. In time I can see people completely stop playing official content and only playing Foundry quests. So tell me what do you expect from a MMORPG game? I don't see how can you make any different quests and to be honest NWN has all the good things from other games(i am around lvl 40 and until now I didn't think a second to pay for something because i simply didn't have to). With so many instances/areas you can only provide quests like Kill X units/Bring X items/ Click X items. You can see they included in the game all good stuff from other games(not only MMORPG) like the boss introduction we could see in Borderlands. Game looks very similar to GW2 but it's much more fun to play and way more polished. The only thing i was afraid about was the mechanics in the game which i thought were pretty bad. I thought that because of the mechanics you will have to spam 2 buttons during boss fights and that's it but after like 3 dungeon i realised how deep they might be (not as deep as in WoW since you could shoot and move there) but still really challenging. Nerchio shouldn't you be getting back to sc2? ; )
Btw, remember that one time on ladder long time ago, you accidently pressed 'Esc' and then accidently pressed 'Quit Game'? Yeah, that was me you were against..think I forgot to thank you, so thx.
As for the game, I think it's decent. It's free so I have no complaints.
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Holy crap this game is suprisingly refreshing. This coming from someone who's been playing mmo's since..well.. since a VERY long time! The game compacts amazing elements from other games (obviously) but does it in such a great (free!) way.
But then again I've only played for a couple days, so we'll see how it turns out!
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Played it for a couple of hours tonight with a friend. I really like how the tutorial isnt boring as balls compared to the rest of the mmos.
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On May 03 2013 08:38 daemir wrote: Oh everyone should absolutely check out DnD Online before drawing any quest/scripted event comparisons or dungeon design. Even the free to play stuff there is miles ahead of any other MMO I've tried.
Yep, true that. Having a narrator is just awesome. ^^
On Neverwinter, one thing's really pissing me off, and that's the same BS they did in Star Trek Online: everytime someone buys a mount for real money, you get a serverwide message about that. I mean, come on. In STO you had a message popping up every couple of seconds, and it's starting in NWO as well.
Also, i don't know.. It's getting repetetive really fast now, as a guardian. I don't have shiny effects to look at, and killing stuff takes ages, so it actually is pretty boring at the moment. :<
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I dunno about endgame im just lvl 5 right now. But I am enjoying this game sooo much. Anyone know if our chars will get wiped? Cause in the site it says Open beta but some people were saying the game launched 2 days ago...
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On May 03 2013 23:39 ffswowsucks wrote: I dunno about endgame im just lvl 5 right now. But I am enjoying this game sooo much. Anyone know if our chars will get wiped? Cause in the site it says Open beta but some people were saying the game launched 2 days ago...
Your character will not be wiped, there should be a post on the NW forums where it says that (but I can't find it at the moment).
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Open beta is launch for F2P games.
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Any mmo vets can give their impressions? I find myself getting bored with new MMOs incredibly quick these days, does this one have legs?
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On May 03 2013 23:54 AnomalySC2 wrote: Any mmo vets can give their impressions? I find myself getting bored with new MMOs incredibly quick these days, does this one have legs?
No. It's nothing special. It's a nice game to kill an hour or two, but it doesn't add anything to the genre. But since it's free 2 play, who cares.
I'm also a bit unsure about the endcontent, they screwed that up with Star Trek Online as well. Badly. And it does not really look better for this one as far as i can see (not there yet, just judging by infos). Also, they could've just called it "GenericfantasyMMO2000", all you get is a couple of names from the original series, but not rulesets or something like that.
All in all, if you did not stick to LotRO, you will most likely not stick to this one either. Try "The secret World", at least there you have a new setting (the game still blows, but meh^^).
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Have played pretty much every mmo since FFXI except for some newer Eastern style MMO's.
My biggest gripe right now, is I don't enjoy playing solo at all. As a Control wizard, I don't kill large groups fast enough to enjoy it. One thing they did, is they balanced the group around fighting large groups of average mobs, rather than a single or 2x really tough mobs
Would have rather fought 1x big mobs at a time rather than being forced into fighting 3-5 mobs at the same time when solo'ing. It really limits the amount of finess u can play with IMO cause u only hve so many dodges in an amount of time.
PvP is pretty fun. Generally whichever team is less retarded wins, damage is REALLY slow 1v1. Fights are super long and drawn out (im only level 18) in 1v1. Thiefs/Rogues are absolute monsters in PvP. CW are game changers with their 3-4x lockdown spells. 2 of these on a team make a game pretty frustrating.
Damage should get increased across the boards imo, except for Rogue/Thiefs those guys are beasts in pvp.
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A new mmo comes, rogue/thief is a monster in pvp.
Some things never change
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On May 04 2013 01:00 daemir wrote: A new mmo comes, rogue/thief is a monster in pvp.
Some things never change
Rogues are fun to play, can you blame em D:
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On May 03 2013 23:54 AnomalySC2 wrote: Any mmo vets can give their impressions? I find myself getting bored with new MMOs incredibly quick these days, does this one have legs?
I think the key element of this game's longevity are the crowd-developed instances via the Foundry and associated stories and shit. On the other hand, people are now saying that the power of their developer is pretty limited but for now they seem alright. If you're into that, you'll like this game.
Other than that though it has nearly all the elements of past successful MMO's(WoW clone + reactionary (GW2/Tera) combat) so it's not too bad.
I don't see the majority of people sticking around after they reach max level though but I guess they'll slowly roll out the more interesting classes (Necromancer next)
The amount of $$ needed for even a few items ($5 for char respec?) in cash shop is pretty obscene.
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On May 04 2013 01:30 chullore wrote:Show nested quote +On May 03 2013 23:54 AnomalySC2 wrote: Any mmo vets can give their impressions? I find myself getting bored with new MMOs incredibly quick these days, does this one have legs? I think the key element of this game's longevity are the crowd-developed instances via the Foundry and associated stories and shit. On the other hand, people are now saying that the power of their developer is pretty limited but for now they seem alright. If you're into that, you'll like this game. Other than that though it has nearly all the elements of past successful MMO's(WoW clone + reactionary (GW2/Tera) combat) so it's not too bad. I don't see the majority of people sticking around after they reach max level though but I guess they'll slowly roll out the more interesting classes (Necromancer next) The amount of $$ needed for even a few items ($5 for char respec?) in cash shop is pretty obscene.
$5 bucks for a respec is actually cheap if you've played any other f2p mmos. It cost like 20 bucks to respect in Dragon Nest back when that originally launched (haven't played it in a long time, so maybe it's cheaper by now). The biggest thing to worry about is not stuff like that (just plan your build carefully), but rather are there huge advantages people can buy. No one likes pay to win
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When u create a female character, max breast size is default. Dno why but i thought that was pretty funny
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On May 04 2013 01:33 AnomalySC2 wrote:Show nested quote +On May 04 2013 01:30 chullore wrote:On May 03 2013 23:54 AnomalySC2 wrote: Any mmo vets can give their impressions? I find myself getting bored with new MMOs incredibly quick these days, does this one have legs? I think the key element of this game's longevity are the crowd-developed instances via the Foundry and associated stories and shit. On the other hand, people are now saying that the power of their developer is pretty limited but for now they seem alright. If you're into that, you'll like this game. Other than that though it has nearly all the elements of past successful MMO's(WoW clone + reactionary (GW2/Tera) combat) so it's not too bad. I don't see the majority of people sticking around after they reach max level though but I guess they'll slowly roll out the more interesting classes (Necromancer next) The amount of $$ needed for even a few items ($5 for char respec?) in cash shop is pretty obscene. $5 bucks for a respec is actually cheap if you've played any other f2p mmos. It cost like 20 bucks to respect in Dragon Nest back when that originally launched (haven't played it in a long time, so maybe it's cheaper by now). The biggest thing to worry about is not stuff like that (just plan your build carefully), but rather are there huge advantages people can buy. No one likes pay to win  Bit off topic, but most of the time in DN if you really want to respec your skill tree then you just wait for a big nexon fuckup or the next big patch to skills where they give out free unlearning scrolls xD
Just tried out neverwinter, UI reminds me of AIKA, combat seems like a dumbed down version of dragon nest combat. Haven't gotten to try out pvp yet, but so far (2-3 hours in) I'm unimpressed with the solo playing experience. Gonna try it with some friends though~
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On May 04 2013 01:00 daemir wrote: A new mmo comes, rogue/thief is a monster in pvp.
Some things never change
In WoW back then Warriors were the most imbalanced class in PvP. I never lost 1v1 vs a Rogue there. Overpower GG. But seriously, who plays this Game for PvP. F2P Games will always focus on Casual-Solo Content. 95% of all players will never play this Game any serious.
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On May 04 2013 02:15 Liara wrote:Show nested quote +On May 04 2013 01:00 daemir wrote: A new mmo comes, rogue/thief is a monster in pvp.
Some things never change In WoW back then Warriors were the most imbalanced class in PvP.
You mean every single season (except maybe S5)?
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Yes back in vanilla, rogues clearly were not the ganking man's pick with permastealth ^_^
warriors could rip rogues, and then warriors couldn't even land a blow vs mages, I recall the numerous times I kited warriors to death with r1 frostbolt, just because.
So I guess it was perfect rock paper scissors balance!
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